This is incorrect. The initial Namer pilot model was an unmodified Mark 4 called the Namera. Although the Namer in-game has a weak powerpack, the later Namers have an identical power pack to the Merkava Mk.4
@@panzerlite8108 yup, not to mention that "upgraded Mk3 hull" is what a Mk4 variant is. Namer starts off as Mk4 and later is modified to be uparmoured APC based off of Mk4 hull.
Btw for people who want to know the armement of the EBRC its a 40mm with a rpm of 200 rounds per minute it can fire apfsds and the equivalent of the anti air shell the PUMA has. It Also has a french equivalent of the spike known has the AKERON MP it gets a superimpose launcher with 2 missiles inside and 2 more in the back of the vehicle.
@@xvphoenixvii5146 I mean it took them what 6 years since adding the last British IFV to add one that's stabilized and not completely garbage. Give them a couple more years might get to France eventually. But remember we got to get Germany and Russia 57 IFVs.
I read somewhere that the first production line of the Namer was fitted with the Merkava Mk. 3 powerpacks so there are more of the more powerful engines for the Mk. 4's and the newer produced Namer's will receive the 1.500HP powerpacks. I dunno if that's true, but it sounds plausible. This gives me hope that we will receive another Namer at a higher BR. Maybe even with an APS.
This thing is still horribly incorrect as the game portrays it. There's so much wrong with the model. It's entirely lacking the internal side armor, the rear door armor is wrong, the zoom should be 26x at max instead of 10x, SLERA is still missing as a form of armor in-game, and the armor modifiers are still too low. Remember, the UFP this thing uses is supposed to be identical to the Merkava 4, but it can't even stop 9.3 shells easily.
The Namer is saadly not realistic Displayed (like most israli tanks) itl they took a Mk4 removed the turret and reused the lossed weight in more amor. In wt that is saadly not the case. And we dont talk about the accuracy of the SPIKE missiles
Would be very broken at its BR, I just ran into a pair of Namer 30s in my VRCC and DM33 is ineffective, killed one on a flat side shot then bounced off the others frontal plate and died. I respawned and hit him in the side at about a 70-75* angle and my dm33 failed to penetrate again.
the Merks Mk4 are also not correct in armor and in weight. a lot of israeli news sorces says its more like 80 tons. but oh well. it would be way to strong for gaijoobles so they nerfed it to shit. not even the 26 ton turret can withstand a 9.0 dart.. fuckin trash dev
I never had a issue locking spikes the way you do, I can even lock a vehicle just from the antennas behind a hill 😂 I loved the spikes so much on the Vilkas that I grinded the Italy tree just to get the Freccia and KF41
Omg, I cant believe it. It was such a pleasure to play with u + I even Nuked the round ( Map: Abandoned Factory ) I was watching the replay to send it to my friend and saw your Name. I wasnt sure if u were the real one but after that it was really you. GG‘s it was also my first Nuke ever.
The spikes seemed to do alright when they got a lock and the target didn't die before they got there. Much better than previous spike-launchers did from what I can tell.
Came to say I wonder if they tweaked the Spikes because I’ve seen a bunch of Namer videos and they sure seem to be doing OK lately. Certainly better than they were doing at first before everyone just stopped using them.
It because Namer SPIKE launcher arent tilted like on KF41 and Vilkas So when engaged on close range combat, it will going on straight line compared to both mentioned, pretty impressive take tho (also Freccia did the same too) The only thing that i concern is on the newer turreted Namer IFV (the one with APS) because it had the pop-out launcher same as the Vilkas and the KF41, therefore it will be tilted
I always appreciate the hangar run-through on the vehicle, a lot of things dont become obvious just through warching gameplay, esp if its a vehicle ive never used
I don’t bother playing top tier I find it boring. I’d rather play up to around 7.7 and that’s about it. I like playing with World War II and Cold War vehicles just sticking around that area. It’s more fun games last longer. It’s not really a pointing click unlike top where whoever sees who first that’s it, is just point click
Dude thank you for having such long videos to enjoy. Always leave wanting more from other creators who post 20 min max videos. Also ZiS 30 gameplay gunning for God Mode kills could make for an entertaining video … Keep it up Dr. Berry
i realized while playing the namer that the spikes have a very hard time hitting helicopters even if they are basically hovering. Thx gaijin for this update that didn't broke anything
it hits the target like 30% of the time, and even then, you have ANOTHER 30% chance of hitting anything significant. its a garbage missile because it isnt russian
@@raizencore I guess, but this one is particularly badly modeled. It's missing the side and rear composite, the modifiers are WAY too low, the optics are 10x when they should be 26x, and the rear door is labeled as 30mm thick when you can see that it's bigger than the roof armor by more than double. Those are just a view problems this vehicle has.
Namer doesn't use a merkava mk4 hull it uses a upgraded mk3 hull
This is incorrect. The initial Namer pilot model was an unmodified Mark 4 called the Namera. Although the Namer in-game has a weak powerpack, the later Namers have an identical power pack to the Merkava Mk.4
@@panzerlite8108 yup, not to mention that "upgraded Mk3 hull" is what a Mk4 variant is. Namer starts off as Mk4 and later is modified to be uparmoured APC based off of Mk4 hull.
source, please.
france watching almost every single nation getting a IFV or a atgm carrier for top tier (The EBRC jaguar exist gaijin):
Btw for people who want to know the armement of the EBRC its a 40mm with a rpm of 200 rounds per minute it can fire apfsds and the equivalent of the anti air shell the PUMA has. It Also has a french equivalent of the spike known has the AKERON MP it gets a superimpose launcher with 2 missiles inside and 2 more in the back of the vehicle.
like that will ever happen
@@xvphoenixvii5146 I mean it took them what 6 years since adding the last British IFV to add one that's stabilized and not completely garbage. Give them a couple more years might get to France eventually. But remember we got to get Germany and Russia 57 IFVs.
That's a super new vehicle. Entered service in 2022 so it's pretty recent.
@@marinecorpsman5 yep,like 2s38, not even in service
W video, W RUclipsr, W game
Kinda looks like ther BMPT 72 Terminator, what happened to that light tank anyway?
Namer??? hell i hardly even know'er!!!
Surely you can't be serious
@@harryshuman9637 Don't call him Shirley
@@David_Bernstein Finally someone who appreciates classic parody movies.
Haven’t seen a review video like this from you before, I could be blind but regardless it’s a good change of pace.
This is what I started out doing basically. Various reasons meant I never had the chance to do them when updates came around
Makes great videos either way, keep it up man
namer is my favourite rc tank :)
Hi ask3lad love ur work on the custom test drive
I read somewhere that the first production line of the Namer was fitted with the Merkava Mk. 3 powerpacks so there are more of the more powerful engines for the Mk. 4's and the newer produced Namer's will receive the 1.500HP powerpacks. I dunno if that's true, but it sounds plausible. This gives me hope that we will receive another Namer at a higher BR. Maybe even with an APS.
This thing is still horribly incorrect as the game portrays it. There's so much wrong with the model.
It's entirely lacking the internal side armor, the rear door armor is wrong, the zoom should be 26x at max instead of 10x, SLERA is still missing as a form of armor in-game, and the armor modifiers are still too low.
Remember, the UFP this thing uses is supposed to be identical to the Merkava 4, but it can't even stop 9.3 shells easily.
The Namer is saadly not realistic Displayed (like most israli tanks) itl they took a Mk4 removed the turret and reused the lossed weight in more amor. In wt that is saadly not the case.
And we dont talk about the accuracy of the SPIKE missiles
Would be very broken at its BR, I just ran into a pair of Namer 30s in my VRCC and DM33 is ineffective, killed one on a flat side shot then bounced off the others frontal plate and died. I respawned and hit him in the side at about a 70-75* angle and my dm33 failed to penetrate again.
@@theBoarSkinnerbump it then
@@theBoarSkinner Then move it up. As it stands, the vehicle is no better than a paper tank.
@@panzerlite8108 it's still very strong, withstanding more than 400mm pen darts
the Merks Mk4 are also not correct in armor and in weight. a lot of israeli news sorces says its more like 80 tons. but oh well. it would be way to strong for gaijoobles so they nerfed it to shit. not even the 26 ton turret can withstand a 9.0 dart.. fuckin trash dev
I never had a issue locking spikes the way you do, I can even lock a vehicle just from the antennas behind a hill 😂 I loved the spikes so much on the Vilkas that I grinded the Italy tree just to get the Freccia and KF41
Gotta say, against helicopters the spikes aren’t that bad. Got quite some heli kills with them :)
Omg, I cant believe it. It was such a pleasure to play with u + I even Nuked the round ( Map: Abandoned Factory ) I was watching the replay to send it to my friend and saw your Name. I wasnt sure if u were the real one but after that it was really you. GG‘s it was also my first Nuke ever.
also this game was today at 1 am and you even posted it after a few hour. Thats crazy, you so fast
The correct pronunciation is "Nah-mair".
Great review! Might actually consider grinding out this one.
The spikes seemed to do alright when they got a lock and the target didn't die before they got there. Much better than previous spike-launchers did from what I can tell.
For some reason the Spike missiles are pretty Ok after the Patch. I get alot of Kills If U Go for light Tanks or non era Armor tanks
Came to say I wonder if they tweaked the Spikes because I’ve seen a bunch of Namer videos and they sure seem to be doing OK lately. Certainly better than they were doing at first before everyone just stopped using them.
It because Namer SPIKE launcher arent tilted like on KF41 and Vilkas
So when engaged on close range combat, it will going on straight line compared to both mentioned, pretty impressive take tho (also Freccia did the same too)
The only thing that i concern is on the newer turreted Namer IFV (the one with APS) because it had the pop-out launcher same as the Vilkas and the KF41, therefore it will be tilted
@@rayhanramanda5303they buffed the SPIKES lock on
@@rayhanramanda5303it's not the tilt. It's a buff the the lock on. Way more reliable and you barley need LOS now
I always appreciate the hangar run-through on the vehicle, a lot of things dont become obvious just through warching gameplay, esp if its a vehicle ive never used
namer is BUILT off of majarva tanks
its an apc
I don’t bother playing top tier I find it boring. I’d rather play up to around 7.7 and that’s about it. I like playing with World War II and Cold War vehicles just sticking around that area. It’s more fun games last longer. It’s not really a pointing click unlike top where whoever sees who first that’s it, is just point click
wtf with that type-90 position?
whats the advantage of using the commanders sight view? it is because is taller than the gunner sight?
RyanBerry I don’t mean to rush you but when are you doing every line up for China?
Recording it at this exact moment lol, should be editing within 3 days usually
they should add the bmpt terminator for russia to counter the namer and puma
Why did you stop the reviews I really enjoyed watching them
Dude thank you for having such long videos to enjoy. Always leave wanting more from other creators who post 20 min max videos. Also ZiS 30 gameplay gunning for God Mode kills could make for an entertaining video … Keep it up Dr. Berry
only thing i really dont appreciate is how easy it catchs fire
i always liked the spike missles thats why I needed the Vilkas
It’s always cool watching you play man
okay what the flip happened at 16:25 how
💀
These two non-pen in a row vs. two Russian MBT's. Amazing.
only having 4 missiles is a joke
Can you do a dessert warrior video?
More reviews like this pookie 😘🫶🏽
I used the Namer to research the Namer
W video
@34:25 a double nuke rarity WOW Bless ur hands Ryan.
Hey Ryan, how are you?
Where did you got the custom sight for it? I couldn'T find one yet
Just pulled this one from the VBCI I believe
i realized while playing the namer that the spikes have a very hard time hitting helicopters even if they are basically hovering. Thx gaijin for this update that didn't broke anything
🔥
How to get to where that Type 90 got to?
7minutes and only 80 views, bro fell off...
(Just kidding, love the videos mate :)
Hello. where can I find this hangar mod?
Cargo Port by NorthyPark on WT Live
The weird combination of Mk.3 engine, Mk.2 transmission and Mk.4 hull is accurate.
Yo why didn’t youtube tell me daddy is back?!
Edit: til now! 😊
I thought it used the Mk1-Mk3 hulls
No. It uses modified Mk.4 hulls
its a good day when ryan berry uploads
Nah-mer not namer
21:10 ''my job is to be super annoying'' same, rat life
keep sleeping babe, ryan just uploaded!!!!
Really nice video dude. Keep up the good work 😄
I got the discord note like 30 minutes late smh
Why does this man sound like rusty from AC6?
What’s the problem with the spike atgm everyone keeps saying it doesn’t work right or it’s bad
it hits the target like 30% of the time, and even then, you have ANOTHER 30% chance of hitting anything significant. its a garbage missile because it isnt russian
what about instead of namer it was italy
how do you make the text like that btw? ingame
Byproduct of using 5K ingame resolution
@@ryanberry_ DAAMN, what monitor you got?
It's just a 4K monitor. MSI MPG321UR-QD I think.
There isn't any goddamn thing good about this vehicle but nothing
Keep up !!
You are cool, earned my sub
Just got off work let’s gooo
Where can i get that Hangar?
It's meta af, I didn't think it would be as good as it is but here we are!
It's still modeled worse than it should be.
@@panzerlite8108 you can say that for every tank in the game ngl. lmao
@@raizencore I guess, but this one is particularly badly modeled.
It's missing the side and rear composite, the modifiers are WAY too low, the optics are 10x when they should be 26x, and the rear door is labeled as 30mm thick when you can see that it's bigger than the roof armor by more than double.
Those are just a view problems this vehicle has.
we. are. so. back.
goatberry