Just love that all the folks that waste time counter clipping every game will have one less excuse for not reading the rules and getting to grips with this!!! Ooh, and pollard strength point markers! Another great choice! I might have preferred a matte finish on the booklets; "shine" on pages is off-putting to me, and glossy paper seems to collect creases and blemishes from handling more readily. Small quibble. Everything else looks top notch!!
Thanks for showing the game. I'm looking forward to enjoying the quality of components (which reminds me a little of what Hexasim brings with their Eagles series) and seeing the rules. I think it may be a different series than what we are used to in Napoleonics.
Thank you so much for your support. You will LOVE the wooden box. While testing, playing and replaying I needed to do a lot of "solo". I really enjoyed it. The micro impulses lead to a fairly good solo experience. Same goes for the order system. Once orders are issued you can't do what you want.
@@MattWhiteWargamesI think that in our hobby around 90% of game play is solo. So, my goal was to design a system that is really fun to play solo. You are "bound" to the orders and can't do all that you want to do. And as in real life you can't change all orders for the formations each turn. The individual mechanisms are not complicated. They are fairly straight forward. But in combination they give a pretty complex decision taking challenge.
Nice unboxing video! How easy are the initial scenario placements as I didn't discern any coordinates in each hex? Are there grid labels on the outer edges?
It may be worth comparing with NES's Winter's Victory - a rather more detailed study of 7/8th Feb 1807 with 4 maps and 2376 counters. This uses an updated Wellington's Victory system with a base 10 rather than base 6, modified skirmisher rules and very detailed weather effects.
Good point, well observed. As Eylau is the first part of a series that portrays battles from 1796-1815 with the same layout (different paintings in the back of course), we decided for that portrait of Napoleon.
You GOT to get the mounted map!!! 😊
Just love that all the folks that waste time counter clipping every game will have one less excuse for not reading the rules and getting to grips with this!!! Ooh, and pollard strength point markers! Another great choice!
I might have preferred a matte finish on the booklets; "shine" on pages is off-putting to me, and glossy paper seems to collect creases and blemishes from handling more readily. Small quibble. Everything else looks top notch!!
Thanks for showing the game. I'm looking forward to enjoying the quality of components (which reminds me a little of what Hexasim brings with their Eagles series) and seeing the rules. I think it may be a different series than what we are used to in Napoleonics.
Can't wait for this to show up.
You are not going to be disappointed mate
I am anxiously awaiting for the arrival of my Deluxe copy. Can't wait to play this Solo! Great review!
Thank you so much for your support. You will LOVE the wooden box. While testing, playing and replaying I needed to do a lot of "solo". I really enjoyed it. The micro impulses lead to a fairly good solo experience. Same goes for the order system. Once orders are issued you can't do what you want.
I have just played a game solo - the command activation cubes work excellently for solo play
@@MattWhiteWargamesI think that in our hobby around 90% of game play is solo. So, my goal was to design a system that is really fun to play solo. You are "bound" to the orders and can't do all that you want to do. And as in real life you can't change all orders for the formations each turn. The individual mechanisms are not complicated. They are fairly straight forward. But in combination they give a pretty complex decision taking challenge.
You didn't mention the Tally Stick! I'm really looking forward to this one, should be arriving very soon :)
That’s a fabcy looking game. Very cool.
Looks so good. I am looking forward to playing it.
Sound of Drums Games is the publisher, in case you missed it.
very nice; I can't wait to play it, because the rules look excellent.
Nice unboxing video! How easy are the initial scenario placements as I didn't discern any coordinates in each hex? Are there grid labels on the outer edges?
It may be worth comparing with NES's Winter's Victory - a rather more detailed study of 7/8th Feb 1807 with 4 maps and 2376 counters. This uses an updated Wellington's Victory system with a base 10 rather than base 6, modified skirmisher rules and very detailed weather effects.
bravo !
Why have they used a picture of Napoleon in 1800 on the cover ?
Good point, well observed. As Eylau is the first part of a series that portrays battles from 1796-1815 with the same layout (different paintings in the back of course), we decided for that portrait of Napoleon.
In my opinion that map is awful.
The map almost looks like 3D in digital format, but the printed copy is beautiful. Maybe Matt will zoom in when doing a replay.