So, while watching this video I realized that you could have 4-LOM with Zuckass as crew. When you choose to take "X" stress 4-LOM can just pass the stress off to another ship. That sounds pretty interesting!
You guys missed an awesome use for 4-LOM. You only receive one ion token...So on a large ship as long as your not receiving ion tokens from the enemy (which is rare) then it has no negative effect on large ships.
11:00 You don't roll for damage or take stress from being TB'ed onto obstacles, because it isn't a maneuver. You can't fire if you are on a rock, and you will take damage/stress if your template goes over it next turn. 14:45 Zuckuss on the YV-666 with K-4 is amazing. 15:55 Cloaking Device on Palob to get that little boost so you don't have to take so much damage on the approach, especially against JM5K.
+Wreqt the latest FAQ (March 2015) rewords TB's reference card, adding a 2nd line at the bottom: This is not an action or a maneuver, and can cause the ship to overlap obstacles (but not other ships). The ship suffers the effect of any obstacle it overlaps.
Zach! VI, Fire Control System, and Outlaw Tech, have been flying it to success with the rest of the Squad being a Plasma Torpedoe Scout, and Trandoshan Slaver(YV-666) with Greedo, Boba Fett and 4-LOM. Zuckuss is an action efficient ace with barrel rolls and free target locks and you even get focus on the turns you need to 1 hard or K-turn! The Plasma Scout strips shields for the Slaver to use Boba Fett + Greedo to knock off upgrade. As a purely Palp Ace Soontir/Vader player to another, Zuckuss is sweet and worth a dip into Scum!
Great video again guys! Personally this was my most anticipated from this wave, the scum version of cloaking feels so right for the faction with loads of fun and interesting possibilities, the tractor beam is a cannon upgrade too :) thanks again!
Cloaking Device is a game changer I think. Think of it for the maneuverability aspect of Cloaking, rather than the evasion aspect. You've just turned the Starviper into a maneuvering master. The Kihraxz Fighter, specifically TalonBane, gets the ability to close fast on targets, extremely valuable for his ability. The possibility of losing it sucks, but that just makes games that much more interesting and unpredictable.
Also just realized, with the upgrades available, this is the only ship out that can be equipped to do every available small/large ship action (besides SLAM). Plus all the upgrade slots available, this ship is the definition of versatility.
Zach, how about Zuckuss with juke, electronic baffle, 4-LOM, cloaking device, and the mist hunter title? I've been pairing it with manaroo to help get him offensive actions as well.
A lot of people are dismissive of the G1-A since it's a "Scum B-Wing" but I think it does a lot of things better than B-Wings that make it worth taking +better dial - 2 K turn options, both long enough that you can still turn around when a large based ship is parked in front of you - faster straight moves so you can keep pace with your other ships when closing/chasing +better hull/shields distribution - with Plasma Torpedoes out in full force, B-Wings will often take 5 damage from a single shot. 4S/4H is better than 5S/3H against these. - there are a number of abilities that bypass shields so having more hull can be better in those matchups too +native access to evade - evade on AGI 1 is sooo good, particularly when you have access to upgrades that allow you to keep up your offense as you take defensive actions. +native access to (better) crew - Scum has better offensively-minded crew options than Rebels, particularly on the cheaper end of the price spectrum. 4-LOM, Zuckuss, Boba Fett, Greedo, etc. all give you a little offensive boost without weighing your ship down with points
This seems like one of those never seen solid ships... The one way I heard it described best is that it's the B-Wing of Scum. Low agility/high health. Barrel roll, can put crew, system upgrade and so on.
Emon + tractor Beam + IntelAgent + ClustMissles + ClustMinesX2 + ProtBombs + IonProj + Glitterstim + Andrasta (Def fun to play) Add in some Binarye pirates with DMS and watch the havoc play out.
If you're really looking to get into scum I recommend you start off with the scyk interceptor. Serissu is practically as good as soontir... I mean they're both interceptors right? Seriously though, don't do that. I really like the new cloaking device though. I think it gives a good boost to starvipers, kihrax fighters, and hwk's.
I guess so, but every time I fly one they're off the table in the first exchange of fire. I learned real quick to not put heavy laser cannons on them for that same reason...
+Titanium Chopstick yeah but a swarm of 5 with serissu in the middle and a tractor beam and 2 ion and 2 flechettes are deadly. stress and ion on every turn. stay at range 3 and hope you aren't going against swarm yourself
So, while watching this video I realized that you could have 4-LOM with Zuckass as crew. When you choose to take "X" stress 4-LOM can just pass the stress off to another ship. That sounds pretty interesting!
You guys seriously need to start a podcast. I'm going to keep saying it until you do it.
Yep, they have legit amazing chemistry. I could listen to them all day.
excellent baby ruth graphic on the ruthless freelancer
You guys missed an awesome use for 4-LOM. You only receive one ion token...So on a large ship as long as your not receiving ion tokens from the enemy (which is rare) then it has no negative effect on large ships.
11:00 You don't roll for damage or take stress from being TB'ed onto obstacles, because it isn't a maneuver. You can't fire if you are on a rock, and you will take damage/stress if your template goes over it next turn.
14:45 Zuckuss on the YV-666 with K-4 is amazing.
15:55 Cloaking Device on Palob to get that little boost so you don't have to take so much damage on the approach, especially against JM5K.
+Wreqt the latest FAQ (March 2015) rewords TB's reference card, adding a 2nd line at the bottom:
This is not an action or a maneuver, and can cause the ship to overlap obstacles (but not other ships). The ship suffers the effect of any obstacle it overlaps.
Matt Congdon Wow, I hadn't seen that yet, that is crazy. I think you meant March 2016, as the Mist Hunter wasn't around last year.
You guys forgot to mention that the Gand Findsman has a EPT.
Zach! VI, Fire Control System, and Outlaw Tech, have been flying it to success with the rest of the Squad being a Plasma Torpedoe Scout, and Trandoshan Slaver(YV-666) with Greedo, Boba Fett and 4-LOM.
Zuckuss is an action efficient ace with barrel rolls and free target locks and you even get focus on the turns you need to 1 hard or K-turn!
The Plasma Scout strips shields for the Slaver to use Boba Fett + Greedo to knock off upgrade.
As a purely Palp Ace Soontir/Vader player to another, Zuckuss is sweet and worth a dip into Scum!
Electronic Baffle is good on the Lambda! For a single point and a few shields you can make sure the emperor stand still forever xD
Great video again guys! Personally this was my most anticipated from this wave, the scum version of cloaking feels so right for the faction with loads of fun and interesting possibilities, the tractor beam is a cannon upgrade too :) thanks again!
Cloaking Device is a game changer I think. Think of it for the maneuverability aspect of Cloaking, rather than the evasion aspect. You've just turned the Starviper into a maneuvering master. The Kihraxz Fighter, specifically TalonBane, gets the ability to close fast on targets, extremely valuable for his ability. The possibility of losing it sucks, but that just makes games that much more interesting and unpredictable.
Also just realized, with the upgrades available, this is the only ship out that can be equipped to do every available small/large ship action (besides SLAM). Plus all the upgrade slots available, this ship is the definition of versatility.
Zach, how about Zuckuss with juke, electronic baffle, 4-LOM, cloaking device, and the mist hunter title? I've been pairing it with manaroo to help get him offensive actions as well.
A lot of people are dismissive of the G1-A since it's a "Scum B-Wing" but I think it does a lot of things better than B-Wings that make it worth taking
+better dial
- 2 K turn options, both long enough that you can still turn around when a large based ship is parked in front of you
- faster straight moves so you can keep pace with your other ships when closing/chasing
+better hull/shields distribution
- with Plasma Torpedoes out in full force, B-Wings will often take 5 damage from a single shot. 4S/4H is better than 5S/3H against these.
- there are a number of abilities that bypass shields so having more hull can be better in those matchups too
+native access to evade
- evade on AGI 1 is sooo good, particularly when you have access to upgrades that allow you to keep up your offense as you take defensive actions.
+native access to (better) crew
- Scum has better offensively-minded crew options than Rebels, particularly on the cheaper end of the price spectrum. 4-LOM, Zuckuss, Boba Fett, Greedo, etc. all give you a little offensive boost without weighing your ship down with points
YOU GUYS ARE AWESOME (WISH I HAD A MORE CAPS CAPSLOCK) Your videos are super informative and just awesome.
+nick fults #teamcapslock
+nick fults Hey thanks Nick!
This seems like one of those never seen solid ships... The one way I heard it described best is that it's the B-Wing of Scum. Low agility/high health. Barrel roll, can put crew, system upgrade and so on.
When will you unbox Star Viper?
Love adaptability but I haven't used it for a negative to my PS yet, guess I don't block enough.
"It's not a turret!" - Arnold
tractor beam is a cannon upgrade, not a turret. hope you make the misthunter a succes
Emon + tractor Beam + IntelAgent + ClustMissles + ClustMinesX2 + ProtBombs + IonProj + Glitterstim + Andrasta (Def fun to play) Add in some Binarye pirates with DMS and watch the havoc play out.
TB is a cannon upgrade, not a turret.
+Wes Smith You can literally see their brains malfunctioning during that bit.
+Team Covenant LOL, too much awesomeness in one ship. They were in full meltdown. Keep up the good work guys!
Does the tractor beam work on big ships
Yes! It still gives the -1 Agility for big ships. No moving them around though. xwing-miniatures.wikia.com/wiki/Tractor_Beam
+Team Covenant preciate it
9:26 ...and so QuickDraw came to be
All I'm saying...
4-Lom pilot + Adv Sensors!
If you're really looking to get into scum I recommend you start off with the scyk interceptor. Serissu is practically as good as soontir... I mean they're both interceptors right? Seriously though, don't do that. I really like the new cloaking device though. I think it gives a good boost to starvipers, kihrax fighters, and hwk's.
+Titanium Chopstick They look so good though.
I guess so, but every time I fly one they're off the table in the first exchange of fire. I learned real quick to not put heavy laser cannons on them for that same reason...
+Titanium Chopstick yeah but a swarm of 5 with serissu in the middle and a tractor beam and 2 ion and 2 flechettes are deadly. stress and ion on every turn. stay at range 3 and hope you aren't going against swarm yourself
I love this ship it is great it is like a b wing with better upgrades