To be 100% clear I *love* Dragonsplague, and wish the NPCs would actually stay dead for the entire playthrough (unless of course you use Wakestones) Has many have pointed out in the comments, it's not a bug and the dead NPCs will come back to life after 7 days. I recorded the bulk of this video during the early access review window, mostly focused on my 1st experience with the Dragonsplague, but held off on releasing it to not spoil the mechanic for players. So I thought the NPCs reviving in my save file happened to be a bug, given that there was no reason given by the game as to why this happened, and the director Ideaki Istuno's comment on how Dragonsplague would have catastrophic consequences. I really did not expect it to be intended to work this way, as I felt it added a lot more uniqueness to one's playthrough and (provided they don't kill off mandatory main story NPCs which are very few) that you must deal with the consequences. Ultimately, Dragonsplague feels like a cool mechanic that is just there for the shock value, seeing as the NPCs return after a week. And while it does leave you with an impact the moment it happens, it feels like a mechanic that in my opinion, should've been a little more fleshed out.
Stat growths normalize at 200 btw (tons of video evidence at this point). A mage will have identical stats compared to ex. a thief at 200 The stats eventually softcap no matter how you level, so its a early/mid-game mechanic.
The whole dragonsplague is dumb and not a fun experience. Especially that this game cost me fucking $74 goddamn dollars. Capcom should nerf that feature. Fuck that shit!
This video is pretty good, but there is a bit of clarification necessary for the mechanics. 1) Dragonsplague has three specific symptoms to look out for: - The Pawn will hold their heads and complain about a headache at random intervals. - The Pawn's eyes will grow darker and more menacingly red as the Dragonsplague infection progresses. - The Pawn will begin to ignore commands and complain about being given commands. 2) Dragonsplague takes some time -- approximately one in-game week's worth of play -- before the Dragonsplague will completely consume the Pawn and force them into the transformation. 3) The Dragonsplague transformation will only trigger once you take a rest at an Inn. This does not happen if you rest at a campsite. PLEASE NOTE: If you own a dwelling in a major city and rest in that dwelling, that will count as resting at an Inn. As long as you are vigilant and pay attention to your Pawns' actions and speech, you should be able to pick up on the infection and deal with it. As mentioned, you can simply dismiss Pawns that are not your main, but you will have to actually kill your main Pawn if they are infected. This can only be achieved by throwing them off a cliff and refusing to revive them, or by throwing them into deep water so they are consumed by the Brine. New players, please be aware that this will NOT destroy the items and equipment they are carrying. Anything you give your main Pawn will stay on their person, no matter what happens to them.
I had severe doubts about my pawn after THE Dragon fight, but it turns out she's alright... Very difficult to to be suspicious of her because she's already stupidly arrogant lol
actually its not necesary to kill the pawn, my pawn had the plage at the time an I was just avoiding resting on towns while I was figuring out how to deal with that. for the time being I throw her to the other side of cliff to make her open a chest, when she fell, she got little hurt with fall damage and said something about if that was some kind of punishment, after that, she didnt has the red eyes anymore.
@@pestilence05 she probably spread it to another pawn... once they spread it they are cured and your main pawn can spread it to another pawn when you hire them... so you probably hired a pawn and your pawns plague infected that pawn instead.
I'd say the catastrophic part is that all players now have to bother with throwing their pawns off into the Brine every time they fight a dragon-class monster just so it doesn't happen. It's honestly IMO a cool but annoying feature. What they should have done instead is worked on fleshing it out as an actual quest line, or made it so if you didn't notice the time limit has passed, you are instead forced to fight the Pawn like a mini-boss instead of having the town just wiped. It's cool that the townsfolk all die, yes, but reviving them is a pain, and the amount of Wakestones you get normally would be better off being used on yourself during said mini-boss fight.
@@kamikaze00007 I'm still wondering when I'll even get the dragonsplague cinematic, or encounter a pawn with it. I've been playing every day not stop since release, fought several drakes, and nothing, yet. I know all the signs, and what to look for, so I'm always very aware of the possibility.
Happen to me yesterday, the pawns i got from the rift had it. Not knowing at the time she said like three things and to me i didn’t see it as a disease more I was like oh cool character development. Im spamming come here and help me. I was like oh cool they respond. She never said or did anything that would warrant she is dangerous. No glowing eyes or anything. Anyways wiped out a city. I got the eternal wake and used it after I got new pawns and killed my pawn and brought him back. I had no problems literally at the end on the game and i slept in the same village and my main pawn out of nowhere did it. Mind you we been best buds up till that point. I think the flaw is in the understanding of it all. Luckily for me it didn’t affect much. But it’s way too subtle.
It triggers the warning only once (on my case in a pawn i was going to hire), i dismiss instantly, if your pawn starts to acting weird or scratching their head, drop him at the sea without warning and he´ll be fine, watch out for the personality you choose, gentle pawns becoming snarky and outright disrepect you, not follow your commands or the most obvious they use skills you didn´t equip, any of those signs is a pawn cliff to sea target time, get others asap.
the biggest thing to watch out for when fighting drakes or dragons, is when they grab your pawns in a death grip an start blowing dragon force into them, when there hp bar turns pink the pawn infected will fight your other pawns, after the battle toss the infected pawn into the brine
The red eyes are only the final symptom when it is developed enough. The talk back seems to be the earliest Another is they hold their head randomly. I think those were done because of helmets that hide the eyes or closed eyes in creator as well as the no talk specilisation
One of the best ways to notice the glowing eyes of a pawn with Dragons Plague is to put the masquerade mask on them. The masquerade mask makes their eyes stand out a lot more than any other head equipment. Even at the early stages you’ll notice it slowly turning red.
Deepen your Bond with your Pawns! They will be less likely to get Dragonsplague. So when your pawn asks for a high five. Do it! Just interacting with them and doing small talk will also help. You only need to do this once per day since they will revert to basic lines. Like I can speak Elvish type of stuff. My pawn has been grabbed multiple times by Dragons and her eyes have remained blue. Do note. (Not sure)You Probably lose Loyalty when such a event happens and have to build it back up again! So don't fight too many dragons right after one another. Though you can use skills that will prevent dragon grabs like mystic spearhand shield. Additional note: You also build Loyalty naturally with days spent with pawn. Your pawns will begin to say"We are a well oiled machine" "Or we are like good friends" Stuff like that.
One thing I noticed about this dragonsplague is that new cult that has emerged. The Cult of The Brine. Something about how the brine is all cleansing and even dragons fear it
As soon as I pressed purchased a pawn from the Rift using Rift points, I got the pop up. As soon as i saw it i did a hard reset. I turned my xbox on and loaded last save. It was before i picked the pawn cause i still had the pawn i dismissed. Didnt get the pop up after that. I never saw red eyes while i was in Rift. You can get the pop up immediately after purchase in Rift. Dont close the pop up menu, completely close down your game. If you see the red saving circle at any point before you close it down then it saved on the cloud.
Bro as soon as she told me "Don't tell me what to do" I yeeted her into the water. Also one time a Drake grabbed a Pawn and converted him right there. Didnt know thats possible.
I narrowly scaped this fate by a nose, i went to sleep in my house and when i woke up the message that my pawn returned from another world poped up so i took my rewards and when i was watvhing my pawn i saww she was blusshing like other npcs with high affinity, which was odd, i looked closer and notice that only 1 of her eyes was glowing red and the other wasnt ( my pawn has heterocromia, 1 blue 1 green, the green was normal but the blue one was red) i was in a panic, and rush super fast to the bridge and throwed all 3 pawns over, when a got her back from the rift she was fine. Edit: I want to mention that my pawn also uses a bandana as a mask( like a bandit) is a must for me since masks add a little resistce to debilitations, so i wonder if that somehow made the blush effect appear or something else, the fact that heterocromia seems to make the efect of red eyes appear only in 1 eye it makes more dificult to spot the illness
I always hire kindhearted or straightforward pawn so the first time a support pawn yell at me "I'm a bit busy here!" after I issue a command I knew she got dragon plague, honestly I like this feature as a whole, it punish you if you are unobservant and it makes you have to pay attention to the pawns instead of thinking them as a disposable tools
I had to spend a full IRL day retracing my steps to go back to the 16 tokens I had already found and was panicking because I had reached the 7th day of the quest. I found the damn thing and ported back to the sphinx, quest complete. It was not fun.
@@steffithemad8327I was attempting the same thing for the Sphinx quest, then I read a comment on RUclips on another channel saying you can miss one riddle. So guess what I did? I purposely missed that riddle. Now I’m about to do the second half of the Sphinx’s riddles🤷🏾♂️. Problem solved. And I’ll still end up with the eternal wakestone. Plus I found 12 seeker token so far, not a lot, yet still I’m over 30 plus hours into the game and I totally went blank as to where I found my first seeker token. I just saved myself from an unnecessary headache from a stupid riddle that Capcom created 🤦🏾♂️🙄.
I think that’s what they wanted people to do in this installment. Beside the whole story and it’s elements they really put importance on how pawns are treated in this world and how they try to find meaning and purpose while being with the arisen. The signs will show with how they talk and if they are holding they’re heads or coughing.
@TheTonedef81 *correction if you know how to get the true ending. I had 3 friends beat the dragon and sit on the throne and simply hit new game plus 2 times already. And when they watched me play they are like "why is your world all red?" I'm like you mean the actual real ending? 😂😂😂
Some players make their pawns have red eyes. This can make it hard to tell if it's affected with the dragon plague or not if you're only looking at the eyes. The difference I saw was the dragon plague eyes seem to glow a bit, but it's still hard to tell this way. The best way is if the pawn is giving you sass when you issue an order, or you see it complaining about a headache.
Just so you know, having the pop-up doesnt actually mean you recruited one with the plague, just that it is now an active mechanic in the game. I just had the pop-up but the pawn didnt have red eyes and i kept him for 7 ingame days he never showed symptoms.
Are you saying you had the pawn already and then randomly the warning popped up? Because it for sure isn’t supposed to happen that way. From what I’m seeing every who has hired a pawn with the plague got the warning immediately. Also i believe the red eyes is the last sign. After the headache and the back talking lol
Easy way to prevent dragons plague is to never get it. If you never get the message you don't have it in your party. Check the History and if you don't see it in the tutorials then you haven't had it. When you hire a pawn in the rift that has it you will get the message. Just exit the game in the rift and load your save to bring you back to before you went into the rift. Now you have a way to detect it. Every time you get it you will get the message and then you just exit without saving and load back up. In almost 100 hours I've seen it happen in the rift once so I know this will work as long as you just exit the game before leaving the rift. My pawn just has reddish colored eyes and I'm not changing them just because everyone is scared of the dragon fever. Side note: If you skipped past the message then all you have to remember is that pawns with the plague wipe their foreheads a lot which is what I've been watching for up to this point because I hadn't got the warning. It's all pretty noticable and if you ignored the signs then I'm not saying you deserved it but I am saying that you aren't a victim
seconds in and video is already bullshit. Dragonsplague will absolutely NOT ruin your save. you will not get any quest failed prompts, it will not lock you out of any quests, sleep for a week or just farm vocation ranks and the town will respawn... OR use eternal wakestone which will res EVERYONE in town all at once completing the "perform a miracle on several people" achievement. STOP telling people it will ruin your save. Dragonsplague is a stupid and pointless mechanic that slightly inconveniences you for a minute and the real lie is that it's a big problem. They also do not hide it from you. First, pawns constantly talk about it when you leave the rift. Second, you get a giant popup you have to click [continue] explaining it once you actually get a pawn that has it.
Pawn: Master I think I’m turning into a dragon!! Help me please!!!! Arisen: 😴😴😴😴 (Pawn slaughters everyone on sleep) NEXT DAY: Arisen: Good Morrow everyone!!
@@darkhero2 Would been a lot better, to me this mechanic feels undercook. Would be also cool if the pawn had the possibility to lose the fight against the npcs if they were too many and not just kill them all, depending on the level of resistance, doesn't make sense that one pawn could kill every npc in a town where there's other warriors, mages, etc
It's hard to tell if some fighter vocations have the plague just by the eyes. Cause their helmets cover their face. So you should pay attention to their dialogue and their actions such as holding their head as if they're in pain.
Actualy helmets allow to open and lower visior. But most of olayers just click equip or swap quickly and never bother to click on equped helm and select that option on equpied helmet.
I fed a hired pawn to the brine god...right after we camped(like literally we just woke up)...he sat down and asked if we could take a rest...sure enough, his eyes were red...first time I've ever INTENTIONALLY threw a pawn into the water 🤣🤣🤣
I love the idea, but there needs to be a infinite way to revive everyone with a Eternal Wakestone. Make it so that once the Cutscene happens a Quest appears that is tedious, but you get a Eternal Wakestone at the End. Also make it so that only One Eternal Wakestone can be held at a time, or maybe Three at most. This will make it a little less annoying for Players who are not paying attention.
I had this happen to me today & I absolutely hate this mechanic. For me, it just turns me off to the game cuz now I have to do a bunch of micro management of my pawns on top of everything else & I have to check them before I decide to rest anywhere. I got lucky I make backup saves for my PS5 so I was able to reload my previous save & kill my party & refresh. But I don't like having to keep doing something like that when I'm trying to focus on everything else in the game. It's not a fun mechanic at all, it's tedious.
Its a mechanic. Not a lie or bug. Use an Eternal Wakestone to bring everyone back and get an achievement for bringing back 7 people or more at one time.
I don’t believe something like this should ruin your play through. Good as The Witcher 3 was I didn’t say the right things to Ciri in the beginning of the game to get the correct ending. She went into a portal and never came back. The end. I never touched The Witcher 3 again. I would treat Dragons Dogma 2 the same.
It doesn't really ruin anything though. Everyone can be resurrected if you go around collecting Wakestone shards to get Wakestones. All story necessary NPCs will resurrect on their own as well. It's not that bad.
I have noticed that some quest NPC's come back to life. Tried to throw Jonas the village leader into the ocean for being a racist prick, he keeps coming back.
At 120 hours, I have finished the game and never once experienced this. The only thing related to this is some ominous warning I got at the start of the game, about Pawns from the Rift disobeying their masters. Point to note is that I play offline all the time because I am weird that way, and the Pawns made by Capcom are pretty cool and fairly balanced. I have also had at least two instances where a Drake took control of one of my pawns, once with a hired pawn and once with my main pawn. I did not get any dragonsblight message, nor did any mass exequy happen when I rested at an inn at any point. Maybe it just has a very low chance of happening, and like a real plague, you have a much higher chance to see it's effects if you play online - i.e where there are a lot of people. On a side note, the Dragon's blight cutscene shown here has some very interesting lore related stuff if you've seen what happens at the ends of the game.
The feature is absolutely fine. It makes you care for your pawns, look at their eyes, watch their behavior and answers. Not hard to spot when one is highly affected, if your brain dead 💀 sure it ruins your game progress.
Yes my main pawn has contracted it 4 times now & each time I realised she had it I saw she was holding her head bending over & it looked like she was in a lot of pain. This was the first sign she had it for me so I just picked her up threw her in the water and good old Brine took care of the rest for me. The way my main pawn contracted it was twice from a dragon it’s very easy to see this occur the dragon will grab your pawn take control of them and that’s it, your pawn is infected. The other 2 times my pawn caught it from another pawn. When this happens I release both pawns & throw my pawn in the water then sleep at an inn for a full night before getting my pawn back. But I have never allowed my pawn or any other pawn to have it for long as soon as I see the signs I immediately take care of it and thankfully the signs are very easy to spot. As I said for me the guaranteed sign they have it is when they hold their head for a long time bending over looking like they are suffering. At least with this sign you cannot be fooled by anyone making their pawn with red eyes or covering their pawns eyes up.
The message you get is not always an indicator that one of the pawns has it. Had been playing for fifty hours, killed maybe ten drakes at that point, never got the message or plague and then last night got the message after grabbing a pawn from my favorites list. Ten hours later, nothing. No red eyes, no disobedience, nothing. Sometimes that message simply pops up.
I'm 100% sure that pawns can only contract dragons plague from the drakes grab move, where they just stare at them, that has to be how they're getting it, so if your pawn gets grabbed, chuck em into the sea.
What could be cool is if the pawn turns into a dragon (like implied in the cutscene) and then you have to fight it or it will constantly kill everyone in the location it has spawned in
The bodies get moved to the mausoleum in the noble quarter, you can get the whole city there at once, as for pawns if your group gets it when you are out and about you can mark the side pawns as favorite, bog them, then go to the main city stone and find them for resummons dragon VD free, has to be a major city stone so you can search them or use linked stones
I can see why people hate it. You rest at the inn and save your game only for your pawn to go on a slaughterfest that can't be reverted to a previous save state. It also doesn't seem like the devs prepared for this mechanic well enough because the place you would go to revive their bodies when you do have wakestones wouldn't be able to carry all the npc citizens' bodies. Something that could help though is making hard mode have perma death for all but those who do get wakestoned. This would separate the casual playthroughs where npcs can respawn (and lore accurate reason would be the adventurers and neighboring villages looking for wakestones themselves to resurrect the town hit by them) from the people who do want major consequence to their actions. This also gives a place for devs to optimize the mechanic so the pawns will always give signs of their corruption before you go to sleep, such as create dialogue that raises red flags even if they don't yet show red eyes. Either them showing signs of questioning their own loyalty or your position or speaking sentences that give off signs of hysteria or of them getting bloodthirsty
also all story essential NPCs auto revive after a week or so... typical case of screaming and complaining before y'all even know what's actually going on.
Got Dragons Plague just yesterday. My Main Pawn killed everyone in Vernworth. I revived Brant manually to continue my quest but got locked out of it. After 2 days of resting, pretty much every NPC got ressurected by time, but main quest still bugged. Rested one week but still the same. Turned out, Sven, the son of the Queen, was still dead and i had to ressurect him manually at the morgue.
If you are AFK another way to tell if a pawn has it is if they get headaches. As they do a animation for the headache they get a dragon effect around their head. Also unless the drake grabs your pawn/ a pawn you should be fine. I've fought many many drakes and never got it. I always dps the drake so fast I've never seen him grab anyone but me and that was 1 time in 56 hours of gameplay.
The first time I received Dragon Plague note was when I hired a Capcom Pawn and I avoided it through my first play through by only sleeping in the homes I purchased not sleeping in any inn
They dont wanna be playin after there town gets massacred yet i had to restart my game from level 60 because the game couldn't load my save in the end game 💀
3:50 actually it’s easier to tell if your main pawn has dragon aids because you can customize the way your pawn looks as for other players who like to look like Isis or cover their faces making it harder to detect dragons plague in other peoples pawns furthermore you don’t know if someone else’s pawns have just been on a epic battle slaying dragons so yh thought I’d just clear that up
I just got Dragonsplague and main city was wiped clean... the problem is that symptoms literally NEVER happened. No red eyes, no weird behaviour, no disobedience, literally zero clues.
Man this game could've been the best if optional Co-op was implemented... I would've wanted to find random players to play with that's in-line with an objective
Happen atleast 20 times. When an Npc I don’t like I just recruit a plague pawn and wipe everything out lol then after 21 days no matter what everyone comes back to life. But it’s kinda cool to run around in the castle problem free
Had it happen to me 3 times. Since then I either kill the pawns and then rest at an inn and resummon them, or rest at a camp far away from population. Would be interesting to know if it has a radius or how it determines what it kills
They really shoulda added it to the status bar once they have dragon aids the whole “undetectable” bs is really not needed It’s annoying having to throw/reset all pawns when they could of added it to the status bar so we can distinguish which pawn has dragon aids
I think it's a funny mechanic but I have two main issues with it. My first issue is that (apparently) dead NPCs come back after a week. That is inconsistent with how other dead NPCs work in the game. Or do they also come back after a week. I don't know. So it feels like it's just for shock value which is a bit disappointing for me. Also, someone could waste a lot of wakestones which while not rare aren't exacly Greenwarish either. And they sell wakestones as DLC. While probably not intentional, it does seem a little scummy that someone who experiences dragonsplague for the first time might look at the shop and buy wakestones (can they buy more than one?) since they think they are screwed otherwise. However, my bigger issue with it is that the only cure for it is to kill your pawn. I don't understand why that is the only way to cure it. I thought they wanted us to build a relationship with our pawns, not to treat them like disposable NPCs. Oh you might have dragonsplague, time to kill you and respawn you. I really do hope there is another way to cure it, though if killing your respawnable pawn is so easy to do, would another way existing even matter. Maybe we are supposed to be abusive Arisen. Killing our own pawn over and over since the more they get hired, the higher the chances of dragonsplague.
I love how he says "I think there's a second way of getting it" like he doesn't realize it literally wouldn't exist in the first place if getting it from other pawns was the only way of getting it lol
Whenever your pawn comes back from somebody elses world always check their pawns in the UI that shows the likes and stuff, is the easiest way for me to know if my pawn is sus or not
I have never got my city destroyed by dragons plague. You have to literally ignore your pawns or not pay attention to in game dialogue in battle. There are so many signs. Also a lot of people I have been seeing have been sleeping at inns like crazy. I usually camp a lot. I love this feature of the game though. The only thing I don’t like is having to kill your pawn. There should be something other than having to harm my own pawn. However, I love the dragons plague idea.
Love how it’s just a way to force players to keep switching out pawns. Granted it’s good to get players into the habit of switching out pawns it’s another to encourage it and then discourage new players for selecting new pawns only to kill a while city by accident. I don’t really care that much. But it was interesting to the mechanic first hand. It’s also insanely easy to avoid
Dismiss your helper Pawns. Toss the Pawn you love the most in the river and go to bed alone. Beg her to come back every morning from a rift stone... Just like my real life😔🤣🤣🤣
only true bad thing is trying to see pawns eyes glowing red if your colorblind I mean have a mate that had it twice after he started NG+ pretty quickly without any attitude speech from them seen others reporting that the plague can affect them before you get a chance to make sure if you can't tell say in the rift or whatever
Dragonsplague has me killing and desummoning my pawns everytime I get any bit of lip lmao. Can't tell if its just their inclinations making them that way or not, not chancing it
My pawn got the dragons plague during the true ending of the game. There was no water around so trying to "cure" my pawn was very difficult. Being a thief with the master ability having enemies lower their health was not happening. Hate how people cover hireable pawns eyes though makes it difficult to avoid.
I was in the mining village while talking to my friends on psn when the conversation came to Dragons plague. they were talking about dragon's plague and its effects. Aswell as the ongoing tells. For example specifically the idle animation where they clutch their head like they have a Head ache. And as soon as I heard that I happen to run down and see all three of my pawns clutching their heads. I got soo scared I threw them all in a ravine 😂😂
hmmm... it's normal that npc's who died, will be alive again in the unmoored world but the fact that Glyndwr and his sister just where alive again just out of nowhere is really odd since every important npc even main quest related npc's stayed dead until I revived them, so far, for me. :/
What if the boss pawn used skills that your pawn had equipped at the time of transformation? Imagine a drake flying in the air and coming down on you with a Helmsplitter 😂
To be 100% clear I *love* Dragonsplague, and wish the NPCs would actually stay dead for the entire playthrough (unless of course you use Wakestones)
Has many have pointed out in the comments, it's not a bug and the dead NPCs will come back to life after 7 days.
I recorded the bulk of this video during the early access review window, mostly focused on my 1st experience with the Dragonsplague, but held off on releasing it to not spoil the mechanic for players. So I thought the NPCs reviving in my save file happened to be a bug, given that there was no reason given by the game as to why this happened, and the director Ideaki Istuno's comment on how Dragonsplague would have catastrophic consequences. I really did not expect it to be intended to work this way, as I felt it added a lot more uniqueness to one's playthrough and (provided they don't kill off mandatory main story NPCs which are very few) that you must deal with the consequences.
Ultimately, Dragonsplague feels like a cool mechanic that is just there for the shock value, seeing as the NPCs return after a week. And while it does leave you with an impact the moment it happens, it feels like a mechanic that in my opinion, should've been a little more fleshed out.
not the reference 💀🤦🤣
Stat growths normalize at 200 btw (tons of video evidence at this point).
A mage will have identical stats compared to ex. a thief at 200
The stats eventually softcap no matter how you level, so its a early/mid-game mechanic.
Yeah me too
The whole dragonsplague is dumb and not a fun experience. Especially that this game cost me fucking $74 goddamn dollars. Capcom should nerf that feature. Fuck that shit!
Lol someones mad
This video is pretty good, but there is a bit of clarification necessary for the mechanics.
1) Dragonsplague has three specific symptoms to look out for:
- The Pawn will hold their heads and complain about a headache at random intervals.
- The Pawn's eyes will grow darker and more menacingly red as the Dragonsplague infection progresses.
- The Pawn will begin to ignore commands and complain about being given commands.
2) Dragonsplague takes some time -- approximately one in-game week's worth of play -- before the Dragonsplague will completely consume the Pawn and force them into the transformation.
3) The Dragonsplague transformation will only trigger once you take a rest at an Inn. This does not happen if you rest at a campsite. PLEASE NOTE: If you own a dwelling in a major city and rest in that dwelling, that will count as resting at an Inn.
As long as you are vigilant and pay attention to your Pawns' actions and speech, you should be able to pick up on the infection and deal with it. As mentioned, you can simply dismiss Pawns that are not your main, but you will have to actually kill your main Pawn if they are infected. This can only be achieved by throwing them off a cliff and refusing to revive them, or by throwing them into deep water so they are consumed by the Brine.
New players, please be aware that this will NOT destroy the items and equipment they are carrying. Anything you give your main Pawn will stay on their person, no matter what happens to them.
hired a mage saw the dragonsplague popup tossed the whole team in the nearest ocean
Same
can never be to safe
I always save my game before hiring a pawn if the plague thing pops up I just load back in. It's very quick too
This is the way
Brine Justice
I had severe doubts about my pawn after THE Dragon fight, but it turns out she's alright... Very difficult to to be suspicious of her because she's already stupidly arrogant lol
Personality changes are better spotted on gentle pawns, arrogant or semi crazy are harder to take notice.
😂
Lol every time one of those arrogant hired pawns starts acting up I always check for the red eyes just in case.
I'm lvl 38 and I still keep my first hired pawn whos level 8 because she's the sassiest character and always makes me laugh
@@yosz9746u can add them to favorites dismiss them then rehire them so they level up unless its an capcom pawn.
You can just toss your main pawn in water, brine will cure them of dragonsplague.
That Brine's really being a stand-up whatever Lovecraftian abomination it is for taking care of our Pawns' Dragonplague
actually its not necesary to kill the pawn, my pawn had the plage at the time an I was just avoiding resting on towns while I was figuring out how to deal with that. for the time being I throw her to the other side of cliff to make her open a chest, when she fell, she got little hurt with fall damage and said something about if that was some kind of punishment, after that, she didnt has the red eyes anymore.
@@pestilence05 she probably spread it to another pawn... once they spread it they are cured and your main pawn can spread it to another pawn when you hire them... so you probably hired a pawn and your pawns plague infected that pawn instead.
@@arcanumelite4853now I'm gonna throw everyone there cause my pawns are breaking everything without my order and laughing there ass off
So finaly the brine has been given a use to cure dragonplague.
So, Itsuno said, when this event happens, there would be catastrophic consequences, what did he lie about then? This sounds fairly catastrophic.
I'd say the catastrophic part is that all players now have to bother with throwing their pawns off into the Brine every time they fight a dragon-class monster just so it doesn't happen. It's honestly IMO a cool but annoying feature. What they should have done instead is worked on fleshing it out as an actual quest line, or made it so if you didn't notice the time limit has passed, you are instead forced to fight the Pawn like a mini-boss instead of having the town just wiped. It's cool that the townsfolk all die, yes, but reviving them is a pain, and the amount of Wakestones you get normally would be better off being used on yourself during said mini-boss fight.
@@kamikaze00007 I'm still wondering when I'll even get the dragonsplague cinematic, or encounter a pawn with it. I've been playing every day not stop since release, fought several drakes, and nothing, yet. I know all the signs, and what to look for, so I'm always very aware of the possibility.
@@babayaga4320 that’s good always check your pawns I had six of them so far five of them were my own pawn
Happen to me yesterday, the pawns i got from the rift had it. Not knowing at the time she said like three things and to me i didn’t see it as a disease more I was like oh cool character development. Im spamming come here and help me. I was like oh cool they respond. She never said or did anything that would warrant she is dangerous. No glowing eyes or anything. Anyways wiped out a city. I got the eternal wake and used it after I got new pawns and killed my pawn and brought him back. I had no problems literally at the end on the game and i slept in the same village and my main pawn out of nowhere did it. Mind you we been best buds up till that point. I think the flaw is in the understanding of it all. Luckily for me it didn’t affect much. But it’s way too subtle.
It triggers the warning only once (on my case in a pawn i was going to hire), i dismiss instantly, if your pawn starts to acting weird or scratching their head, drop him at the sea without warning and he´ll be fine, watch out for the personality you choose, gentle pawns becoming snarky and outright disrepect you, not follow your commands or the most obvious they use skills you didn´t equip, any of those signs is a pawn cliff to sea target time, get others asap.
Well he did say in an interview "the calamity will leave the internet in an uproar" well here it is.
I love it! Just wish it wasn't spoiled everywhere. One of my friends opened tiktok and got a video about it before he could even leave Vernworth
Same, I was spoiled by a short
the biggest thing to watch out for when fighting drakes or dragons, is when they grab your pawns in a death grip an start blowing dragon force into them, when there hp bar turns pink the pawn infected will fight your other pawns, after the battle toss the infected pawn into the brine
The red eyes are only the final symptom when it is developed enough.
The talk back seems to be the earliest
Another is they hold their head randomly.
I think those were done because of helmets that hide the eyes or closed eyes in creator as well as the no talk specilisation
Look out for headaches, got it
One of the best ways to notice the glowing eyes of a pawn with Dragons Plague is to put the masquerade mask on them. The masquerade mask makes their eyes stand out a lot more than any other head equipment. Even at the early stages you’ll notice it slowly turning red.
I’ve had a dragon spawn in my city and none of my pawns have contracted the disease so I’m guessing even roaming pawns can cause a dragon to spawn
Deepen your Bond with your Pawns! They will be less likely to get Dragonsplague. So when your pawn asks for a high five. Do it! Just interacting with them and doing small talk will also help. You only need to do this once per day since they will revert to basic lines. Like I can speak Elvish type of stuff. My pawn has been grabbed multiple times by Dragons and her eyes have remained blue. Do note. (Not sure)You Probably lose Loyalty when such a event happens and have to build it back up again! So don't fight too many dragons right after one another. Though you can use skills that will prevent dragon grabs like mystic spearhand shield. Additional note: You also build Loyalty naturally with days spent with pawn. Your pawns will begin to say"We are a well oiled machine" "Or we are like good friends" Stuff like that.
One thing I noticed about this dragonsplague is that new cult that has emerged. The Cult of The Brine. Something about how the brine is all cleansing and even dragons fear it
As soon as I pressed purchased a pawn from the Rift using Rift points, I got the pop up. As soon as i saw it i did a hard reset. I turned my xbox on and loaded last save. It was before i picked the pawn cause i still had the pawn i dismissed. Didnt get the pop up after that. I never saw red eyes while i was in Rift.
You can get the pop up immediately after purchase in Rift. Dont close the pop up menu, completely close down your game. If you see the red saving circle at any point before you close it down then it saved on the cloud.
Its not that big of a deal man. Just dismiss the pawn
This sounds Awesome. Reminds me of the zombie plague from WoW.
Bro as soon as she told me "Don't tell me what to do" I yeeted her into the water.
Also one time a Drake grabbed a Pawn and converted him right there. Didnt know thats possible.
I narrowly scaped this fate by a nose, i went to sleep in my house and when i woke up the message that my pawn returned from another world poped up so i took my rewards and when i was watvhing my pawn i saww she was blusshing like other npcs with high affinity, which was odd, i looked closer and notice that only 1 of her eyes was glowing red and the other wasnt ( my pawn has heterocromia, 1 blue 1 green, the green was normal but the blue one was red) i was in a panic, and rush super fast to the bridge and throwed all 3 pawns over, when a got her back from the rift she was fine.
Edit: I want to mention that my pawn also uses a bandana as a mask( like a bandit) is a must for me since masks add a little resistce to debilitations, so i wonder if that somehow made the blush effect appear or something else, the fact that heterocromia seems to make the efect of red eyes appear only in 1 eye it makes more dificult to spot the illness
you don't have to panic. Just get rid of the infected pawn. Your other pawns are fine and if not, just observe their condition for a few in-game days
I always hire kindhearted or straightforward pawn so the first time a support pawn yell at me "I'm a bit busy here!" after I issue a command I knew she got dragon plague, honestly I like this feature as a whole, it punish you if you are unobservant and it makes you have to pay attention to the pawns instead of thinking them as a disposable tools
I don't think they should take it out the game. I just hope that they make the eternal wake stone more available
Keeping it hidden behind the most B S. riddle. I hate some parts of this game so much.
I had to spend a full IRL day retracing my steps to go back to the 16 tokens I had already found and was panicking because I had reached the 7th day of the quest.
I found the damn thing and ported back to the sphinx, quest complete.
It was not fun.
@steffithemad8327 you can rest at a inn beforehand to reset the clock if need be
There are capcom pawns you need to use to get the eternal wake stone but people trolled and infected them.
@@steffithemad8327I was attempting the same thing for the Sphinx quest, then I read a comment on RUclips on another channel saying you can miss one riddle.
So guess what I did? I purposely missed that riddle. Now I’m about to do the second half of the Sphinx’s riddles🤷🏾♂️. Problem solved. And I’ll still end up with the eternal wakestone.
Plus I found 12 seeker token so far, not a lot, yet still I’m over 30 plus hours into the game and I totally went blank as to where I found my first seeker token. I just saved myself from an unnecessary headache from a stupid riddle that Capcom created 🤦🏾♂️🙄.
4:05 "I know what you are"
I hate that you can't zoom in on character in the pause menu options like you could in the first game. I wonder if it's to hide the red eyes a bit?
I absolutely love this mechanic, it causes me to listen my pawns, check on their health and well being, and switch them out periodically.
I think that’s what they wanted people to do in this installment. Beside the whole story and it’s elements they really put importance on how pawns are treated in this world and how they try to find meaning and purpose while being with the arisen. The signs will show with how they talk and if they are holding they’re heads or coughing.
Once you beat the game you'll understand why they wanted you to care for your pawn
@TheTonedef81 *correction if you know how to get the true ending. I had 3 friends beat the dragon and sit on the throne and simply hit new game plus 2 times already. And when they watched me play they are like "why is your world all red?" I'm like you mean the actual real ending? 😂😂😂
You listen to some bs dialogue that's spouted a million times that's meaningless? That's fun? Immersive? You're stupid.
Some players make their pawns have red eyes. This can make it hard to tell if it's affected with the dragon plague or not if you're only looking at the eyes. The difference I saw was the dragon plague eyes seem to glow a bit, but it's still hard to tell this way. The best way is if the pawn is giving you sass when you issue an order, or you see it complaining about a headache.
Bro I gave my main pawn red eyes as their actual colour!! 😅😅
So with everyone dead what FPS are you getting in town now? This might be a good thing
To spot any infected pawn, I simply call them to me. If one is sassy about it and makes 'bad' comments. it's time to feed the brine :)
Just so you know, having the pop-up doesnt actually mean you recruited one with the plague, just that it is now an active mechanic in the game.
I just had the pop-up but the pawn didnt have red eyes and i kept him for 7 ingame days he never showed symptoms.
Are you saying you had the pawn already and then randomly the warning popped up? Because it for sure isn’t supposed to happen that way. From what I’m seeing every who has hired a pawn with the plague got the warning immediately. Also i believe the red eyes is the last sign. After the headache and the back talking lol
I think its great, finally a game that has actual consequences for not paying attention
Easy way to prevent dragons plague is to never get it. If you never get the message you don't have it in your party. Check the History and if you don't see it in the tutorials then you haven't had it.
When you hire a pawn in the rift that has it you will get the message. Just exit the game in the rift and load your save to bring you back to before you went into the rift. Now you have a way to detect it. Every time you get it you will get the message and then you just exit without saving and load back up.
In almost 100 hours I've seen it happen in the rift once so I know this will work as long as you just exit the game before leaving the rift. My pawn just has reddish colored eyes and I'm not changing them just because everyone is scared of the dragon fever.
Side note: If you skipped past the message then all you have to remember is that pawns with the plague wipe their foreheads a lot which is what I've been watching for up to this point because I hadn't got the warning. It's all pretty noticable and if you ignored the signs then I'm not saying you deserved it but I am saying that you aren't a victim
seconds in and video is already bullshit. Dragonsplague will absolutely NOT ruin your save. you will not get any quest failed prompts, it will not lock you out of any quests, sleep for a week or just farm vocation ranks and the town will respawn... OR use eternal wakestone which will res EVERYONE in town all at once completing the "perform a miracle on several people" achievement. STOP telling people it will ruin your save. Dragonsplague is a stupid and pointless mechanic that slightly inconveniences you for a minute and the real lie is that it's a big problem.
They also do not hide it from you. First, pawns constantly talk about it when you leave the rift. Second, you get a giant popup you have to click [continue] explaining it once you actually get a pawn that has it.
I really hoped we couldve fought them while they tried to slaughter NPCs
Pawn: Master I think I’m turning into a dragon!! Help me please!!!!
Arisen: 😴😴😴😴
(Pawn slaughters everyone on sleep)
NEXT DAY:
Arisen: Good Morrow everyone!!
That would've been so cool
I still like the immediate impact / shock from the event, but yeah I think having to fight your pawn would've been badass
@@darkhero2 Would been a lot better, to me this mechanic feels undercook.
Would be also cool if the pawn had the possibility to lose the fight against the npcs if they were too many and not just kill them all, depending on the level of resistance, doesn't make sense that one pawn could kill every npc in a town where there's other warriors, mages, etc
It's hard to tell if some fighter vocations have the plague just by the eyes. Cause their helmets cover their face. So you should pay attention to their dialogue and their actions such as holding their head as if they're in pain.
Actualy helmets allow to open and lower visior.
But most of olayers just click equip or swap quickly and never bother to click on equped helm and select that option on equpied helmet.
@@daxxad6 didn't know this, thanks :)
I fed a hired pawn to the brine god...right after we camped(like literally we just woke up)...he sat down and asked if we could take a rest...sure enough, his eyes were red...first time I've ever INTENTIONALLY threw a pawn into the water 🤣🤣🤣
1.) wait 7-14 days 2.) use the eternal wake stone from sphinx
I love the idea, but there needs to be a infinite way to revive everyone with a Eternal Wakestone. Make it so that once the Cutscene happens a Quest appears that is tedious, but you get a Eternal Wakestone at the End. Also make it so that only One Eternal Wakestone can be held at a time, or maybe Three at most. This will make it a little less annoying for Players who are not paying attention.
You can get your hands on an eternal wakestone. I have one from my first playthrough I carried into NG+
Or you could not ignore the very obvious signs your pawn is infected and not let it happen
You can just infinitely play the game and ng+
It's not that bad they all respawn in 7 days in game time.
I had this happen to me today & I absolutely hate this mechanic. For me, it just turns me off to the game cuz now I have to do a bunch of micro management of my pawns on top of everything else & I have to check them before I decide to rest anywhere. I got lucky I make backup saves for my PS5 so I was able to reload my previous save & kill my party & refresh. But I don't like having to keep doing something like that when I'm trying to focus on everything else in the game. It's not a fun mechanic at all, it's tedious.
Its a mechanic. Not a lie or bug. Use an Eternal Wakestone to bring everyone back and get an achievement for bringing back 7 people or more at one time.
Problem I have is when my level is high enough and I wanna recruit a warrior pawn, majority of them wears helmet that covers their eyes.
If u are on PC i can give u my pawn , soon to be level 50. no helmet n such.
@@KingXhuntR Appreciates the offer man but it's all good now. I managed to found a warrior to my party.
I don’t believe something like this should ruin your play through. Good as The Witcher 3 was I didn’t say the right things to Ciri in the beginning of the game to get the correct ending. She went into a portal and never came back. The end. I never touched The Witcher 3 again. I would treat Dragons Dogma 2 the same.
It doesn't really ruin anything though. Everyone can be resurrected if you go around collecting Wakestone shards to get Wakestones. All story necessary NPCs will resurrect on their own as well. It's not that bad.
It would be really cool if it generated an EPIC quest to find a cure
Huh....it's an interesting way to push the DLC wakestones.
I have noticed that some quest NPC's come back to life.
Tried to throw Jonas the village leader into the ocean for being a racist prick, he keeps coming back.
You can just rest for a few days and everyone will revive. I don't think anybody's file is ruined
Symptoms can show different for the Dragonsplague not just red glowing eyes.
At 120 hours, I have finished the game and never once experienced this. The only thing related to this is some ominous warning I got at the start of the game, about Pawns from the Rift disobeying their masters. Point to note is that I play offline all the time because I am weird that way, and the Pawns made by Capcom are pretty cool and fairly balanced. I have also had at least two instances where a Drake took control of one of my pawns, once with a hired pawn and once with my main pawn. I did not get any dragonsblight message, nor did any mass exequy happen when I rested at an inn at any point. Maybe it just has a very low chance of happening, and like a real plague, you have a much higher chance to see it's effects if you play online - i.e where there are a lot of people.
On a side note, the Dragon's blight cutscene shown here has some very interesting lore related stuff if you've seen what happens at the ends of the game.
The feature is absolutely fine. It makes you care for your pawns, look at their eyes, watch their behavior and answers. Not hard to spot when one is highly affected, if your brain dead 💀 sure it ruins your game progress.
It makes me see them as liabilities.
Yes my main pawn has contracted it 4 times now & each time I realised she had it I saw she was holding her head bending over & it looked like she was in a lot of pain. This was the first sign she had it for me so I just picked her up threw her in the water and good old Brine took care of the rest for me. The way my main pawn contracted it was twice from a dragon it’s very easy to see this occur the dragon will grab your pawn take control of them and that’s it, your pawn is infected. The other 2 times my pawn caught it from another pawn. When this happens I release both pawns & throw my pawn in the water then sleep at an inn for a full night before getting my pawn back. But I have never allowed my pawn or any other pawn to have it for long as soon as I see the signs I immediately take care of it and thankfully the signs are very easy to spot. As I said for me the guaranteed sign they have it is when they hold their head for a long time bending over looking like they are suffering. At least with this sign you cannot be fooled by anyone making their pawn with red eyes or covering their pawns eyes up.
Maybe npcs can have and use wake stones too. Big cities though may not have one for everyone. Or care to revive them all. Or its just buggy.
The message you get is not always an indicator that one of the pawns has it. Had been playing for fifty hours, killed maybe ten drakes at that point, never got the message or plague and then last night got the message after grabbing a pawn from my favorites list. Ten hours later, nothing. No red eyes, no disobedience, nothing. Sometimes that message simply pops up.
I throw all pawns from the sea cliff daily. Great game design!
why would you do that? Paranoid?
I'm 100% sure that pawns can only contract dragons plague from the drakes grab move, where they just stare at them, that has to be how they're getting it, so if your pawn gets grabbed, chuck em into the sea.
What could be cool is if the pawn turns into a dragon (like implied in the cutscene) and then you have to fight it or it will constantly kill everyone in the location it has spawned in
Oh crap, my pawn eyes are both closed….
im dead lol
Forgeries of port crystals is diabolical, I love it 😂😂
"I don't mean this hyperbole"
**shows footage of quest NPCs coming back to life, therefore NOT ruining your save file**
sounds hyperbolic to me
The bodies get moved to the mausoleum in the noble quarter, you can get the whole city there at once, as for pawns if your group gets it when you are out and about you can mark the side pawns as favorite, bog them, then go to the main city stone and find them for resummons dragon VD free, has to be a major city stone so you can search them or use linked stones
I can see why people hate it. You rest at the inn and save your game only for your pawn to go on a slaughterfest that can't be reverted to a previous save state. It also doesn't seem like the devs prepared for this mechanic well enough because the place you would go to revive their bodies when you do have wakestones wouldn't be able to carry all the npc citizens' bodies.
Something that could help though is making hard mode have perma death for all but those who do get wakestoned. This would separate the casual playthroughs where npcs can respawn (and lore accurate reason would be the adventurers and neighboring villages looking for wakestones themselves to resurrect the town hit by them) from the people who do want major consequence to their actions.
This also gives a place for devs to optimize the mechanic so the pawns will always give signs of their corruption before you go to sleep, such as create dialogue that raises red flags even if they don't yet show red eyes. Either them showing signs of questioning their own loyalty or your position or speaking sentences that give off signs of hysteria or of them getting bloodthirsty
If it happens to you. You ignored THE VERY OBVIOUS SIGNS that your pawn was infected
also all story essential NPCs auto revive after a week or so... typical case of screaming and complaining before y'all even know what's actually going on.
Got Dragons Plague just yesterday. My Main Pawn killed everyone in Vernworth. I revived Brant manually to continue my quest but got locked out of it. After 2 days of resting, pretty much every NPC got ressurected by time, but main quest still bugged. Rested one week but still the same. Turned out, Sven, the son of the Queen, was still dead and i had to ressurect him manually at the morgue.
Haven’t gotten yet but my main pawn was discussing it with a pawn I hired
Its infected, toss at the cliff.
Don't worry -- them talking about the plague does not mean they have it. Just watch them closely and look for the signs, to be safe.
If you are AFK another way to tell if a pawn has it is if they get headaches. As they do a animation for the headache they get a dragon effect around their head. Also unless the drake grabs your pawn/ a pawn you should be fine. I've fought many many drakes and never got it. I always dps the drake so fast I've never seen him grab anyone but me and that was 1 time in 56 hours of gameplay.
when the dragon grabs your pawn, you can hit his forearm or hand and he’ll drop your pawn.
The first time I received Dragon Plague note was when I hired a Capcom Pawn and I avoided it through my first play through by only sleeping in the homes I purchased not sleeping in any inn
They dont wanna be playin after there town gets massacred yet i had to restart my game from level 60 because the game couldn't load my save in the end game 💀
3:50 actually it’s easier to tell if your main pawn has dragon aids because you can customize the way your pawn looks as for other players who like to look like Isis or cover their faces making it harder to detect dragons plague in other peoples pawns furthermore you don’t know if someone else’s pawns have just been on a epic battle slaying dragons so yh thought I’d just clear that up
I just got Dragonsplague and main city was wiped clean... the problem is that symptoms literally NEVER happened. No red eyes, no weird behaviour, no disobedience, literally zero clues.
Man this game could've been the best if optional Co-op was implemented... I would've wanted to find random players to play with that's in-line with an objective
Happen atleast 20 times. When an Npc I don’t like I just recruit a plague pawn and wipe everything out lol then after 21 days no matter what everyone comes back to life. But it’s kinda cool to run around in the castle problem free
Had it happen to me 3 times. Since then I either kill the pawns and then rest at an inn and resummon them, or rest at a camp far away from population. Would be interesting to know if it has a radius or how it determines what it kills
Basically after battling a Drake, throw all pawns into the Brine. Not unlike sterilizing a surgical instrument. Hail the great Brine 😆
My pawn has red eyes by default
Expect them to be thrown off cliffs by many players
What do you mean? Elf shopkeeper and inn keeper just got busy and re-populate the entire elf village lol
They really shoulda added it to the status bar once they have dragon aids the whole “undetectable” bs is really not needed It’s annoying having to throw/reset all pawns when they could of added it to the status bar so we can distinguish which pawn has dragon aids
you dont have to reset all pawns. Just get rid of the one with symptoms
I think it's a funny mechanic but I have two main issues with it. My first issue is that (apparently) dead NPCs come back after a week. That is inconsistent with how other dead NPCs work in the game. Or do they also come back after a week. I don't know. So it feels like it's just for shock value which is a bit disappointing for me. Also, someone could waste a lot of wakestones which while not rare aren't exacly Greenwarish either. And they sell wakestones as DLC. While probably not intentional, it does seem a little scummy that someone who experiences dragonsplague for the first time might look at the shop and buy wakestones (can they buy more than one?) since they think they are screwed otherwise.
However, my bigger issue with it is that the only cure for it is to kill your pawn. I don't understand why that is the only way to cure it. I thought they wanted us to build a relationship with our pawns, not to treat them like disposable NPCs. Oh you might have dragonsplague, time to kill you and respawn you. I really do hope there is another way to cure it, though if killing your respawnable pawn is so easy to do, would another way existing even matter. Maybe we are supposed to be abusive Arisen. Killing our own pawn over and over since the more they get hired, the higher the chances of dragonsplague.
Ngl i tremble anytime my pawn talk allot hearing rumors of the plague
I love how he says "I think there's a second way of getting it" like he doesn't realize it literally wouldn't exist in the first place if getting it from other pawns was the only way of getting it lol
Whenever your pawn comes back from somebody elses world always check their pawns in the UI that shows the likes and stuff, is the easiest way for me to know if my pawn is sus or not
I have never got my city destroyed by dragons plague. You have to literally ignore your pawns or not pay attention to in game dialogue in battle. There are so many signs. Also a lot of people I have been seeing have been sleeping at inns like crazy. I usually camp a lot. I love this feature of the game though. The only thing I don’t like is having to kill your pawn. There should be something other than having to harm my own pawn. However, I love the dragons plague idea.
Love how it’s just a way to force players to keep switching out pawns. Granted it’s good to get players into the habit of switching out pawns it’s another to encourage it and then discourage new players for selecting new pawns only to kill a while city by accident. I don’t really care that much. But it was interesting to the mechanic first hand. It’s also insanely easy to avoid
So you're telling me the Arisen slept through a rampage? Missed opportunity for a fight.
Saw this on Asmons channel. Coming by to drop a comment and leave a like for your great work!
monster hunter background music is a nice touch lol
Dismiss your helper Pawns. Toss the Pawn you love the most in the river and go to bed alone. Beg her to come back every morning from a rift stone... Just like my real life😔🤣🤣🤣
Man, I didn't see the Pawns name until they hit the water ROFL.
only true bad thing is trying to see pawns eyes glowing red if your colorblind I mean have a mate that had it twice after he started NG+ pretty quickly without any attitude speech from them
seen others reporting that the plague can affect them before you get a chance to make sure if you can't tell say in the rift or whatever
I think in some instances NPCs come back after 7 in-game days
I love this mechanic. And it ties into plot. The issue you mentioned the issue is maybe a bug.
I hope it's a bug because I really want the NPCs to remain dead as it adds weighty consequences to the game. Just like you, I love this mechanic
My main pawn happens to be Melina from Elden Ring, so I have to frequently check her one open eye lol. I also made a habit of avoiding red eyed pawns.
Dragonsplague has me killing and desummoning my pawns everytime I get any bit of lip lmao. Can't tell if its just their inclinations making them that way or not, not chancing it
My pawn got the dragons plague during the true ending of the game. There was no water around so trying to "cure" my pawn was very difficult. Being a thief with the master ability having enemies lower their health was not happening. Hate how people cover hireable pawns eyes though makes it difficult to avoid.
Maybe because npc's getting resurrected is what causes the whole town/city/village to resurrect?
YOU SEND FORGERIES OF PORTCRYSTALS!?
Such evil has never been known.
🤣
All you have to do is sit on a bench and doze of 28 times(7 days),no need for any wakestones or anything.
Eyes are not a consistent way of noticing it. Also if a drake picks up any of your pawns and starts spouting nonsense, get rid of them quickly.
So to fix the dragon's plague all I have to yeet my pawn of a mountain?
I was in the mining village while talking to my friends on psn when the conversation came to Dragons plague. they were talking about dragon's plague and its effects. Aswell as the ongoing tells. For example specifically the idle animation where they clutch their head like they have a Head ache. And as soon as I heard that I happen to run down and see all three of my pawns clutching their heads. I got soo scared I threw them all in a ravine 😂😂
hmmm... it's normal that npc's who died, will be alive again in the unmoored world but the fact that Glyndwr and his sister just where alive again just out of nowhere is really odd since every important npc even main quest related npc's stayed dead until I revived them, so far, for me. :/
Dog, I made my character with red eyes. So now the moment I hear my pawn being sassy, Off the cliff he goes.
TLDR - If affected and your pawn kills the entire town, sit on a bench and dooze off for a few days and you are good to go.
What if the boss pawn used skills that your pawn had equipped at the time of transformation?
Imagine a drake flying in the air and coming down on you with a Helmsplitter 😂