How to Navy!⚓ | HOI4
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- Опубликовано: 11 сен 2024
- #hoi #hoi4 #heartsofiron4
You wanna know how to do navy? Well, this week's Game Tip will teach you about Navy Screening in HOI!
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As if anyone can comprehend the ancient indecipherable language of the naval system
to put it simply light ships are suisuide ships
I understand it
It ain't that hard, give it a try.
My greatest achievement is sinking the entire italian navy by putting my entire navy in one zone
@@germanfischwere you the Italians?
How to Navy.
1: Take France's
2:Take England's
3: Take America's
Underrated
Dont forget mighty Hungarian fleet. They say their admiral is their president
4. Take russians and japans too and merge all of them
5. Move them a bit on the map cus why not
6. Now navy is pointless cus you have 1k ships and 20 cvs and not fun anymore and the game is essentially won
7. Start another campaign
8. Repeat from step 1
@@miakodakot7359oh yeah, our great Horthy. Master of being admiral of a land-locked country and having territorial disputes with our allies 😅
And Japan and Italy and ofc Admiral horthy
Over 1,000hs in game. I had no clue about this ratio thing. I just made navy groups with different ships for the sake of it
I have 2k hours and neither did I
Ok Armenian.
2000 still no clue
@@Yasakkolasomebody is mad💀blud uplaods fall guys and minecraft
@@YungIsyan at least we didnt lie about a whole genocide
I just choose whatever doomstack I manage to gather with my cursor, and send it directly to where red is, in order to make it green again
red bad green good yellow HURRY UP AND LET ME NAVAL INVADE
stellaris moment
This is so literally me 🤣
@@werewolfXDthrowing ships at your problems is universal
Instructions unclear, navy is now submarines.
Step 1. Click on your entire navy
Step 2. Merge
Step 3. Right click on random zones in the ocean
Step 4. Convoi raiding
Step 5. Forget about your navy
Step 6. ????
Step 7. Check your navy
Step 8. Realise your entire navy has been wiped out
Alternatively, forget that you left your entire navy on convoy raiding and suddenly realize your tanks are useless because your boats guzzled every drop of fuel in the nation.
1. merge entire navy
2. click 'distribute into balanced task forces' (balancing weight button)
3. right click all the red and hope it goes green
Click on the entire navy, delete all, and save the manpower for actually useful things
@@senlim8461 this is literally me
I forgot to comment that you shouldn't use more than 4 carriers at the same time because they get cripling penalities for each extra one over four. This rule is the only reason your carriers should have as many hangars as possible (400 planes in 4 carriers are going to sink everything while 400 planes in 8 carriers do absolutely nothing...)
Witch is stupid considering how big a carrier strike force became during the final years of the pacific war
@@potato88872yeah, the game hates big numbers and historical OOBs
@@maximilianodelrio Ofcourse because it will cause game-lag and we don't want to fry our PC
please explain under 1 fleet can i have 4 carriers max,or u are talking about like each formation?
@@cunctator3401 does not really matter. its about the number of carriers at the same time in the same battle. you could have several task forces with 4 carriers each in theory.
The easiest and deadliest navy is a bunch of naval bombers
If you have the range for it, that is. The next big update will likely nerf airplane ranges by quite a noticeable amount, based on the summer beta a few weeks ago.
Its horrible against AA cruisers and fighter escort. Its Submarines, destroyers, naval bombers, cas and fighters. Combined arms in sea
True to a degree. It will force the enemy to respond with heavy amounts of AA on cruisers, which is when you come in with Cruisers with armor and guns. The other guy is right when he says combined arms is the best approach; that usually goes for everything
Based
@@aegeanharrier6648it's almost like...there's different ways of playing the game and not one way is the "best" way! Tired of people acting like they know the "proper" way...let people play as they want, there's many different ways to approach the same problem, if you think otherwise then you're not as good as the game as you think you are
I just normally group navy with a "the cool ships I learned about in history class" fleet
A "Haven't learned about them in history class" fleet
And finally a "submarines to do all the work" fleet
Facts
Hell, I didn’t even know the name of the Bismark. Then when I started producing it I was like, "Ha, this is my new pride of the fleet."
This was before I knew it sunk on it's first trip out to sea.
I never even try to fix my navy. I just produce ships and send them out while my land forces do everything that's needed
1: naval bombers
2: take whatever dockyards the game gives you at the start of the game and spam cheap submarines
I get it now...torpedo spam
I did it and my air forces got deleted very quickly
no? 1st before the dlc comes out torps are bugged and deal like no dmg 2nd they always deal no dmg against the light screen soo u need something to destory that, which is the naval meta, except it isnt cuz it doesnt matter since torps deal like no dmg rn
@@jansatamme6521 First it was a joke, second why do I need a navy if I can kill the UK or Germany by making them move their fleet away and naval invade in the area they expect the least?
torps do absolutely jack, only light attack matters
@@stunningandbased5516 Now that is good to know, I just sent planes to do the job at this point
Paradox publishing a RUclips short tutorial but not making any in-game tutorials worth it's salt = normal day for map gamers
1. Push out some submarines
2. Take England and its navy
3. ???
4. Profit
Fr I just throw bathtubs in the ocean and call them submarines and get naval supremacy. ( I have zero idea on how the navy works)
As someone who started playing just for the navy part of the game I can safely say that even if the screening ratio is properly done you'll still lose half of your fleet if it's not properly built
Bundle every heavy ship together.
Screens to screen them.
Another fleet of like 4 destroyers set on patrol and never engage to spot enemy fleets.
Set the big fleet to strike force.
Group every submarine into a single fleet set to convoy raid.
Wait 4 Years
Enemy Navy disintegrated
Meanwhile me as germany screening my 2 carriers with 100 destroyers
İmagine battle field where enemy battle crusers/heavy cruisers and battle ships Shoots and destroyers/ligh cruiser drive right in front of carrier to stop cannon bullets .
For fleet composition I just have 4 carriers, 5-8 battleships, 5-6 heavy cruisers, 10 light cruisers and 50 destroyers. Works perfectly for me
2k hours in this game and i had no idea about the ratios for ships...bruh moment
Meanwhile, my navy is entirely made of submarines
The way I do is put big gun on ship, pray it works
Ah yes the navy I will get to that after the next thousand hours in the game
as a britain player, i have no clue how navy works
Fr I have 650 hours so far and I don't even bother researching naval stuff until 1943 when I decide it's a good time to update my 1936 submarines💀😭
@@Crusader930The ai can't deal with those anyways
@@Crusader930the ai sometimes barely manages to find my sub 3 with level 2 snorkels....
in shallow seas.
Glass cannon cruisers (Basically less armored light cruisers with a lot of light attack and some anti-air) with at least 6 torpedo destroyers (Basically just destroyers with Torpedo lunchers and some anti-air) are a very effective, cheap and simple composition of a single player fleet.
The anti-air will reduce the effectiveness of enemy planes a lot. The insanse light attack of your cruisers will obliterate any enemy screen ships in a short time while your destroyers are waiting with their torpedos to finish off any big cruisers, battle ships and carriers once there are no more screens to protect them.
6 destroyers at least because now and then you will lose 2-3 of them and it gives your more expensive cruisers enough time to escape.
This way and while using modern ships (1940+) you can even challenge the Allied fleets with countries like China, Spain or Sweden because the A.I. doesn't produce modern or even good ships and because they don't have anything to encounter fleets with insanse stats.
And you also don't need to wait like half the game to finish a single battle ship because you can spam out a lot of cruisers and destroyers in the same time.
When it come to navy building, I prefer to use only light cruisers and destroyers. Arm one version of cruisers with spotting and light attack capabilities, and other one with anti air. Destroyers are usually armedwith dept charges alongside torpedos, it works for me so far.
The difficulty of learning the Hoi4 navy system is like learning Etruscan on steroids
So, when making a light cruiser or destroyer we should give them as much screening and sonar as possible as well as some AA weapon and a lighter naval gun to help with screening, anti-sub duties and AA defenses while emphasizing speed.
Then make cruisers and battleship which has a lotta main guns and AA to fight other capital ships.
After that give the carrier as much space for naval bombers and fighters as possible with some AA into the mix and we have a pretty good all rounded fleet with say 1 CVN, 1 BB or CGN, 5 DD and 3 CL to directly combat enemy vessels while keeping threats of enemy carrier low due to the massive AA coverage of the fleet.
How to do navy on single:
1.On every ship put as much guns as you can
2.Congratulations you make a navy
Just start landlocked and never capture any coast.
How to navy:
Step 1: Delete the navy
Step 2: Guard ports and coast with land troops
Step 3: make naval bombers and transport planes for paradropping
Congratulations, you just made a more useful force than your navy.
I’m gonna finally learn navy for naval Norway!!!
Brain melt, but somehow I know comprehend the navy
The video is a little misleading as it says that your middle line is where you have your battleships (which is true) but in fact it's were ALL heavy ships (like heavy cruisers a and battlecruisers) go exept for carriers and transport ships that go to the last line of defense. For the same reason, transports and carriers need at least one HEAVY SHIP each(a battleship is not required as the video misleads you to think). This is crucial for an amphibious assault, in case it gets intercepted, because you need to protect your boys until they reach the landing beach. I try to mantain a ratio of two heavies for every carrier or transport and a minimum of 4 to 1 lights for every other type of heavy (because light ships get sunk pretty easily). Also, take into account that some admirals get skills that allow them to ignore a percentage of the sreening total and that means that a more realistic ratio should be at least 6 lights per one "other" (just in case). By the way, submarines have totally different rules and we will have to wait for another video...
@vexillarius3356so, I put 10 submarines per naval group?
@vexillarius3356 yeah that’s what I meant as-well no worries, thanks mate
@vexillarius3356 and should I put them on always engage? And ship split for repair?
@vexillarius3356 I couldn't read your entire message you just posted because youtube deleted it for me. I am not sure why.
@vexillarius3356 I think that you are making a mistake by not repairing the subs. Be aware that building a new sub uses 10 dockyards and that means that you may repair 10 subs for the same "price". Don't forget that subs being repaired use no raw materials and you can also be much more efficient using that new spirit of the navy that gives a very nice bonus to repairing and upgrading time. The only two valid reasons to discard those subs are, first, when they are super obsolete by mid-game, but even then they can be upgraded to mining subs and be useful, and second (for some countries), when you are low on manpower by end game and it's better to scrap them to get their crew back to the manpower pool. All subs have a crew of 200 and it can start hurting when you lose them by the hundreds...
From my understanding:
The light ships (destroyers & light cruisers) 'screen' against torperdoes, the 4 to 1 light ship to capital ratio ensures no torpedo gets past to damage the capitals until the light ships are destroyed.
The heavy ships (heavy cruisers, battlecruisers & battleships) protect the backline which are carriers and transports/convoys from heavy attack by other heavy ships, basically instead of your carriers or convoys taking damage and sinking, your heavy ships will tank for them.
Congrats on repeating what the short said
This, and so much other information, should surely be in the game! I have over 1k hours in HOI4 and I had no clue about this carrier/battleship to destroyer ratio.
Tooltip spam has also become a huge problem and I fear there is an information overload of less-useful factoids for new and existing players.
What’s funny is that I actually like the Navy system and have a general idea of how it works, but it’s mostly because I just stack my fleets and they wipe out the ai’s fleet
I remember when I used 5-1 ratio of light cruisers to destroyers for convoy protection and 1-5 ratio of heavy to light cruisers for fleet-in-being as Australia (and then, with some sheer luck, I was able to get some Line Cruisers as well). Later I saw the result of a battle, in which I literally stackwiped majority of Japanese Navy.
Don't ask me how exactly, I don't know either - but it seems to be working.
I typically run 3 Carriers, 4 battleships, 4 Heavy cruisers, 6 light cruisers and 24 to 30 destroyers.
Yo btw I was watching those shorts for a some time now and I didnt realise it's an official HOI4 channel xD
Finally, I understand!
thank you so much!
Okay so basically, avoid Navy
Cries in Japanese.
My navy typically consists of four different types of battle groups.
1. The Sea Wolves: Submarine-exclusive flotilla meant to patrol sea zones for hostile fleets and sink as many as possible to soften them up for other groups.
2. Patrol Fleet: A mix of destroyers and light cruisers designed to protect coastlines, watch for submarines, and spot enemy attack fleets for mainline groups to engage.
3. Frontline Battlers: Battleships, battle cruisers, and heavy cruisers meant to join patrol fleets when they eye enemy fleets and engage in head-to-head fighting. Typically among the most expensive, so only one or two per armada. If you get your hands on a super heavy battleship, that typically joins one of these groups as the pride of the fleet, at least for me.
4. Carrier Groups: Carriers protected by battle cruisers and light cruisers meant to provide support from the rear by launching planes to attack enemies from afar. If you don't have super heavies, one of these carriers works well as the pride of the fleet. Again, expensive, so only one or two per armada.
This is actually super helpful, annoyed i hadnt seen this earlier. Turning on notifications
For anyone actually wanted to Navy.
Tip is.
Build Destroyer 20 of them
5 to 10 Light cruiser
3 to 5 Heavy cruiser
2 BB and 4 Aircraft carriers (Battlecarrier or Cruiser carrier, 40 planes)
This is the Most optimal sortie. (From my experience)
This navy can Solo British navy piece by piece. (but this does Kill you easy if you engaged the entire British navy)
But it's still better to Build Subs (Convoy raid) and Destroyer/Light cruiser (Smoke/Escort)
Step one: naval bombers
Step two (optional): carrier
Meanwhile I just send random ship groups to areas near conflict to patrol and raid convoys. Two buttons, all I know how to do
who needs navy when you can send one paratrooper to a port, and then send your army to that port
1 carrier = 1 battleship / battlecruser = 3 heavycruser = 3 destroyer / lightcruser its like math problem 😂😂😂
I thought heavy cruisers count as capital ships (BB/BC).
@@maximilianrobespierre8365 yes it is
I just make one big fleet, auto balance it and set it either to convoy raiding or naval invasion support
currently torps are bugged soo no, screening doesnt matter, when the dlc comes out sure, but rn stop the cap, and carrier screening is useless aslong as you have 1 heavy ship and 1 light ship remaining since heavy attack can only attack the 1st 2 non empty groups, soo having heavy ships is actually useful
The great war redux mod for hoi4 made navies a bit more comprehensible
All i know is that fast battlecruisers with destroyer screens shreds everything, no carriers needed.
Ah, so my 60 destroyers is indeed justified, thanks!
For whatever reason Navy seems to have just been my thing from the draw (minus Carriers). I recently picked up Pride and Extreme Prejudice with Sweden, without stealing any ships in peace deals. Strong capitals are extremely important. So long as you have enough screens to cover them, they will do almost all of your work. I generally skip producing Battlecruisers and just focus on having one dominant battleship template per the era I'm in.
I just put my navy into a giant death stack and say I’ll invest in the navy later but never do and forget about it
Tbh italy has a BIG potential for a great big navy kinda like greece. Greece can get 2 salmis i think pre dreathnaught ORRRR 2 american new battleships. Its or not both
500 hours and all Ik is that big numbers in naval and 100% screening (no idea what it effects) makes me happy 😂
From my understanding:
The light ships screen the capitals from getting hit with torpedoes.
The heavy ships screen the carriers from heavy attack.
@@Poplyserbasically, except screens soak up both regular damage as well as torpedoes.
Navy is ez. All you gotta do is spam destroyers and cruisers. Usually nations have enough capital ships to hold off for a bit
Doom stack... now I will add extra extra destroyers 🎉
The main problem with navy in newer versions is oil consumption.
It's easy to burn tons of fuel and achive nothing.
I would like a convoy system where DD and CL are assigned to trade/supply routes instead of sea zones.
I figured there was a minimum ratio as per the "insufficient escorts" penalty, nice to know what that is.
I use in one group 6 carriers, 4 battlecruisers, 7 light cruisers and 13 destroyers (35+ speed is essential) and no enemy navy group can take me off, should replace only some destroyers sometimes.
America starts with a Navy big enough that you don’t have to worry about any of that. You only need to do some modifying if you’re anyone else but Japan and USA.
Sorry paradox, I just produce 10-15 light aa/light gun cruisers with light armor (10 of each usually) and steamroll every naval engagement through sheer volume of fire, naval speed, and reproducibility!
I have 2300 hours in this game and I had no clue about this. I just spammed submarines and destroyers until I got enough superiority to naval invade or whatever
I have 2k hours in this game, and this is new to me💀 thanks for the tip :)
I have been playing hearts of iron 4 for a few years now. Lets say 1000 hours. And i never heard of this. Im not kidding. I just thought i could do the ships i want to. Crazy. 😂
I'm sorry, I have a few questions.
The Wiki and many guides suggest that each capital requires four screen; and that when calculating the number of capitals you don't add carriers to it.
My builds always were 1 carrier 1 capital 4 screen, now you're telling me that it should be 1 1 6?
Can someone confirm this, please?
Btw, this channel is amazing. Congratulations to whomever is handling it
I just build convoys,submarines and naval bombers, that's enough to conquer the world
Currently playing as japan against the world... THATS how you learn navy
Select all, merge, strike force
I ususally do 1 carrier to 2 battle or heavy cruiser and 4 light cruiser to 8 destroyers for a main line fighting fleet
Step 1. Delete navy
Step 2. Build navalbomber
Step 3. Put portguards on ports
Hold up. What is that Task Force Composition thingy at the end? Is this another feature I didn't know about despite having over a 1000 hours in the game, like the shift click on army exercises?!
We'll do a guide on it!
Paradox watching me spam destroyers instead of dedicate half my industry to my navy😮
Only thing is it takes so long to research navy stuff and it takes away from my land and air, that I don’t even bother with it unfortunately
I’d be better off deleting the navy than trying to understand this
Fr if your playing on the allies side you can just let british navy do the heavy lifting for you lol
Every Hoi4 game: Sets Strike force to my navy.
As someone who does nothing else than playing hoi4 I’ve never heard or seen any of that
There is a composition editor.... huh
Time to go look for that and actually attempt to make a navy now.
You can just ignore Battleship, battlecruisers, torped cruisers and costal defence ships. Carriers cruisers and destroyers are the best. Also subs for patroling.
I like your funny words magic man
Thats how navy functions 😮
Everyone can learn navy easily IF WE CAN ACTUALLY PRODUCE THEM IN LOGICAL AMOUNT OF TIME
How to navy.
1: build only destroyers. The og’s will understand
I just clicked the scales icon and that worked
I like to play with the navy with nations like Japan, America, uk, even better in mods like kr, the uob is pretty powerful
I have played this game for 2448 hours and I will not be able to play in the navy until the end.😂
How to build a navy: build naval bombers
How navy.
1. Build convoys and subs
2. Get supremacy around Britain
3. Naval invade Britain
4. Steal their navy
5. Win
Best way to use navy as a Minor:
- Spam a shit ton of naval bombers
- Spam a shit ton of torpedo subs
- Just don't use navy if you aren't an island nation lol
Navy? Mass 1936 subs go brrrr
Learned it a while ago, I destroy my enemies with my battlelines.
PLANE GOES BRRRRR
What is the taskforce editor, is that something from Man The Guns?
У кого больше авианосцев, тот и победит.
Сунь Цзы, искусство войны.
Japanese when the American navy has 2500 torpedo attack and 200 spammed destroyers:
Tbh, I never focus on Navy, only army and air.
I didn't even know this was a thing till now and I have 500 hrs! Tbh I just produce a bunch of ships and through them at the enemy with no care
Day 3 of
I need the wisdom of Hoi creators
Need Hoi 2012 darkest hour tips cuz visiting old games and it's hard
WTF? Over 1000 hours into this game, only just found this out.
Me who usually ignore screen due they sunk in the firsy combat: