Easy FPS Editor 3D Test Level.

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  • Опубликовано: 28 янв 2025
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Комментарии • 4

  • @mikulusaurus
    @mikulusaurus 15 дней назад

    This looks amazing, I subscribed and hope to see more soon!
    Please consider making a 3D object tutorial, I'm struggling with that 😆

    • @rosstube100
      @rosstube100  15 дней назад +1

      Thanks. I'm glad you like what I have shown so far and will show more when I get a chance to do so (busy with full time job). I am not good at giving tutorials but will give 'tips' as I go along with this project when I get the time to do so. I use 'Milkshape' for the modeling which is great for 'low poly' modeling and has plenty of tutorials for use which can be found online.
      Tip 1: Low poly model with detailed texture - well thought out textures can give a low polygone model a great look in game.
      Note: The engine 'currently' has limitations but you/all can work around some of these with alternatives but I have found that 'texture sizes' are more of an issue than model 'polygone sizes' in the engine. Remember that the engine was designed to create 2D based games which are less resource hungry than high detailed 3d content.
      Hope to give more soon and good luck.

  • @whytieew
    @whytieew 7 дней назад

    amazing, How can I import 3D models like the ones you have on the map?

    • @rosstube100
      @rosstube100  5 дней назад

      Thanks, I first came across this tutorial (ruclips.net/video/Adj2bUGb_xk/видео.html') which got me up and running with the process of importing my 3D content into the EasyFPSEditor. All the 3D models/textures are created by myself and will be throughout the project.
      There are many other fantastic tutorials already out there on youtube which cover many of the things you need to know if you wish to start a project with this engine.
      Good luck with the engine and I hope to show more in future.