DBZ Ultimate Tenkaichi (July 18 build) Showcase Part 2: Team Battle Gameplay

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  • Опубликовано: 8 сен 2024
  • Here's some more of the July 18 UT build. There are some noteworthy differences in battle, namely:
    - While you can input a direction for the X and Y combo chains, the only one with a "unique" animation is the Y Up combo.
    - Knockout animations are different, characters who died lie face down and the camera awkwardly hovers above their corpse. Changed to a more cinematic, back down sort of transition in the final game.
    - Omega Shenron and SS4 Gogeta's special quotes haven't been implemented yet. As a result, the two will say generic battle quotes when talking to each other (or if Goku is pitted against Omega, he'll say "I don't sense any soul... that means you're not human?" as if he were fighting Android 13, 14, or 15.)
    - Command Supers carried over from RB2 (Meteor Smash, Another End, etc.) do not work properly in this build. They don't softlock/crash the game like the June 21 build, but they won't damage the enemy and will usually result in the character's Super Attack animation playing with a broken camera angle and the enemy repeatedly playing the animation for being hit from the front (at least, I think that's the animation being played?)
    Sadly, no debug menu unless there's a way to modify the executable to restore it.

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