Doom 3 - 02 Mars Underground - 4K No Commentary

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  • Опубликовано: 9 сен 2024
  • No commentary playthrough of Doom3, Veteran difficulty, using the Dhewm3 source port for better compatibility with modern systems.
    This is my new Doom3 playthrough in celebration of its 20th anniversary. This time around I'm using og Doom3 instead of the BFG Edition and play in full 4K resolution.
    Doom3 is often cited as the black sheep of the Doom franchise. It was a reboot, but instead of focusing in the action, it focused on the fact that people shat their pants with the original Doom back in the day. So we have a much slower, darker game, with a weaker player character, with jumpscares and very creepy passages with resembles a survival horror experience rather than a Doom one. It was also critiqued for its weak shotgun, abuse of closet monsters, lackluster multiplayer and the fact that you can't use a flashlight and a weapon at the same time (though this adds to the creepy experience imho).
    But Doom3 is basically a product of its time, where shooters were headed to a full linear, narrative experience... And they tried to follow the trend. It did have some cool features though, the interactive consoles are neat, the lightning is amazing, the atmosphere is well achieved, and honestly... it still manages to look awesome at times nowadays.
    ---------------
    Playthrough sin comentar de Doom3, dificultad veterano, usando el source port Dhewm3 para mejor compatibilidad con equipos modernos.
    Este es mi playthrough de Doom3 en celebración de su 20 aniversario. Esta vez estoy usando el Doom3 en lugar de la BFG Edition y jugando en resolución 4K.
    Doom3 es señalado habitualmente como la oveja negra de la franquicia Doom. Fue un reboot, pero en lugar de fijarse en la acción, se fijó en el hecho de que la gente se cagaba encima con el Doom original en su día. Así que tenemos un juego mucho más lento, oscuro, con un jugador débil, con jumpscares y pasajes muy tenebrosos que recuerdan más a un survival horror que a Doom. Tambien fue criticado por su escopeta débil, abuso de monstruos en armarios, multijugador pobre y el hecho de que no puedes usar una linterna y un arma a la vez (aunque honestamente esto aporta a la experiencia tétrica).
    Pero Doom3 es básicamente un producto de su época, donde los shooters ofrecían experiencias lineales y narrativas... E intentaron seguir la moda. Ofrecía unas características bastante majas, las consolas interactivas están muy chulas, la iluminación es increíble, la atmósfera está bien conseguida y honestamente todavía luce genial en muchas ocasiones hoy día.
    Mod links:
    Dhwem 3 - dhewm3.org/
    Trent Reznor Sounds - gamebanana.com...
    Alpha Shotgun - www.moddb.com/...
    Social media:
    Twitter - / pagb666
    Invite me to a coffe: ko-fi.com/pagb666
    Wishlist: www.amazon.es/...
    #doom3 #playthrough #doom #2004 #idtech4 #gameplay #idsoftware
    doom,doom 3,doom3,id software,fps,2004,idtech4,idtech 4,pc,4k,2160p,60fps,dhewm3,john carmack,no commentary,sin comentarios,sin comentar,uncommented,xbox,chris vrenna,xbox,xbox 360,x360,ps3,doom 3 bfg,doom 3 gameplay,doom 3 walkthrough,doom 3 playtrhough,doom 3 20th anniversary,doom 3 bfg gameplay,doom 3 4k,doom 3 bfg playthrough,doom 3 trent reznor sounds,doom 3 review

Комментарии • 14

  • @sigames6700
    @sigames6700 Месяц назад +2

    happy anniversary DOOM3

  • @indy2277
    @indy2277 Месяц назад +3

    loved it back then, loved it ever since. Great game!

  • @arnocrafford2277
    @arnocrafford2277 Месяц назад +1

    Watching this makes me want to play through it again :D, the new sound effects make it feel nice and fresh too.
    Btw, I don't think many people know this secret: you can actually get in the door (across the abyss) seen at 16:14. You open it on the console used to also open the exit, then cross the cable to your right as you exit the door at 14:57. I felt so proud of myself for figuring that one out back in the day :P

  • @tailfin6595
    @tailfin6595 23 дня назад

    It seems like an insignificant detail now screams and chaos you hear over the radio made the whole experience so immersive. In the original Doom you only could only get that kind of visceral experience from reading the manual and the novel. Seeing it in game for the first time was amazing.

  • @DarkWatcher149
    @DarkWatcher149 Месяц назад

    I liked this Doom. It's basically Doom from N64, but slower and more "realistic". I always wanted to see something similar to Doom N64, it was very scary. All that atmosphere and enigmatic levels. Pure fear.

  • @exxor9108
    @exxor9108 Месяц назад +3

    Everything went to hell pretty quickly. Pun intended. lol

  • @TouristP
    @TouristP Месяц назад

    12:08 wow, didn't know you could do that!

  • @migueltorresmunoz373
    @migueltorresmunoz373 Месяц назад

    Happy Aniversary Doom 3
    Feliz aniversario Doom 3
    En 2 idiomas he comentado por el vigésimo aniversario de Doom 3 el cual es un gran videojuego que me hizo saltar del asiento varias veces cuando lo jugué

  • @andreifrolenkov513
    @andreifrolenkov513 Месяц назад +2

    Aren't the zombies supposed to be the same NPCs player interacted with a few minutes before? 🤔

  • @eduardosanchezbarrios5810
    @eduardosanchezbarrios5810 Месяц назад

    The underground land of Steve Blum xD!

  • @abraxo
    @abraxo Месяц назад

    12:10 А чо так можно было что-ли?
    В конце уровня разве нельзя было забрать оружие из шкафа или за ним надо будет возвращаться?

  • @DavidsFlute
    @DavidsFlute Месяц назад

    How come you have shotgun from alpha version?

    • @pagb666
      @pagb666  Месяц назад

      Mods...

    • @pagb666
      @pagb666  Месяц назад +1

      Added the mods used to the video description!