Btw lads at 1:00 any time wardums pops someone up like that (another example is chws3 into wardrums) you can get a full combo off it with ff1, f2,1,3~1, ff1,4 wr2,1 but it takes some practice and execution to pull off
Sweet guide, as always💯👌 I was _instinctively,_ doing some of the basic, *oki* stuff here with Jules in a lobby earlier today with a buddy of mine~a fellow, lifelong Paul main. My wall game was _heat,_ as he had to work for it lol. 3:35! Aww, of course, her cancelable f4,1! That could've come in handy...had I remembered it at the time lol! :P
Some great things here! Wish tekken wasn't so much about combos, or at least they didn't do so much damage. Love the grab followup! Btw, reminding of the FC df+2, you mentioned it being a sabaki, leading to gut stun. Very curious to see
@@kujo4388 repeating same inputs or watching being juggled(as Frame said, it's like watching an ad during a video). if you ask me, you're crazy opinions and tastes differ
Not very useful move, sadly. It's very risky to use at close range for being so slow and linear, and experienced players know not to respect Julia's pressure too much because her frame data sucks. After connecting a party crasher, which is her main opener to her other tools, it's also risky to use it, as many players will duck fearing the party crasher's follow up. Also, at medium range, many players duck against Julia fearing her f,f,f 1 and lashing arrow. I don't know, I have barely been able to connect this move. It felt more of a nerf, as her f+4,1 now cannot be done after a double f input, so it's harder to use it as a whiff punisher.
I agree. It seemed alright at first glance but after trying to utilize it, I realized that it lowkey sucked as a move. It is so easily interruptible as well. I wish it was a homing move but it is what it is. At least, it looks cool in juggles. ^^
Aye more Julia tech! Definitely using these. Keep up the great work Pssms!
Thank you!
You need more subs, its a disrespect that people don't sub for this quality.
Well, I hardly promote myself and I think I have a decent subs for a small Tekken content creator ~ thank you so much btw!
Btw lads at 1:00 any time wardums pops someone up like that (another example is chws3 into wardrums) you can get a full combo off it with ff1, f2,1,3~1, ff1,4 wr2,1 but it takes some practice and execution to pull off
Your videos are absolutely amazing! Excellent editing and very easy to understand! 👍
Thank you for this lovely comment!
Sweet guide, as always💯👌 I was _instinctively,_ doing some of the basic, *oki* stuff here with Jules in a lobby earlier today with a buddy of mine~a fellow, lifelong Paul main. My wall game was _heat,_ as he had to work for it lol. 3:35! Aww, of course, her cancelable f4,1! That could've come in handy...had I remembered it at the time lol! :P
I just want to use f+4,1 because it is new, other than that it is actually not very good lol Thank you for your nice comment! 🌿
@@Pssms
I see. Oh, you're welcome 🌱
Do you know the oki on throws, I know that she could get ff3 after uf1+2 apart from siderolls, but this doesn't seem to be changed now
I mean it is usually the same stuff like you said. I always go for either ff3 or d1+2 after a throw. It works more than it should lol
This was helpful, good work!
always wondered, what’s julia’s wall jump move?
She just jumps to the other side, no specific kick or punch if that’s what you’re asking!
@@Pssms thanks! still not gotten tekken 7, her wall jump as jaycee was VERY impressive so i figured id ask
Afferin Arkadas. Cok faydali video.
Finally a Julia I can look up to ....
Can you give Julia her Tekken 6 moves that were removed in Tekken 7?
I have no plan for moveset stuff as of now but I might do it in the future! Can you tell me which one you’d like to see most?
Some great things here! Wish tekken wasn't so much about combos, or at least they didn't do so much damage. Love the grab followup!
Btw, reminding of the FC df+2, you mentioned it being a sabaki, leading to gut stun. Very curious to see
Thanks! I am thinking about doing a little video which includes that interaction sometime next week.
@@Pssms excellent!
Combos are the best part of fighting games…
@@kujo4388 repeating same inputs or watching being juggled(as Frame said, it's like watching an ad during a video). if you ask me, you're crazy
opinions and tastes differ
keep up the good work man and make more videos you are the best i really like your content
Nice videos! 💙 i dnt use Julia but i love your edits.
So sweet of you, thank you very much! I am trying~
Not very useful move, sadly. It's very risky to use at close range for being so slow and linear, and experienced players know not to respect Julia's pressure too much because her frame data sucks. After connecting a party crasher, which is her main opener to her other tools, it's also risky to use it, as many players will duck fearing the party crasher's follow up. Also, at medium range, many players duck against Julia fearing her f,f,f 1 and lashing arrow. I don't know, I have barely been able to connect this move. It felt more of a nerf, as her f+4,1 now cannot be done after a double f input, so it's harder to use it as a whiff punisher.
I agree. It seemed alright at first glance but after trying to utilize it, I realized that it lowkey sucked as a move. It is so easily interruptible as well. I wish it was a homing move but it is what it is. At least, it looks cool in juggles. ^^
Beautiful stuff!
Thankssss dude!
She’s mine so get in the line
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