Elite Dangerous Odyssey FPS Weapon Review: The Manticore Primary Weapons

Поделиться
HTML-код
  • Опубликовано: 23 июл 2024
  • In this video I review the Manticore Primary FPS weapons in Elite Dangerous Odyssey.
    Any comments / questions / suggestions are always appreciated so please do post them below.😊
    See you out in the black CMDRs! o7
    CHAPTERS
    00:00 Intro
    00:37 Manticore Executioner Review
    03:41 Manticore Intimidator Review
    05:48 Manticore Oppressor Review
    09:05 Outro
    Music promoted by Audio Library • Overthinking (instrume...
    Creative Commons - Attribution 3.0 Unported - CC BY 3.0
    ------------------------------
    Jetfire - Jeff II • Jeff The Second - Waves
    Burnt - Jingle Punks • Burnt - Jingle Punks (...
    Stomp It Away - Silent Partner • Stomp It Away - Silent...
    Overthinking (instrumental) by RYYZN / ryyzn
    ------------------------------
  • ИгрыИгры

Комментарии • 18

  • @y_ffordd
    @y_ffordd 5 месяцев назад +1

    Thanks for this Logan Terrick, you are the master of these weapons, I am just about to get to G3 on the executioner.

    • @loganterrick
      @loganterrick  5 месяцев назад +1

      My favourite weapon, the Executioner. It’s great picking people off with it. Have fun!

  • @MrShadowpanther3
    @MrShadowpanther3 Год назад +2

    Tormentor, Executioner, Intimidator. Pretty much my standard combat loadout. I usually run the Executioner and Tormentor on my Maverick.
    Still working on getting all the data I need for attachments, but it is coming along.
    Certainly some solid reasons for the attachments you have chosen.

    • @loganterrick
      @loganterrick  Год назад

      They are good weapons! With my Maverick suit it depends what kind of mood I'm in. Sometimes I just want to run around and murder everyone! 😄
      In which case I use the Intimidator. 😉

  • @jasperlit1345
    @jasperlit1345 Год назад +1

    Hey great video!
    I use the Intimidator(2) most of the time with the Dominator suit.
    I found that the intimidator is the best weapon in the game after fully engineering 7 of them to work out a good combination.
    I use two different loadouts, for CZ its stowed/scope/mag size/faster handling, and for settlement raids its stowed/scope/mag size/audio masking.
    When the scope is paired with increased hip-fire accuracy the spread is reduced, and every time you disembark from your ship or SRV with these 2 mods equipped the spread reduces further, if this is done 10 times the spread is finally reduced to the size of the Executioner projectile.
    I discovered that if I switch to another loadout with scope and without increased hip fire the reduced spread is retained, even a relog to main menu doesn't effect the preset spread. So the process is to reduce spread with hip fire/scope to desired size, then switch to combat loadout.
    - From my testing long range isn't really worth it on the Intimidator, at max range (little over 200m) it does about 10% more damage with greater range, but it is a 2 shot (3 for high CZ enforcer) take down either way, and doesn't actually increase overall range, just ads minimal damage at range.
    o7

    • @jasperlit1345
      @jasperlit1345 Год назад +2

      Not sure if this link will work, but here is an example of the Intimidators (I am not very good and play with Xbox controller lol). ruclips.net/video/mxvRUezHWU8/видео.html

    • @loganterrick
      @loganterrick  Год назад +1

      Nice find!

    • @Rykaas
      @Rykaas Год назад +1

      What about reload speed? Do you think it is a good mod for the intimidator? My thought is that since it has 3 bullets per clip with the extended magazine, you're gonna be reloading very very often, so better make it faster

    • @jasperlit1345
      @jasperlit1345 Год назад

      @@Rykaas Yeah sure could, not a bad idea, maybe swap for faster handling. You will want to keep scope though- for the super small spread if you set it up right :)
      o7

    • @Rykaas
      @Rykaas Год назад +1

      @@jasperlit1345 thanks cmdr. o7

  • @gabeghiby6935
    @gabeghiby6935 Год назад +1

    me too I prefer the Executioner and Tormentor, similar to today's sniper rifle and shotgun, just adapted for the interstellar travel era we live in EDO...

  • @Kissamiess
    @Kissamiess Год назад +1

    Hmm, I tend to use less Fast Handling/Stowed Reloading with plasma weapons, because I go with the idea that they are meant to be universal weapons that can do both shields and body without switching. My Executioner has Range, Scope, Audio Masking and Stability. It's a pure assassin's weapon and if I end up in a firefight with it, I have already failed. Kills at 200 meters with such slow projectile are satisfying + it doubles as binoculars for my Artemis. Stability because I think it helps to get a second shot out faster, as shielded targets must always be double tapped.
    For Intimidator my style is not set to stone. I've done the tighter spread mods and 3rd barrel + reload speed mods. It's usually for the Maverick suit. Opressor is broken, but I try to make use of it. Used on Dominator suit with the L-6. Magazine Size, Reload Speed, HS Damage and Accuracy so I can keep moving while firing from the hip. It might be a good weapon to catch a group of enemies coming at you in a narrow corridor or a staircase, but the broken autoaim makes the shots go wide very easily.

  • @dainishauka7205
    @dainishauka7205 8 месяцев назад +1

    scope has no effect on oppressor's spread i presume?

    • @loganterrick
      @loganterrick  8 месяцев назад

      The Oppressor doesn't have spread. Spread is when a weapon fires multiple projectiles at the same time and they spread out, like a shotgun.
      Scope won't help the Oppressor at all.

    • @dainishauka7205
      @dainishauka7205 8 месяцев назад +2

      @@loganterrick well-ok, it has jitter that scatters the projectiles, but to be frank- the scope SHOULD NOT have helped the shotgun either. I guess i could have asked if there is some odd (positive) effect from adding scope in other weapons, especially the painball gun. such a shame that the probably best looking weapon sux soOOOOO bad...they could add a dlc with more weapons tbh..

    • @rowancastle
      @rowancastle 7 месяцев назад

      I found the oppressor was reasonable at fighting revenants, but the tormentor, intimidator or rocket launcher are better.@@dainishauka7205

  • @vanderaj
    @vanderaj Год назад +1

    Oppressor is S tier for most players even in CQC situations. It just takes too long to do anything.

    • @loganterrick
      @loganterrick  Год назад +3

      I think you meant F tier but I get the point. I totally agree, for most people it's not worth touching.