The Idle Deload (Level Teleporting) - Jak and Daxter Bug Breakdown

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  • Опубликовано: 19 ноя 2024

Комментарии • 28

  • @evan_g6223
    @evan_g6223 Год назад +21

    I can’t believe I found a channel focused on Jak & Daxter, this is so interesting and I’m so happy ☺️

  • @LuminarLight
    @LuminarLight Год назад +17

    The technical explanations were unusually well-detailed and correct, which is a great improvement. At the end of the video you revealed that you consulted (with?) a great expert to ensure correctness of the video, which is a good thing - I always feel physical pain when I see incorrect information in Jak videos, which means very often.

    • @PunishedRuh
      @PunishedRuh  Год назад +5

      Thanks Luminar! I did consult with Water to confirm that the details were correct. Something ill be doing moving forward.

  • @Kamurjan
    @Kamurjan Год назад +3

    Oh shit. Nice to meet a fellow jak and daxter content creator 😊

  • @NotEvenARealAnimation
    @NotEvenARealAnimation Год назад +6

    I had no clue this was a thing, but i love it and want to try it out
    Thanks for the video it was really interesting and very well explained!

  • @thoriummusic
    @thoriummusic Год назад +4

    awesome video as always. had no idea about this until now, the sandover village-to-final boss jump is insanity lol

  • @scorpaxtm
    @scorpaxtm Год назад +4

    Love your videos. They're all well made

  • @towaii
    @towaii 9 месяцев назад +1

    it's so funny to me that for ages, we thought that we needed to perform a pause buffer within a small window to idle deload, when all we really had to do was be holding a button. how recently is it that we've known about the easier method? it passed me by, since i haven't been active in the scene for a good while now

    • @PunishedRuh
      @PunishedRuh  9 месяцев назад +1

      The simple "hold a button" method was discovered on August 22, 2021 by Snugggles, the person who made the jak and daxter TAS

  • @elias8981
    @elias8981 Год назад +1

    Damn, I really love your videos

  • @kadenprows8079
    @kadenprows8079 Год назад +1

    Maybe I'm just not understanding, but why would the developers even include code that would skip function set 1? It's clear that Start, L1, R1, triangle, circle, X, and square are deliberately coded in to that one single frame.... why would they even make that a possibility?

    • @PunishedRuh
      @PunishedRuh  Год назад +1

      The code is there for when the player wants to exit an idle animation. They didn’t foresee how it could overlap with or skip other functions.

  • @Palpus_X
    @Palpus_X Год назад +2

    Woah I gotta try this haha

  • @wakelo23
    @wakelo23 Год назад +1

    is there a way to load all the game map?

  • @carolinaludovice8470
    @carolinaludovice8470 9 месяцев назад +1

    This is so random but I got to 81% of the game and jak randomly started walking backwards. Like automatically, I can’t stop him from doing it and can’t finish the game :(

    • @PunishedRuh
      @PunishedRuh  9 месяцев назад

      What platform are you playing the game on?

    • @carolinaludovice8470
      @carolinaludovice8470 9 месяцев назад

      PS4

    • @PunishedRuh
      @PunishedRuh  9 месяцев назад

      @@carolinaludovice8470 have you tried playing with a different controller? Your current controller might have analog stick drift which causes jak to walk backwards

  • @johnnygarcia7269
    @johnnygarcia7269 Год назад +2

    😮 what?

  • @JF-hk6mi
    @JF-hk6mi Год назад

    I'm assuming this is possible in jak 2 & 3 maybe?

  • @Zmanu
    @Zmanu Год назад +2

    First Jak and daxter Fan

  • @denisbotancei5674
    @denisbotancei5674 Год назад +2

    Second