How about this challenge? Form every single formable nation by releasing yourself after forming one. So for example start as Luxembourg and take the Benelux and form it, then annex Denmark and release as Denmark to conquer Scandinavia and form Nordic empire. Continue this hell until you formed every single one.
im not sure that this will word because of formable nations like rome, byzantium and the imperial federation, but it does sound like a interesting idea
@@neonredfox3579 I am talking about the decisions you click when you have the correct lands in control to form the nation. I am not interested in nations who need the focus tree. It probably still won't work because it would drive most of us insane but if anyone can make it through it's this guy.
Video ideas: 1 world conquest with only artillery in the division and nothing else(no navy, air, tanks, infantry) 2 World conquest but you need to touch grass (impossible)
I think this would be easier if you put your support equipment into maintenance companies to steal more equipment. At sufficiently favorable trades (closing pockets, port traps, even sufficient entrenchment) you outright gain equipment from combat itself. Plus you lose less generally on won battles due to recapture. I was really surprised to not see it on the template you showed.
The Equipment Capture Ratio mechanic doesnt work in HOI 4. Its definition is ''Percentage of the equipment that will be captured from enemy loses''. It counts if they lose it in something like lines too yes, but even if you pocket the enemy it assumes they destroy their equipment. Lets say you pocket a division with 9 infantry battalions or 900 guns and like 55 sup eq, you can only get 135 guns and 8 sup eq with the 1942 tech (15%) and 90 and 5 for the 1939 (10%). Its good for reliability bonus but not for this mechanic. People saying this for years. There should be only a destroy mechanic. A base value with the bonus of engi comp should destroy whatever they find, then the rest can be captured. And the maint comp as a recovery from the destroyed things, like fixing the the damaged things that enemy couldnt fully destroy in the hurry.
@@wolficik0000 If you're doing a challenge run with literally 0 factory building anything, having 90 more guns at the end of closing a pocket is better than 0 guns at the end of closing it. But it's the combination of that + you losing less in the first place that makes it worthwhile for challenges like this. The way it's actually handled is buggy and inconsistent too. You don't even get the full 10% sometimes, while other times you can generate equipment out of thin air. Regardless of all that, putting it on is well worth it if literally the only stuff you're using is stuff you're taking from the enemy, because it more than pays for the cost in support equipment to run it.
@@TheMelnTeam Its actually the opposite for this kind of challanges. Main goal is to finish pockets only if you have to and capitulate Countries fast without inflicting more damage. 1:20 is a good example, Burger didnt closed the Polish pockets. Capping Poland gave solid 50% and 11k guns. If he did closed all of the pockets that worths 15+ divisions he wouldnt even get half of it and the pockets 90% of the equipment would just vanish (even with the 2nd tech). But when Burger capitulated Sweden, he only got 400 and like 10% of the divisions that pocketed. Reliability boost doesnt mean a thing; you can check the wiki and atrition under the Land Units section, the number of equipment matters more. Your 1000 guns and 90% reliability doesnt really atrition already. its 0.05 . attrition% . max(1 , 10) per hour even with 100% attrition and worst roll of 10 its half a gun per hour, for division. Even if you make it a 100% attrition never ends. By adding maint comp over an engi comp you only go from 30 to 55. Without the attrition For the sup eq: the 4th tech and maint comp with its new reliability max(1 , 0.5) but with the 4th tech max(1 , 0.22) but bringing double the amount to the battle and losing more. Very buggy and old mechanics that sometimes doesnt even work. Eq captures base value is 0 (a fucking zero) like they perfectly destroy everything if you surrender them but if you want to delete something from your stockpile it waits a whole year to be destroyed. Reliability is a joke itself too, who thought it was a good idea to add the number of equipment to the equation ? Even if you do the lower amount should favor the realiability, it should be easier to look after less equipment. 1000 guns with 90% reliability is max(1 , 10) but 100 artillery with 0% reli is also max(1 , 10). By simple reason and logic that artillery piece cant even fit issued shell to its mount, let alone breaking down the same amount per hour. Let alone history its not even balanced. Sometimes its hard to understand what Paradox is doing.
There is a guy who done that, during world conquest as Iceland (before arms against tyranny) and he really lacked mp ans recourses so he microed through every province
When invading miami, you could have put all of your obtained CAS and park your fleet on the neighboring tile. The org loss from planes and shore bombardment penalties, you might have just managed to destroy the encircled divisions
I just don't get it, I don't get how you do it, world conquest with only two and now with 0 factories, this man is an insane genius, honestly, the best is I can say is congratulations and good job, thanks you.
@@legitburgerHOI4 IMO they'd be best as 1st thing you add as support equip, rather than after logs/engineers/etc. There are two points where they matter: capturing enemy equipment + equipment recapture of own losses (due to reliability increase). Per the wiki, it is possible to generate equipment outright if you have enough divs involved in a fight using recapture alone (IE guns from nowhere), but even if you don't do that, I'd imagine they'd pay for themselves pretty fast in this kind of challenge.
I’d like to introduce a new strategy for a world conquest, total preparation, basically you build as much factories as possible and acquire as much recourses as possible before going to war, and continue researching, establish max trained troops and begin your total victory
i think it would be easier to make a modded national idea that adds like 999999999% consumer goods so u dont have to worry about trade factories or the ones u get from conquering ppl
Here is a cool challange, go through all the steps to get Jan Mayen (aka getting Wojtek the bear as the king of poland and controlling Jan Mayen island), release it and then conquer the world
Would be interesting a challenge you can only get weapons through the maintenance companies or the scavengers trait (idk if you used this strat or not)
New challenge use only Spies and diplomacy to get a world conquest as a faction do you get 0 divisions and only your allies can attack coup's are up to you (Like this so he will see it)
@@legitburgerHOI4It would be difficult, true. But it would also probably be the greatest achievement that any HOI4 player ever managed to do! So I highly encourage you to try this.
Here's an small challenge for you, conquer any major nation by any nation (big or small dont care) using only 30 combat width of 2 division (inf, art, tank i dont care), you can use only air support of max 5 wings (500 of any kind of planes) good luck since its only 1 major nation as any nation. 😊
How were you able to get the 80 transport planes requiered for the paradroP? im pretty sure Germany only starts with like 12 and the AI doesnt produce any
Could you please do a world conquest as Ireland? I was trying to replicate some of the strategies you used in your other WC runs like capping France with paratroopers from Germany and non historical ai etc but when I try to train units from my French puppet it only lets me train 8 but in your videos it allows you train as many as you would like how would I fix that? Also when I'm at war with Romania and Czechoslovakia because I declared on Romania to kill France like you did for less world tension a few weeks after I capped France they join the allies so Britain kills me before I'm even prepared to invade them. Any suggestions please?
Video idea: world conquest without starting the game
And touch grass
irl world conquest
🤨🇦🇹🖌️🌍
@@kaushlendrayadav7124no that's too much, stop talking crazy he could never do such an impossible task
@AfroProject-ue6mkhoi4 savegames files are encrypted sadly such thing is not possible
How about this challenge? Form every single formable nation by releasing yourself after forming one. So for example start as Luxembourg and take the Benelux and form it, then annex Denmark and release as Denmark to conquer Scandinavia and form Nordic empire. Continue this hell until you formed every single one.
im not sure that this will word because of formable nations like rome, byzantium and the imperial federation, but it does sound like a interesting idea
@@neonredfox3579 I am talking about the decisions you click when you have the correct lands in control to form the nation. I am not interested in nations who need the focus tree.
It probably still won't work because it would drive most of us insane but if anyone can make it through it's this guy.
There are ones who intervene with one another like Byzantium and rome but i guess still possible
That seems like pain
Do it
Video idea: world conquest whilst only seeing your units (the button in the bottom right)
That's a really good idea, thanks!
@@legitburgerHOI4 dont do it, for your own sake
@@dsebbebridge2674do it for our sake
@@dsebbebridge2674 I think it's already too late
@@legitburgerHOI4maybe just enable all buttons in the bottom right for maximum pain? the only nice one there is the fog of war one.
This man just conquered the world just to tear down every factory, a true climate hero
Most sane environmentalist:
Ted would be proud
this is peak role play tbh, the nazis wanted to turn all germans into farm owners essentially
This man achieved true insanity
Not only doing a WC, but doing it REPEATEDLY. BY CHOICE. You're a madman, tbh - I can't remember the last time I played beyond 1945
Aldrahill!!!!! i love you bro
HEY thanks bud I appreciate you
What is a WC
@@rachellarge3223 World Conquest
@@Aldrahill thank you
Video ideas: 1 world conquest with only artillery in the division and nothing else(no navy, air, tanks, infantry)
2 World conquest but you need to touch grass (impossible)
The first one is a good idea but the second one is literally impossible
ARTILLERY ONLY!!!!!
@@minecraftmurder3181 is that a motherfrinking ISP reference!!!!!!!!
I tried first, divisions momentally destroying
Video idea: world conquest irl
I'm happy you make these kinds of videos for HOI4 your ideas are just so crazy!
I think this would be easier if you put your support equipment into maintenance companies to steal more equipment. At sufficiently favorable trades (closing pockets, port traps, even sufficient entrenchment) you outright gain equipment from combat itself. Plus you lose less generally on won battles due to recapture. I was really surprised to not see it on the template you showed.
IT is Field hispital problem. You use too many eg to not get a lots of.
The Equipment Capture Ratio mechanic doesnt work in HOI 4. Its definition is ''Percentage of the equipment that will be captured from enemy loses''. It counts if they lose it in something like lines too yes, but even if you pocket the enemy it assumes they destroy their equipment.
Lets say you pocket a division with 9 infantry battalions or 900 guns and like 55 sup eq, you can only get 135 guns and 8 sup eq with the 1942 tech (15%) and 90 and 5 for the 1939 (10%). Its good for reliability bonus but not for this mechanic.
People saying this for years. There should be only a destroy mechanic. A base value with the bonus of engi comp should destroy whatever they find, then the rest can be captured. And the maint comp as a recovery from the destroyed things, like fixing the the damaged things that enemy couldnt fully destroy in the hurry.
@@wolficik0000 If you're doing a challenge run with literally 0 factory building anything, having 90 more guns at the end of closing a pocket is better than 0 guns at the end of closing it. But it's the combination of that + you losing less in the first place that makes it worthwhile for challenges like this.
The way it's actually handled is buggy and inconsistent too. You don't even get the full 10% sometimes, while other times you can generate equipment out of thin air. Regardless of all that, putting it on is well worth it if literally the only stuff you're using is stuff you're taking from the enemy, because it more than pays for the cost in support equipment to run it.
@@TheMelnTeam Its actually the opposite for this kind of challanges. Main goal is to finish pockets only if you have to and capitulate Countries fast without inflicting more damage. 1:20 is a good example, Burger didnt closed the Polish pockets. Capping Poland gave solid 50% and 11k guns. If he did closed all of the pockets that worths 15+ divisions he wouldnt even get half of it and the pockets 90% of the equipment would just vanish (even with the 2nd tech). But when Burger capitulated Sweden, he only got 400 and like 10% of the divisions that pocketed.
Reliability boost doesnt mean a thing; you can check the wiki and atrition under the Land Units section, the number of equipment matters more. Your 1000 guns and 90% reliability doesnt really atrition already. its 0.05 . attrition% . max(1 , 10) per hour even with 100% attrition and worst roll of 10 its half a gun per hour, for division. Even if you make it a 100% attrition never ends. By adding maint comp over an engi comp you only go from 30 to 55. Without the attrition For the sup eq: the 4th tech and maint comp with its new reliability max(1 , 0.5) but with the 4th tech max(1 , 0.22) but bringing double the amount to the battle and losing more.
Very buggy and old mechanics that sometimes doesnt even work. Eq captures base value is 0 (a fucking zero) like they perfectly destroy everything if you surrender them but if you want to delete something from your stockpile it waits a whole year to be destroyed. Reliability is a joke itself too, who thought it was a good idea to add the number of equipment to the equation ? Even if you do the lower amount should favor the realiability, it should be easier to look after less equipment. 1000 guns with 90% reliability is max(1 , 10) but 100 artillery with 0% reli is also max(1 , 10). By simple reason and logic that artillery piece cant even fit issued shell to its mount, let alone breaking down the same amount per hour. Let alone history its not even balanced. Sometimes its hard to understand what Paradox is doing.
Alternate Title: World Conquest Without Breaching The Treaty of Versailles' Rearmament Clauses
World conquest but you cannot battleplan, you need to micro every troop to their own place on the frontline
There is a guy who done that, during world conquest as Iceland (before arms against tyranny) and he really lacked mp ans recourses so he microed through every province
One dude did a world conquest with 2 tank divisions only. Pretty sure that counts.
@@PadaV4 that dude was this dude
This is the most insane HOI4 video ever, good job man!
I could never imagine playing for 21 years in hoi4
1:32 The Swedish Empire conquering other nations to finance their army:
I hope that your channel will get the attention it deserves
Next: "How to conquer the world with no stockpiles"
When invading miami, you could have put all of your obtained CAS and park your fleet on the neighboring tile. The org loss from planes and shore bombardment penalties, you might have just managed to destroy the encircled divisions
I just don't get it, I don't get how you do it, world conquest with only two and now with 0 factories, this man is an insane genius, honestly, the best is I can say is congratulations and good job, thanks you.
This is the more strange world conquest I have ever seen, but congratulations to you !!!! 👍🏻
I was expecting you to get a large amount of equipment from maintenance companies, but I assume they're not worth the expense.
I think I added them later when I had more support equipment.
@@legitburgerHOI4 IMO they'd be best as 1st thing you add as support equip, rather than after logs/engineers/etc. There are two points where they matter: capturing enemy equipment + equipment recapture of own losses (due to reliability increase). Per the wiki, it is possible to generate equipment outright if you have enough divs involved in a fight using recapture alone (IE guns from nowhere), but even if you don't do that, I'd imagine they'd pay for themselves pretty fast in this kind of challenge.
The industrial revolution and it's consequences have had no effect on humanity
Man I don't see more horror then in a circle and harder playtime then a simpbook anywhere else but here.
Bittersteel has been quiet since this dropped
I love this man, he can do ANYTHING
How about a world conquest without assigning divisions into army groups? No frontlines, no battleplans, just pure micro.
I will probably combine this with another challenge, thanks for the idea!
“combine with another challenge” do you crave pain or something
pure hoi 3
"now we can continue our wars on minors" 3:17
The true enemy of the aryan nation: underage people
Minecraft youtubers be like
I’d like to introduce a new strategy for a world conquest, total preparation, basically you build as much factories as possible and acquire as much recourses as possible before going to war, and continue researching, establish max trained troops and begin your total victory
Video idea: World Conquest but you do only what ChatGPT says
When the entire army is equipped with enemy guns, equipment, and uniforms
Its mix-and-match armed forces
Nice video man keep it up, you’re the best penguin i ever watched!
POV: Anarcho-primitivist plays Hearts of Iron 4.
The war machine powers its self
i think it would be easier to make a modded national idea that adds like 999999999% consumer goods so u dont have to worry about trade factories or the ones u get from conquering ppl
Video idea: World conquest without an army (what could possibly go wrong)
Idea: world conquest as a minor withour ever changing mobilization, economy, and conscription laws. Only focuses allowed for more manpower.
alternate vid title: world conquest as romania
Bro just deindustrialised the entire world.
How is your game look so high - quality? (like here: 8:43) Are you using mods or just upscale with AI on montage?
Btw great vid
Thanks! I use an image upscaler
Burger you are absolutely fucking insane, I love it
video idea: defeating ethiopia as italy
Idea: World conquest playing with ur feet
Here is a cool challange, go through all the steps to get Jan Mayen (aka getting Wojtek the bear as the king of poland and controlling Jan Mayen island), release it and then conquer the world
Would be interesting a challenge you can only get weapons through the maintenance companies or the scavengers trait (idk if you used this strat or not)
heres one: using the USA states mod, do a world conquest as the johnson atoll, which has 9 total manpower
Unemployment rate during the entire game: 87%
Unemployment rate in the end: 95%
New challenge use only Spies and diplomacy to get a world conquest as a faction do you get 0 divisions and only your allies can attack coup's are up to you (Like this so he will see it)
Could you try world ablaze and win as japan/germany or italy bcs the mode is so hard and i think it could be a challenge to you
world conquest with 1 battalion?
Video idea: release Azerbaijan from Iran and do a world conquest
How about 1 solider World Conquest!
Edit: maybe 10-20
That would be difficult
impossible...@@legitburgerHOI4
@@legitburgerHOI4It would be difficult, true. But it would also probably be the greatest achievement that any HOI4 player ever managed to do! So I highly encourage you to try this.
@@legitburgerHOI4if Justinian himself tells you to do it, I believe you just have to
@@legitburgerHOI4 I back Justinian The Great on this one
(good luck doing that tho)
Yes new video i love yoir vids❤
Thanks man!❤️
Me: this seems like a challenge
Borger: *picks Germany*
man still doing great content
Bro your videos are so cool!
Now no manpower world conquest?
If Hitler were anarcho-primitivist:
2:58 rest in peace german fleet
I thought no one noticed
Idea for video: Capture the world but with the monitor turned off, or capture the world on an old computer
2:58 RIP Navy
Trying not to destroy the pockets as much as you can would be a better idea because it greatly decreases the equipment you get at the end of the war.
I'm kinda curious, why didn't you use the maintenance company and a scavenger general to steal more equipment?
I think I added it later
Alt title : World Conquest but you play like 99% of SP players.
the true GOAT of hoi4
A truly maddening adventure.
You deserve more subscribers than you have!😅
Thank you!
have you considered a jan mayen WC ? i know inwector has gotten it already
I'm not so motivated to do it now since somebody already has, but I'll probably do it sometime.
You should do the battle of seelow heights mod. I don't think even you could beat it 😅
video idea: world conquest with just naval invasions
Here's an small challenge for you, conquer any major nation by any nation (big or small dont care) using only 30 combat width of 2 division (inf, art, tank i dont care), you can use only air support of max 5 wings (500 of any kind of planes) good luck since its only 1 major nation as any nation. 😊
just wait until he joins the army...
Video ideea: 0 factories, algerian desert, 1 division world conquest.
Idea: world conquest with no railroads. Harder versiom is no supply hubs aside from your capital.
Could you make a tank meta tutorial
Do Moldova world conquest
Video idea: World conquest in real life
How were you able to get the 80 transport planes requiered for the paradroP? im pretty sure Germany only starts with like 12 and the AI doesnt produce any
Some would say playing with one hand is hard enough, this guy just said, how about no hands.
What division template did ya use for the marines?
Now do this, but as luxembourg.
Me learning that you could delete factories after almost 900h of Hoi4.
I think it's good idea, world conquest without divisions
Japanese really defended well on their main islands
Do you have a video on division templates because that's where I always struggle late game, I have great industry but I have no idea how to utilize it
Man I’m slacking I’ve got 2888 hours 😂 great vid
Could you please do a world conquest as Ireland? I was trying to replicate some of the strategies you used in your other WC runs like capping France with paratroopers from Germany and non historical ai etc but when I try to train units from my French puppet it only lets me train 8 but in your videos it allows you train as many as you would like how would I fix that? Also when I'm at war with Romania and Czechoslovakia because I declared on Romania to kill France like you did for less world tension a few weeks after I capped France they join the allies so Britain kills me before I'm even prepared to invade them. Any suggestions please?
eco friendly world conquest
your an absolute brute in this game
You are insane man! I luv you from Turkey. Pls try world conquest with Atatürk UwU
Video idea : conquer the world in irl
Where are you from?
I am from Sweden
a
@@legitburgerHOI4 that explains a lot. Only true Sweden man can be so obsessed with the game from Paradox to do things like this!
How much hours do you have?
3055
@@legitburgerHOI4 go out and touch grass new video idea
Impossible
world conquest but your divisions must have every type of batalion (to better explain you have to put both arty and rocket arty in the same division)
Video Idea, play as greece and conquer the world using only 300 men :) (as in manpower in the field)
Video idea: world conquest using only 1 width anti air divisions
Can we get an guide for the hoj4 world conquest?
tbh, not sure why germany didnt take this method in ww2
Music at 3:38?
Say factories thrice if you are being held at gunpoint
The fact that noone is talking about him saying something about beating up minors is crazy😂😂