HandmadeCon 2016 - History of Software Texture Mapping in Games

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  • Опубликовано: 26 ноя 2024
  • An oral history of the development of software texture mapping technology for games featuring Chris Hecker ( / checker , John Miles (www.ke5fx.com/), Sean Barrett ( / nothings , and Chris Green (goo.gl/d3SXR5).
    From the seventh session of HandmadeCon 2016. See handmadecon.org for details.
    Mike Fecadu (goo.gl/9bcXFX) - Editing
    Neil Blakey-Milner ( / nxsy ) - Recording
    Mikkel Hjortshøj ( / thisdrunkdane ) - Recording
    William Bundy ( / william_bundy ) - Streaming
    Zakary Strange ( / strangezak ) - Streaming
    Anna Rettberg ( / aerettberg ) - Artwork
    Casey Muratori ( / cmuratori ) - Interviewer

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