More like 90% I’d say. The game itself hasn’t aged well - outside open world exploration, the combat is clunky and the story is average at best. There isn’t much of a reason to pick up Skyrim with games like Witcher 3 around, mods are what keeps it relevant today.
@@KhenCinema I doubt it will be as good as a heavily modded Skyrim playthrough (which is fine assuming we can still mod TES VI as well 😉), but here's hoping they at least pay attention to the most popular mods and the concept of choice and options. At least in the menu and UI, if not in the gameplay and story.
PLZ sthu It wasn't the community that made it great, it was the community that made it better, & only 10% of people that play all of bethesda's games even use modding
@@theleanbusinessman5431 Is that so? Vanilla Skyrim is exciting at first. But when entering another playthrough, There's nothing else to do other than continue with what you did last time. The Modding Community made Skyrim playable after every playthrough. And 10%? Where'd you get that information.
Just to clarify, even though this mod is not compatible with FNIS, it uses an alternative to FNIS called Nemesis Engine. The author of FNIS has retired from modding, IIRC, and Nemesis is still being updated and has more options available in terms of compatibles and whatnot. Any mod that requires FNIS will work fine with Nemesis Engine. So in a way, this mod is still compatible with FNIS based mods, you just need to switch to Nemesis instead. Migrating from FNIS to Nemesis can be a bit of a hassle, but I've run into no issues at all. My game runs flawlessly, and I have plenty of mods that required FNIS that work. I use Mod Organizer to manage my mods, though, so maybe that has a hand in making my game work. Just follow the instructions very carefully...
What about the mods from loverslab that require fnis? Will it still work? I'm hesitant to try because i am using Vortex and not MO2, don't wanna mess up my heavily modded Skyrim in my late game playthrough.
@@jsybanez I use mods from Loverslab and they run just fine. But I don't use Vortex or even know how it works. If you're afraid of screwing up your current game setup that's already late in the game, you might wanna wait until possibly a new playthrough. I've read a lot of comments from people using Vortex who also claim to have no issues, but there are also people who do. So there's still some risk there, but I don't think it's that big.
@@jsybanez Can confirm, they do work. I am also using vortex, tho i had a problem that corrupted my save its probably because i downloaded alot of mods at once without checking for compatibility. Short answer it works.
I hope they start covering other games, they have an extremely refined and professional style, which a lot of games could benefit. Terraria is one example
What's wrong with mxr, while yah he shows lewd mods. I think he's very enjoyable to watch due to the fact that at least for me, he's funny as hell. Plus he usually shows great mods that are skipped over on the Nexus.
@@ChadKakashi Yes, I know that well, but the game is actually designed with enough random encounters, open-ended quest completions, and a re-vamped leveling system from the original version, that let you keep playing the same character for as long as your V-ram holds out, lol.
Great mod, necessity in load order idc what anyone says this is what Skyrim combat needs. Also, the jumping bow snipes are just so clean. This mod turned me into FaZe_Dovahkiin
The wield-staff-as-a-weapon is a big one. 🔥 Pretty sure the way it worked in the past is that you had to have different mods that added different versions of staves and mods that allowed spellcasting with weapons equipped or something. This new approach seems very vanilla/intuitive and that it would work just fine on its own.
This mod is a milestone. After heavy modding for years i always wished some mod changed the combat for real but i thought it was engine limited, no more. And it just happens that i reinstalled recently wow.
Guys check out alternate conversation mod, absolutely game changing... may not be as good as witcher 3 but it’s so much more immersive than before. Considering like half the game consists of dialogue, i dont get why its so underrated
This is the first combat "overhaul" I'd actually wanna consider using, I'm a fan of bethesda's simple, albeit stiff, combat, and I feel like this keeps that spirit while still giving it that extra bit of depth
Me, after spending 5 days pulling my hair trying to make my games work with 200+ plugins: Alright this is it, no more modding. I can finally play the perfect Skyri- Brodual: Hey check out this new combat mod. Me: Oooooooh shiny.
It is over rated. The only good thing was that it fixed the weird sneak speed bug when drawing weapons while sneaking and moving, but it created 10 other bugs, like footsteps while jumping and the left hand second attack is bugged with right handed magic.
As someone who's done multiple playthroughs with this mod, I cannot recommend it enough. It truly revitalizes combat and playing as a paladin using 2Handed weapons and magic is most fun I've had in a video game, let alone skyrim, in quite some time.
That forward flip-roll near the end looks very acrobatic! I'd like to see this mod combined with Ordinator, perhaps with a patch, to include an 'Acrobatic Performance' perk in the Speech skill tree, to add variety to the 'Bardic Performance' (just called "Performance" in the mod) perk that's already available. Other than that idea, this mod looks smashingly brilliant! Bravo to the mod author!
@@Berglind1337 I honestly don't know. It seems to be a new mod, and I haven't tried it yet. You could always go to Nexus Mods, look it up, and read the description. That might answer your question. : )
@@MrH4RR7 Are you just judging the footage? Cause if you look at the vanilla skyrim combat, its animations look "buggy" and janky too. Its a 2011 game based on a 2001 games engine (morrowind), what can you expect.. its actually really impressive if you know what skyrims standards are like
My biggest gripe with combat in Skyrim has always been the lack of flinching/micro-staggering. Outside of landing a staggering blow or blocked attacks the players and enemies basically have zero reaction to blows landing.
i was wondering if you could make a second dodge thats like a sidestep because i feel like the roll moves you too far from the enemy and then you have to close the distance again giving them to get a hit on you. thats one of the reasons i stopped using this mod, also is there a way to make it work with fnis because i have the fly mod and animated dragon wings installed and i dont want to get rid of them!
Bethesda still made the base game. Plus it came out in 2011. Modders are amazing, but don’t talk down about the original developers just because they didn’t think of a certain game mechanic or couldn’t implement it.
@@Venus-ei9eh yeah this is bethesda the company that squirted fallout 76, and that'll resell the game at full price for better water textures(which are outranked by mods), and that requires 2gb worth of unofficial patches to fix, after nearly a decade. I love Skyrim but that's thanks to modders, not Bethesda. Edit By contrast ReLOGIC the Devs for terraria have released a final game changing update, 10 years after that games release, it's still only cost £7, and sure doesn't require massive amounts of fixes. The argument that this is a smaller game is kinda irrelevant because they are a much smaller studio, and they don't focus on resaling the same game with better textures
That rolling jump animation is custom made if im not mistaken so i don't think it will come to consoles. E. SKSE(script extender) is also listed on requirements so nope for consoles.
it hasn't come to console yet, because of its reliance on skse but other popular mods have been ported with minor changes as to not rely on skse, also custom animations definitely are able to be brought to console (xbox at least not ps4) so im not sure what the first reply was meaning by that. so i would say that it could come to console if it is able to work around the reliance on skse like most popular mods do. there's a dodge mod on xbox already and i think the animations are better than the ones in this mod but i would still definitely use this one when it eventually gets ported because of how much more it adds.
Well using that logic, I shouldn't gotten Carlotta to marry me in my original playthrough because a mammoth spawned a hundred feet in the air and died when it bit the ground.
Completely agree. I love dodge rolling, but its so unrealistic and silly. That's why I love TK Dodge + Ultimate Combat so much. Not to mention dodge rolling in first person with this mod is nausea inducing lmao. Other than that this mod is amazing, tested it out myself, though it does hit performance a tad.
@@slimretro2659 It's not TOO bad. But I also use somewhat heavy ENB and world texture mod, so you'd have to test your setup. If you don't use big mods like ENB's you should be perfectly fine on a lower end cpu, most likely.
@@Nemenon It hasn't affected my performance at all, to be honest. If it has, I never noticed it at all, and I always pay close attention to my FPS to avoid script lag. Maybe it has something to do with your mod setup...
I can't believe you still make these 💀. Several years ago before I even owned a PC I would watch your mod vids and dream about modding Skyrim. Just got back into gaming with the quarantine and picked up Skyrim SE. Glad to see my favorite Skyrim RUclipsr is still posting!!!
Does this mod allow for underwater combat? I miss *_actually_* fighting with slaughterfish in Oblivion and Dreugh in Morrowind. If not, are there any alternatives yet?
first person rolling is a big nope for me...even the few brief seconds on the video made my head spin and made me feel sick. so if I do wind up getting the mod, I'll probably stick to third person
yep. there should be an option to keep the camera stable. Its extremely useless for people who play TES the way it was always supposed to be played, in first person mode.
I started playing with this mod and immediately fell in love with it. It’s a must have for me. Only problem with it is that two handing one handed swords is super op because of enchantments.
Doctor Smaug The more you hit something the more the enchantment effect hurts the bad guy. In essence, Skyrim works off of a system of more hits per second = more damage. For example. The absorbs health enchantment with level 100 enchant will absorb 20 health per hit no matter what weapon you put in on. Therefor, it is ideal to place it on your fastest weapon so you can absorb the most health per second. Balancing the trade off of speed and reach I prefer swords to daggers for this application. Two handed weapons were already under powered in Skyrim and this mod make it worse by making two handing one handed swords deal extra damage and swing faster. It’s a problem with no solution though.
If they can implement bannerlord’s combat mechanics in the next TES I’d be so happy. Directional attacks and blocks makes medieval style combat so much more interesting.
I'm using FNIS and I think it's fucking up this mod because I can't do any of the stuff this mod gives in 3rd person. Should I swap to nemesis to fix this?
Holy shit, am I actually seeing this? Can this mod possibly be real? Am I going to cry witnessing how beautiful and jaw-dropping this is? Chances are, yes absolutely, to each of those questions. This is incredible. EDIT: Just installed it in a fresh installation of Skyrim. I’m hoping it’s as good as it looks, and that it works for me! Wish me luck 🤞🤞 Edit 2 (2023 edition): Yeah, fam. This is how Skyrim was meant to be played.
It will never stop suprising me. This game came out like 10 years ago, and to this day, the community is so strong it makes this game better and better. Crazy it is
This mod is pure gold, at least the grip change, it is so smooth. This mod with Perkus maximus is pure gold for hybrid classes. A two handed paladin who uses alteration to enchant his sword or cast a healing spell can switch within a second from casting with one hand to wielding his greatsword with two hands. Or a Warrior Priest build (1h, block, light armour, resto, alteration and enchanting - I like to respect the 6 perk tree rule, and only one crafting perk tree) - a Breton with the Ebony Robes that uses the light armour perks that can be roleplayed as an official, church sanctioned, Warrior Priest of Stendarr coming to find out what happened to the Vigilants. Use those resto spells to blast undead, enchant the sword and than grip that 1h sword/mace with two hands and start swinging. So many possibilities ! @Brodual Does the mod have fast cast bound to keys ? I have seen a mod like that, you just press the key it uses the spell and reequips what you had. This with the grip change would do wonders.
Me: "This is great and everything, but I like my combat animations as they are" Brodual: "There is a patch" *Hits the Like and Download buttons immediately*
It's a very beautiful mod but not being able to use it with fnis is a shame, since I use other mods that need fnis to work, but those who liked it can give a try, it's really cool
Console peasants never bothered me, I wish them the best, and hope they get the mods too. Only thing that sucks is when they limit games based on console performance and build menus around consoles.
Adithya R sorry I don’t wanna spend 1,000 dollars when I could spend about 250 and actually be able to talk to my friends cuz most people have consoles
@@Nixilikus Well good sir i'm someone with modding knowledge not a wizard, thing is: The classical lichdom file seems forever lost until the author decides to come back from whatever Oblivion Realm he's in There was a good chance a copy of the mod existed in r/modpiracy but it was shut down a while ago So you got three options: 1-Ask every existing Nexus member in case they have a copy 2-Wait for the mod author to re-release the file 3-Use Immersive Lichdom SSE which does more or less the same things Classical Lichdom did and can be found on the Nexus I'm sorry, i wish i could be of more help but personally i never heard of it
Modders are the 60% of the reason Bethesda is successful they've litteraly been carrying skyrim for near a decade now
Facts
if skyrim without mods, 2014 is the last year I play Skyrim
More like 90% I’d say. The game itself hasn’t aged well - outside open world exploration, the combat is clunky and the story is average at best. There isn’t much of a reason to pick up Skyrim with games like Witcher 3 around, mods are what keeps it relevant today.
The main reason for Skyrim being alive is mainly its insane replayablity. (Due to mods and different builds)
@@FrizFroz also every dungeon/dwemer ruin looks the same.
Great mods like this are gonna make us pretty disappointed when TES6 finally comes around.
Just like how oblivion/morrowind mods (even the base games tbh) set the bar high and then Skyrim disappointed.
@@CUSTARDP00DLETK only that this bar of skyrim modding has long crossed the core of the universe and oblivion modding brought it to a skyscraper.
I believe in them This time and hope they learned from mistakes. I think TES6 gonna be amazing
@@KhenCinema I want to be wrong, I will be happy if my doubt was not needed and I was wrong about it.
@@KhenCinema I doubt it will be as good as a heavily modded Skyrim playthrough (which is fine assuming we can still mod TES VI as well 😉), but here's hoping they at least pay attention to the most popular mods and the concept of choice and options. At least in the menu and UI, if not in the gameplay and story.
Todd: “it just works”
Moddeds: “yeah, you’re welcome”
"Introducing Skyrim 'mythic edition' with all new water textures... That'll be £60 and 2gb worth of unofficial patches"
Todd and Modd
what mod is this that shows the levels? 2:37
except this mod doesn't work well
Bruh 😂
This is easily one of my essential mods, now. The combat and camera movement is so smooth that playing without it is jarring af.
Is it on console
@@inquisitormaddox8581 Don't think so. I don't see it anywhere but the nexus.
Torva it’s not I already checked thanks though
John Wick well now I’m not gonna do it
The combat improvements are nice but the animations are pretty janky.
Todd: Skyrim is really one of the best games of all time.
Community: Yep, you're welcome.
For once Todd didn’t lie
what mod is this that shows the levels? 2:37
PLZ sthu It wasn't the community that made it great, it was the community that made it better, & only 10% of people that play all of bethesda's games even use modding
@@leandrofelipe9902
Display Enemy Levels
@@theleanbusinessman5431 Is that so? Vanilla Skyrim is exciting at first. But when entering another playthrough, There's nothing else to do other than continue with what you did last time. The Modding Community made Skyrim playable after every playthrough. And 10%? Where'd you get that information.
Odd to think skyrim is going strong for a whole decade almost
That won't be an "almost" not for long.
@@youcantbeatk7006 I'll remove the "almost" On 11/11/21
@@slackershrub8923 I'll be watching this video like a hawk.
Its the last good game bethesda actually made so.
@@ilmegalodonli984 let's hope elder scrolls 6 will prove that wrong
Just to clarify, even though this mod is not compatible with FNIS, it uses an alternative to FNIS called Nemesis Engine. The author of FNIS has retired from modding, IIRC, and Nemesis is still being updated and has more options available in terms of compatibles and whatnot. Any mod that requires FNIS will work fine with Nemesis Engine. So in a way, this mod is still compatible with FNIS based mods, you just need to switch to Nemesis instead. Migrating from FNIS to Nemesis can be a bit of a hassle, but I've run into no issues at all. My game runs flawlessly, and I have plenty of mods that required FNIS that work. I use Mod Organizer to manage my mods, though, so maybe that has a hand in making my game work. Just follow the instructions very carefully...
Thanks for the info mate.
What about the mods from loverslab that require fnis? Will it still work? I'm hesitant to try because i am using Vortex and not MO2, don't wanna mess up my heavily modded Skyrim in my late game playthrough.
@@jsybanez I use mods from Loverslab and they run just fine. But I don't use Vortex or even know how it works. If you're afraid of screwing up your current game setup that's already late in the game, you might wanna wait until possibly a new playthrough. I've read a lot of comments from people using Vortex who also claim to have no issues, but there are also people who do. So there's still some risk there, but I don't think it's that big.
@@jsybanez Can confirm, they do work. I am also using vortex, tho i had a problem that corrupted my save its probably because i downloaded alot of mods at once without checking for compatibility.
Short answer it works.
Wait really. I fucking love you mate thanks.
We’ve missed you Brodual
It's always a treat when a new Brodual video comes out!
So true. Thank you for coming back Brodual. 😢❤️
I hope they start covering other games, they have an extremely refined and professional style, which a lot of games could benefit. Terraria is one example
1:23 Why nobody is talking about this smooth ass transition?
Looks cool!
Was looking for this comment
damn i didnt even notice that , just that smooth
Yo its the ranger carrying the big iron
Can we just talk about how smooth that transition at 1:24 is?
*1:23
Brodual: "Wash your hands."
Followers of Peryite: "No, I don't think I will."
Corona is our Lord's blessing.
I don't think Brodual's ever said that.
@@MegariskyYT 4:36
@@konstantinosrope-maker1228 I stand corrected
@@MegariskyYT No problem dude
How has this never been done before. Honestly this was exactly what i needed.
@jack theripper1991 it's nemesis right?
1:23 Fantastic transition right there!
Dayummm
Was looking for this comment
Bethesda: Honey, it’s time to fix our game!
Nexus: yes love........
🤣🤣😂😂😂😂
This is so true it's sad
Everyone: Dual-wield
Brodual: Juul-wield
"Hello and welcome to Bro-Jewel"
You mean Borough Juul
Best mod reviewer is back, no clickbait, no bullshit, no dumb lewds, just pure gameplay and reviewing!
@Greater Done who doesn't
@Greater Done Well he's very... different
He’s an... acquired taste
What's wrong with mxr, while yah he shows lewd mods. I think he's very enjoyable to watch due to the fact that at least for me, he's funny as hell. Plus he usually shows great mods that are skipped over on the Nexus.
MxR used to be one of my favorite Skyrim mod reviewers along with Gopher & Broduel, until he realized mindless click baits got more views
Welp, looks like I'm starting another playthrough. I'm never going to finish this game.
Erm, it was actually never meant to be finished anyway...
You don’t play Skyrim it plays you
@@HareDeLune you can like 99% the game though...
@@ChadKakashi
Yes, I know that well, but the game is actually designed with enough random encounters, open-ended quest completions, and a re-vamped leveling system from the original version, that let you keep playing the same character for as long as your V-ram holds out, lol.
It took me 4 years to "beat" this game. Good luck
It's incredible how people are still making amazing mods for almost a decade old game.
cause its an open game not like some games that are too restrictive
Well, Morrowind modding scene is still going strong, so it is no surprise that Skyrim does well also.
the modder community is the one that keep this game alive for a decade...
Best game ever ;)
Great mod, necessity in load order idc what anyone says this is what Skyrim combat needs.
Also, the jumping bow snipes are just so clean. This mod turned me into FaZe_Dovahkiin
The wield-staff-as-a-weapon is a big one. 🔥 Pretty sure the way it worked in the past is that you had to have different mods that added different versions of staves and mods that allowed spellcasting with weapons equipped or something. This new approach seems very vanilla/intuitive and that it would work just fine on its own.
"After all this time?"
Brodual: "Always"
8 Years and counting ... and nothing has changed. A calming voice in an ever changing world :D
Still not on console from what I can tell
what mod is this that shows the levels? 2:37
@@inquisitormaddox8581 Yep
@@leandrofelipe9902 😐 I will find out
@@inquisitormaddox8581 nope. It is on PS4.
This mod is a milestone. After heavy modding for years i always wished some mod changed the combat for real but i thought it was engine limited, no more. And it just happens that i reinstalled recently wow.
Now we need a mod that really fixes the camera.
@@ka1ock If you're talking about 3rd Person, watch out for a mod called Smoothcam to release. It's in the works, and is incredible.
@@sreeshnelp Awesome, now we need a true btow climbing and a dragon's dogma monster climbing.
Guys check out alternate conversation mod, absolutely game changing... may not be as good as witcher 3 but it’s so much more immersive than before. Considering like half the game consists of dialogue, i dont get why its so underrated
4:05 - How did that Dark Souls 3 PvP footage get in there?
This comment epic 😎
lmao
so true
Wut? I didn't see anyone going around endlessly in a circle, trying to land that lagstab??,,Haha, no but you're right too.
DogTown He said DS3, not DS1
This is the first combat "overhaul" I'd actually wanna consider using, I'm a fan of bethesda's simple, albeit stiff, combat, and I feel like this keeps that spirit while still giving it that extra bit of depth
The Elder Souls V: Skyrim
Darkrim
@@Chud_Bud_Supreme that wasn't a dark souls pun
@@DGalzak then what was it smartie pants?
@@shawncawley7164 racist
@@StonedAKhana How was he racist?
Me, after spending 5 days pulling my hair trying to make my games work with 200+ plugins: Alright this is it, no more modding. I can finally play the perfect Skyri-
Brodual: Hey check out this new combat mod.
Me: Oooooooh shiny.
It is over rated. The only good thing was that it fixed the weird sneak speed bug when drawing weapons while sneaking and moving, but it created 10 other bugs, like footsteps while jumping and the left hand second attack is bugged with right handed magic.
I'm the same way! I mod for like 3-4 days. Then I play and I'm burnt out lmfaaooo
Take a look at wabbajack auto modlist installer
one of the things I hate in Skyrim is replaying it and taking about one week to Begin the playthrough
Lol just played dark souls 3 before watching this
Hmm, maybe I'll reinstall Skyrim now and try this out. One of the things that keeps me away is the terribly boring combat.
I literally reinstalled skyrim for this
As someone who's done multiple playthroughs with this mod, I cannot recommend it enough. It truly revitalizes combat and playing as a paladin using 2Handed weapons and magic is most fun I've had in a video game, let alone skyrim, in quite some time.
I’ve been using it since it came out and it’s amazing.
Try Dark Souls 3 next!! This looks like it has a lot of Dark Souls inspiration
@@AndrewBrownK
So I'm not the only one that thinks this mod is inspired by Dark Souls?
Sweet.
TK Dodge: I am essential for dodge mechanics in Skyrim.
CGO: I'm about to end this man's whole career.
I wonder if I can install this mod mid playthrough
Been using TK dodge, but this looks ten times better lol
@@supervanilla101 yes you can
Garlikk T love how i just downloaded TK dodge and then saw this video LMAO
Tk Dodge still has superior sidestep version...
Have been using Ultimate Dodge Mod for a while and I can honestly say it's much better than TK Dodge. Might try this new one though.
2:16 Obi-Wan approves of this
now i can use both wuuthrad and ysgramor’s shield at the same time
Bethesda would sell this for $40 in the creation club
A miracle this grand for a game this moldy, i doubt it's anything less than priceless
kat not gonna lie I think I’d pay for it, is the creation club any good?
@@11989matthew bruh
what mod is this that shows the levels? 2:37
@@11989matthew Yes, most of the Skyrim stuff is infact very good, it is just quite the pricey, they do however make stuff free from time to time
I literally just uninstalled Skyrim as it was getting stale.
Looks like ill be starting a new 50 hour play through!
Time to install those community-made quests
50 hrs? Weakness disgust me
This are rookie numbers son
You obviously didn't have enough mods installed. If Skyrim gets boring, mod it until it breaks!
first you got to spend 50 hours re-installing it and mods.
many of us would've dropped skyrim if it wasn't for brodual and his mods' revews, thank you
Shit, here i go again after one year of detox
Guess i never gonna leave this game.
Unlocked Grip: *EXISTS.* Me: soooo...... I can wield Wuuthrad and Ysgrimor's Shield at the same time!? Cool!!!
*YES*
As it should be!
Yes, because, if I have a nord character, then I can be present day Ysgrimor!! (Sorry if I butchered the name.)
how do i swipe to two hands when im on one hand?!
@@legarsfre8149 you have to bind that to a key
I have been using your videos as ASMR for sleeping for years now. You guys are incredibly amazing! Much love
They're as therapeutic for me as Gopher's old mod reviews :)
That forward flip-roll near the end looks very acrobatic!
I'd like to see this mod combined with Ordinator, perhaps with a patch, to include an 'Acrobatic Performance' perk in the Speech skill tree, to add variety to the 'Bardic Performance' (just called "Performance" in the mod) perk that's already available.
Other than that idea, this mod looks smashingly brilliant! Bravo to the mod author!
Hey, new to modding here. Combined with Ordinator sounds cool! But just to make sure - it's perfectly compatible with Ordinator right now, right?
@@Berglind1337
I honestly don't know.
It seems to be a new mod, and I haven't tried it yet.
You could always go to Nexus Mods, look it up, and read the description.
That might answer your question. : )
Never forfeit the high ground
It's over bandit chief! I have the high ground!
@@sanemaniac7416 Can't wait to count out your coin!
so happy you are still around brodual i told myself i would stop playing skyrim but here i am installing mods for hours again lol.
1:23 that transition is scrumptious
I wish the modding community gets the recognition they deserve, some true dedication and passion have been pored into these mods
Man, this mod is absolutely incredible, i need to reinstall TESV just to install this mod!
One word only:
Epic.
Celestially epic
Two words: Too buggy....
@@MrH4RR7 this is skyrim and its mods in general, so don't expect anything related to this game to be actually good in the ways of "No bugs".
@@MrH4RR7 Are you just judging the footage? Cause if you look at the vanilla skyrim combat, its animations look "buggy" and janky too. Its a 2011 game based on a 2001 games engine (morrowind), what can you expect.. its actually really impressive if you know what skyrims standards are like
man iIremember I used to watch these videos years ago and man your still at it!
My biggest gripe with combat in Skyrim has always been the lack of flinching/micro-staggering. Outside of landing a staggering blow or blocked attacks the players and enemies basically have zero reaction to blows landing.
Thanks for reviewing another one of my mods! Super high quality as always.
Just wondering is this on/coming to xbox?
cdwitkop One of the requirements for it doesn’t work on Xbox, so it can’t be ported over.
@@darkservant7733 oh okay i see what you mean but us there any assets that can. Sorry if im annoying.
i was wondering if you could make a second dodge thats like a sidestep because i feel like the roll moves you too far from the enemy and then you have to close the distance again giving them to get a hit on you. thats one of the reasons i stopped using this mod, also is there a way to make it work with fnis because i have the fly mod and animated dragon wings installed and i dont want to get rid of them!
Ah yes, another episode of my favorite show: "Lads at home making a better game than a AAA game company".
Bethesda still made the base game. Plus it came out in 2011. Modders are amazing, but don’t talk down about the original developers just because they didn’t think of a certain game mechanic or couldn’t implement it.
@@Venus-ei9eh yeah this is bethesda the company that squirted fallout 76, and that'll resell the game at full price for better water textures(which are outranked by mods), and that requires 2gb worth of unofficial patches to fix, after nearly a decade. I love Skyrim but that's thanks to modders, not Bethesda.
Edit
By contrast ReLOGIC the Devs for terraria have released a final game changing update, 10 years after that games release, it's still only cost £7, and sure doesn't require massive amounts of fixes. The argument that this is a smaller game is kinda irrelevant because they are a much smaller studio, and they don't focus on resaling the same game with better textures
@FMJackal you can't deny that Skyrim was one of the best games ever made when it was released
2:11
Dragonborn: it's over Anakin. I have the *high ground*
Random Bandit: (visible confusion)
I love this mod
The part when the character drop down and bow shooting feel like cinematic.
2:05
Can’t wait for the mod to come to console so I can finish my “Dark Souls but it’s actually Skyrim” mod build.
That rolling jump animation is custom made if im not mistaken so i don't think it will come to consoles.
E. SKSE(script extender) is also listed on requirements so nope for consoles.
CAT You never know... And I swear I had skse on my Xbox at one point.
So do you know if it came to console after all this time?
it hasn't come to console yet, because of its reliance on skse but other popular mods have been ported with minor changes as to not rely on skse, also custom animations definitely are able to be brought to console (xbox at least not ps4) so im not sure what the first reply was meaning by that.
so i would say that it could come to console if it is able to work around the reliance on skse like most popular mods do.
there's a dodge mod on xbox already and i think the animations are better than the ones in this mod but i would still definitely use this one when it eventually gets ported because of how much more it adds.
@@sathlasdalaraynidridlendar6875 whats the dodge mod on xbox called because I have searched for them and haven't found any
Combat should of been like this from launch. Amazing mod.
Well using that logic, I shouldn't gotten Carlotta to marry me in my original playthrough because a mammoth spawned a hundred feet in the air and died when it bit the ground.
@ImWelkinHere and semi realistic mammoth killing bugs?
This is the EXACT mod I’ve been waiting for!!!!!
Shh, no-one tell them what happened. This is like The Internet’s Mr. Rogers.
What's happened?
I too would like to know what happened
wait, what happened?
Commenting here just to see what happened
I need to know what happened , enlighten me please!
that dodge roll cut on action at 1:25 was smooth af mad respect
Me after watching this: Ah s**t here we go again.
5 minutes later
Instaling skyrim,mod manager and downloading this mod and many others
4:32 that dude straight bustin really caught me off guard
I spent time playing in nexus skyrim jumping between categories and i didn't see this mod i don't know how but thanks.
This mod would be 10/10 if it had side step dodge. Rolling is just goofy in combat.
Witcher, kigdoms of amalur, dark souls, fable, mass effect 3 wants to know your location
Completely agree. I love dodge rolling, but its so unrealistic and silly. That's why I love TK Dodge + Ultimate Combat so much. Not to mention dodge rolling in first person with this mod is nausea inducing lmao. Other than that this mod is amazing, tested it out myself, though it does hit performance a tad.
@@Nemenon oh it hits performance? Damn I have a whack laptop with I3 and AMD 7600 can't really have performance heavy mods.
@@slimretro2659 It's not TOO bad. But I also use somewhat heavy ENB and world texture mod, so you'd have to test your setup. If you don't use big mods like ENB's you should be perfectly fine on a lower end cpu, most likely.
@@Nemenon It hasn't affected my performance at all, to be honest. If it has, I never noticed it at all, and I always pay close attention to my FPS to avoid script lag. Maybe it has something to do with your mod setup...
I can't believe you still make these 💀. Several years ago before I even owned a PC I would watch your mod vids and dream about modding Skyrim. Just got back into gaming with the quarantine and picked up Skyrim SE. Glad to see my favorite Skyrim RUclipsr is still posting!!!
for real bro i havent played skyrim in forever but i always love watching your videos when they come out👍👍
Does this mod allow for underwater combat? I miss *_actually_* fighting with slaughterfish in Oblivion and Dreugh in Morrowind.
If not, are there any alternatives yet?
luluco250 yeah I want to be able to draw my sword in the water and find all sorts of aquatic animals
Brodual did a video on a mod that allows underwater combat. Can't remember the name off the top of my head
if i remember zarters character behaviours enhanced allows stuff like that, although it does have its own issues(like no dual wield power attack).
first person rolling is a big nope for me...even the few brief seconds on the video made my head spin and made me feel sick. so if I do wind up getting the mod, I'll probably stick to third person
If it's not there already, petition for an option that will help with this.
As soon as I saw that I averted my eyes and it still made me dizzy
I always play 3rd person anyway 1st person makes me sick in general
yep. there should be an option to keep the camera stable. Its extremely useless for people who play TES the way it was always supposed to be played, in first person mode.
@@JT-hg7mj Third Person Mode*
I started playing with this mod and immediately fell in love with it. It’s a must have for me.
Only problem with it is that two handing one handed swords is super op because of enchantments.
Why with enchantments?
Doctor Smaug
The more you hit something the more the enchantment effect hurts the bad guy. In essence, Skyrim works off of a system of more hits per second = more damage. For example. The absorbs health enchantment with level 100 enchant will absorb 20 health per hit no matter what weapon you put in on. Therefor, it is ideal to place it on your fastest weapon so you can absorb the most health per second. Balancing the trade off of speed and reach I prefer swords to daggers for this application. Two handed weapons were already under powered in Skyrim and this mod make it worse by making two handing one handed swords deal extra damage and swing faster. It’s a problem with no solution though.
@@sirbillius Oh, that makes sense
@@sirbillius Get Two handed weapon speed mod to change how fast your large weapons swing in-game.
I played with this mod and sometimes my character does his t-pose
If they can implement bannerlord’s combat mechanics in the next TES I’d be so happy. Directional attacks and blocks makes medieval style combat so much more interesting.
9 years later, still new mods. Insane.
Was watching GamerPoets live when you uploaded this
- Opening shot shows someone shooting a bow in midair in slow motion
- Me: SOLD
Finally, now I can do the plunge attack from Dark Souls!
New Brodual video? LETS GOOOOO
I really like the two handed animations the sword over the shoulder looks sick
Just swapped from FNIS to NEMESIS
Best decision ever
I'm using FNIS and I think it's fucking up this mod because I can't do any of the stuff this mod gives in 3rd person. Should I swap to nemesis to fix this?
Holy shit, am I actually seeing this? Can this mod possibly be real? Am I going to cry witnessing how beautiful and jaw-dropping this is?
Chances are, yes absolutely, to each of those questions. This is incredible.
EDIT: Just installed it in a fresh installation of Skyrim. I’m hoping it’s as good as it looks, and that it works for me! Wish me luck 🤞🤞
Edit 2 (2023 edition): Yeah, fam. This is how Skyrim was meant to be played.
Good luck boi,did it worked well?
>_>
you cried over a skyrim mod...?
@@Grrimhildr Totally, there's no way I would've just been saying that for effect, right? 😉
You're damn right it did @@xanatitan8103 😏😏😏
0:06 so CGO + Eagle Eye perk makes your character into Link from Breath of the Wild huh... *noice :3*
It will never stop suprising me. This game came out like 10 years ago, and to this day, the community is so strong it makes this game better and better. Crazy it is
This mod is pure gold, at least the grip change, it is so smooth.
This mod with Perkus maximus is pure gold for hybrid classes.
A two handed paladin who uses alteration to enchant his sword or cast a healing spell can switch within a second from casting with one hand to wielding his greatsword with two hands.
Or a Warrior Priest build (1h, block, light armour, resto, alteration and enchanting - I like to respect the 6 perk tree rule, and only one crafting perk tree) - a Breton with the Ebony Robes that uses the light armour perks that can be roleplayed as an official, church sanctioned, Warrior Priest of Stendarr coming to find out what happened to the Vigilants.
Use those resto spells to blast undead, enchant the sword and than grip that 1h sword/mace with two hands and start swinging.
So many possibilities !
@Brodual
Does the mod have fast cast bound to keys ? I have seen a mod like that, you just press the key it uses the spell and reequips what you had. This with the grip change would do wonders.
Aw man I literally just finished setting up my load order yesterday :(
3:16 wow, logically that makes sense
You know what's sad?
The combat won't be this good in the new Elder Scrolls.
I do hope the devs take note though
Yes, you are correct, it will be better
Brodual deserves at *LEAST* a million subs!
1:25
The animations are almost as smooth as that transition, *damn*
Are you going to do a video on Skyrim Together?
im pretty sure they have
@@CoverCode They've done other co op mods, but not skyrim together.
Is that still a thing? I thought that got shut down ages ago for legal reasons.
@@palmquigley6445 It never shut down, you can even download and play it right now.
@@palmquigley6445 it wasn't shut down, they put it up without a paywall, that was just the beta.
Hello, Brodual. I was wondering when will your other “bro” reviewing mods again :)
Me: "This is great and everything, but I like my combat animations as they are"
Brodual: "There is a patch"
*Hits the Like and Download buttons immediately*
I mean..
This is AWESOME
Never have seen such a good gameplay mod
Loving watching these videos thanks for working hard and bringing us these videos. Hope you're keeping safe
Im assuming it is Oldrim, but what version of Skyrim does Brodual use?
It's a very beautiful mod but not being able to use it with fnis is a shame, since I use other mods that need fnis to work, but those who liked it can give a try, it's really cool
I'd recommend using nemesis instead. I feel like it's way better pretty much everything works with it too
Use nemesis
DS veterans: Aw shit, here we go again
That roll sequence by the end, DS3 pvp in a nutshell
One of the best mods so far i’m lookin forward to try it
Cant believe i only found this mod now
This is the best, most essential mod you need to install, especially if you playin skyrim together
Please tell me they're planning on making it for console too...
@Adithya R I agree
Adithya R “hey everyone, this guy has a computer!” see? nobody cares
Console peasants never bothered me, I wish them the best, and hope they get the mods too. Only thing that sucks is when they limit games based on console performance and build menus around consoles.
Adithya R sorry I don’t wanna spend 1,000 dollars when I could spend about 250 and actually be able to talk to my friends cuz most people have consoles
@@local_funny_man3174 I was a console peasant for many years. I know how you feel lol. Built mine for about $850 or so
Is it on xbox
RPG logic: Grab weapon with both hands = your attacks become slower.
Please Brodual stay with us now you back !
I have over 1000 hours on ps3 (lived in skyrim) and just watching Skyrim run so smooth after all this time is something else 🔥
If only it was on the skyrim special edition for the console as well.
Hidden Desire exactly...
Ah. Are there any good combat mods like this on console
Luke I hope so
Luke ehhh tk dodge, wildcat, mortal enemies, realistic AI detection, d13 faster get up stand up,
Damn I haven't played Skyrim in a long time, this mod making me realise how stiff the vanilla combat is haha
2:48 wich armor is that please tell.
Heavy Nord Armor by NordwarUA
@@niclasneziru1854 much thanks
@@falconer7447 Haha no problem i spend so much time modding i can recognize the mod name just by looking at the assets haha
Niklas Oxenstierna Mr modding guru how can I get the file for classical lichdom? Asking for a friend
@@Nixilikus Well good sir i'm someone with modding knowledge not a wizard, thing is: The classical lichdom file seems forever lost until the author decides to come back from whatever Oblivion Realm he's in
There was a good chance a copy of the mod existed in r/modpiracy but it was shut down a while ago
So you got three options:
1-Ask every existing Nexus member in case they have a copy
2-Wait for the mod author to re-release the file
3-Use Immersive Lichdom SSE which does more or less the same things Classical Lichdom did and can be found on the Nexus
I'm sorry, i wish i could be of more help but personally i never heard of it
Amazing stuff. Instantly wanted to play it again.
Love the staff mode change the most.