i’m a current frc team member who is volunteering as an assistant mentor for a fll team. me, the lead mentor, and the team (5th graders) are all rookies so this was a big help. thank you
I competed in the Open European championship in Bodø Norway for this year’s theme of Masterpiece, I’m from Australia. It was a long and gruelling 24 hours travelling with 7 other peers of mine but we did our best and placed 3rd overall at the competition out of 50 teams! We made great bonds with teams from South Africa and Morocco. We also came home with a trophy for the 1st place innovation prize. We placed 2nd in Core Values, although we placed in 3 aspects of the competition each team was only to be awarded 1 trophy within the competition.🎉🎉
@kadenzheng9159 Hello. Our team does no longer compete in FLL-C. We decided to pivot and concentrate on providing inspiration and help through this RUclips channel. ⚙️⚙️
We already finish our challenge in my country so can you send me your full programs to this spike robot to learn how program it Because this the first time i use spike in my table Before i always use ev3 Please i want to know how it move and turn and stop in certain position in your program With best regards and thanks
How do you consistently start on the correct spot for each different run? Is it just a lot of practice, or do you recommend using a jig of some kind? Thanks!
@@farahidajamaluddin5340 Hello. If you watched multiple of our videos, we try to follow the practice to start from the same spot every time. You are free to use a jig, it just has to be build out of unaltered production LEGO pieces. ⚙️⚙️
Hello. We are not sure what you are asking for. If you are asking for our programs/code, we need to disappoint you. Since we are using mostly MyBlocks specifically put together for our robot to use the yaw angle for driving and turning, you would not be able to learn anything from it. Let us know if you have a specific problem that we can help you with. ⚙️⚙️
Gran trabajo, el modelo y las ejecuciones son impresionantes... me han inspirado para que nuestro equipo diseñe la primera armadura que es la que mas usa su robot... bendiciones y mucha suerte
Hello. Every time we launch the robot, the yawning angle is set to zero. We use that “global zero” for the whole section of the program, with the exception of drives where the robot turns past 180 degrees, at which point we have to reset the yaw angle. We do not however reset before every turn. ⚙️⚙️
Thanks for the quick feedback. Have you compared the method using "globe zero" and "relative zero"(reset zero before each turn.)? Are the differences huge?
Thank you for getting back to me. I believe the verision I’m using is spike prime 2. Yes you understood my previous message correctly. Sorry for getting back to you so late. It seems that you don’t get a notification when I reply to you in my comment
Amazing job, very impressive. That arm does so many different things. Attaching audience members to anything using the anti studs on their feet may not be allowed in some states (e.g. Georgia).
We tried to have as few attachment changes as possible, so the front arm attachment became very multipurpose. As for M14, the rule book does not say anything about the audience members not being allowed to touch team equipment (not on page 14 in the mission description, nor on page 31 in the score sheet). With that and the overreaching statement on page 16 that “All robot game wording means precisely and only what it says. If a detail is not mentioned, it does not matter.” Should a referee not count an audience member because it is attached to anything, pointing to the quoted pages should overrule not only his, but also the head referee’s decision. They are also always advised to give the benefit of the doubt if any rules are not clear enough. Good luck. ⚙️⚙️
Agreed, we thought using studs should be OK too. The debate is around the rule which says combinations of equipment must be “loose or simple”. Our states head judge who is also an assistant int’l judge has decided that clipping with hands is OK but using studs is not always necessarily loose or simple. A 2-stud connection seems pretty simple to me, hopefully there is a future update that clarifies this for everyone.
@@williammoore1225 Hi William. I would still argue the fact and demonstrate that it is easy enough to remove the audience members and experts without damage from our carrier. Again, benefit of the doubt should apply here. ⚙️⚙️
Hello, thank you so much for the tips. I am the team lead from the tiny state from Europe, but we can’t solve out how to connect global zero reset with going straight with yaw angles. Do you have some tips or tricks for this? I’ll be really glad 😌
Hello. Which tiny state in Europe are you from? Albania, Andorra, Liechtenstein, San Remo, Vatican? So, when you reset your yaw angle when you launch (we try to launch from the South wall facing North, so heading North is our “global 0”), you would use that as your first heading for leaving the launch area, then you do a turn (let’s say you started in the left launch area and are now turning 45 degrees to the right), the next moving straight section of the program would then continue in the direction of 45 degrees. If you then want to turn back to heading North, you would turn left to the “global 0” and continue straight with 0 as the new target angle. Turning left from there would go to a negative angle (like -30) which you could then use as the target angle for the next drive straight. It becomes tricky with the Spike Prime when you want to go back South (turning to or past 180 degrees). If you have a situation like this, you will have to reset the yaw angle to a new “global 0”. We do that in this video during our second launch and the third one. In that situation it would be best to run the robot into a wall (or any other place with a known direction), reset the yaw angle and go from there. Hope this explanation made sense. ⚙️⚙️
We are from Slovakia, yeah all clear, but one more thing. How did you make that you set the yaw angle to go 30 degree but also that it go straight on 30 degree and dont swerve. If I am clear.
@@milansmiesko2443 Hi. In general, driving straight with the yaw angle sensor requires these things: The target angle (let’s use 30 degrees) The current yaw angle sensor reading (let’s say it reads 32 degrees) A measure of distance to travel (rotations, cm, in or degrees) Optionally the speed. You subtract the current yaw angle reading from the target angle (30-32=-2) and use that as the steering input for a “move steering” block (the one with the steering wheel in the drop down). If you pick a “move steering” block with speed, you can specify how fast (we usually don’t exceed 50%) the robot will drive. This needs to be in a loop, so that the angle reading is constantly refreshed. For the loop end condition you will specify your distance that you want to travel. Let us know if that needs more explanation. ⚙️⚙️
Hello. In order to fit the attachment and robot into the launch area we had to start on the edge of the launch area and could not drive straight towards the 3D Cinema. This helped with the deployment of the attachment. We are also using a yellow LEGO rubber band to help the attachment to straighten out. When the robot is in position in front of the 3D Cinema, it drives forward and backward a fraction of a rotation to wiggle the attachment to force the final deployment. Let us know if you need any more help with this. ⚙️⚙️
Hi, I used to be on an FLL team and got knocked out in provincials. I just wanted to ask how far your team got or the farthest you've ever got? (the second question is if you didn't participate in 2023/24 robot game)
Hello. Here in Michigan the first level of competition is Qualifying. From there you advance to the State Championship and only the best one or two advance to the World Festival from there. We competed for six seasons with various iterations of the team, as Michigan also has the smallest age group for FLL Challenge (4th-6th grade max). Out of the six seasons (2014-2019), we made it to States four times (2016-2019) and to Worlds once (2018 Into Orbit season). Since Covid we have decided to become an online help resource for teams in need. Through the YT channel we have been contacted by teams from over thirty countries so far in the past four years. ⚙️⚙️
hi , are u using gyro sensor ,if yes ,please can you share the codes ,as my gyro always keeps drifting and never works .my robot is not moving straight .please share codes for moving straight and turning
Hello. Yes, we are using the Yaw angle sensor of the Spike Prime or Robot Inventor. As you can see in our videos, we try to use a starting position that aligns the robot to the wall of the table (sometimes through an alignment jig) and zero the yaw angle at the beginning of the program. Leaving the launch area, the robot drives to a “0” heading. When turning we just use a “Move Steering Block” in which we can specify the turn severity (-100 - 0 - 100) and the speed (the slower the better) and a “Wait until Block”. As for the stop condition for the turn we use ( ))> for right turns and the same with “
Hello! How do you make your robot turn and drive so reliably? are you using python or word blocks? cause my robot usually doesn't work more than 3 times in a row, except if we make it go really slow, do you mind sharing your turning code? I think you use a proportional controller, since another person did ask what controller you are using before, but my implementation of a propotional controller does not work as good as yours, could it be a robot thing? like it being to heavy for the motors or something like that??. Very impressive by the way, I wish I could make that good of a robot and attachements.
Hello. We use the Word Blocks in the Spike Legacy App. For turning we made individual MyBlocks for left and right turns with the turn severity, speed and angle as inputs into a “Move Steering at Speed” block and a “Wait until” block with the yaw angle being smaller (for left) or greater (for right turns) than the commanded angle. You probably saw that most turns are a lot slower than the driving. The slower you can afford to turn, the less overshoot you will have and the more precise and repeatable your turn will be. There are many YT videos that will explain full PID controlling for driving straight with either the yaw angle (or EV3 gyro) sensor or for line following with a color/light sensor. Since we work with elementary school kids, that is way too advanced, so we decided to start with just the proportional factor, which helps smooth out the corrections a little, but we hardly ever change it from a default value of 0.75. That being said we rarely use line following (we thought this year’s line layout was just too crazy) and are relying solely on the yaw angle sensor to drive straight and turn. We already mentioned speed being key. None of our straight moves to the mission models are going faster than 55-60% speed. Only straight drives back to home go faster. We don’t think that the motors are straining with weight, unless you really built your robot from solid bricks. As you might know the Robot Inventor kit only came with four medium motors, so that is what we use for our full match solutions and have not encountered an issue yet. Are you sure that your issue is not drag of the robot pushing items on the mat offset to the driving direction or something dragging on the wheels? How often do you clean your tires and wipe off the mat? ⚙️⚙️
@@6006TechWarriors Clean the mat? Nah, we rarely do that, only when close to the competition and want to make sure the conditions are right, pretty obvious problem now thay you mention it. Do you take all the mission models out and give it a proper clean or just wipe it??
@@nombrebacan6289 Our mat and models travel a lot during the season and we wipe the mat off with a duster or wet wipe before putting the models back on. ⚙️⚙️
Hello. Our videos are supposed to give teams that are struggling with individual missions some inspiration on how they could be solved. This video is mostly for people who think that it is an impossible task to complete all 15 missions in a 2:30 minute match, or think that you need a sleek robot or complex multipurpose attachments or additional actuators like pneumatics to do it. We will help anybody who has specific questions on a certain attachment or code, but will not provide complete build instructions or programs/code. We would like teams to get inspired to try and find a solution by themselves and experiment instead of asking for a “turnkey” solution. ⚙️⚙️
Hi. Generally our videos are supposed to give your teams some inspiration on what is possible. We are hoping that you will try to build your own version or come up with your own idea on how to solve a mission. Copying our attachments would only work if you had an exact copy of our robot, which, as flattering as that may be, is only using somebody else’s ideas. Believe it or not that judges at the competitions can tell if they are looking at your creation or if it was copied from somebody. Having your own ideas will help you in the future to develop something for the next season. If you are struggling with your own solution let us know and we will give you suggestions on how to make them work. ⚙️⚙️
Hello. The 12 inch ceiling only applies during the pre-match inspection. For that the attachment and the remote trigger beam for the rolling camera beam are laying flat in the launch area (see picture in video). The rule that anything being launched had to be below the imaginary 12” ceiling has been taken out of the rules a couple of years ago. Glad you liked the video. ⚙️⚙️
Hi Bethany. No, we are no longer competing in FLL, but are providing assistance to other teams through our social media channels. The youngest student on the team is a 10th grader. Our team has collected experience in FLL since 2014. It is tough to put a time estimate onto the program. We obviously started with the kick off on August 1st, but the full match solution you see in the video probably came together within about six weeks of spending a couple of hours on the table a few days a week. ⚙️⚙️
Can I ask a question about your robot design? Do your robot has two drive wheels + one track ball? Or your robot has two drive wheels + two small wheels?
Hi David. The MINDSTORMS robot inventor kit came with semi ball shaped wheels (LEGO part number 6273330) that worked very well for our design. We use two of those on the back of the robot. Since it felt a little tippy with the short length, we decided to also attach another small sphere (part number 6295155) under the front bumper to prevent the robot from tipping over when stopping or reversing with a heavy load. On the front attachment. ⚙️⚙️
Hi David. The MINDSTORMS robot inventor kit came with semi ball shaped wheels (LEGO part number 6273330) that worked very well for our design. We use two of those on the back of the robot. Since it felt a little tippy with the short length, we decided to also attach another small sphere (part number 6295155) under the front bumper to prevent the robot from tipping over when stopping or reversing with a heavy load. On the front attachment. ⚙️⚙️
Hello 6006 Tech Warriors. I was wondering if there is an instructions manual in order to build all of these attachments. I was also wondering how your robot moves perfectly straight, as our robot is unable to do so. Please reply back and if possible, please send an email we can contact you by. Thank you!
Hello. Sorry, but our attachments evolve over the season and we believe in providing inspiration to other teams but not ready made solutions. The team should learn that there are always multiple ways of solving FLL missions and the fun part of the experience is to try out different options, then document the changes and use that knowledge in the next season to improve. As for our robot driving seemingly straight, we get that a lot. We always compromise speed and accuracy. Going slower makes things more accurate. We also use the yaw angle sensor for most of the movements of the robot. We are currently working on a few tutorial videos, but are basically repeating what others have posted before us. Let us know if you already need any additional help. As for contacting us, we can share more details on our Instagram account. ⚙️⚙️
Hi, I just wanna say that your solutions are amazing. For the arm for mission 11, how are able to make it spin so fast, but still have enough power to spin the top of the light show. Thank you
Hello. First and foremost we let the attachment motor spin at 100% speed for this particular mission. Then there are multiple gear ratios involved the motor directly drives a 20tooth gear and our attachments all have 12 tooth gears interfacing with that at the robot. From there an axle directly drives a 28 tooth gear. This steps down to a 20 tooth gear before we re-orient the axis of rotation with a 12 tooth bevel gear. From there it is a straight axle to the propeller that spins the light show. Overall we multiply the motor speed by a factor of 3.88. ⚙️⚙️
I made a similar one before the video was posted, but mines spin slower with the gear ratios and once it engages the light show, it slows down by a lot unlike yours. Even through my spins slower, it still does not have the same power as yours. It is possible the motor is too weak. I use the small spike prime motor
Hello. I have a question. I am on a fll team and im wondering in how did you make the furst main attachment and can you please provide me with the name or how did u make it. If there is any toturials on how did youvmake that attachment it would be great. Thank you
Hello. The robot and attachments we use for the annual full match solution videos are our own developments and there are no instructions because we develop the attachments based on our own robots from scratch. This particular one started out as an arm that could reach over to either side of the robot to collect the experts and move a few things and has evolved into what it is today. That is actually the fun part of FLL: being able to experiment, try out what works and change it if it doesn’t. Then when it works, try if you can use the same thing for something else or what you can add or modify to make it work for the next thing. The good part is: there is no right or wrong. There are so many ways you can make it work. Start with some easy stuff and try to build onto it. Get inspired by our solutions, but then try to come up with your own solution. It is way more rewarding when you find an even better or easier way to do something and get it work. Just trust in your abilities to experiment. At every step of the way take look at your robot, the attachment and the program and observe what happens. Did the robot move as you expected, did the attachment reach what it was supposed to reach. Make small adjustments to one of the three components to make it perform better the next time and then observe again. This is how engineers learn. Let us know if you need more help. Good luck. Where are you located if you don’t mind us asking? ⚙️⚙️
Excellent job! One question: it seems to me like Izzy the skateboarder is not in its proper position when the game starts. He is facing straight South, rather than towards thw left base as he should. His orientation also seems to work in your favor as this makes it easier for the attachment to catch him, and even then it does look like a lucky catch that could easily be missed. Do I see this correctly..? Again, I am amazed by your work, but I did wonder about this so I thought I would ask..
Hello, and thank you for the compliments! We have looked at the mat and setup guides again and both indicate that Izzy is supposed to face directly south at the start of a match. Either way in this take it was just a coincidence that we caught Izzy directly through the loop, the plan was just to scoop Izzy up like the other figures! Hope this helps ⚙️⚙️
We are going to participate to fll in turkey too. We need help building our robot. we have built a robot which did 8 missions. But we just couldnt do the rest of the missions so we decide to build another robot. We want to learn more about technic pieces and especially get more ideas about how pieces are junctioned to each other and assembled to use on our robot. We have searched the hole internet but we couldnt find a channel that explains as we want, expect this one. But we still dont understand well what is meaned while speaking in the video. We would like to learn more about this vieo and for this we need the instructions of the pieces in the video. We would highly appreciate your help...
Thank you for your compliments. Unfortunately there are no instructions for any of our attachments, as they evolved from their initial form to what they are today. We started out building something that could do the basic function for one or a couple of missions. Then, as our programs evolved to include more missions, we added functionality to the original attachment. The key is to do as few attachments as possible changes as possible and therefore maximize how many missions you can do with the same attachment or a multi-functional one. We will gladly explain any detail you might need, but please try to develop your own solution first that we can try to help you improve. ⚙️⚙️
@@6006TechWarriors thank you for your advice. How did you manage to do the sound mixer mission.we developed a new robot and its one of the 3 missions we cant do. We have tried many atachement pieces but all of them didnt hold the sound mixer's pieces that must go up. Even if it holds, while pushing those pieces up the piece fails.
@@Arduino_oyun The key seems to be to hold the center slider up while releasing the left one. One solution would be to turn the robot slowly to the right to release the left slider first, while holding the center one up. Our attachment will hold the center slider momentarily longer while very slowly backing away from the model. ⚙️⚙️
I noticed your wheels are black color and small diameter. Where did you get these wheels? The prime kits has the blue color wheels and kind of slippery.
Hello. The robot in this video was built from the LEGO MINDSTORMS Robot Inventor kit, which was the retail version of the Spike Prime. This kit comes with four medium motors only and all parts were manufactured in different colors. The small wheels are the same as in the Spike Prime kit, just a different color. We recommend to clean the tires periodically with alcohol wipes to restore their grippiness. ⚙️⚙️
I am using the attachments from the SPIKE Prime app, but are you allowed to use attachments from the base? It takes us more than 5 minutes to complete all the missons. How can I put the audience members exactly were they need to be?
Hello. You are allowed to use any means possible to solve the mission models, as long as it does not violate any of the rules in the robot rule book. That includes that anything you bring to the table needs to be made of unaltered LEGO production pieces. You could build an alignment jig from LEGO Duplo blocks for example. We decided to use part of our alignment jig in the red launch area to get knocked over by the robot arm and fall on the gate for the rolling camera. Any mission model that does not explicitly prohibit to be touching team equipment could also be activated by a structure that the robot takes to the mission model and leaves it there. You could search for “FLL static attachment” to find some inspiration on YT. Ways to save time are to make multipurpose attachments for the robot that can do more missions with the same attachment. The robot will be able to do multiple mission in one trip and you will spend less time at home performing attachment changes. Adjust the speed of the robot gradually to see if the programs still work at higher speeds to save time. It is good that you have solutions for all 15 missions. Now you should strategize which ones you want to do in the 2:30 minutes. Look at points values and combinability of missions. You are not required to do all the missions in the 2:30. Do as many as you can. You can also do some missions just partly, like push the M13 drawer in, but not open the lid, or launch the M08 camera, but not open the gate. There are only a few very experienced teams that will be able to do all the missions in 2:30 minutes. As for M14, think about where the audience members need to go and where your robot already goes to solve nearby missions. Since the audience members are allowed to touch team equipment and the rules state that any combination of a mission model with team equipment needs to be separable in one motion upon request, you could mount the audience members onto or place them into a structure that the robot can take and place in the target areas. Let us know if you need more help. ⚙️⚙️
Hi, please see our response to the comment by @nombrebacan6289 on this video. We are working on producing a tutorial. Let us know if you have any questions on the topic. ⚙️⚙️
During game time, Bluetooth is not allowed. Does that mean you only can upload one file to the control unit? By using only one coding file, how did you managed to complete many steps which back to home area and switch the different attachmentes?
Hello. You are correct that many event organizers recommend to switch off the Bluetooth communication to your robot. You can still download different programs to the robot. The Spike Prime has 20 program slots (numbered 0-19) and you can decide which slot each of your programs gets downloaded too by clicking on the depiction of the Spike Prime brick in the bottom right corner of your programming canvas next to the play and stop buttons. There you can select which number slot the program you currently have on the screen goes to. During the match, whenever the robot comes home and you change attachments, you can select the next number program you want to run. In our case we did not want to waste any time with selecting the next program, so we actually combined everything into one large program and used the “wait until” block with a sensor condition “right button is pressed” to advance to the next section of our program. Unfortunately this way you won’t be able to run a single program again individually. ⚙️⚙️
Hi. The official rules and challenge updates published by FIRST (on their website) allow connections of audience members with team equipment if the connection can be separated in one motion without breaking the mission model which should not be a problem for any audience members. It is strange that your region has created their own rules. There are ways to transport the audience members without connecting them to the team equipment. ⚙️⚙️
Hola. Unfortunately our Spanish is not too good. But thank you for the compliment on our video. If you need to message us, we can switch to our IG account or communicate by Gmail. ⚙️⚙️
Hi, Thank you for answering my previous question! I’m trying to make a code that uses the gyro sensor to move back,but the spike program doesn’t seem to let me do that. Please let me know if it’s possible and how
Hi Jasen. Please confirm if we understood your request. You want to use the gyro/yaw angle sensor to drive in a straight line, but backwards. Next question: what version of the Spike App are you using? We will look into that once we have your answers. ⚙️⚙️
Thank you for getting back to me. I believe the verision I’m using is spike prime 2. Yes you understood my previous message correctly. Sorry for getting back to you so late
@@jasenchen3731 Hi Jasen. It is possible to use the yaw angle to drive straight backwards. Can you contact us on Instagram so we can share a picture of an example of the code? ⚙️⚙️
Im on a FLL team, probably you (yall) are not going to see this, because, uhmm, (4 months later), but just asking, how are you doing on the competitions?
Hello. We are no longer competing, just providing help to whoever needs it. We are supporting 19 hometown FLL-C teams and volunteer at the competitions as referees or head referees. How have you been doing? ⚙️⚙️
I have a question about the jig you used to open the gate on the rolling camera...It looks to be taller than 12". We understand the bot and attachments have to be less than 12" during launch. Are we misunderstanding the rules?
Hello. In one of the previous seasons the height requirement at launch has been taken out of the rules. Now the only height requirement that exists is for the equipment inspection bonus before the match, where if all your equipment fits into one of the two launch areas with an imaginary 12” ceiling, you get the 20 bonus points. There is no more rule prohibiting the robot and attachments to be taller. ⚙️⚙️
@@RenatoZandrini That would be the “P” in “PID”. It is a way for us to adjust how severe the steering correction should be when using the subtraction result of the desired angle vs. target angle as the steering severity of a “move steering” block. Our default value is 0.75. Only if we want the correction to be more sudden we increase it to 1, practically using the angle deviation directly as steering input. ⚙️⚙️
Sure, but that would not score the max points. Any audience member delivered to any target area scores 5 points and any target area with at least one audience member completely inside scores 5 points. There are 7 audience members and 7 target areas for a total of possible points for this mission of 7x5 + 7x5 or 35 +35=70. If you put all 7 audience members into the museum target area you only get 7x5 + 1x5 or 35 +5=40 points forfeiting the additional 30 points for having audience members in the additional target areas. We suggested this strategy to a lot of rookie teams. ⚙️⚙️
Hello. Sorry, but we do not believe in providing a ready-made or „turn-key“ solution. FIRST LEGO LEAGUE is about finding solutions and experimenting, not copying somebody else’s existing things. We are here to provide help and inspiration for those who need it. Let us know if there is a certain problem you need help with and we will assist you. ⚙️⚙️
@@6006TechWarriors We have been participating in the tournament for about 4 years. Our code knowledge was enough for us, but this year we qualified to go to the national tournament for the first time. and we do not want to have difficulties about robot in the tournament. I wonder if you can help us with a robot like your own?
Hello. There are no rules in the game rule book limiting the length or height of any attachment, other than the robot and any attachments need to fit into the launch area during launch. During the match the launch area does NOT have the 12” height limitation that it has for the equipment inspection bonus. ⚙️⚙️
Im in a FLL team and my team and me already finished the match and the workers there are so dumb they dont even know the rules and most of them chance rules by their self thank you for information because were going to go another FLL match next year
Request for code Hello. We are sorry, but we do not believe that sharing our code would be useful to you. We have created a lot of MyBlocks to make programming easier and as a result our program is mostly nondescript MyBlock lines that will not mean anything to you without explanation. Additionally this program was specifically created for the robot and attachments we used in the video. It will not work without adjustments if your robot and attachments are different. Let us know what you need help with and we will help you. ⚙️⚙️ Where are you from, if you don’t mind us asking?
@@berikbolmadiar Hello. MyBlocks are created by you, that is why they are called MyBlocks. You can attach multiple lines of code you want to use repeatedly, maybe with changeable variables. If you had the program steps to perform a right turn to a certain yaw angle for example, you could make a MyBlock with inputs for the tightness of the turn, the speed and which angle you wanted to turn to, then attach your code and replace the variables with the inputs from the MyBlock. Now every time you want to make a right turn, you just use the single MyBlock line, enter the three variables and execute your regular four or five lines of code in one line. We are working on a tutorial video for this at this point. ⚙️⚙️
@@amberhaake275 Attending yes. We will be hanging out with our FRC team 503 Frog Force and will stop by in the FLL area a couple of times. Are you going? ⚙️⚙️
@robertsima3585 😂, OK, we will be hanging out with FRC 503 Frog Force 🐸most of the time, but will be visiting the FLL pits and competition fields twice a day to say hello. ⚙️⚙️
Hello. The 30cm (or 12 inch) height requirement only is in effect for the inspection bonus before the match. If all the equipment that the team brings to the table for a match fits into one of the two launch areas with an imaginary 12inch ceiling, the team earns a 20 point bonus. At the beginning of the video we show a picture that all of our equipment fits into the launch area and since we laid everything out flat, there should not be any doubt that the height requirement is fulfilled. During the match there is no height requirement anymore, just that the robot and anything attached to it or to be transported needs to fit into the footprint of the launch area. Let us know if you have any further questions. ⚙️⚙️
finally, not a fake full-point run. very impressive
Thank you.
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i’m a current frc team member who is volunteering as an assistant mentor for a fll team. me, the lead mentor, and the team (5th graders) are all rookies so this was a big help. thank you
Hi. Which FRC team are you with? We are part of the Novi, Michigan Robotics Community, which includes team 503, Frog Force 🐸
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@@6006TechWarriors i'm leadership on team 4904 (bot provoking)! we're from the bay area in california.
Amazing job, very impressive. I really liked your attachments!
Thank you. ⚙️⚙️
Amazing! Simple and Compact, Great Work
Wow this is a good attachment and robot, now I can finally make lesser attachments. Thanks a lot.😄
"with small robots we have big attachments"
@@alteronteam and “with great power comes great responsibility “ 🕸️🕷️🤟🏼
i am also participating in the 2024 FLL contest!
I competed in the Open European championship in Bodø Norway for this year’s theme of Masterpiece, I’m from Australia. It was a long and gruelling 24 hours travelling with 7 other peers of mine but we did our best and placed 3rd overall at the competition out of 50 teams! We made great bonds with teams from South Africa and Morocco. We also came home with a trophy for the 1st place innovation prize. We placed 2nd in Core Values, although we placed in 3 aspects of the competition each team was only to be awarded 1 trophy within the competition.🎉🎉
What was your Innovation Project about?
@kadenzheng9159 Hello. Our team does no longer compete in FLL-C. We decided to pivot and concentrate on providing inspiration and help through this RUclips channel. ⚙️⚙️
Awesome run great work
This is SO FANTASTIC
That is soo cool!
We already finish our challenge in my country so can you send me your full programs to this spike robot to learn how program it
Because this the first time i use spike in my table
Before i always use ev3
Please i want to know how it move and turn and stop in certain position in your program
With best regards and thanks
Thanks so much I got so many ideas
Awesome! Thanks
How do you consistently start on the correct spot for each different run? Is it just a lot of practice, or do you recommend using a jig of some kind? Thanks!
@@farahidajamaluddin5340 Hello. If you watched multiple of our videos, we try to follow the practice to start from the same spot every time. You are free to use a jig, it just has to be build out of unaltered production LEGO pieces. ⚙️⚙️
im on a solo fll and i would really want to know the coding/programming. it would help a lot. Appreciate your job already!💯. Keep the work guys!
Hello. We are not sure what you are asking for. If you are asking for our programs/code, we need to disappoint you. Since we are using mostly MyBlocks specifically put together for our robot to use the yaw angle for driving and turning, you would not be able to learn anything from it. Let us know if you have a specific problem that we can help you with.
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Amazing
Gran trabajo, el modelo y las ejecuciones son impresionantes... me han inspirado para que nuestro equipo diseñe la primera armadura que es la que mas usa su robot... bendiciones y mucha suerte
Gracias por sus amables comentarios. Me alegra saber que nuestro vídeo te inspiró a construir tu propio apego. Buena suerte a tu equipo.
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عمل رائع فعلا من الجيد الاستفادة منه ❤❤❤❤
Thank you 🙏. We are glad that we were able to help.
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Csn I ask do you reset gyro angle to zero before each turns? Or you only reset it once in the very beginning?
Hello. Every time we launch the robot, the yawning angle is set to zero. We use that “global zero” for the whole section of the program, with the exception of drives where the robot turns past 180 degrees, at which point we have to reset the yaw angle. We do not however reset before every turn.
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Thanks for the quick feedback. Have you compared the method using "globe zero" and "relative zero"(reset zero before each turn.)? Are the differences huge?
Thank you for getting back to me. I believe the verision I’m using is spike prime 2. Yes you understood my previous message correctly. Sorry for getting back to you so late. It seems that you don’t get a notification when I reply to you in my comment
Amazing job, very impressive. That arm does so many different things. Attaching audience members to anything using the anti studs on their feet may not be allowed in some states (e.g. Georgia).
We tried to have as few attachment changes as possible, so the front arm attachment became very multipurpose.
As for M14, the rule book does not say anything about the audience members not being allowed to touch team equipment (not on page 14 in the mission description, nor on page 31 in the score sheet). With that and the overreaching statement on page 16 that “All robot game wording means precisely and only what it says. If a detail is not mentioned, it does not matter.” Should a referee not count an audience member because it is attached to anything, pointing to the quoted pages should overrule not only his, but also the head referee’s decision. They are also always advised to give the benefit of the doubt if any rules are not clear enough. Good luck.
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Agreed, we thought using studs should be OK too. The debate is around the rule which says combinations of equipment must be “loose or simple”. Our states head judge who is also an assistant int’l judge has decided that clipping with hands is OK but using studs is not always necessarily loose or simple. A 2-stud connection seems pretty simple to me, hopefully there is a future update that clarifies this for everyone.
@@williammoore1225 Hi William. I would still argue the fact and demonstrate that it is easy enough to remove the audience members and experts without damage from our carrier. Again, benefit of the doubt should apply here.
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Hello, thank you so much for the tips. I am the team lead from the tiny state from Europe, but we can’t solve out how to connect global zero reset with going straight with yaw angles. Do you have some tips or tricks for this? I’ll be really glad 😌
Hello. Which tiny state in Europe are you from? Albania, Andorra, Liechtenstein, San Remo, Vatican?
So, when you reset your yaw angle when you launch (we try to launch from the South wall facing North, so heading North is our “global 0”), you would use that as your first heading for leaving the launch area, then you do a turn (let’s say you started in the left launch area and are now turning 45 degrees to the right), the next moving straight section of the program would then continue in the direction of 45 degrees. If you then want to turn back to heading North, you would turn left to the “global 0” and continue straight with 0 as the new target angle. Turning left from there would go to a negative angle (like -30) which you could then use as the target angle for the next drive straight.
It becomes tricky with the Spike Prime when you want to go back South (turning to or past 180 degrees). If you have a situation like this, you will have to reset the yaw angle to a new “global 0”. We do that in this video during our second launch and the third one. In that situation it would be best to run the robot into a wall (or any other place with a known direction), reset the yaw angle and go from there. Hope this explanation made sense.
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We are from Slovakia, yeah all clear, but one more thing. How did you make that you set the yaw angle to go 30 degree but also that it go straight on 30 degree and dont swerve. If I am clear.
@@milansmiesko2443 Hi. In general, driving straight with the yaw angle sensor requires these things:
The target angle (let’s use 30 degrees)
The current yaw angle sensor reading (let’s say it reads 32 degrees)
A measure of distance to travel (rotations, cm, in or degrees)
Optionally the speed.
You subtract the current yaw angle reading from the target angle (30-32=-2) and use that as the steering input for a “move steering” block (the one with the steering wheel in the drop down).
If you pick a “move steering” block with speed, you can specify how fast (we usually don’t exceed 50%) the robot will drive.
This needs to be in a loop, so that the angle reading is constantly refreshed.
For the loop end condition you will specify your distance that you want to travel.
Let us know if that needs more explanation.
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@@6006TechWarriors for now everything is clear. Thank you very much🙏 if anything I will write haha
Amazing work! One question though, how do you drop off izzy so consistently? I can see the attachment, but how does the code work?
Hello. In order to fit the attachment and robot into the launch area we had to start on the edge of the launch area and could not drive straight towards the 3D Cinema. This helped with the deployment of the attachment. We are also using a yellow LEGO rubber band to help the attachment to straighten out. When the robot is in position in front of the 3D Cinema, it drives forward and backward a fraction of a rotation to wiggle the attachment to force the final deployment.
Let us know if you need any more help with this.
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Hi, I used to be on an FLL team and got knocked out in provincials. I just wanted to ask how far your team got or the farthest you've ever got? (the second question is if you didn't participate in 2023/24 robot game)
Hello. Here in Michigan the first level of competition is Qualifying. From there you advance to the State Championship and only the best one or two advance to the World Festival from there. We competed for six seasons with various iterations of the team, as Michigan also has the smallest age group for FLL Challenge (4th-6th grade max). Out of the six seasons (2014-2019), we made it to States four times (2016-2019) and to Worlds once (2018 Into Orbit season). Since Covid we have decided to become an online help resource for teams in need. Through the YT channel we have been contacted by teams from over thirty countries so far in the past four years.
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hi , are u using gyro sensor ,if yes ,please can you share the codes ,as my gyro always keeps drifting and never works .my robot is not moving straight .please share codes for moving straight and turning
Hello. Yes, we are using the Yaw angle sensor of the Spike Prime or Robot Inventor. As you can see in our videos, we try to use a starting position that aligns the robot to the wall of the table (sometimes through an alignment jig) and zero the yaw angle at the beginning of the program. Leaving the launch area, the robot drives to a “0” heading. When turning we just use a “Move Steering Block” in which we can specify the turn severity (-100 - 0 - 100) and the speed (the slower the better) and a “Wait until Block”. As for the stop condition for the turn we use ( ))> for right turns and the same with “
Hello! How do you make your robot turn and drive so reliably? are you using python or word blocks? cause my robot usually doesn't work more than 3 times in a row, except if we make it go really slow, do you mind sharing your turning code? I think you use a proportional controller, since another person did ask what controller you are using before, but my implementation of a propotional controller does not work as good as yours, could it be a robot thing? like it being to heavy for the motors or something like that??. Very impressive by the way, I wish I could make that good of a robot and attachements.
Hello. We use the Word Blocks in the Spike Legacy App. For turning we made individual MyBlocks for left and right turns with the turn severity, speed and angle as inputs into a “Move Steering at Speed” block and a “Wait until” block with the yaw angle being smaller (for left) or greater (for right turns) than the commanded angle. You probably saw that most turns are a lot slower than the driving. The slower you can afford to turn, the less overshoot you will have and the more precise and repeatable your turn will be. There are many YT videos that will explain full PID controlling for driving straight with either the yaw angle (or EV3 gyro) sensor or for line following with a color/light sensor. Since we work with elementary school kids, that is way too advanced, so we decided to start with just the proportional factor, which helps smooth out the corrections a little, but we hardly ever change it from a default value of 0.75. That being said we rarely use line following (we thought this year’s line layout was just too crazy) and are relying solely on the yaw angle sensor to drive straight and turn.
We already mentioned speed being key. None of our straight moves to the mission models are going faster than 55-60% speed. Only straight drives back to home go faster. We don’t think that the motors are straining with weight, unless you really built your robot from solid bricks. As you might know the Robot Inventor kit only came with four medium motors, so that is what we use for our full match solutions and have not encountered an issue yet. Are you sure that your issue is not drag of the robot pushing items on the mat offset to the driving direction or something dragging on the wheels? How often do you clean your tires and wipe off the mat?
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@@6006TechWarriors Clean the mat? Nah, we rarely do that, only when close to the competition and want to make sure the conditions are right, pretty obvious problem now thay you mention it. Do you take all the mission models out and give it a proper clean or just wipe it??
@@nombrebacan6289 Our mat and models travel a lot during the season and we wipe the mat off with a duster or wet wipe before putting the models back on.
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can you guys please put out some instructions to the robot and/or attachments
Hello. Our videos are supposed to give teams that are struggling with individual missions some inspiration on how they could be solved. This video is mostly for people who think that it is an impossible task to complete all 15 missions in a 2:30 minute match, or think that you need a sleek robot or complex multipurpose attachments or additional actuators like pneumatics to do it.
We will help anybody who has specific questions on a certain attachment or code, but will not provide complete build instructions or programs/code.
We would like teams to get inspired to try and find a solution by themselves and experiment instead of asking for a “turnkey” solution.
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do you program in word blocks or python? also amazing run
Hello and thank you. We use the Spike Word Blocks. ⚙️⚙️
Could you please send a 360 video of all the attachments. As the pictures show only one side. Thanks :)
Hi. Generally our videos are supposed to give your teams some inspiration on what is possible. We are hoping that you will try to build your own version or come up with your own idea on how to solve a mission. Copying our attachments would only work if you had an exact copy of our robot, which, as flattering as that may be, is only using somebody else’s ideas. Believe it or not that judges at the competitions can tell if they are looking at your creation or if it was copied from somebody. Having your own ideas will help you in the future to develop something for the next season.
If you are struggling with your own solution let us know and we will give you suggestions on how to make them work.
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Do your attachments fit under the 12 inch height limit in FLL? I want to know before trying to replicate it, this video amazed me!
Hello. The 12 inch ceiling only applies during the pre-match inspection. For that the attachment and the remote trigger beam for the rolling camera beam are laying flat in the launch area (see picture in video). The rule that anything being launched had to be below the imaginary 12” ceiling has been taken out of the rules a couple of years ago.
Glad you liked the video.
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My team got to move on to the second round!!!🎉
😎, good luck at the competition!
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Are you competing in the 2023 FLL Masterpiece season? How old are you? How long did it take for you to perfect the program?
Hi Bethany. No, we are no longer competing in FLL, but are providing assistance to other teams through our social media channels. The youngest student on the team is a 10th grader. Our team has collected experience in FLL since 2014. It is tough to put a time estimate onto the program. We obviously started with the kick off on August 1st, but the full match solution you see in the video probably came together within about six weeks of spending a couple of hours on the table a few days a week.
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Thank you for responding! Our team got really nervous that you could complete all 15 missions. You really impressed us!@@6006TechWarriors
Hey man I have a question in the robot didint you used a big motor? btw your robot is hella fire🔥🔥🔥🔥🔥🔥🔥🔥🔥
Thanks 🙏. Our robot is built from the MINDSTORMS Robot Inventor Kit, which only comes with four of the medium motors.
Can I ask a question about your robot design? Do your robot has two drive wheels + one track ball? Or your robot has two drive wheels + two small wheels?
Hi David. The MINDSTORMS robot inventor kit came with semi ball shaped wheels (LEGO part number 6273330) that worked very well for our design. We use two of those on the back of the robot. Since it felt a little tippy with the short length, we decided to also attach another small sphere (part number 6295155) under the front bumper to prevent the robot from tipping over when stopping or reversing with a heavy load. On the front attachment.
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Hi David. The MINDSTORMS robot inventor kit came with semi ball shaped wheels (LEGO part number 6273330) that worked very well for our design. We use two of those on the back of the robot. Since it felt a little tippy with the short length, we decided to also attach another small sphere (part number 6295155) under the front bumper to prevent the robot from tipping over when stopping or reversing with a heavy load. On the front attachment.
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Thanks a lot!@@6006TechWarriors
Hello 6006 Tech Warriors. I was wondering if there is an instructions manual in order to build all of these attachments. I was also wondering how your robot moves perfectly straight, as our robot is unable to do so. Please reply back and if possible, please send an email we can contact you by. Thank you!
Hello. Sorry, but our attachments evolve over the season and we believe in providing inspiration to other teams but not ready made solutions. The team should learn that there are always multiple ways of solving FLL missions and the fun part of the experience is to try out different options, then document the changes and use that knowledge in the next season to improve.
As for our robot driving seemingly straight, we get that a lot. We always compromise speed and accuracy. Going slower makes things more accurate. We also use the yaw angle sensor for most of the movements of the robot. We are currently working on a few tutorial videos, but are basically repeating what others have posted before us.
Let us know if you already need any additional help.
As for contacting us, we can share more details on our Instagram account.
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Hi, I just wanna say that your solutions are amazing. For the arm for mission 11, how are able to make it spin so fast, but still have enough power to spin the top of the light show. Thank you
Hello. First and foremost we let the attachment motor spin at 100% speed for this particular mission. Then there are multiple gear ratios involved the motor directly drives a 20tooth gear and our attachments all have 12 tooth gears interfacing with that at the robot. From there an axle directly drives a 28 tooth gear. This steps down to a 20 tooth gear before we re-orient the axis of rotation with a 12 tooth bevel gear. From there it is a straight axle to the propeller that spins the light show. Overall we multiply the motor speed by a factor of 3.88.
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Thank you for replying
I made a similar one before the video was posted, but mines spin slower with the gear ratios and once it engages the light show, it slows down by a lot unlike yours. Even through my spins slower, it still does not have the same power as yours. It is possible the motor is too weak. I use the small spike prime motor
Hello. I have a question. I am on a fll team and im wondering in how did you make the furst main attachment and can you please provide me with the name or how did u make it. If there is any toturials on how did youvmake that attachment it would be great. Thank you
Hello. The robot and attachments we use for the annual full match solution videos are our own developments and there are no instructions because we develop the attachments based on our own robots from scratch. This particular one started out as an arm that could reach over to either side of the robot to collect the experts and move a few things and has evolved into what it is today. That is actually the fun part of FLL: being able to experiment, try out what works and change it if it doesn’t. Then when it works, try if you can use the same thing for something else or what you can add or modify to make it work for the next thing. The good part is: there is no right or wrong. There are so many ways you can make it work. Start with some easy stuff and try to build onto it. Get inspired by our solutions, but then try to come up with your own solution. It is way more rewarding when you find an even better or easier way to do something and get it work. Just trust in your abilities to experiment. At every step of the way take look at your robot, the attachment and the program and observe what happens. Did the robot move as you expected, did the attachment reach what it was supposed to reach. Make small adjustments to one of the three components to make it perform better the next time and then observe again. This is how engineers learn. Let us know if you need more help.
Good luck. Where are you located if you don’t mind us asking?
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@6006TechWarriors Thank you. I'm located in jordan irbid city. Do you mind telling me where are you located
@@uknwonguy9829 We are from Novi, Michigan, USA.
Did our explanations make sense?
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@6006TechWarriors Yes it helped me. Thank you❤️
Excellent job! One question: it seems to me like Izzy the skateboarder is not in its proper position when the game starts. He is facing straight South, rather than towards thw left base as he should. His orientation also seems to work in your favor as this makes it easier for the attachment to catch him, and even then it does look like a lucky catch that could easily be missed.
Do I see this correctly..?
Again, I am amazed by your work, but I did wonder about this so I thought I would ask..
Hello, and thank you for the compliments! We have looked at the mat and setup guides again and both indicate that Izzy is supposed to face directly south at the start of a match. Either way in this take it was just a coincidence that we caught Izzy directly through the loop, the plan was just to scoop Izzy up like the other figures! Hope this helps ⚙️⚙️
Makes a lot of sense, thank you! @@6006TechWarriors
could you put an attachment with the machine instructions, please.
Which specific attachment are you interested in? We could share more pictures on our Instagram account if that would help you.
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We are going to participate to fll in turkey too. We need help building our robot. we have built a robot which did 8 missions. But we just couldnt do the rest of the missions so we decide to build another robot. We want to learn more about technic pieces and especially get more ideas about how pieces are junctioned to each other and assembled to use on our robot. We have searched the hole internet but we couldnt find a channel that explains as we want, expect this one. But we still dont understand well what is meaned while speaking in the video. We would like to learn more about this vieo and for this we need the instructions of the pieces in the video. We would highly appreciate your help...
Thank you for your compliments. Unfortunately there are no instructions for any of our attachments, as they evolved from their initial form to what they are today. We started out building something that could do the basic function for one or a couple of missions. Then, as our programs evolved to include more missions, we added functionality to the original attachment. The key is to do as few attachments as possible changes as possible and therefore maximize how many missions you can do with the same attachment or a multi-functional one.
We will gladly explain any detail you might need, but please try to develop your own solution first that we can try to help you improve.
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@@6006TechWarriors thank you for your advice. How did you manage to do the sound mixer mission.we developed a new robot and its one of the 3 missions we cant do. We have tried many atachement pieces but all of them didnt hold the sound mixer's pieces that must go up. Even if it holds, while pushing those pieces up the piece fails.
@@Arduino_oyun The key seems to be to hold the center slider up while releasing the left one. One solution would be to turn the robot slowly to the right to release the left slider first, while holding the center one up. Our attachment will hold the center slider momentarily longer while very slowly backing away from the model.
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I noticed your wheels are black color and small diameter. Where did you get these wheels? The prime kits has the blue color wheels and kind of slippery.
Hello. The robot in this video was built from the LEGO MINDSTORMS Robot Inventor kit, which was the retail version of the Spike Prime. This kit comes with four medium motors only and all parts were manufactured in different colors. The small wheels are the same as in the Spike Prime kit, just a different color. We recommend to clean the tires periodically with alcohol wipes to restore their grippiness.
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I am using the attachments from the SPIKE Prime app, but are you allowed to use attachments from the base? It takes us more than 5 minutes to complete all the missons. How can I put the audience members exactly were they need to be?
Hello. You are allowed to use any means possible to solve the mission models, as long as it does not violate any of the rules in the robot rule book. That includes that anything you bring to the table needs to be made of unaltered LEGO production pieces. You could build an alignment jig from LEGO Duplo blocks for example. We decided to use part of our alignment jig in the red launch area to get knocked over by the robot arm and fall on the gate for the rolling camera. Any mission model that does not explicitly prohibit to be touching team equipment could also be activated by a structure that the robot takes to the mission model and leaves it there. You could search for “FLL static attachment” to find some inspiration on YT.
Ways to save time are to make multipurpose attachments for the robot that can do more missions with the same attachment. The robot will be able to do multiple mission in one trip and you will spend less time at home performing attachment changes. Adjust the speed of the robot gradually to see if the programs still work at higher speeds to save time.
It is good that you have solutions for all 15 missions. Now you should strategize which ones you want to do in the 2:30 minutes. Look at points values and combinability of missions. You are not required to do all the missions in the 2:30. Do as many as you can. You can also do some missions just partly, like push the M13 drawer in, but not open the lid, or launch the M08 camera, but not open the gate. There are only a few very experienced teams that will be able to do all the missions in 2:30 minutes.
As for M14, think about where the audience members need to go and where your robot already goes to solve nearby missions. Since the audience members are allowed to touch team equipment and the rules state that any combination of a mission model with team equipment needs to be separable in one motion upon request, you could mount the audience members onto or place them into a structure that the robot can take and place in the target areas.
Let us know if you need more help.
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ok, can you please give us some tips to turn more smoothly
Hi, please see our response to the comment by @nombrebacan6289 on this video. We are working on producing a tutorial.
Let us know if you have any questions on the topic.
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During game time, Bluetooth is not allowed. Does that mean you only can upload one file to the control unit? By using only one coding file, how did you managed to complete many steps which back to home area and switch the different attachmentes?
Hello. You are correct that many event organizers recommend to switch off the Bluetooth communication to your robot. You can still download different programs to the robot. The Spike Prime has 20 program slots (numbered 0-19) and you can decide which slot each of your programs gets downloaded too by clicking on the depiction of the Spike Prime brick in the bottom right corner of your programming canvas next to the play and stop buttons. There you can select which number slot the program you currently have on the screen goes to. During the match, whenever the robot comes home and you change attachments, you can select the next number program you want to run. In our case we did not want to waste any time with selecting the next program, so we actually combined everything into one large program and used the “wait until” block with a sensor condition “right button is pressed” to advance to the next section of our program. Unfortunately this way you won’t be able to run a single program again individually.
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@@6006TechWarriorsthanks a lot!
Also, in my region, the rule get updated that audiences couldn't be attached to the any attachments.
Hi. The official rules and challenge updates published by FIRST (on their website) allow connections of audience members with team equipment if the connection can be separated in one motion without breaking the mission model which should not be a problem for any audience members. It is strange that your region has created their own rules.
There are ways to transport the audience members without connecting them to the team equipment.
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@@6006TechWarriors thanks, I will double check the rules.
Hola buen día, saludos desde Mexico, que impresionante trabajo. Existira algun medio para contactarlos????
Hola. Unfortunately our Spanish is not too good. But thank you for the compliment on our video. If you need to message us, we can switch to our IG account or communicate by Gmail.
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IG profile???
@@enriquer2264 fll.team.6006
Awesome, btw, what do language do you guys use to code?
Hi. We use the Word Blocks (Scratch based).
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Hi, Thank you for answering my previous question! I’m trying to make a code that uses the gyro sensor to move back,but the spike program doesn’t seem to let me do that. Please let me know if it’s possible and how
Hi Jasen. Please confirm if we understood your request. You want to use the gyro/yaw angle sensor to drive in a straight line, but backwards.
Next question: what version of the Spike App are you using?
We will look into that once we have your answers.
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Thank you for getting back to me. I believe the verision I’m using is spike prime 2. Yes you understood my previous message correctly. Sorry for getting back to you so late
@@jasenchen3731 Hi Jasen. It is possible to use the yaw angle to drive straight backwards. Can you contact us on Instagram so we can share a picture of an example of the code?
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Yeah sure what’s your instagram
Im on a FLL team, probably you (yall) are not going to see this, because, uhmm, (4 months later), but just asking, how are you doing on the competitions?
Hello. We are no longer competing, just providing help to whoever needs it. We are supporting 19 hometown FLL-C teams and volunteer at the competitions as referees or head referees.
How have you been doing?
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Can u send me instructions or pictures for the attachments?
Contact us on Instagram and we can share pictures.
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how can ı make the first arm
Which arm for the first drive are you interested in? Front or back of the robot?
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The arm that gathers man
arm opening to the right and left
@@meteavc8818 We could share more pictures on Instagram (fll.team.6006).
Are you looking just for the arm, or the whole attachment?
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I have a question about the jig you used to open the gate on the rolling camera...It looks to be taller than 12". We understand the bot and attachments have to be less than 12" during launch. Are we misunderstanding the rules?
Hello. In one of the previous seasons the height requirement at launch has been taken out of the rules. Now the only height requirement that exists is for the equipment inspection bonus before the match, where if all your equipment fits into one of the two launch areas with an imaginary 12” ceiling, you get the 20 bonus points. There is no more rule prohibiting the robot and attachments to be taller.
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What programm did you use? Did you use Pybricks, Inventor hub python or the scratch blocks? And did you use PID Controll for the driving?
Hi. We are using the Scratch type Word Blocks. We have a progressive factor in our gyro move MyBlock that we rarely adjust.
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@@6006TechWarriorswow! That's amazing because you are very precise! 😮
Can you say a bit more about this progressive factor in the gyro, please?
@@RenatoZandrini That would be the “P” in “PID”. It is a way for us to adjust how severe the steering correction should be when using the subtraction result of the desired angle vs. target angle as the steering severity of a “move steering” block. Our default value is 0.75. Only if we want the correction to be more sudden we increase it to 1, practically using the angle deviation directly as steering input.
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You know you could put all audience members on the pedestal and Ana
Sure, but that would not score the max points. Any audience member delivered to any target area scores 5 points and any target area with at least one audience member completely inside scores 5 points. There are 7 audience members and 7 target areas for a total of possible points for this mission of 7x5 + 7x5 or 35 +35=70. If you put all 7 audience members into the museum target area you only get 7x5 + 1x5 or 35 +5=40 points forfeiting the additional 30 points for having audience members in the additional target areas. We suggested this strategy to a lot of rookie teams.
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To the author of the channel: can you send the complete instructions of that robot to this comment and the program for the competition.Please😔
Hello. Sorry, but we do not believe in providing a ready-made or „turn-key“ solution. FIRST LEGO LEAGUE is about finding solutions and experimenting, not copying somebody else’s existing things. We are here to provide help and inspiration for those who need it. Let us know if there is a certain problem you need help with and we will assist you.
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how to programm
Hello. Are you asking how to program the robot in general, or specifically for our solution?
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hi. Can you help us for robot design and coding?
we are waiting for you
What specifically do you need help with? Do you already have a robot and how much do you already know about coding?
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@@6006TechWarriors We have been participating in the tournament for about 4 years. Our code knowledge was enough for us, but this year we qualified to go to the national tournament for the first time. and we do not want to have difficulties about robot in the tournament. I wonder if you can help us with a robot like your own?
You need to loose some points because the helicopter attachment is too long
Hello. There are no rules in the game rule book limiting the length or height of any attachment, other than the robot and any attachments need to fit into the launch area during launch. During the match the launch area does NOT have the 12” height limitation that it has for the equipment inspection bonus.
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Im in a FLL team and my team and me already finished the match and the workers there are so dumb they dont even know the rules and most of them chance rules by their self thank you for information because were going to go another FLL match next year
Hi, can you give me please robot code? I want see robor code! I am robotics teacher
Request for code
Hello. We are sorry, but we do not believe that sharing our code would be useful to you. We have created a lot of MyBlocks to make programming easier and as a result our program is mostly nondescript MyBlock lines that will not mean anything to you without explanation. Additionally this program was specifically created for the robot and attachments we used in the video. It will not work without adjustments if your robot and attachments are different.
Let us know what you need help with and we will help you.
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Where are you from, if you don’t mind us asking?
Hello we are from Kazakhstan and we have only 3 myblocks. Please, can you give me some myblocks?
@@berikbolmadiar Hello. MyBlocks are created by you, that is why they are called MyBlocks. You can attach multiple lines of code you want to use repeatedly, maybe with changeable variables. If you had the program steps to perform a right turn to a certain yaw angle for example, you could make a MyBlock with inputs for the tightness of the turn, the speed and which angle you wanted to turn to, then attach your code and replace the variables with the inputs from the MyBlock. Now every time you want to make a right turn, you just use the single MyBlock line, enter the three variables and execute your regular four or five lines of code in one line.
We are working on a tutorial video for this at this point.
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Nice job we can get 525 but not 550 we’re are you guys from
Thanks. We are from Novi, Michigan, USA. Where are you located?
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were from Nebraska will you be attending world’s
@@amberhaake275 Attending yes. We will be hanging out with our FRC team 503 Frog Force and will stop by in the FLL area a couple of times. Are you going? ⚙️⚙️
Yes we’re called the beat bots @@6006TechWarriors
Yup we’re the beat bots come check us out@@6006TechWarriors
Once again you impressed the hell outta me ❤
See ya in Houston ! ❤❤
Sure thing.
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What team should we be looking for?
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Gonna come at you with a screenshot of this comment and a plushie 😎👍
@robertsima3585 😂, OK, we will be hanging out with FRC 503 Frog Force 🐸most of the time, but will be visiting the FLL pits and competition fields twice a day to say hello.
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@@6006TechWarriorsI’ll see you there too
you cant do the thing that you did, your robot has things that are higher than 30cm.
Hello. The 30cm (or 12 inch) height requirement only is in effect for the inspection bonus before the match. If all the equipment that the team brings to the table for a match fits into one of the two launch areas with an imaginary 12inch ceiling, the team earns a 20 point bonus. At the beginning of the video we show a picture that all of our equipment fits into the launch area and since we laid everything out flat, there should not be any doubt that the height requirement is fulfilled. During the match there is no height requirement anymore, just that the robot and anything attached to it or to be transported needs to fit into the footprint of the launch area. Let us know if you have any further questions.
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Audience members can not be touching your equipement
Can you let us know where in the robot game rule book that is stated?
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I have followed your intragram account and it says" Not everyone can message this account". And it does not me message you.
Others are able to request to message us, then we accept the request. See if you can request to contact or message us.
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What is your IG name. Then I’ll send you a message.
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@@6006TechWarriors Jasen8899