Personally want to thank you for all the memories you have brought back to me!!! I am 36 years old, but had all these games before I was Ten...thank you so much for bringing them back to me!
I was 11 when Castlevania came out...played the heck out of it. But I only just now realized that the idea of the game isn't that you actually fight the forces of Dracula. You're actually playing a horror movie. The start screen has top and bottom film gear holes, and the ending has all these made-up actor/director names. So there's really only one fishman...one hunchback...and they're using editing/camera tricks to copy them on film.
Denny of Den Kat Games I see what he’s saying. Terminator is a story within a movie. This is a story within a movie within a game. There is an extra layer. The names in the credits are parodies of actual horror film actors from the 30s, 40s, and 50s. Love Chaney = Lon Chaney, Boris Karloffice = Boris Karloff, etc. Think about the Neverending Story or Princess Bride films. A story within a book within a movie.
Look closely at the closing credits at the end of the game: they are all fake names of horror moviemakers. Vram Stoker is a play on author Bram Stoker, James Banana is a play on composer James Bernard (Kinuyo Yamashita did the score for this game), Christopher Bee is a play on the late Christopher Lee, etc.
Watching this, playing it on the NES Classic, and eagerly waiting for Castlevania Anniversary Collection to come out for the Nintendo Switch. We are truly living in the best timeline.
Lord Tullus 9 I heard you can make stages with moving objects. If so, a level with the grim reaper and some spinning scythes would be very interesting.
@@VanceVelez I already tried making the clock tower fight from Castlevania: Dracula X, (as lackluster as that game is) and the most I could get to move by the end was death's Scythe. Drawing long and windy paths for the tiny sickles to move within a highly detailed stage is quite hard.
Lord Tullus 9 I see... in that case, I'm sure you'll find the creative inspiration you need to make a stage that will put the instantly famous "DVD logo" stage to shame. Good luck!
The hardest part besides dacula is the hall right before the grim reaper, you have medusa heads coming at you and 2 knights throwing axes, 3 HITS AMD UR DEAD OH BUT THE KNIGHTS TAKE 9 HITS, 9 FUCKING HITS, BUT U CANT DO THAT CUZ UR TRYING TO DODGE THE MEDUSA HEADS BUT U CANT DO THAT CUZ UR TRYING TO DODGE THE AXES BUT U CAN'T DO THAT CUZ UR TRYING TO HIT THE KNIGHT BUT U CAN'T HIT THE KNIGHT CUZ THE GAMES DRIVING U FUCKING CRAZY! Its like a test, a test to the shit!
I never grew up with the Castlevania series. Super Smash Bros Ultimate was really my first introduction to all things Castlevania-related. And after playing through the Adventure mode in SSBU countless times and then coming here to finally watch the gameplay of the original Castlevania, I'm blown away at how perfectly that Ultimate recreated this game, its overall map, and its bosses into the Castlevania themed portion of its Adventure mode.
Born 80, so I grew up in the NES golden age. I was even the first on the block to get the system:) I never played this game in my life but the AVGN videos inspired me. Started playing an emulator version with a keyboard and just finished the game after 3 days of on and off playing. I guesstimate it took me 15 hours overall. Very impressive run through by Ultima! It seems to me with the old NES games that the fewer levels involved, the higher the developers crank up the difficulty. Only 6 levels in this one. Thank god you get unlimited continues, but having no save state blows ass. You have to beat this bitch in one sitting. Emulators fix that little nuisance. Overall, I would say this game doesn't get piss you off difficult until the hallway before Death, and even then that is nothing compared to fighting Dracula. Everything else is a decent challenge. You die 3 or 5 times per level but once you figure it out you know how to go about it, you MUST be methodical and plan your attacks. Dracula is just no fun at all. You have to be damn near perfect and when fighting his V2 form, I lucked out and grabbed an x2 off one of his fireball projectiles. Damn near broke the keyboard (designtated B button) and gave myself a cramp tapping the key as fast as possible to keep that piece of shit stunned. Comparing this to Battle Toads? On a scale of 1-10 on difficulty I would match them up as: Battle Toads: Difficulty Level 10. Fucks you in the ass hard and dry. Castlevania 1: Difficulty Level 7-8. Difficult, but a much more fair challenge than BT. Doesn't get BT tough until Dracula. Personally I wouldn't say either game is one I plan on replaying again soon. I feel good enough in beating it without cheats (unless you count save states, but playing with a keyboard isn't exactly easy either).
I defeated this one in 1990, but I could never defeat Simon's Quest. And who stole this game from me in late 1990? I could never figure that one out. Oh well. I sure enjoyed seeing the game and hearing these songs again!
I decided to give this game another try after 30+ years. I had forgotten how hard it was. Back then I eventually beat it, but only after weeks of playing it non stop. I don't have that kind of time now like I did back then, unfortunately.
When I was a kid I had a bunch of videogames that i never beat only to find out the they are the hardest games available for the nes. This was one of them
it's very easy to beat Death. All you need is the triple shot and holy water. as soon as he drops down from the ceiling, nail his ass with the holy water. its makes it impossible for him to move and throw sickles at you. or you can use the cross boomerangs with the triple shot if you want a more difficult boss battle and to really test your skills.
I used to beat the shit out of this game. I always found the Grim Reaper to be more difficult to beat than Dracula. Holy Water stops that blue monster Dracula turns into and makes it easy.
If you used your special weapon to break the candles, you’d get doubleshot and triple shot each after five candles. Killing floor enemies counts also. I used to get the holy water/firebombs right from the start with tripleshot and none of the bosses were a problem. You could lure most of them to a spot where they were vulnerable. The Grim Reaper was easy, just toss a firebomb onto the platform right where he appears, it freezes him in place and the flying sickles don’t appear if you keep a good pace with them. Works on Frankenstein too and even kept Igor from leaping off his shoulder.
19:13 wait how does now happen? I mean the blade things getting destoryed while you are throwing holy water? I try to do that method of trapping the grim reaper into a corner and spam him with holy water but the blades keep killing me before I get to finish him; how did you manage to destroy the blades especially those that come behind while using holy water on death. Glitch?
18:35 - This is most definitely the hardest part of the entire game. The viewer must understand that the gameplayer here has great talent. I always got wiped out in the hallway right before the grim reaper - this is due to the fact that the guards take 8 (eight) hits, and you have to avoid the flying medusa head ***WHILE AT THE SAME TIME*** avoiding the flying axes of the guards. It is so hard it made the game almost literally unplayable. It is, almost to say as if, it were a "Gaming Flaw".
This is Simon's first adventure, one that got reimagined 3 times, once as an MSX game (Vampire Killer), once as Super Castlevania 4 (it isn't a sequel, but a re-telling of this game, and Akumajou Dracula/Castlevania Chronicles (Sharp X68000/PS1).
Beginning of the end title music is the same chord progression you hear on such stuff as the Led Zeppelin adaptation of "Babe, I'm Gonna Leave You," The Beatles' "While My Guitar Gently Weeps" and Chicago's "25 or 6 to 4" among others.
Haha holy cow, can we not talk about how he's gonna be in smash? well to be honest that should've happened a long time ago. i do like that they also included Richter since he's my favourite Belmont.
I think this was done by TAS- Tool-assisted speedrun. That part where the player fights Frankenstein was a little too convenient for the player not to get hit.
i been playin this shit for years and still not clocked it. furthest i can reach is the frankenstein with the frog man on his head, that little rascal is too feisty.
We played the role of Simon Belmont, huh? No joke on another celebrity’s name like Peter Cushion, Dwight French Fry, Dirt Claude Rains, or Rowdy McDonalds? 😏
wait so you can just spam holy water against dracula's final form?! D: I'll have to remember that if I can even get that far in the fight during my next attempt (got it on WIiU virtual console a while ago, got back into it just now and made it all the way to the end, this is the only thing standing in the way at the moment. :P)
A very hard game, no doubt. I wouldn’t think it goes close to super Mario bros. The Lost levels hard, but it’s hard enough to consider it a challenge. Btw, the music in this game is kicking af.
For years nobody but a few beat that and I was one but now with a couple million gamers one line to help each other out like I never knew the holy water freezes the count like the reaper I always used the boomerangs with the NES advantage controller that the rapid fire feature or turbo to beat the game
I am hoping someone will upload the hard version of this game. That is, even in stages 1-3 Simon will lose four bars of health when hit. Plus, there are two new secrets in wait.
Personally want to thank you for all the memories you have brought back to me!!! I am 36 years old, but had all these games before I was Ten...thank you so much for bringing them back to me!
I was 11 when Castlevania came out...played the heck out of it. But I only just now realized that the idea of the game isn't that you actually fight the forces of Dracula. You're actually playing a horror movie. The start screen has top and bottom film gear holes, and the ending has all these made-up actor/director names. So there's really only one fishman...one hunchback...and they're using editing/camera tricks to copy them on film.
Denny of Den Kat Games I see what he’s saying. Terminator is a story within a movie. This is a story within a movie within a game. There is an extra layer. The names in the credits are parodies of actual horror film actors from the 30s, 40s, and 50s. Love Chaney = Lon Chaney, Boris Karloffice = Boris Karloff, etc. Think about the Neverending Story or Princess Bride films. A story within a book within a movie.
Back when Konami was really awesome!
***** Nowadays gaming is about remastering and remakes. The gaming industry is becoming like Hollywood unfortunately.
TheNewEmphinix the game industry has been doing remasterings and remakes since the SNES era at the very earliest.
@@TheNewEmphinix If Konami was still doing remakes and remasters (ones that didn't fuck the game up like Silent Hill) people wouldn't be so annoyed.
Look closely at the closing credits at the end of the game: they are all fake names of horror moviemakers. Vram Stoker is a play on author Bram Stoker, James Banana is a play on composer James Bernard (Kinuyo Yamashita did the score for this game), Christopher Bee is a play on the late Christopher Lee, etc.
If you played the Japanese versions, your name would appear in the credits as the one that played Simon
Frénk thanks awesome
Wasn't James Banana a play on James Bama, an artist that worked on monster model kits?
Are they saying that Christopher Lee is like, a bee???
Watching this, playing it on the NES Classic, and eagerly waiting for Castlevania Anniversary Collection to come out for the Nintendo Switch. We are truly living in the best timeline.
Especially with Simon and Richter in smash bros! (Watching this again just to get custom stage ideas)
Lord Tullus 9 I heard you can make stages with moving objects. If so, a level with the grim reaper and some spinning scythes would be very interesting.
@@VanceVelez I already tried making the clock tower fight from Castlevania: Dracula X, (as lackluster as that game is) and the most I could get to move by the end was death's Scythe. Drawing long and windy paths for the tiny sickles to move within a highly detailed stage is quite hard.
Lord Tullus 9 I see... in that case, I'm sure you'll find the creative inspiration you need to make a stage that will put the instantly famous "DVD logo" stage to shame. Good luck!
The hardest part besides dacula is the hall right before the grim reaper, you have medusa heads coming at you and 2 knights throwing axes, 3 HITS AMD UR DEAD OH BUT THE KNIGHTS TAKE 9 HITS, 9 FUCKING HITS, BUT U CANT DO THAT CUZ UR TRYING TO DODGE THE MEDUSA HEADS BUT U CANT DO THAT CUZ UR TRYING TO DODGE THE AXES BUT U CAN'T DO THAT CUZ UR TRYING TO HIT THE KNIGHT BUT U CAN'T HIT THE KNIGHT CUZ THE GAMES DRIVING U FUCKING CRAZY! Its like a test, a test to the shit!
MrRarestlizard039 took ya long enough
Clonekiller66 Get a boomerang and done.
Avgn
LOL!
@@Maru96 or holy water (a.k.a. fire bomb)
1:46 - Wallmeat! :D
Despite being heard, it had great music. Castlevania forever.
01:46
Ah, the good old days, when game developers thought scores actually mattered.
This is one of the harder games ever made, in all honesty. So whoever played through this, was pretty damn good at Castlevania!
It's tough but not too bad. Holy Water levels the playing field really hard.
Holy Water is the key
If you think this is hard, you haven't played Castlevania 3
Ghouls and Ghosts: Hold my beer
Back in 1988-1989 I lend it from video store. At that time I was only 8-9 years old boy, I used to be scared a little when I play Castlevania.
Curious as to where the Medusa heads come from in stage 9,when you have already killed her.
Welcome to Smash, Simon (and Richter).
ThePikachuFan99 and alucard! ( Haha no
I never grew up with the Castlevania series. Super Smash Bros Ultimate was really my first introduction to all things Castlevania-related. And after playing through the Adventure mode in SSBU countless times and then coming here to finally watch the gameplay of the original Castlevania, I'm blown away at how perfectly that Ultimate recreated this game, its overall map, and its bosses into the Castlevania themed portion of its Adventure mode.
Born 80, so I grew up in the NES golden age. I was even the first on the block to get the system:) I never played this game in my life but the AVGN videos inspired me. Started playing an emulator version with a keyboard and just finished the game after 3 days of on and off playing. I guesstimate it took me 15 hours overall. Very impressive run through by Ultima!
It seems to me with the old NES games that the fewer levels involved, the higher the developers crank up the difficulty. Only 6 levels in this one. Thank god you get unlimited continues, but having no save state blows ass. You have to beat this bitch in one sitting. Emulators fix that little nuisance.
Overall, I would say this game doesn't get piss you off difficult until the hallway before Death, and even then that is nothing compared to fighting Dracula. Everything else is a decent challenge. You die 3 or 5 times per level but once you figure it out you know how to go about it, you MUST be methodical and plan your attacks. Dracula is just no fun at all. You have to be damn near perfect and when fighting his V2 form, I lucked out and grabbed an x2 off one of his fireball projectiles. Damn near broke the keyboard (designtated B button) and gave myself a cramp tapping the key as fast as possible to keep that piece of shit stunned.
Comparing this to Battle Toads? On a scale of 1-10 on difficulty I would match them up as:
Battle Toads: Difficulty Level 10. Fucks you in the ass hard and dry.
Castlevania 1: Difficulty Level 7-8. Difficult, but a much more fair challenge than BT. Doesn't get BT tough until Dracula.
Personally I wouldn't say either game is one I plan on replaying again soon. I feel good enough in beating it without cheats (unless you count save states, but playing with a keyboard isn't exactly easy either).
back in the day I beat this game. save state= leaving your console on 24/7 and hoping there was not a power outage😁
Avgn inspired me to play contra
Back when Konami actually cared about their games
esa música, esos gráficos... me lleva a mi infancia automáticamente, q lindos recuerdos :')
Nostalgic af
and that music
Just wanted to wish everyone out there a Happy Halloween!!
1:48 Pot roast tastes better when hidden behind a wall. 🍖
-Nintendo Power
not even touched by the reaper....damn!
14:39, that stage made me rage, I still can't beat it....
I can help You Mr
Great game love the music
***** Well, it was also part of the NES classics on GBA, so technically it was released here.
I defeated this one in 1990, but I could never defeat Simon's Quest. And who stole this game from me in late 1990? I could never figure that one out. Oh well. I sure enjoyed seeing the game and hearing these songs again!
Wow! I`ve cleared the game many times but always with triple shot boomerang. You kicked ass with the holy water! Awesome!!!
This game holds up forever
The music. Just awesome.
Wow, you're good, Ultima.
He never gor hit, damn!
I always laugh when I see the staff names XD
Awesome graphics and longplay.
Music from the 3rd level is one of my favorite from NES games.
I decided to give this game another try after 30+ years. I had forgotten how hard it was. Back then I eventually beat it, but only after weeks of playing it non stop. I don't have that kind of time now like I did back then, unfortunately.
When I was a kid I had a bunch of videogames that i never beat only to find out the they are the hardest games available for the nes. This was one of them
22:44 - *FACE THE POWER OF OUR LORD'S HOLY WATER*
The holy water is underestimated.
This game was hard until I figured out that all you need is the holy water, then it became real easy
The medusa heads in this game are the reason I became the hate filled person I am today....
...how I loathe them.
i beat this game back in 1988 and i was pretty pround of myself
it's very easy to beat Death. All you need is the triple shot and holy water. as soon as he drops down from the ceiling, nail his ass with the holy water. its makes it impossible for him to move and throw sickles at you. or you can use the cross boomerangs with the triple shot if you want a more difficult boss battle and to really test your skills.
I forgot the holy water and had to kill him with the whip
Nintendo Entertainment System: Castlevania 1986! Total Time: 00:24:30
I used to beat the shit out of this game. I always found the Grim Reaper to be more difficult to beat than Dracula. Holy Water stops that blue monster Dracula turns into and makes it easy.
Also you can farm hearts before Dracula's fight, so it makes it way easier
I never noticed before that the big hearts just drop and the small ones float down.
Every time an enemy gets killed, CC thinks it's applause
Floor 5 (Boss Ghost + Dark-Light Level 3) 20:00
That boss on minute 7:00 reminds me of that guy that follows you around on Super Mario II when you go to the pyramids level.
this game is one of the hardest NES games ever next to battletoads
Try Ninja Gaiden or Castlevania 3!
You must have never played Megaman 1.
It's really not that hard. You also have infinite continues.
False, ghost and goblins is the hardest
Length for Angel's Home Video: 00:45:12
Simon is going to be in Super Smash Brothers. :D
If you used your special weapon to break the candles, you’d get doubleshot and triple shot each after five candles. Killing floor enemies counts also. I used to get the holy water/firebombs right from the start with tripleshot and none of the bosses were a problem. You could lure most of them to a spot where they were vulnerable. The Grim Reaper was easy, just toss a firebomb onto the platform right where he appears, it freezes him in place and the flying sickles don’t appear if you keep a good pace with them. Works on Frankenstein too and even kept Igor from leaping off his shoulder.
Here, AVGN was complaining about how hard this was, and now this guy beats the game, no damage!
Forget Luigi’s mansion! I want Luigi’s castle!
Is it weird that the only version of Simon i'm familiar with is the one from Captain N the Game Master
***** to be fair, i never grew up with an NES, my first console was a SNES
Music in this game is masterpiece.
19:13 wait how does now happen? I mean the blade things getting destoryed while you are throwing holy water? I try to do that method of trapping the grim reaper into a corner and spam him with holy water but the blades keep killing me before I get to finish him; how did you manage to destroy the blades especially those that come behind while using holy water on death. Glitch?
Large hitboxes
Floor F2 COMPLETED! 05:00
Re-recording and save states? You mean Ultima is not the immortal God incarnate of video game playing? Could have fooled me!
18:35 - This is most definitely the hardest part of the entire game. The viewer must understand that the gameplayer here has great talent. I always got wiped out in the hallway right before the grim reaper - this is due to the fact that the guards take 8 (eight) hits, and you have to avoid the flying medusa head ***WHILE AT THE SAME TIME*** avoiding the flying axes of the guards. It is so hard it made the game almost literally unplayable. It is, almost to say as if, it were a "Gaming Flaw".
Holy hell you make the game seem so damn easy!
Floor F4 COMPLETED! 05:00
Floor F1 COMPLETED! 05:00
how do you play so well bro
I tool-assisted ;) - ULTIMA
Sadly no smooth scrolling. Was this played on original hardware?
I've still never beaten that fucking grim reaper
+Gray Fox throw holy water on him with triple shot, he can't touch you
I loathe that stage.
if you have the holy water when you fight Death just keep throwing it at him but I recommend the triple shot.
+Rougamaru he meant kill you.
me either dude
What program/s have used to record?
Isn’t that Simon in the game from a gameplay?
This is Simon's first adventure, one that got reimagined 3 times, once as an MSX game (Vampire Killer), once as Super Castlevania 4 (it isn't a sequel, but a re-telling of this game, and Akumajou Dracula/Castlevania Chronicles (Sharp X68000/PS1).
Beginning of the end title music is the same chord progression you hear on such stuff as the Led Zeppelin adaptation of "Babe, I'm Gonna Leave You," The Beatles' "While My Guitar Gently Weeps" and Chicago's "25 or 6 to 4" among others.
@marcusnns its called the cross. not the boomberang! CV Bloodlines was the only game to have a boomerang!
was that the ghost of dracula or death in this game???
I loved this game!!
Old days
19:17 Power of Christ compels ya, bitch!
Amazing
Nice Perfect Even His Hero Not Drain Very Classic Memory And Enjoy!!!
ScareScraper Totals of
F5 24:30
1st Penguin Toad
Anybody excited to see Simon and Richter in Smash?
Haha holy cow, can we not talk about how he's gonna be in smash? well to be honest that should've happened a long time ago. i do like that they also included Richter since he's my favourite Belmont.
I've never gotten past the grim reaper....
I think this was done by TAS- Tool-assisted speedrun. That part where the player fights Frankenstein was a little too convenient for the player not to get hit.
What nice gameplays! I have one question please, do you have all these games on NES at home?
The Zombie is played by "Jone Candies," which is no doubt a parody of Canadian actor John Candy (1950-94).
Simon Belmondo??????????????????
I have to get this game...sooo bad!!!
This is a decent run...and holy crap, can we not talk about how Simon is going to be in Smash? has no one talked about that to death yet? XD
I get to Mr. Grim himself usually but with only a hit or two to spare.
did you just do this game without getting hit? wtf man. W T F!!!
shaolinlueb All about being in the right place at the right time.
Practice
these guys practice untill they can beat the game with the power glove (while blindfolded)
Clonekiller66 Actually they just save-scum like crazy.
I never fully realized how broken the Holy Water is...
The best one. Even to this day.
I had no idea that the holy water was such a great way to beat bosses. I usually preferred the stylish throwing glaive.
Psst, it's called the cross. Because you know, it's a throwing cross.
i been playin this shit for years and still not clocked it. furthest i can reach is the frankenstein with the frog man on his head, that little rascal is too feisty.
Floor 2 Totals of
F2 05:00
Penguin Toad
It was only rereleased in Japan iirc. I have it on GBA also.
doesnt UK include both?
I know but I always prefered Castlevania III's music since it used that enchanced effect chi-p made by Konami - ULTIMA
We played the role of Simon Belmont, huh? No joke on another celebrity’s name like Peter Cushion, Dwight French Fry, Dirt Claude Rains, or Rowdy McDonalds? 😏
wait so you can just spam holy water against dracula's final form?! D: I'll have to remember that if I can even get that far in the fight during my next attempt (got it on WIiU virtual console a while ago, got back into it just now and made it all the way to the end, this is the only thing standing in the way at the moment. :P)
DarkTetsuya Yup, same strategy as the flame whip in Simon's Quest.
It took me weeks to beat the Grim Reaper and you did it just in 14 seconds ? WTF ? 19:04 to 19:18
Floor 1 Totals of F1 05:00 Penguin Toad
A very hard game, no doubt. I wouldn’t think it goes close to super Mario bros. The Lost levels hard, but it’s hard enough to consider it a challenge. Btw, the music in this game is kicking af.
Dudes got Skills
Dude, what hells happened to Dracula in this second form? D:! It's a glitch of the game?
For years nobody but a few beat that and I was one but now with a couple million gamers one line to help each other out like I never knew the holy water freezes the count like the reaper I always used the boomerangs with the NES advantage controller that the rapid fire feature or turbo to beat the game
I am hoping someone will upload the hard version of this game. That is, even in stages 1-3 Simon will lose four bars of health when hit. Plus, there are two new secrets in wait.
F4: Hunter Floor - 4 Hunt! Capture All The Ghosts! Teleporter Wardrobes Can Help You Strategically Navigate The Floor.
F5: Hunter Floor - 5 Battle! Defeat The Boss Ghost! The Power of a Poltergust x2 or x3 Makes Capturing Ghosts a Breeze!