Dreams (PS4) Tutorial - Facial Animation/Model Swapping

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  • Опубликовано: 6 янв 2025

Комментарии • 72

  • @kenball1980
    @kenball1980 4 года назад +1

    I never knew touching the touchpad will set your sculpt to the same color. Awesome tutorial!

  • @Yessir432
    @Yessir432 5 лет назад +20

    Imagine when someone puts in the time and effort to make transition frames for all sorts of different facial expressions. We're gonna have Laika-style cartoon characters!

  • @SkemeKOS
    @SkemeKOS 5 лет назад +13

    This is incredible! Thank you! You will gain a ton of subscribers if you keep these high quality tutorials coming.

  • @TheUrbanAdventurer
    @TheUrbanAdventurer 5 лет назад +24

    Looks like i am going to fossilise before i really wrap my head around this.

    • @Wildicon19
      @Wildicon19 4 года назад +3

      I feel the same way, it is a lot of information to soak in. You can do it. Next time you will think that was easy. Just take one step at a time, and you'll catch on. Try it out.

  • @CarsnStuff
    @CarsnStuff 4 года назад +1

    holy damn the amount of circuitry in this melts my mind

  • @kingdanett4043
    @kingdanett4043 3 года назад

    This is how Smash Bros does its in game animations. You can tell if you've ever gotten a Smash model off the internet, there will be a ton of different eyes and faces for each thing.

  • @luckymouse1988
    @luckymouse1988 4 года назад +1

    These tools are several times more powerful than most short demos lead me to believe... Dang!
    I need more time in my life to properly get into this.

  • @vaccation8073
    @vaccation8073 5 лет назад

    I was trying to figure it out how i would possibly make facial animations without changing the models during the action recorder gaps. Good thing i found this video. Nice job!

  • @Baaaaaaaandyyy
    @Baaaaaaaandyyy 4 года назад

    Best dreams tutorial channel going

  • @Mohammad_omran
    @Mohammad_omran 5 лет назад +3

    Waaaw this is the best tutorial i ever watched for dreams.. So detailed so clear and to the point
    I admire u man thank u so much for this.. U just answered so many questions i was searching for long time 😍✌🏾

  • @ThomasGiles
    @ThomasGiles 5 лет назад

    To edit the shape, press L1 + square. This is where you can set the blend amount too--though that's only available when in stamp mode.
    To tweak the setting of multiple objects of the same type at once, select them all first, then open the tweak menu and change the setting. Note that this works for *most* settings.

  • @cryo115
    @cryo115 5 лет назад +1

    Your tutorials are my favorite by far! So wish there were more!

  • @B.treveton
    @B.treveton 4 года назад

    super helpful. i was about to do the same thing but instead of doing each part seperate and making them visible/ invisible, i was gunna just make 4 unique faces and then shrink/expand them when i wanted to switch. it would have been rough doing it that way and your way is way easier so thank you for sharing!!

  • @miniwolfsbane2407
    @miniwolfsbane2407 3 года назад

    Late, but this is beautiful and just what I needed. I jumped in hard to a (mostly) secret humanoid project, because I wanted a wholesome one. I was going to do the puppet thing, but that seems too plain with human faces (and overwhelming with the 10 skin tones/variants and over 60 heads that I'm developing!) now that I think about it. It might be a chore to go back and separate the faces up, but I'll figure out something.
    I'm hoping to complete my project, but it could go either way as I don't have unlimited time and energy. It's a passion project and was just something to do while stuck in the house during Covid, but was an idea for Dreams because I wanted the game so bad. (Also, I don't know coding, so would've been impossible to complete on a regular computer.) Thank you so much, I'll credit you if I get it done.
    Also (sorry, I'm wordy online!) I was thinking about just doing two facial expressions since it's a "customize your character game", but maybe it'll be easier now that I have a tutorial and I can make a couple more. Thanks for making it simple to follow.

  • @PIXELTUNER92
    @PIXELTUNER92 5 лет назад +15

    MrWooshie, if you switch the material of the Face to wax you cant see any seams. I even have seperate cheeks and a seperate mouth for my animations ;)
    Nice tutorial by the way :)

    • @MrWooshie
      @MrWooshie  5 лет назад +8

      Going to have to try that, thanks! :D

    • @jvd1983rmd
      @jvd1983rmd 5 месяцев назад

      OK thnx for the tip

  • @samvisser9408
    @samvisser9408 5 лет назад

    Best tutorial I've found on anything Dreams related so far. Easy sub. Perhaps you could take us through your sculpting process? I'd be interested in seeing some of your methods!

  • @Wildicon19
    @Wildicon19 4 года назад

    Wow this is a detailed tutorial. Thank you for the tips. There is a lot of details and steps that go into animation. I am eons away from achieving this. One step at a time.

  • @dustinthompson8600
    @dustinthompson8600 5 лет назад

    Fantastic tutorial :)
    I was fiddling with model swapping for a good while, and this is definitely going to help me clean that logic up!

  • @punkroller88
    @punkroller88 5 лет назад +2

    Loving your tuts ! Keep em coming

  • @oooDORIENooo
    @oooDORIENooo 5 лет назад

    Your videos are done really good. Straight to the point and clear introductions 👍

  • @Crashsune
    @Crashsune 4 года назад

    These tutorials are fantastic!!

  • @herrinderpus1445
    @herrinderpus1445 4 года назад

    got lbp vibes from dreams which makes sense due to both games being made by media molecule

  • @lukefourie
    @lukefourie 4 года назад

    This is next level, great content!

  • @RandomRiot
    @RandomRiot 5 лет назад +9

    Oh boy, this is a big one! Thanks so much, this is gonna help a ton!

  • @ariasbros8918
    @ariasbros8918 5 лет назад

    One of the best tutorials easy to follow 👍thanks

  • @BioDreamCloud
    @BioDreamCloud 5 лет назад

    You can see that little big planet influenced the game with some of the features

  • @mikascamp
    @mikascamp 5 лет назад +9

    Your tutorials are fantastic please! please! Could you do one for flight, like bird flight i can do the animation but getting it to turn from a jump to double jump flight is a problem idk how you make it fly without falling back down.

    • @MrMOGHammer
      @MrMOGHammer 3 года назад +1

      Turn on Ignore Gravity at the moment it should fly on every sculpt that composes your bird, using a key frame

  • @joshpaty6816
    @joshpaty6816 5 лет назад +3

    This is really great stuff! Thanks!

  • @MadPropzBaller
    @MadPropzBaller 5 лет назад

    Awesome job on these tutorials man

  • @joedavidson901
    @joedavidson901 4 года назад

    Yes. This video. Just, yes.

  • @jScizz
    @jScizz 5 лет назад

    great tutorial, please do more. You have a new subscriber.

  • @IWILLEATURSOULL
    @IWILLEATURSOULL 4 года назад +2

    How did you keep your parts separate? Im new to this so its all out of my grasp

  • @ars3d
    @ars3d 4 года назад

    Please make a tutorial concerning lipsync with audio. thank you in advance.

  • @gomeshkarnchanapayap5134
    @gomeshkarnchanapayap5134 4 года назад

    Wow...this is a great tutorial.

  • @The_Man_in_Dark_Purple
    @The_Man_in_Dark_Purple 4 года назад

    If you need to fix one of the faces, is there an easy way or trick to organize it so that you don't have to disassemble the entire head by pulling all faces out to find one that you need?
    When objects are located one in another, it is difficult to pull out the one you need from the first try.
    And the same with effects, if there are too many effects around the character. The more of them, the more difficult it is to pick the right one later.
    I've tried placing parts away from the body, and using keyframes to move them into place, but it looks like they don't move instantly anyway. Even if I try to move invisible objects in advance.

  • @kingdanett4043
    @kingdanett4043 3 года назад

    I like this animation for in game but what if I want to do a cutscene or something?

  • @daniruiz7596
    @daniruiz7596 5 лет назад +1

    This is perfect! Thank you so much!

  • @JasonosaJ64
    @JasonosaJ64 5 лет назад +2

    Amazing

  • @GoodManPictures
    @GoodManPictures 4 года назад

    Good. Have you made tutorial of talking animation?

  • @W3Rn1ckz
    @W3Rn1ckz 4 года назад

    That jaw thing should be called "the Muppet Method".

  • @Leo_Ju
    @Leo_Ju 5 лет назад +2

    I really need attack and dodge tutorial

  • @FMJ1400
    @FMJ1400 5 лет назад

    Cool tutorial!

  • @Gamerbuoypk
    @Gamerbuoypk 4 года назад

    Hey. Do you have a tutorial for making a speaking character?

  • @metalraptor-palsa
    @metalraptor-palsa 5 лет назад

    Question. Is it possible to have it so that a specific joint would break when hit, and then have it so that the limb attached to the joint would change to a damaged version of itself using this method? I've been thinking of the game Nightmare Creatures lately, and in that the player could hack off a zombie's arm, leg or in some cases torso.

  • @jackmarshall757
    @jackmarshall757 4 года назад

    Do you think creating sports games will be do-able in this game?

  • @Mohammad_omran
    @Mohammad_omran 5 лет назад

    I have a face.. Can i semply import your logic and fit it there and works
    Can i do this
    I don't want to build a new logic

  • @ThomasGiles
    @ThomasGiles 5 лет назад

    I'm not sure why you had the keyframes-selector-switch-keyframes setup. Could you not just use those original keyframes, rather than having other keyframes to turn on a switch to change a selector to turn on a keyframe? 🤔

    • @MrWooshie
      @MrWooshie  5 лет назад +1

      Yes you could. This just makes things easier to use and makes sure that only one is active at a time :)

    • @Comedybro88YT
      @Comedybro88YT 4 года назад

      @@MrWooshie Could you unblock me? I'm sorry for spamming

  • @michael.valenti
    @michael.valenti 4 года назад

    what control scheme are you using? I like how the menus aren't floating around like in "dual move" controller fashion, yet it seems like you have "move controller" motion-pointing for your imp.
    Are you just using a dualshock with the motion enabled? And isn't that difficult to aim with that quickly?
    Thank you!

  • @gusartman6756
    @gusartman6756 5 лет назад

    awesome man

  • @yakiclone45
    @yakiclone45 5 лет назад

    I wish I could understand all this. Never felt so stupid.

  • @DKVR
    @DKVR 4 года назад +1

    all of that to animate 7 keyframes? My lord did the feature creep turn this into more of a pro tool gated behind it being a game, than something I can get my younger daughter into. Why they set such a brutal learning curve after the fun that Little big planet offered is baffling to me.

  • @garrettcorona
    @garrettcorona 5 лет назад

    You have a sub my friend !

  • @darrendarmanin8990
    @darrendarmanin8990 5 лет назад

    Does this work even with the character moving/animating?

    • @OfficialKale
      @OfficialKale 5 лет назад +1

      Due to it being added to the puppet itself, yes. So this logic could be used for swapping guns, clothing, or even entire bodies if done correctly.

    • @darrendarmanin8990
      @darrendarmanin8990 5 лет назад

      @@OfficialKale That's awesome. What if I wanted to snap the gun to the hand while keeping the same hand movement? I guess I could just swap the whole arm while keeping the same logic.

  • @playthatagainbruh394
    @playthatagainbruh394 4 года назад

    damn this looks complicated...trying to learn by Friday

  • @entidadalan4967
    @entidadalan4967 2 года назад

    Es una locura... a mí no me sale ni una mesa... 🤮

  • @salonixton
    @salonixton 4 года назад

    This is too complex for my brain to handle

  • @J-Parker
    @J-Parker 5 лет назад

    Maker a better tutorial because i did it and it didn't work i add the part to the head and it did switch the visibility...

    • @MochaRitz
      @MochaRitz 5 лет назад +1

      You did it wrong, that's not the tutorials fault.

    • @platinumdragon7
      @platinumdragon7 5 лет назад

      I’m not getting the selector part. It seems like mine worked better just using the switches with no selector

    • @J-Parker
      @J-Parker 5 лет назад

      @@MochaRitz yup i did it again and it worked i dont know why it doesn't work cuz i did exactly what he did 🤔

  • @Hal_142
    @Hal_142 5 лет назад

    these aren't animations. you're just swapping models. there's no animation going on.