I didn't play MotoGP20 yet. But i like almost everything in 2019, with minors mods from 2020: asphalt color, braking, wet physics, some darker areas, and offcourse, sounds. Still sucks in 2020 =P
@@zero989898 Sounds were great in 19 what are you all on about. All the bikes sound very different and just like the real bikes. They sound a little better in 20 but there is that weird wobble and hesitation when the revs build but it must be a bug.
Moto GP 19 bike is to planted. Moto GP 20 bike handles like a real real bike would if you push to hard out of corners. Those that complain about wobble on 20 need to do some homework on how a motorbike handles when you push to much. Look at real Moto gp and watch how the bike handles when there to agressive on cornering and exit.
@@marisgertans2438 It's because it was made with Unreal Engine and looks more Realistic. I think that the real wheel doesn't have any particular problem,but you have to handle it like in real life. You must brake smooth with the front and touch a little bit the real to maintain a balance and not to crash.
In all the real life racing I’ve done, I don’t think I’ve ever had the rear step out on me like it does here. I’m talking about random oversteer mid corner when not under throttle. Reminds me of the first Isle of Man game physics. Just weird. And let’s be honest. At this point with the sound of the bikes, I’m guessing literally no one from Milestone has ever heard a GP bike before. It’s laughable
It is pretty exaggerated. However at this caliber of racing, the rear stepping out would be more common than any street rider would ever experience. Our “real life racing” is hardly comparable to what any professional racer does.
@@Talisayin The game is manipulating throttle input a ton though such that it's allowing this to happen but also such they saving is way easier than it is irl. But the alternative of realistic throttle like in gp-bikes is way more difficult and if they went that route the game would be too hardcore for most.
The turning in this game is just completely different to motogp 19, keep turning too early or too late.... also the acceleration out of some corners is weird, almost like the bike doesn't want to, anyone having same issues?
i had this problem in motogp19....so unpredictable in breaking and steering, impossible to get a real feeling for....in the video it looks a bit better in gp20 but i keep sceptical...
Same here, bikes are freaking weak, high rev or nothing haha, braking is too weird to compare to 19, have to braking at a very perfect point or bike goes wrong Feel like this is combine between moto gp 17 and 19 but more electric control
Great comparison. I like the look of MGP20 a bit more though. 19 isn't bad by any stretch of the imagination but due to the brightness in 19 the colors look washed out in areas. There's much better color saturation in 20 with richer blacks and I like the way the details pop more. It also helps that 20 is running at 60FPS but 19 is running at 30(?) or something under 60.
mguarin912 watch real Moto GP racing and watch what happens to the bike when there aggressive into corners and exiting corners Moto GP 20 handles like a bike should 19 bike is to planted.
@@Steve200300 WhilsT I agree that the real bikes move around quite a bit I think Moto GP 20 has overdone it by far with the bikes looking like they're on a motocross track at times. The movement on the Moto GP 20 2 stroke 500's is laughable imo. They need to tone it down a tad
Glad to see they finally bumped it up to 60 FPS on higher end consoles. I usually play on pc but I might consider getting it on PS4 Pro after seeing this
2nd year of playing & I've found some nice touches here and there, but feel i need to play it more, it's too early to judge as all new games that come out need patching whether we like it or not. Besides you don't HAVE to pay £49 for it.
Certainly there are positives from gp20. I like how kerbs don't send you flying off your bike anymore, how the smooth the gearbox feels when downshifting and the bike physics especially when "sliding" into corners. Gameplay wise I think it's a pretty solid experience and I've been having loads of fun in online lobbies. However I wished they'd spend more time on the rider animations, GP 19 imo had some pretty solid rider animations and I'm not sure why it wasn't carried forward onto 20. I'm noticing the feet of riders clipping through the ground on max lean and it bugs the hell out of me. The riders look too big for the bikes in moto 2 and 3, wish the riders had a more personalized profile like in FIFA where they have different heights and builds instead of just using one default model. Wished they'd let us use our own liveries online too, that'd be pretty cool ! These are some details that would totally take this game from a solid 5.5 to maybe an 8/10 experience for me.
The physics is spot on or really close in GP20,when you think about it.if you go 300+ kph and you brake full-on like you do in game the rear will come up,and if you open the throttle wham full open mid-corner like in the game with a 250+ bhp bike your sure to go flying. another note on pc you just set the gamma to your liking
Hi Robo - Based on your demo of the Ducati @ Phillip Island in the WET - the behavior of the rear end is not acceptable for us who just want to enjoy racing the bikes & completing the historical challenges...Should we have the TC on Max or will Milestone release a "recommended wet setup" for every circuit???
Alex Khalif that was with TCS on maximum, but also that was literally my first lap in the wet on thins game, I’m sure with a bit more practice I can stop the rear stepping out so much
"TT Isle of Man Ride The Edge 2" has far better sounding machines. Also, GP20 is DEFINITELY too dark with no way (that I could find in my 10 minutes of playing) to make it brighter.
I was about to comment saying you missed Husqvarna in the bike comparison part, but then I remembered they didn't take part in the '19 season :') could we possibly see a bike/rider breakdown like you did with IOM TT? I know it's only gonna be the riders confirmed for the 2020 'season' but it'd be nice to see how well they've been recreated in game and your thoughts on it :)
I’m enjoying 20 but I really think it’s a step backwards from 19. The handling just isn’t right. 19 I feel far more in control knowing if the bike does something it’s because I made it... wheel spin, brake slides backing it into a corner, setting it up for the perfect line through a corner & being able to perfectly hold that line & pull out of it fine tuning the amount of wheel spin to steer out. 20 just feels unbalanced, literally! The bike wants to tip forward on breaking or weave unrealistically mid corner & on exit as if there’s no weight on the real wheel at all! I get that a new handling model takes time to get used to but the floaty sliding nature feels a bit arcade like at this point. The riders look way too big for the bikes for some reason too, particularly Moto2. I think it’s great they got it out as early as they did but it still needs some work which I’m looking forward to seeing patched in soon hopefully. 🤞🏼
I was having the same issues I found that unbinding the weight forward and the weight backward buttons makes the bike more stable coming out and going in to turns.
@@mattsmith8850 it will just make it auto tuck in itself unbinding them, they've implemented to much wobble see what you think about and put it back if it doesn't work for you. I can deal with the learning curve I over came the pro handling in 19 this will take a bit aswell.
Yeah motogp20 does look a lot darker and it looks like its a bit harder to control, a lot more of back wheel wobbling but im sure its just a matter of getting used to it. Anyway, All the best with it & the best of luck.
I've never played either, but I have raced plenty for real. The rear step out on 20 in the rain, if I were there for real I'd be back to the pits after the warm-up lap. It looks terrible. I'd also be keen to know how Vale can change gears with his leg dangling, but anyway...
I just don't get why they made riders look and feel too big for the bikes. Bikes seem very narrow, too. You can literally see how riders' elbows clip through their knees lol...
I have Moto gp 19 and the bike and rider looks so clean and crisp but as you go away a little bit things get blurry fast(i have the blur effect off). They just over did the effect.. The brakes don't stop but that could be me. Over all I enjoy the games since 08.
I hate the speed of flick flack in motogp19, so I’m pleased if they’ve addressed that, however, I know what to expect from milestone and their after sales support, their PS4 ports are always shonky, with glitching, complete frame rate STOPS mid-race and various other faults and issues that never get addressed, so I’ll wait till Christmas and let a relative buy ‘20 for me. I ain’t wasting my money.
The only upgrade from 19 to 20 I consider good is the bike and racer scale. In 19, the bike seems bigger and the racer is smaller, even for tall person like vr46 gp19 is really off in term of realistic scale. You can see how small vr46 in gp19 is LOL. While gp20 have corrected the bike and racer scale, they finally realized in real world moto3, moto2, and motogp is not really that big motorcycle. They've resize the bike and made the racer bigger and taller.
The main thing thats frustrating me about gp20 is that no matter how gentle you are with the throttle, no matter what setting anti-wheelie you're in,, anytime you get on the power, the bike instantly pops up on the back wheel..
Don’t like the tails on 20 ,way to small Back wheel coming up from the floor every time ,also bike getting out of shape on corner exit. U don’t see this in MotoGP real life ,there smooth .. Great vid👌🏻👍🏻
It is darker, but it's nothing Reshade can't fix. I like the new rider animations. They look more realistic and complete, especially when coming out of a corner and the rider gets back on the bike.
@@ROBO46 Just tried the game. It's not as dark as shown in the video. It's the same as 19. No idea why it's so dark in your video. Other than that....i think 19 is better. 20 needs patching....a LOT of patching. Bike oversteers for no reason... even you return from lean to straight it oversteers. Then understeers for no reason.... As for the rear wheel lifting up, my solution was to pick assisted mode in simulation physics. With all assists turned off, the only thing it does is it adds the antistoppie assist. But it still allows for a little bit of rear wheel lift, which is acceptable. Still it lacks any rear wheel sliding when downshifting under braking.Backing it in as it's called. It worked so nicely in 17 and Ride 2.
@JawDropper damn, and as i check Its my country region on steam that sale 15$ (maybe cuz my country is a developed countryand have most motogp fan ) 😂on usa europe its 50$.
Your HDR is bugged in motogp 20, I had the same issue when I first time started the game, but then I made comparations with the screenshots and other videos on youtube, and it was obvious that there is a problem. So I tried to switch the HDR on and off, play with the settings, and at some point it went to normal, bright picture as it was in 2019 game.
Diablo_rf I had to do the same. There’s definitely some bug/issue with the game whilst having HDR enabled. My brother loaded it up on his standard PS4 on a 1080 monitor and was perfectly fine. I loaded the game on my 4K TV with HDR enabled and it was so dark.. I spent ages adjusting the settings to get it bright like the Milestone gameplays.
@@ellg9519 I hope you made the HDR work as it should, and not adjust the colors of your screen or something of that type, because that is a bad decision...=)
Engine brake. It helps slowing down the bike when not accelerating/braking. If you have a higher value and you use your rear brake a lot and/or have most of the weight on the rear in your setup, can cause your rear tire to slide though. If you want to carry some corner speed it will make sense to have a lower setting, and if you want more of a stop&go style, having it higher helps you for hard braking.
19 seems brighter alright but also washed up like colors. there may be some color settings evolved for contrast and/or gamma. Sfx in both are not that good... The most important for me though is if any excels in the physics department or both feel the same.
I think there's something weird with his gameplay settings maybe because it really doesnt look that dark in these gameplays ruclips.net/video/d-t6cmNo0Mg/видео.html
I think HDR is broken, I had to turn HDR off in the ps4 settings and restart the game to fix the picture brightness. Its even worse on pc in HDR. ROBO you should try turning HDR off in your xbox settings.
Sadly we're all saying that since Motogp 17... Three years and three games released later and still no big improvement. I think we can just lose hope in improvements. I just started hoping that Codemasters will buy the Motogp licence and so Milestone will get out of this.
emg buntut yamaha jd kecil ya di real life nya? awal liat game gp20 ko ada yg aneh di yamaha ternyata bener dugaan saya di gp20 buntut nya jadi lebih kecil, gatau kenapa dah
i play back on 2016 i think motogp 14 and i like it so much now i'm back but i want to play it again but without realism i want to enjoy arcade style i play Ride 4 and i delete it bcz of realism it too much hard to drive after a long day i want just to turn on my to enjoy i can't waste a lot of time hard try like it's a thing i do in my real life any suggestion in this case? btw thank u for the vid, i enjoy more the darker look of motogp 20 but it look over saturated and motogp19 it will kill my eyes if i play it like that it's too much brighter than it should be that's why i hate unreal engine .
HDR is clearly broken in 20, that's why it looks bad, most other vids and screenshots look nothing like this lol. You should turn it off for your videos until they fix it.
With all the contracts being up this year and a lot of riders expected to move to different bikes for next year, this will look outdated very soon. May as well wait for MotoGP 21.
One more thing about the braking in GP20 that its almost impossible to fall down even pulling as hard as F*** in corner, but super easy to crash when get in touch with other bikes hahah what a logical. you can not feel the bike when pulling brake too much, feels like its electric controllers doing everything
Game is really good but why cant they make bike sounds better. Everything else is great
I didn't play MotoGP20 yet. But i like almost everything in 2019, with minors mods from 2020: asphalt color, braking, wet physics, some darker areas, and offcourse, sounds. Still sucks in 2020 =P
@Samuel Peddle The MotoGP grid has individual sounding engines so at least there's that.
i have made some difference too,
ruclips.net/video/mmG6z6-bqVY/видео.html
check this out
rain gameplay
just compare with real sounds (easy to find in youtube). nowadays moto sounds are like that.
@@zero989898 Sounds were great in 19 what are you all on about. All the bikes sound very different and just like the real bikes. They sound a little better in 20 but there is that weird wobble and hesitation when the revs build but it must be a bug.
Rear wheel wobble is getting comical at this point lol
I have stiffened up the front suspension forks and everything even tried a smaller brake disc and it still didn't stop the rear end coming up
The erratic wobble is the main issue that is keeping from getting this game.
Really i have the 2020 game and the woblleling is not an issue for. It only happens when the tyres wear is decresing or it doesn't grip
Moto GP 19 bike is to planted. Moto GP 20 bike handles like a real real bike would if you push to hard out of corners. Those that complain about wobble on 20 need to do some homework on how a motorbike handles when you push to much. Look at real Moto gp and watch how the bike handles when there to agressive on cornering and exit.
@@Steve200300 Dont take this to seriously.
Finally they've added these popping sound during shifting and when you close the throttle. That's one key feature of sound I always missed.
yea like on my R6 and backfires
I think GP19 Had it hang on, 20 looks too dark, rear wheels problems and tire slide , plus 19 looks better
It is not so dark (just wrong settings), and respawn after a crash in Moto19 was way too soon. This year it is much better.
@@marisgertans2438 It's because it was made with Unreal Engine and looks more Realistic. I think that the real wheel doesn't have any particular problem,but you have to handle it like in real life. You must brake smooth with the front and touch a little bit the real to maintain a balance and not to crash.
19 was too easy I could dominate on 120 and so far on 20 I am struggling at 65 ai in Moto 2.
i think soooooo~
@@chrispaschalis6770 motogp 19 also use Unreal Engine, same for motogp 18.
MotoGP 20: the bike shaker simulator.
In all the real life racing I’ve done, I don’t think I’ve ever had the rear step out on me like it does here. I’m talking about random oversteer mid corner when not under throttle. Reminds me of the first Isle of Man game physics. Just weird.
And let’s be honest. At this point with the sound of the bikes, I’m guessing literally no one from Milestone has ever heard a GP bike before. It’s laughable
Very strange because here in italy the people loves bikes and moto gp , how come they cannot done a realistic sound?
It is pretty exaggerated. However at this caliber of racing, the rear stepping out would be more common than any street rider would ever experience. Our “real life racing” is hardly comparable to what any professional racer does.
@@Talisayin The game is manipulating throttle input a ton though such that it's allowing this to happen but also such they saving is way easier than it is irl. But the alternative of realistic throttle like in gp-bikes is way more difficult and if they went that route the game would be too hardcore for most.
JR Hayden of course if I hadn’t raced supersports for 20 years I’d agree with you.
Barters81 Lol, riding around a mountain pass doesn’t count my friend. If you have professional experience under an organization then sure.
I’m pretty sure something to do with the HDR is screwed up in 20, which is why it looks so much darker on this comparison.
I think 19 really does look better. Crazy! Aside from manager mode and custom liveries again I think I’ll stick with 19 until a major sale.
Good comparison, as stated by others - The rear wheel sliding is just insane.... even on the slower bikes
I like the fact that motogp20 feels like the bike moves much faster. I would prefer they made the track bigger instead of slowing the bikes down
Great video. I’ve decided to wait until 20 is on sale for cheap and hope they resolved the rear coming up and stepping out all the time.
Currently £17.49 on CD keys if you're in the UK!
It’s in Xbox game pass
Finally, comparsion :D
Hi?great video.can i ask u question?do u use custom rider for your hotlaps or just pick one?is there difference?
The turning in this game is just completely different to motogp 19, keep turning too early or too late.... also the acceleration out of some corners is weird, almost like the bike doesn't want to, anyone having same issues?
i had this problem in motogp19....so unpredictable in breaking and steering, impossible to get a real feeling for....in the video it looks a bit better in gp20 but i keep sceptical...
Same here, bikes are freaking weak, high rev or nothing haha, braking is too weird to compare to 19, have to braking at a very perfect point or bike goes wrong
Feel like this is combine between moto gp 17 and 19 but more electric control
I had the same issue, and turning the tc off solved it
Traction control, turn it off and it does help a fair bit
The video everyone has been waiting for
Great comparison. I like the look of MGP20 a bit more though. 19 isn't bad by any stretch of the imagination but due to the brightness in 19 the colors look washed out in areas. There's much better color saturation in 20 with richer blacks and I like the way the details pop more. It also helps that 20 is running at 60FPS but 19 is running at 30(?) or something under 60.
To me it looks like reality on the left and a game on the right.
@@RJ-cq8dd yep 19 graphics looks to realty, 20 graphics also good, but more to game graphics
Finally.... Been waiting for it.... Thanks
Seems a bit unrealistic with the rear stepping out in every turn on MotoGP. Great video! Thank you!
mguarin912 watch real Moto GP racing and watch what happens to the bike when there aggressive into corners and exiting corners Moto GP 20 handles like a bike should 19 bike is to planted.
@@Steve200300 WhilsT I agree that the real bikes move around quite a bit I think Moto GP 20 has overdone it by far with the bikes looking like they're on a motocross track at times. The movement on the Moto GP 20 2 stroke 500's is laughable imo. They need to tone it down a tad
Glad to see they finally bumped it up to 60 FPS on higher end consoles. I usually play on pc but I might consider getting it on PS4 Pro after seeing this
2nd year of playing & I've found some nice touches here and there, but feel i need to play it more, it's too early to judge as all new games that come out need patching whether we like it or not. Besides you don't HAVE to pay £49 for it.
Certainly there are positives from gp20. I like how kerbs don't send you flying off your bike anymore, how the smooth the gearbox feels when downshifting and the bike physics especially when "sliding" into corners. Gameplay wise I think it's a pretty solid experience and I've been having loads of fun in online lobbies. However I wished they'd spend more time on the rider animations, GP 19 imo had some pretty solid rider animations and I'm not sure why it wasn't carried forward onto 20. I'm noticing the feet of riders clipping through the ground on max lean and it bugs the hell out of me. The riders look too big for the bikes in moto 2 and 3, wish the riders had a more personalized profile like in FIFA where they have different heights and builds instead of just using one default model. Wished they'd let us use our own liveries online too, that'd be pretty cool ! These are some details that would totally take this game from a solid 5.5 to maybe an 8/10 experience for me.
The physics is spot on or really close in GP20,when you think about it.if you go 300+ kph and you brake full-on like you do in game the rear will come up,and if you open the throttle wham full open mid-corner like in the game with a 250+ bhp bike your sure to go flying. another note on pc you just set the gamma to your liking
Hi Robo - Based on your demo of the Ducati @ Phillip Island in the WET - the behavior of the rear end is not acceptable for us who just want to enjoy racing the bikes & completing the historical challenges...Should we have the TC on Max or will Milestone release a "recommended wet setup" for every circuit???
Alex Khalif that was with TCS on maximum, but also that was literally my first lap in the wet on thins game, I’m sure with a bit more practice I can stop the rear stepping out so much
"TT Isle of Man Ride The Edge 2" has far better sounding machines. Also, GP20 is DEFINITELY too dark with no way (that I could find in my 10 minutes of playing) to make it brighter.
Is dark because you look at the sdr version, you must play in hdr mode with a high end hdr tv /monitor
20’s framerate in this side by side looks smoother in this video. Is it smoother? Are both running more or less a locked 60 FPS?
I thought that too, both are running in performance mode so both at 60fps but I’m thinking 20 is more stable
you didn't do any camera changes. I wanted to see if the cockpit view was different. Was the darker even darker in the helmet?
Spot on comparison . definitely direction changes are quicker
Don’t know if this was asked already; but, did you adjust the video setting for MotoGP20? It looks awfully dark.
All I wanted was Kymi Ring for 2019.
I was about to comment saying you missed Husqvarna in the bike comparison part, but then I remembered they didn't take part in the '19 season :') could we possibly see a bike/rider breakdown like you did with IOM TT? I know it's only gonna be the riders confirmed for the 2020 'season' but it'd be nice to see how well they've been recreated in game and your thoughts on it :)
I might do that once they’ve update the liveries and rider helmets 👍
@@ROBO46 Awesome! That'd be great 😃 hope you're keeping well!
I’m enjoying 20 but I really think it’s a step backwards from 19. The handling just isn’t right. 19 I feel far more in control knowing if the bike does something it’s because I made it... wheel spin, brake slides backing it into a corner, setting it up for the perfect line through a corner & being able to perfectly hold that line & pull out of it fine tuning the amount of wheel spin to steer out. 20 just feels unbalanced, literally! The bike wants to tip forward on breaking or weave unrealistically mid corner & on exit as if there’s no weight on the real wheel at all! I get that a new handling model takes time to get used to but the floaty sliding nature feels a bit arcade like at this point. The riders look way too big for the bikes for some reason too, particularly Moto2. I think it’s great they got it out as early as they did but it still needs some work which I’m looking forward to seeing patched in soon hopefully. 🤞🏼
I was having the same issues I found that unbinding the weight forward and the weight backward buttons makes the bike more stable coming out and going in to turns.
Jesus Loera So not having the riders weight bound to the left stick & leaving it unbound?
@@mattsmith8850 it will just make it auto tuck in itself unbinding them, they've implemented to much wobble see what you think about and put it back if it doesn't work for you. I can deal with the learning curve I over came the pro handling in 19 this will take a bit aswell.
Jesus Loera Thanks mate, I’ll give it a go when I’m back on the big bikes... concentrating on career atm so not such an issue with the 250’s 👍🏼
Is there a way to restart your career in MGP20? And why cant I turn off dynamic weather?
why ur image so dark in gp 20? u use hdr monitor? i have very bright image in my steam
It weird, official KTM leather looks really better in darker 2020: orange in amazing. That color losses in 2019.
Your son is horrible
I have both games but even on ultra I dont get this like it is showed.
Also what happened with the engine sound in motogp20?
I’m terms of gameplay they added shaders and made the rear step out more
is it same spec of pc?just i want to know.hope the answer will be satisfied
Yeah motogp20 does look a lot darker and it looks like its a bit harder to control, a lot more of back wheel wobbling but im sure its just a matter of getting used to it. Anyway, All the best with it & the best of luck.
I've never played either, but I have raced plenty for real. The rear step out on 20 in the rain, if I were there for real I'd be back to the pits after the warm-up lap. It looks terrible. I'd also be keen to know how Vale can change gears with his leg dangling, but anyway...
GP20 has its perks, but it's much too sensitive imo. It's going to be awhile until I get a handle on this game.
I don't know why they decided to make moto 20 look so dim. Looks like it's about to piss down constantly
Idk I think he has some strange brightness setting because mine dosen't look like that at all, in some weather condition yes but not all the time.
@@rall172 It's to do with the HDR in the new game.
Are the animations or the rider in 20 more realistic?
I just don't get why they made riders look and feel too big for the bikes. Bikes seem very narrow, too. You can literally see how riders' elbows clip through their knees lol...
It a bright sunny day at mugello and misano but the game is itself so dark that the bright sunny day is ruined 😕
Leather looks better in wet, in '19. More details, better texturez. But, also in rain, everything else looks better in '20.
I think Motogp 19 is more realistic drivewise
I agreed
Nice vid, thank you
I have Moto gp 19 and the bike and rider looks so clean and crisp but as you go away a little bit things get blurry fast(i have the blur effect off). They just over did the effect.. The brakes don't stop but that could be me. Over all I enjoy the games since 08.
It would be interesting if you compared KM to KM and not KM for miles. However the video is good.
I hate the speed of flick flack in motogp19, so I’m pleased if they’ve addressed that, however, I know what to expect from milestone and their after sales support, their PS4 ports are always shonky, with glitching, complete frame rate STOPS mid-race and various other faults and issues that never get addressed, so I’ll wait till Christmas and let a relative buy ‘20 for me. I ain’t wasting my money.
The only upgrade from 19 to 20 I consider good is the bike and racer scale. In 19, the bike seems bigger and the racer is smaller, even for tall person like vr46 gp19 is really off in term of realistic scale. You can see how small vr46 in gp19 is LOL.
While gp20 have corrected the bike and racer scale, they finally realized in real world moto3, moto2, and motogp is not really that big motorcycle. They've resize the bike and made the racer bigger and taller.
The main thing thats frustrating me about gp20 is that no matter how gentle you are with the throttle, no matter what setting anti-wheelie you're in,, anytime you get on the power, the bike instantly pops up on the back wheel..
Don’t like the tails on 20 ,way to small
Back wheel coming up from the floor every time ,also bike getting out of shape on corner exit.
U don’t see this in MotoGP real life ,there smooth ..
Great vid👌🏻👍🏻
It's small cause the 20 Yamaha have a tail more small than 19
You have to ride smooth. Don't brake as hard, don't go WOT at once
@@Jajeweet yeah that's what people don't understand but you are absolutely right
Ja jeweet ive tried riding smooth, smooth on brakes smooth on throttle well it does actually work.
@@luis-gk9ri is it wrong ??
5:37 what u on about the rear barely slides
motogp 20's engine sounds weird lol. especially the moto2
Like wobbly and not smoothly revving up? Hopefully a bug that gets patched. Just like weight transition not working properly.
I hope there's a soundpack mod
It is darker, but it's nothing Reshade can't fix. I like the new rider animations. They look more realistic and complete, especially when coming out of a corner and the rider gets back on the bike.
The nextinline yeah the rider animations are good 👍👍
@@ROBO46 Just tried the game. It's not as dark as shown in the video. It's the same as 19. No idea why it's so dark in your video. Other than that....i think 19 is better. 20 needs patching....a LOT of patching. Bike oversteers for no reason... even you return from lean to straight it oversteers. Then understeers for no reason....
As for the rear wheel lifting up, my solution was to pick assisted mode in simulation physics. With all assists turned off, the only thing it does is it adds the antistoppie assist. But it still allows for a little bit of rear wheel lift, which is acceptable.
Still it lacks any rear wheel sliding when downshifting under braking.Backing it in as it's called. It worked so nicely in 17 and Ride 2.
I'll stick with 19 until they sort out the handling on 20. No way in hell would I drop £50 on that slippery mess.
Thats so expensive
Ps4?
For pc it just 15$
@JawDropper damn, and as i check
Its my country region on steam that sale 15$ (maybe cuz my country is a developed countryand have most motogp fan ) 😂on usa europe its 50$.
Can anyone tell me How this game looks on Xbox One X? Because last time i played Moto GP 18 and it looked like PS2 game on my Xbox. Thank you
The Bikes look a little bit smaller in the 2020 version
Hey Robo, which game do you prefer
Nice video 😊
Your HDR is bugged in motogp 20, I had the same issue when I first time started the game, but then I made comparations with the screenshots and other videos on youtube, and it was obvious that there is a problem. So I tried to switch the HDR on and off, play with the settings, and at some point it went to normal, bright picture as it was in 2019 game.
Diablo_rf I had to do the same. There’s definitely some bug/issue with the game whilst having HDR enabled. My brother loaded it up on his standard PS4 on a 1080 monitor and was perfectly fine. I loaded the game on my 4K TV with HDR enabled and it was so dark.. I spent ages adjusting the settings to get it bright like the Milestone gameplays.
@@ellg9519 I hope you made the HDR work as it should, and not adjust the colors of your screen or something of that type, because that is a bad decision...=)
What is ebs? How’s does it effect anything?
Engine brake. It helps slowing down the bike when not accelerating/braking. If you have a higher value and you use your rear brake a lot and/or have most of the weight on the rear in your setup, can cause your rear tire to slide though. If you want to carry some corner speed it will make sense to have a lower setting, and if you want more of a stop&go style, having it higher helps you for hard braking.
Is MotoGP 20 running on 60fps on consoles or still runs on 30fps ?
The colors look sharper in 20 vs 19 but you are right it is not as bright
19 seems brighter alright but also washed up like colors. there may be some color settings evolved for contrast and/or gamma.
Sfx in both are not that good...
The most important for me though is if any excels in the physics department or both feel the same.
motogp 2020 came out awesome!! the physics, espically braking feels great.. bike sound effects still subpar
nice video. good effort. i think, i'm stick with motogp 19.
Why the ktm winglet and fairing like the rc16 2019....???isnt there a comparison...and the honda fairing is still same like rc213v 2019...????
Rafi Rudzuan28 you wait, milestone said theyre gonna update it
Why is MotoGP 20 so dark?
My copy is on the way to me. Definitely gonna have to tinker with the brightness settings.
I think there's something weird with his gameplay settings maybe because it really doesnt look that dark in these gameplays
ruclips.net/video/d-t6cmNo0Mg/видео.html
Not sure why it is so dark in this video, when I play it isn't that dark, but I have it on pc
I think HDR is broken, I had to turn HDR off in the ps4 settings and restart the game to fix the picture brightness. Its even worse on pc in HDR. ROBO you should try turning HDR off in your xbox settings.
I think I’ll skip this, and wait for Ride 4. Hopefully MotoGP 21 will be a bigger improvement.
Sadly we're all saying that since Motogp 17... Three years and three games released later and still no big improvement. I think we can just lose hope in improvements.
I just started hoping that Codemasters will buy the Motogp licence and so Milestone will get out of this.
Manuel110 yes, it seem like a new developer needs to take it up. I do like what Milestone did but it needs a bigger move forward.
have you tried the satellite KTM in MotoGP category? sounds like a trumpet on MGP20.
The graphics of MGP19 are more realistic in terms of brightness and textures.
I'll stick with 19. It looks better and the back side slip in 20 looks absurd.
This game support higher hz monitor?
19 is better, thank you
they made it darker to hide the floating bike on motogp 20
They need a Ride 4 that lets you roam the city. Just gonna stick to Crew 2 and the lack of bikes
Yeah could do with a free roam mode on Ride 4 as long as it’s not like TTIOM2 free roam
We need THQ👌 still best till now
I can get Ride 3 and MotoGP 19 for $20 on xbox right now. Is MotoGP 19 still a good game?
Yes it is
@@ROBO46 Might go that route then and then I'd have two Moto games instead of one and pick up 2020 later. :-)
SO Dark, need a reshede for MGP 20 lol
Motogp19 looks so much more alive
Motogp20 looks more cinematic
The game looks amazing but my microwave has a better sound, they need to improve them will make the game feel a lot more real.
emg buntut yamaha jd kecil ya di real life nya? awal liat game gp20 ko ada yg aneh di yamaha ternyata bener dugaan saya di gp20 buntut nya jadi lebih kecil, gatau kenapa dah
They must give us a beta version first so we can tell them whats good,bad what can be better etc. For me its to dark in gp20🤔
Music intro ?
Is it worth it to buy motogp 20???
I need ur opinion guys thanks✌️
the bike have a stering wheel??
What about online play? Are ppl actually playing it?
Could someone tell me which track is the first one?
gigamoment quatar
San Marino, Misano
60fps at right change everything
For shits an gigs they should have the TT course . 🤙🏼
Why has 20 got alot of the same liverys and wings as 19, like Honda, KTM, Pramac
They will be updating them beginning of May
i play back on 2016 i think motogp 14 and i like it so much
now i'm back but i want to play it again but without realism i want to enjoy arcade style
i play Ride 4 and i delete it bcz of realism it too much hard to drive
after a long day i want just to turn on my to enjoy i can't waste a lot of time hard try like it's a thing i do in my real life
any suggestion in this case?
btw thank u for the vid, i enjoy more the darker look of motogp 20 but it look over saturated and motogp19 it will kill my eyes if i play it like that it's too much brighter than it should be that's why i hate unreal engine .
Still don't understand why they can't animate the riders left foot for up shift and downshift... Throws me off not seeing that
It is there mate just very subtle
@@ROBO46 it's too Suttle then lol
HDR is clearly broken in 20, that's why it looks bad, most other vids and screenshots look nothing like this lol. You should turn it off for your videos until they fix it.
I prefer 2019!
To me : best handling Moto GP game , EVER : Moto GP 14
Graphic and camera motion- smoothness: MGP 20.
With all the contracts being up this year and a lot of riders expected to move to different bikes for next year, this will look outdated very soon. May as well wait for MotoGP 21.
One more thing about the braking in GP20 that its almost impossible to fall down even pulling as hard as F*** in corner, but super easy to crash when get in touch with other bikes hahah what a logical. you can not feel the bike when pulling brake too much, feels like its electric controllers doing everything