So far, I've only found one way to tell which Hecate is which, and it's her voice. It'll echo from the direction she's actually in if you have stereo sound. But she doesn't always talk when she splits so it's not guarantee lol also launching Hades without warning was lowkey genius because the game had 0 expectations out in the world when it released, and it got to surprise everyone with its quality.
Pyre is certainly a niche game, but it is my personal favorite! I just love the worldbuilding, the mythology, the way you feel immersed in the setting, and the somewhat laidback vibe it has. You do control a character that's meant to be more of a blank slate for yourself than in the other Supergiant games, as is usual for Visual Novel-style RPGs like that, so that also puts you in a different mindset for making choices and feeling the interactions than when you are playing as a well-defined character like Mel, for example. Speaking of that, I'd say that a lot of the way character interactions work in Hades was an evolution of how those were implemented in Pyre, especially considering the larger cast with individual story developments. Anyway, Pyre may not be for everyone, but if any of you feel interested in those aspects be sure to give it a try! And at the very least you can rest assured that the polish and overall quality of the product is fantastic as expected from the studio.
Although, of course, each of their games has their outstanding moments! There are some moments from Bastion and Transistor that I still regularly think about to this day, and I do come back for a run or two of Hades from time to time. And that's not to mention their soundtracks which I often listen to, of course!
I gotta say Transistor will always hold my heart but you gotta go back and give Pyre another go, when i go back to it I'll admit the beginning third or so is a bit slow to get into but i got really attached to the characters and by the time you get to the mountaintop for the first time and the goal begins to shift i found myself growing waaaaay more invested in the events. Plus i love how depending on the choices you made that ending can be really hard. I got put in a lose lose of breaking a promise i made at the very beginning of the game (if ykyk) and that shit absolutely crushed me at the end but left a really long lasting impression. I'd also say that Transistor's music is at the top of my list but Pyre is right behind it. And honestly this might be a crazy hot take but Hades' music has always been towards the bottom, normally anything with Darren & Ashley is an instant 10/10 but i dunno i didn't care much for their duets or solos in the first game they just didn't hit as hard as Paper Boats or Never To Return, or even Setting Sail/Coming Home
Transistor's music is just so good... I really like Hades music as well, I spent a long time learning how to play good riddance on the violin, but imo it doesn't hit as hard as their other games (which is a really high bar)
@@AnthonyMcNeil If they ever did a sequel I wouldn't want them to focus on Red tho, I'd much prefer either a prequel with Royce or the story from someone else's perspective in the city as everything fell apart. Either that or just a new game entirely set in the same universe. I think Red/Logan's story ends so perfectly and it's so beautifully tragic that I wouldn't want to trample it
@@Oblivion9996 Good Riddance definitely isn't bad and a lot of the instrumentals in Hades 1/2 go hard (Hades 2 especially) but yeah I think that they set such a tremendously high bar for themselves that it's hard to match consistently
Bastion was the first game I 100%-ed, and I was genuinely proud of myself for doing so. While it may not be particularly difficult, as someone who isn't the most skillful gamer, it was a significant challenge for me. At the time, it was one of my favorite games-the story resonated with me deeply, the characters were beautifully crafted, and the world was unforgettable. Transistor is simply outstanding. Although the gameplay never quite "clicked" for me-I wasn’t inclined to experiment with builds or push myself in any particular way (I ended up beating the game with the cheesiest build I could come up with)-the story is pure artistry, and the visuals are breathtaking. I couldn’t believe they managed to create a game even more beautiful than Bastion. Pyre I attempted, but I didn't find much enjoyment in it. I couldn’t grasp what I was supposed to be doing, both in the "battles" and in the narrative. I just couldn’t make sense of what was happening or why I should care. Now, I'm hesitant to give it another try, worried that I might end up disliking it again.
I wonder what kinds of totally original ideas Supergiant Games could do as inspirations for future games. I really admire their creativity and professionalism in game design, and they clearly have a lot of great potential.
Played and loved every Supergiant title. I really hope they go back to the short story format at some point in the future, I really enjoyed the worlds they built and the more concise stories they told. I love the hades games as well, but I feel like they have near endless replayability to me and I would rather see more stories and worlds.
I genuinely hope we get weapon aspects related to past games in Hades 2 solely so we can get a Transistor aspect on the axe. Its literally drag on the ground the exact same and i would love to hear his reaction to Scylla singing with Reds voice. Plus change the special to allow for casting time manipulation for skills like in Transistor and it would translate ao amazingly to Hades 2 combat
I remember buying Hades immediately on Epic because i loved Bastion and Transistor then fell in love with SuperGiant. Then proceeded to not really play it at all until it came to Steam bc i hated Epics launcher. Definitely recommend everyone to play Bastion for the amazing music
Transistor is one of my favorite games ever. Without it I wouldn't be like "I don't care what Supergiant does, as long as Darren and Ashley are on the soundtrack, I'll buy it". The first Hades kinda solified the deal
I finished Bastion and loved it. I started Transistor and Pyre, but moved on to other things quickly. I really want to go back to Transistor and finish it, and then maaaaybe try Pyre again. I got all their games after Hades 1, btw.
Transistor is in my Top 5 games of all time. The gameplay, art direction, music. That soundtrack is absolutely amazing. "Old Friends", "Paper Boats", "Gateless", "The Spine". I was playing Pyre but didnt finish it. I have to get back to it. Hades was a blast but I didn't like how many abilities and God's abilities really sucked and were pretty useless. Transistor will always be my favorite. Hopefully that game gets a sequel.
The only Supergiant game I've played is Hades. I played a demo of Bastian back on xbox 360 and didn't like it but I'm curious about giving it another try. I didn't know about the playlists you have for other Supergiant games but will check them out, see if Bastian in particular vibes more with me now.
Between Transistor and Pyre, which one is shorter? I started both but wanted to focus on the one I could finish first. So far my favorite is Pyre, love the gameplay and the story, while Transistor I love the story but not so much the gameplay.
I'd say Transistor is shorter, but that depends on how fast you can read through Pyre, to be honest. Conversely, if you need to retry fights too often in Transistor it might become longer, while in Pyre that would not be an issue (unless you want it to).
I played bastion and transistor this year. Bastion was simple fun. Transistor is beautiful stylistically but I couldn't get invested in the story and the gameplay took a while to click with me. Final boss was very cool though
A lot of my issues with the game have worn off after playing for a while and getting used to it, as well as balanced updates, but there are still some things majorly missing. For one, multiple casts, and for two, selling/removing boons. Also something to do with the endless amounts of meta currency junk in my inventory that i can do literally nothing with. At least in h1 all the collectible resources could be turned into diamonds, ambrosia and blood, but what am i supposed to do with all my moly and pearls and shit?
So far, I've only found one way to tell which Hecate is which, and it's her voice. It'll echo from the direction she's actually in if you have stereo sound. But she doesn't always talk when she splits so it's not guarantee lol
also launching Hades without warning was lowkey genius because the game had 0 expectations out in the world when it released, and it got to surprise everyone with its quality.
yeah her voice is the tell, but i feel like it happens only maybe 8/10 times. Not sure if its just a bug
You can tell by her torch flame, the real one has a little different shade of green
I could be wrong but it also feels like she's almost always the one farthest from me when she splits.
Transistor was my Supergiant introduction, and remains my long time fave. Was just a phenomenal experience
Pyre is certainly a niche game, but it is my personal favorite! I just love the worldbuilding, the mythology, the way you feel immersed in the setting, and the somewhat laidback vibe it has. You do control a character that's meant to be more of a blank slate for yourself than in the other Supergiant games, as is usual for Visual Novel-style RPGs like that, so that also puts you in a different mindset for making choices and feeling the interactions than when you are playing as a well-defined character like Mel, for example. Speaking of that, I'd say that a lot of the way character interactions work in Hades was an evolution of how those were implemented in Pyre, especially considering the larger cast with individual story developments.
Anyway, Pyre may not be for everyone, but if any of you feel interested in those aspects be sure to give it a try! And at the very least you can rest assured that the polish and overall quality of the product is fantastic as expected from the studio.
Although, of course, each of their games has their outstanding moments! There are some moments from Bastion and Transistor that I still regularly think about to this day, and I do come back for a run or two of Hades from time to time. And that's not to mention their soundtracks which I often listen to, of course!
I gotta say Transistor will always hold my heart but you gotta go back and give Pyre another go, when i go back to it I'll admit the beginning third or so is a bit slow to get into but i got really attached to the characters and by the time you get to the mountaintop for the first time and the goal begins to shift i found myself growing waaaaay more invested in the events. Plus i love how depending on the choices you made that ending can be really hard. I got put in a lose lose of breaking a promise i made at the very beginning of the game (if ykyk) and that shit absolutely crushed me at the end but left a really long lasting impression.
I'd also say that Transistor's music is at the top of my list but Pyre is right behind it. And honestly this might be a crazy hot take but Hades' music has always been towards the bottom, normally anything with Darren & Ashley is an instant 10/10 but i dunno i didn't care much for their duets or solos in the first game they just didn't hit as hard as Paper Boats or Never To Return, or even Setting Sail/Coming Home
Transistor is still their best game. That's the game that deserved a sequel.
Oh, "Paper Boats" is such a good song.
Transistor's music is just so good...
I really like Hades music as well, I spent a long time learning how to play good riddance on the violin, but imo it doesn't hit as hard as their other games (which is a really high bar)
@@AnthonyMcNeil If they ever did a sequel I wouldn't want them to focus on Red tho, I'd much prefer either a prequel with Royce or the story from someone else's perspective in the city as everything fell apart. Either that or just a new game entirely set in the same universe. I think Red/Logan's story ends so perfectly and it's so beautifully tragic that I wouldn't want to trample it
@@Oblivion9996 Good Riddance definitely isn't bad and a lot of the instrumentals in Hades 1/2 go hard (Hades 2 especially) but yeah I think that they set such a tremendously high bar for themselves that it's hard to match consistently
Bastion was the first game I 100%-ed, and I was genuinely proud of myself for doing so. While it may not be particularly difficult, as someone who isn't the most skillful gamer, it was a significant challenge for me. At the time, it was one of my favorite games-the story resonated with me deeply, the characters were beautifully crafted, and the world was unforgettable.
Transistor is simply outstanding. Although the gameplay never quite "clicked" for me-I wasn’t inclined to experiment with builds or push myself in any particular way (I ended up beating the game with the cheesiest build I could come up with)-the story is pure artistry, and the visuals are breathtaking. I couldn’t believe they managed to create a game even more beautiful than Bastion.
Pyre I attempted, but I didn't find much enjoyment in it. I couldn’t grasp what I was supposed to be doing, both in the "battles" and in the narrative. I just couldn’t make sense of what was happening or why I should care. Now, I'm hesitant to give it another try, worried that I might end up disliking it again.
I wonder what kinds of totally original ideas Supergiant Games could do as inspirations for future games. I really admire their creativity and professionalism in game design, and they clearly have a lot of great potential.
Played and loved every Supergiant title. I really hope they go back to the short story format at some point in the future, I really enjoyed the worlds they built and the more concise stories they told. I love the hades games as well, but I feel like they have near endless replayability to me and I would rather see more stories and worlds.
I genuinely hope we get weapon aspects related to past games in Hades 2 solely so we can get a Transistor aspect on the axe.
Its literally drag on the ground the exact same and i would love to hear his reaction to Scylla singing with Reds voice.
Plus change the special to allow for casting time manipulation for skills like in Transistor and it would translate ao amazingly to Hades 2 combat
I’ve 100% every supergiant game and would do it all over again if I could. Easily my favorite studio of all time
I think id go as far too say that Transistor is one of if not my favorite game/s ever
I remember buying Hades immediately on Epic because i loved Bastion and Transistor then fell in love with SuperGiant. Then proceeded to not really play it at all until it came to Steam bc i hated Epics launcher.
Definitely recommend everyone to play Bastion for the amazing music
Transistor is one of my favorite games ever. Without it I wouldn't be like "I don't care what Supergiant does, as long as Darren and Ashley are on the soundtrack, I'll buy it". The first Hades kinda solified the deal
Totally love Hades 2!
My dad played all the other super giant games growing up. He wasn’t a fan of hades but it’s my favorite out of all of them
I finished Bastion and loved it. I started Transistor and Pyre, but moved on to other things quickly. I really want to go back to Transistor and finish it, and then maaaaybe try Pyre again. I got all their games after Hades 1, btw.
Transistor is in my Top 5 games of all time. The gameplay, art direction, music. That soundtrack is absolutely amazing. "Old Friends", "Paper Boats", "Gateless", "The Spine".
I was playing Pyre but didnt finish it. I have to get back to it. Hades was a blast but I didn't like how many abilities and God's abilities really sucked and were pretty useless.
Transistor will always be my favorite. Hopefully that game gets a sequel.
The only Supergiant game I've played is Hades. I played a demo of Bastian back on xbox 360 and didn't like it but I'm curious about giving it another try. I didn't know about the playlists you have for other Supergiant games but will check them out, see if Bastian in particular vibes more with me now.
I really enjoyed Pyre, way more than Bastion, back then I was really looking for unique games such as Pyre
If you to do a pure gigs cleaver run, Than Axe’s crit applies to the omega specials too
Just got my first 32 fear clear with than axe. Engraved pin is a hard carry
Between Transistor and Pyre, which one is shorter?
I started both but wanted to focus on the one I could finish first. So far my favorite is Pyre, love the gameplay and the story, while Transistor I love the story but not so much the gameplay.
I'd say Transistor is shorter, but that depends on how fast you can read through Pyre, to be honest. Conversely, if you need to retry fights too often in Transistor it might become longer, while in Pyre that would not be an issue (unless you want it to).
I played bastion and transistor this year. Bastion was simple fun. Transistor is beautiful stylistically but I couldn't get invested in the story and the gameplay took a while to click with me. Final boss was very cool though
Wouldn’t using Poseidon omega cast be better since storm ring doesn’t get much of a chance to do anything as it disappears so quick?
Storm Ring sticks around enough to deal a surprising amount. Poseidon would have been fine.
I thought same boons/rewards from Chaos doesn't stack?? damn.
So like any word this coming to ps5?
ruclips.net/video/YPJf8QQ-je0/видео.html
Bro, why do you have your Hades II playlist in descending chronological order? Please swap it.
Edit: oh I see. You want it sorted oldest to newest videos? I'm not sure everyone wants that though.
A lot of my issues with the game have worn off after playing for a while and getting used to it, as well as balanced updates, but there are still some things majorly missing. For one, multiple casts, and for two, selling/removing boons. Also something to do with the endless amounts of meta currency junk in my inventory that i can do literally nothing with. At least in h1 all the collectible resources could be turned into diamonds, ambrosia and blood, but what am i supposed to do with all my moly and pearls and shit?