EU4 - Timelapse - MEIOU and Taxes 2.0 - China - Yue Dynasty (Part 1)

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  • Опубликовано: 25 авг 2024
  • The first part of a two part timelapse of me playing as the Yue Dynasty of China in the Europa Universalis 4 mod Meiou and Taxes.
    Patreon: / dovska
    Game © Paradox Interactive AB www.paradoxplaza.com
    ----
    Mods Used:
    Meiou and Taxes 2.1
    Theatrum Orbis Terrarum for Meiou & Taxes 2.0
    ---
    Links:
    Meiou and Taxes 2.0:
    FORUM: forum.paradoxp...
    STEAM: steamcommunity...
    ---
    Songs Used:
    EU4: Peace for Generations - By D.C. Kairi Sawler
    EU4: Eastern Fronts - By D.C. Kairi Sawler
    EU4: The Grand Armada - By Andreas Waldetoft
    EU4: Discovery - By Andreas Waldetoft
    EU4: Open Seas - By Andreas Waldetoft
    EU4: Eire - By Andreas Waldetoft

Комментарии • 236

  • @mrbowtieandproffez6334
    @mrbowtieandproffez6334 3 года назад +66

    Can we take a mo to appreciate Zhen He?
    A man who conquered China, defeated the Yuan, retook Bejing from the Mongols and annexed Uriankhad in one lifetime. Truly, a great emperor of China

    • @riddhimaansenapati5006
      @riddhimaansenapati5006 3 года назад +14

      Sigma Emperor mindset.

    • @doggerlander
      @doggerlander 2 года назад +11

      I always play these games and imagine how this emperors would be seen in real history

    • @nanlin6764
      @nanlin6764 Год назад +3

      And a Eunuch...

  • @hencrazy
    @hencrazy 6 лет назад +331

    You reverse Qing'd the nomads lmao

    • @HakingMC
      @HakingMC 6 лет назад +8

      That actually happened with Mid Ming xD

    • @MrCubFan415
      @MrCubFan415 6 лет назад

      Rocket Propelled Mexican Show ya moves!

    • @colinnyu5322
      @colinnyu5322 6 лет назад +10

      the problem is, aisin gioro clan never used manchu as their name. they started off with later jin, than to qing. "form manchu nation" is a parodox invention, after all. since the only regime in history that have manchu in it's name is japanese puppet manchukuo

  • @scottshaw3337
    @scottshaw3337 6 лет назад +48

    This was magnificently edited and made. Keep up the good work and god-level editing. Thoroughly looking forward to the next part

  • @diamondinthesky4771
    @diamondinthesky4771 4 года назад +31

    "The Yue Dynasty"
    So
    The Emperor is the moon, then?

    • @MrCubFan415
      @MrCubFan415 3 года назад +7

      That’s rough, buddy.

  • @rahanori6304
    @rahanori6304 6 лет назад +231

    These videos are awesome! I dont want to play myself cause of college and those types f shits....... so watch your videos! Greetings from Austria

    • @tjhooker1215
      @tjhooker1215 6 лет назад +4

      Can this channelget 2000 subs without a video? I want to play, but I can't because I don't have a computer at college and I probably don't have the time. Watching videos eases my addiction.

    • @fabianharruk95
      @fabianharruk95 6 лет назад

      Can this channelget 2000 subs without a video?
      Du bist a a Österreicha?! Na dann, servas griaß di! 😃😂😂😄

    • @rahanori6304
      @rahanori6304 6 лет назад

      DerKommentator ! Hahaha Servus griaß di auch XD

    • @fabianharruk95
      @fabianharruk95 6 лет назад

      Von wo kimmst denn? I bin aus Niederösterreich😃

    • @rahanori6304
      @rahanori6304 6 лет назад

      DerKommentator ! I bin aus Wien :D

  • @RileyBermas
    @RileyBermas 6 лет назад +275

    Other EU4 players: Oh yeah I took four provinces and there were so many rebels! They almost broke my country!
    Dovska: Rebels? What are rebels? When I fully annex thirty province nations I don't hear a peep from my people.
    All hail Dovska the Absorb-er of Nations!

    • @conorm.5331
      @conorm.5331 6 лет назад +92

      M&T has different systems for rebels

    • @brotherjudas7709
      @brotherjudas7709 6 лет назад +21

      Conor M.
      How do they work exactly?

    • @fall190
      @fall190 6 лет назад +49

      china has a special casus belli for unifing china, you cant expand like this normally

    • @Anand70707
      @Anand70707 6 лет назад +38

      M&T has a different mechanic for Chinese nations in China - when you occupy a nation's capital, you instantly integrate them (and get the message from PU integrations). I guess M&T is trying to say that the ruling dynasty has been imprisoned/killed when you take the capital. There are no peace treaties between the Chinese minors because of this.

    • @fuccboi8888
      @fuccboi8888 5 лет назад +6

      @@Anand70707 so just like the real Chinese civil war, they never really ended

  • @TimRosenburg
    @TimRosenburg 6 лет назад +12

    I like how you're expanding this more than usual, you're doing things that are vaguely historical and/or rational which is good to see rather than doing it in a gamey way and just taking whatever you can

  • @juanamador184
    @juanamador184 6 лет назад +96

    YES A NEW DOVSKA VIDEO

  • @wythore
    @wythore 6 лет назад +104

    5:04 "May have had had"
    Oh the english language is so rich and beautiful

    • @MASTERMIND-mr6er
      @MASTERMIND-mr6er 6 лет назад

      its soooo " Chinisly PERFECT"

    • @franchufranchu119
      @franchufranchu119 3 года назад +7

      It can be learnt through thorough tough thought, though.

    • @pashauzan
      @pashauzan 3 года назад +1

      @@franchufranchu119 police police police police police police police police police police police police police police police is technically a sentence

  • @codykillir10
    @codykillir10 6 лет назад +16

    Dovska with MEIOU playing in China? My life is complete.

  • @voiceactorofdovakiin
    @voiceactorofdovakiin 6 лет назад +129

    Who the hell is "america" actually. I never heard it before. - Chinese Emperor confused about the new continent's name.

  • @quma2590
    @quma2590 6 лет назад +38

    I love your videos.
    Try one of the new nations when 1.23 releses.

  • @Texolotl
    @Texolotl 6 лет назад +13

    Day=Made

  • @maxmustergender920
    @maxmustergender920 6 лет назад +2

    Like always a nice and interesting Video! I love how you edit your timelapses, like explaining every single war and stuff

  • @cursedex3755
    @cursedex3755 4 года назад +1

    Even If the video is old it is really well done

  • @kalnarongsha5958
    @kalnarongsha5958 6 лет назад +2

    Wow great timelapse. I especially like the narrative elements of it.

  • @rvbxn04
    @rvbxn04 6 лет назад +2

    niceley edited your videos are becoming better and better

  • @kesorangutan6170
    @kesorangutan6170 6 лет назад +3

    I can't wait for the part 2! You should definitely go for Pacific Mare Nostrum.

  • @JahnJustGotPwned
    @JahnJustGotPwned 6 лет назад +4

    You are one of my favorite youtubers!

  • @pladinoss65
    @pladinoss65 6 лет назад +1

    Holy shit i really love your work plz just continue and don't stop !! :D

  • @yayafino
    @yayafino 6 лет назад +1

    Holy shit, this was amazing. Bravo to those editing skills you've got a new subscriber.

  • @walemaa5631
    @walemaa5631 6 лет назад

    Wow, if be honest, i didn't know that you will play for China, but waited exactly for that.
    So, great video!

    • @walemaa5631
      @walemaa5631 6 лет назад

      And that only 1493 year! There will be 2 or 3 parts?

    • @kaiserkitsune9393
      @kaiserkitsune9393 6 лет назад

      Володимир Михайлів look in the description

  • @rekashum7293
    @rekashum7293 4 года назад

    Very entertaining, keep up the good work. 👍

  • @BeatMonkeyV5
    @BeatMonkeyV5 4 года назад +1

    Ah yes, the great amphibian invasion of Goryeo, with their thousands of frog spearmen and toad archers

  • @paulsrealm7850
    @paulsrealm7850 5 лет назад

    Bloody hell Dovska can absorb nations without even sweating on Rebels while I can’t even annex my core without dying of debt. Keep it up

  • @re4796
    @re4796 6 лет назад +1

    YES MORE MEIOU AND TAXES MOD PLAYTHROUGHS

  • @PureTomGaming
    @PureTomGaming 6 лет назад

    These videos are so extremely well done i can only imagine the kind of work that you put in them. Please never stop making these :D (bcs they're awesome if you didn't know)

  • @sik3xploit
    @sik3xploit 6 лет назад

    I enjoyed the text you added into this. It was like I was reading a good story out of a book of an alternate history.

  • @General_Dave_1
    @General_Dave_1 6 лет назад

    Dont ever stop making these.

  • @generalalien8942
    @generalalien8942 4 года назад

    Yue are one of the Best Eu4 players Ever!
    And i like the fact you demonstrate your wars!
    Subbed!

  • @jimnicholas7334
    @jimnicholas7334 6 лет назад

    WOW! I stopped watching a while ago and am impressed! You have greatly improved the quality of your videos. I will definitely watch part 2 when it comes out!

  • @dale6947
    @dale6947 6 лет назад

    Wow this was your best yet!

  • @keegsta22
    @keegsta22 6 лет назад

    This is incredible KEEP DOING THESE

  • @crymmt6329
    @crymmt6329 6 лет назад +84

    How do you keep count of the population in your nation throughout the entire campaign?

    • @AugustVonpetersborg
      @AugustVonpetersborg 6 лет назад +33

      You can check it in the ledger

    • @creeker2017
      @creeker2017 6 лет назад +29

      The Meiou and Taxes mod adds population to the game. So you can see it, and whether or not it is on an increase or decrease. Something that I feel should really be in the base game.

    • @Dovska
      @Dovska  6 лет назад +56

      I take a look and write down the total amount of population in a word document at the start of every new in-game year.

    • @bog.9632
      @bog.9632 6 лет назад +20

      Dovska that surely gets boring quickly

    • @Dovska
      @Dovska  6 лет назад +46

      It does but it is well worth it IMHO :)

  • @Ikarxs
    @Ikarxs 6 лет назад

    i like watching this style of video where you explain and draw your own troops attacking and taking over countries when they flash white around the borders etc, i dont know how else to explain haha, much more interesting then watching a normal game of eu4, since it adds your own flare to it (my opinion though) but all in all enjoy the content you put out :p

  • @gengarzilla1685
    @gengarzilla1685 3 года назад

    Manchurian hordes: **exist**
    Yue: i can has? 👉👈

  • @ancientmapper3574
    @ancientmapper3574 6 лет назад +16

    He discovered....
    'MURICA

  • @nathanaelsallhageriksson1719
    @nathanaelsallhageriksson1719 6 лет назад

    This was amazing, I got home from china just this weak accualy, so I'm realy in a ''china mood'' right now
    Keep making these high quality Videos because, even if you don't like the country perticerly much, you still can't wait to se the video.

  • @merlierjo
    @merlierjo 6 лет назад

    Yue op ! (video as nice as always)
    Greetings from France :D

  • @jeronimomendez1007
    @jeronimomendez1007 6 лет назад

    Very interesting. Continue please

  • @MrVile738
    @MrVile738 6 лет назад

    damn good content my person

  • @canadianwave3721
    @canadianwave3721 6 лет назад

    Beautifully done sir

  • @bencenemeth2456
    @bencenemeth2456 6 лет назад +1

    The first music is beautiful and my favourite music.

  • @fuzzytizzy
    @fuzzytizzy 6 лет назад

    Great video!

  • @whateverforevermusic
    @whateverforevermusic 6 лет назад

    This is next level

  • @dice5361
    @dice5361 6 лет назад

    Truly impressive work!

  • @ivotvgaming5665
    @ivotvgaming5665 6 лет назад +2

    Yes you return !!!!!!!

  • @everest8542
    @everest8542 6 лет назад

    love the M&T time lapses!

  • @mori5481
    @mori5481 6 лет назад

    Dovska im the kid that showed you the map thanks for another gr8 vid :D

  • @heronb.4965
    @heronb.4965 6 лет назад +53

    i'm new to the game, what is the difference between normal infantry/cavalry and mercenaries?

    • @delta3039
      @delta3039 6 лет назад +76

      Mercenaries cost a lot of upkeep per month and don't take anything from your manpower. Normal troops take 1000 from your manpower per regiment and cost much less. Normal regiments replenish themselves with manpower when troops are lost, but Mercenaries just drive up the cost even more to replace dead soldiers. The advantage of Mercenaries is that they can be hired very quickly and normal troops take longer, and normal troops cost much less.

    • @christiankrarup6501
      @christiankrarup6501 6 лет назад +52

      Cavalry is also generally better at combat, but get a large penalty if your army consists of over 50% of it. It is also more expensive to buy and maintain cavalry

    • @heronb.4965
      @heronb.4965 6 лет назад +25

      thanks guys, really helped me

    • @gunnarherzog5538
      @gunnarherzog5538 6 лет назад +30

      Also there are Condottieri, as seen in this video provided by Ming. You can rent your army to other nations to earn some extra cash, but the casualties come out of your manpower pool.

    • @laurijokinen6120
      @laurijokinen6120 6 лет назад +2

      mercenaries are the normal units but with higer upkeep and cost. the reason you get them is for no manpower recuired
      then theres the n1 infantry: They are your main unit. think them as the opposite of cavalry until 1700s
      n2 cavalry: just read n1 but opposite
      then n3 canons. they are used mostly to wreck castles up

  • @dwolfson486
    @dwolfson486 6 лет назад

    Keep up the great work

  • @revolutionarycomrade
    @revolutionarycomrade 6 лет назад

    BEAUTIFUL video!!

  • @leonardofranzinribeiro4220
    @leonardofranzinribeiro4220 6 лет назад

    Man after I took Ming-held lands (at their peak) I'd probably just stop. And develop inside.

  • @edatercharles5566
    @edatercharles5566 6 лет назад

    my phobia of a nation declaring war on me is big

  • @Tian2zi4huang2di4
    @Tian2zi4huang2di4 2 года назад

    When you remove the 'ri' (the radical for sun) from 'ming'

  • @matcauthon9669
    @matcauthon9669 6 лет назад +1

    Lol there is a north and south Vietnam you can see it at 15:07 *fortunate son plays*

  • @brunog3768
    @brunog3768 6 лет назад

    I would love to see something done with Italy. Nice video!

  • @a.m.5926
    @a.m.5926 6 лет назад

    That Han-Min general had three pip in siege, pretty decent.

  • @VintageTrollean
    @VintageTrollean 6 лет назад

    In fourteen hundred and ninety four Xiantoing landed on eastern shores

  • @kaihinton6623
    @kaihinton6623 4 года назад +1

    They need a crusader kings but set in Asia

  • @lostinnepal7897
    @lostinnepal7897 6 лет назад +24

    How do you deal with communication efficiency? I mean surely you have a lot of provinces with 100% autonomy right?

    • @kesorangutan6170
      @kesorangutan6170 6 лет назад +26

      Dude he went into a peace period. In that period he probably created few regional capitals and built roads & ports to everywhere. I'm pretty sure he has a good CE.

    • @f_ha8947
      @f_ha8947 6 лет назад +20

      he didn't spend a hundred years for nothing

  • @Smartacus98
    @Smartacus98 6 лет назад +13

    What is MEIOU like to play compared to the original game, particularly playing in China? I've heard that conquests are way more realistic and dynamic in terms of reaching historical boundaries, but immediately becomes painfully slow and tedious when trying to expand beyond the historical limits of your chosen nation. Does that mean I can't form a new Mongol Empire or Chinese dynasty that rules not only mainland China but also comes to dominate vast swathes of the entire Eurasian Steppe, and becomes lord over most of Asia? Can I not form a Russian Tsardom and then absorb half of Europe and the Middle East? The additional features seem very enticing, but part of the fun of EU4 playing out scenarios radically different to the historical timeline where an insignificant tribe rise from a footnote in history to one the largest and most powerful empires in history. Is that still possible with the way MEIOU handles things?

    • @noescape2108
      @noescape2108 6 лет назад +5

      You can, when you first unify China you are unstoppable, but you cannot just conquer shit because you need to build capital buildings to get more administrative efficient in your far off provinces, which depends on terrain along the way. Despite me having my Capital in Kaifeng, I never really managed to get efficient control over Yunnan before late in the game considering it is surrounded by mountains. Don't even get me started on Tibet and Mongolia.
      Also how is blobbing even fun? It ruin the immersion for me, at least EUIII made it harder to blob with it 50years before core, which is quite realistic considering the new generation of citizens would always think the province was part of your Empire. Meiou and Taxes fixes the problem somewhat with it province govern efficiently system. However, I find it quite annoying with its "dynamic wars", they don't make the game realistic, just annoying, you play as Bulgaria the Ottomans annexes your territory during occupation, while if I occupy Ottoman Territory i have to take them out in a peace deal. As well as they blob way to fast and don't represent the historical borders considering the Ottomans in my game control Vienna and Moscow every game because they are unstoppable, same with the Netherland, who keep annexing Denmark.
      They should make the conquests Mission based rather than core based like in EUIII.

    • @Smartacus98
      @Smartacus98 6 лет назад +3

      Blobbing isn't fun or realistic if it's just a faceroll over everybody with no real challenge involved, but it is also completely unrealistic for a nation's momentum for conquest to stop dead in its tracks just because it reached some arbitrary, vaguely historically determined limit. That means that it is far less rewarding to go in a different direction to one a nation took historically. The game should handle the challenges involved in large-scale conquest by adding lots of administrative challenges in maintaining those conquests, and I don't just mean inevitable, unavoidable rebel spam after the end of a war; I mean introducing decisions and mechanics that involve the delegation, communication, bureaucracy and centralisation/devolution involved in administrating a large empire that offer more depth and variety than "click this button and wait x many years for rebel stacks to stop spawning." Or, in the case of MEIOU, just preventing the player from making large non-historical conquests at a speed above snail's pace. Just as it is boring to see one nation blob its way to success without having to adapt to new administrative challenges, it's boring to play a campaign in which you can easily predict what the map will look like in 300 years because nations are punished for working towards goals that fall outside or beyond the scope of their real-word historical territorial extent.
      I mean, the Mongols conquered the whole of the Eurasian steppe and half of the Middle East in a single lifetime, but in EU terms they never would have had "historical cores" on any of that territory. The point being that great conquests should change the course of history, not be bound by it. I mean, the Qing dynasty was formed from a collection of Manchu tribes that, aside from a spurious connection to the Jin dynasty via the Jurchens, had virtually no real claim to the whole of China or an indication that they would form one of the greatest Chinese dynasties in history. Until then, the Jianzhou were just another bunch of many semi-nomadic "barbarians" on China's northern frontier. The fact that they managed to go on to form the Great Qing and rule over vast swathes of Asia was the result of a combination of circumstance and military/governmental proficiency leading them to supplant the Ming as rulers of China. It wasn't pre-ordained by any means, historians tend not to like talking about inevitability when it comes to which nation rises and which falls, because history so often breaks from the expected pattern. In that regard the amount of rail-roading that MEIOU uses to curb excessive expansion might be able to superficially simulate the real historical timeline, but it doesn't do it in a way that is true to the genuine dynamics of historical geopolitics.

    • @redwallzyl
      @redwallzyl 6 лет назад

      You just need to work within limits. You cant just blob forever and expect to be fine while not having the resources to maintain your empire. There are no hard limits just difficulty and realistic constraints you need to take into consideration.

    • @Smartacus98
      @Smartacus98 6 лет назад +3

      I totally agree that a larger empire should require more resources to maintain than a smaller one, that makes sense - as territorial extent and the ability to produce resources increases, the cost of maintaining that territory and economic power should also increase. That isn't what I'm concerned about.
      What doesn't make sense to me is that conquests within a historically defined boundary are much cheaper and faster than those that extend beyond the defined area in which the mod developers have decided a particular nation should expand into. So, if I am understanding the mod correctly, it will inexplicably be enormously quicker and easier for the Turks to conquer Anatolia and Greece, or a Chinese dynasty to conquer mainland China, than an equal conquest of territory outside of those areas, essentially stunting the territorial growth of any nation outside a predetermined range. That seems extremely gamey to me and no less unrealistic than endless blobbing. It seems to have replaced unlimited blobbing with blobbing in one area of the world and then an immediate near-cessation of major territorial gains once a nation has reached a particular size and shape defined by the mod. Of course, individual nations should prioritise particular areas of interest, but I don't think the game should artificially steer a nations expansion to such a degree, the constraints placed on expansion should be more dynamic than that, so a player or AI country *can* make large territorial gains outside of their historical reach *if* they play their cards right and have the military and economic power to do so, without artificially "fixing" the degree to which absorbing a certain territory would be costly and difficult.

    • @redwallzyl
      @redwallzyl 6 лет назад

      That would be mainly down to the regional CBs. There is a system called the great predator system that makes AI in a advantages spot go vary aggressive. Most of the artificial buffs and nerfs are being removed but there are still some problems relating to scalibility of aggressive expansion and warscore cost in places. We have tried to make regions operate in there historical systems to an extent. unfortunity those can be a bit gamy by necessity in places like china.

  • @ciprianbolun3024
    @ciprianbolun3024 6 лет назад

    Dovska I Love you and Your amazing videos (no homo) Like as always!

  • @flyingpirate0456
    @flyingpirate0456 6 лет назад +5

    Try it as Yuan after this. I dare you...

  • @troilusmaximus7547
    @troilusmaximus7547 6 лет назад +1

    Nice video as usual. One note though, Yue isn't a Southern Chinese Dynasty. It's the name for the region that broadly correlates with the Chinese province of Guangdong. It also refers to the Chinese languages historically spoken in that region (i.e. Cantonese), and the indigenous cultures (Nanyue) that inhabited the area before conflict and assimilation by immigrating Chinese. So "Yue Chinese" is a bit like "Prussian-German".

  • @valiatus6719
    @valiatus6719 4 года назад

    7:02 My PTSD kicked in.

  • @kailin8267
    @kailin8267 6 лет назад

    Last year you have 0 subscribers. But now you have over 20k :D

  • @bolshevikY2K
    @bolshevikY2K 5 лет назад +3

    Wait, wouldn't the Americas be called something else? Last time I checked, Americo Vespucci was Italian.

    • @pashauzan
      @pashauzan 3 года назад

      I bet they'll build New Nanjing

  • @fall190
    @fall190 6 лет назад +1

    and nothing else happened for 400 years, the end

  • @jonseilim4321
    @jonseilim4321 6 лет назад +1

    I'm so happy to finally see my home nation! Salutations from France!

  • @alexandrecali7710
    @alexandrecali7710 6 лет назад

    Chinese unification in only 10 years ! Wow, Bravo

  • @sumreensultana1860
    @sumreensultana1860 3 года назад

    Hmmm I dunno why but everytime i see a pre unification map of China I see the dynasties map

  • @HackerArmy03
    @HackerArmy03 6 лет назад

    This was really good! I'd say you do a Japanese Empire next! perhaps even britannia? (Geass)
    and i would suggest a close up of the provinces the nation you're invading to add a more feel to it.

  • @user-xc6kx3hp7x
    @user-xc6kx3hp7x 3 года назад

    Крутое видео супер 😀😁😀😁😀

  • @MrChubbysuperhero
    @MrChubbysuperhero 6 лет назад +1

    These videos are awesome! Can you do one for the extended timeline mod, maybe at the fall of the W Roman Empire?

  • @JOE-ft3gq
    @JOE-ft3gq 3 года назад

    As Fujianese, the area of Min actually was under Muslim control.

  • @Tifu254
    @Tifu254 6 лет назад

    Wow man how much effort did you put into this? I can literally imagine you playing the game and taking notes as you play

  • @alonsocerva2596
    @alonsocerva2596 6 лет назад +1

    I want part two nawwwwwwww ... dude you are awesome next vid make inca or germany greetings and support from peru! (I really want to see inca MEIOU)

    • @lostinnepal7897
      @lostinnepal7897 6 лет назад

      Alonso Cerva Yes, I would also like to see a native american in Meiou and Taxes

  • @norwesters4016
    @norwesters4016 6 лет назад +2

    When is the Eu4 part of the Jerusalem play through coming?

  • @solid_arity5912
    @solid_arity5912 6 лет назад

    Yue (粵) is not the dynasty, but the name of the language spoken in the region, also known as Cantonese.

  • @Ark--fn8my
    @Ark--fn8my 6 лет назад

    you better become mongol empire 2.0 in the next video

  • @fabianharruk95
    @fabianharruk95 6 лет назад +15

    Can you play as The Pope State and let our Pope take over the holy glory World? 😃😂👍

  • @Smithington_
    @Smithington_ 6 лет назад +4

    One day, they will update the mac version of this game... One day...

  • @thomascushing7164
    @thomascushing7164 6 лет назад

    God damm cliffhangers. XD

  • @Jarvanius
    @Jarvanius 6 лет назад

    Lit Video.
    Lit editing.
    Lit music.
    Still no mega campain Update though.

  • @williamstevenson8454
    @williamstevenson8454 6 лет назад

    Pls make part 2 soon if u can

  • @redwallzyl
    @redwallzyl 6 лет назад

    Just wait till we add tribes. It will make the steppes so much more dynamic. You could do a mongol empire or Timur.

  • @awildfilingcabinet6239
    @awildfilingcabinet6239 5 лет назад

    Yueeeeeeeeeeee!

  • @netheretic874
    @netheretic874 6 лет назад +2

    Noice

  • @toxictalon74
    @toxictalon74 6 лет назад

    What do you intend to do after this? I personally would suggest something nearby such as Goryeo could be interesting as you'd instead not be fighting to unite an area but instead to quite possibly survive dealing with it or even conquer it. This would still be with the M&T mod, and sorry if this suggestion is not to your liking.

  • @rateeightx
    @rateeightx 6 лет назад

    Wait, Doesn't Han Start As An Autonomous Vassal Of Tianwan? If So, Shouldn't They Have Joined In When You Declared?

  • @jimmyyiu5219
    @jimmyyiu5219 6 лет назад

    The font and graphic are so beautiful, what graphic improvement mod did you use?

  • @EarRapeTV
    @EarRapeTV 6 лет назад +1

    I love u

  • @darkmw2elite22
    @darkmw2elite22 6 лет назад

    Bror sluta inte spela EU4, du har bäst EU4 vidoes på YT

  • @voxxel
    @voxxel 4 года назад

    Loved that videos! Do you know if its possible to download the maps from Imperator Rome?

  • @mattsharman4733
    @mattsharman4733 6 лет назад

    But what about the Mega Campaign? Still no news on that. It's been seven months - can we have an update on that please?

  • @ramahozo
    @ramahozo 6 лет назад

    How did you record population (development) over time?

  • @caonguyentrinh4974
    @caonguyentrinh4974 6 лет назад

    So nice video. But i don’t understand about title from 19:00 to 20:00?

  • @kasper3382
    @kasper3382 6 лет назад

    how do you the MEIOU and Taxes 2.0 mod working? when i download it it just says inactive

  • @Pyro-Moloch
    @Pyro-Moloch 6 лет назад

    what's the graphics mod you're using?