CnC Untitled 3.7 - Skirmish with Airforce [C&C Generals Zero Hour]
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- Опубликовано: 24 авг 2024
- C&C Untitled 3.7 is in my opinion one of the best looking mods for Command & Conquer Generals Zero Hour. The AI in this version doesn't seem to be 100% done, thus the Brutal AI might be easier to fight than the Hard. Also, not on all of the maps AI is ready, keep it in mind. Effects in this mod are astonishing, all of the units (vehicles, infantry and air units) have got at last completely new textures, but most of them are completely new models. With buildings it's not the same, a lot of them use same textures but it's not really important. The most important thing about this mod is it's a really cool mod to play with tons of new units together with buildings, upgrades and general powers. General Powers and upgrades have been slightly changed - all upgrades for vehicles have been moved to buildings like Strategy Centers or Propaganda Centers and other buildings solely for upgrades. Unfortunately you can't play missions or Generals challenge but Skirmish with all the factions and generals is enough for now :)
Malcolm "Ace" Granger in C&C Generals Zero Hour is known as one of the most popular and the easiest Generals to learn. His air superiority is very easy for most of newbie players, but in C&C Untitled he also gets another awesome perk. He is also quite strong on the ground, really, his ground vehicles are really nasty to destroy and it's airforce is devastating (King Raptors, they are beautiful). He might look like he has no real artillery unit to attack from the distance, but take a look at the unit from video's emblem. This Crocodile has got a nasty upgrade that doubles it's range, not only his rocket projectiles travel a lot far than before, but they have also potent splash damage against infantry. The Chevalier Tank, a HEAVY TANK for Airforce General, is also a very powerful toy - it's force is so big that the projectile can flip over a unit. His Gunships are another story, the Falcon and Osprey are very heavy air cruisers, their damage output and resilience are a nightmare for columns of units on the ground.
Malcolm "Ace" Granger in C&C Generals Zero Hour is known as one of the most popular and the easiest Generals to learn. His air superiority is very easy for most of newbie players, but in C&C Untitled he also gets another awesome perk. He is also quite strong on the ground, really, his ground vehicles are really nasty to destroy and it's airforce is devastating (King Raptors, they are beautiful). He might look like he has no real artillery unit to attack from the distance, but take a look at the unit from video's emblem. This Crocodile has got a nasty upgrade that doubles it's range, not only his rocket projectiles travel a lot far than before, but they have also potent splash damage against infantry. The Chevalier Tank, a HEAVY TANK for Airforce General, is also a very powerful toy - it's force is so big that the projectile can flip over a unit. His Gunships are another story, the Falcon and Osprey are very heavy air cruisers, their damage output and resilience are a nightmare for columns of units on the ground.
Facebook -
facebook.com/CommandConquerUntitledMod
ModDB - www.moddb.com/mods/cnc-untitled
I just love those democracy, oil and freedom quotes
TAKIN' OIL, I MEAN POINT.
70 TONS OF PURE DEMOCRACY.
SO I HEARD YOU HAD OIL.
OIL? WHERE?
Dude. YOUR BECOME THE IMPOSSIBLE!!!!! YOU. ARE. A. GOD!
Phantom Eye yeah he is
Phantom Eye hail the king of death
yas! I love these mods
>Granger is an Air General.
>His ground forces are the best.
Lol wut.
Ironic but yes. These AFVs from thumbnail have got a huge range.
Puts the Shock in Awe I guess. :P
I love this mod and its my favourite, but the entire china factions ai isnt finished so I just stick with shockwave until the ai is fixed.
Anybody know where to get the USA Support powers radio callsigns?
Novice gameplay
Нормально!
How did you get the AI to work? From what I've read its pretty broken. Is it just for certain factions?
Seems like the Hard AI is the only one properly working. The Brutal is a derp, and the Nuke AI doesn't fire his Nuclear Missile.
Oh really? Thats not really that bad then. I was never skilled enough to play brutal so I might install this mod now.