Slipsand's Pyramid Mystery

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  • Опубликовано: 1 ноя 2024
  • this is replacing slipsand mission 1, you can now enter the pyramid. Squizzard will either be moved to mission 2 + comet or just the comet i havent decided yet

Комментарии • 34

  • @perrytheplatypus4620
    @perrytheplatypus4620 7 месяцев назад +26

    the fact that you included a remake of SSL's pyramid in this mod is another level of batshit insane

  • @xtruejudgementx5017
    @xtruejudgementx5017 6 месяцев назад +8

    MIDI flipped cave dungeon music

  • @NotEliRobloxOfficial
    @NotEliRobloxOfficial 7 месяцев назад +14

    That course would make me rage 24/7 lol

  • @Alexs23743
    @Alexs23743 7 месяцев назад +9

    That's a big pyramid. The theme reminds me of a Super Mario Bros. 3 hack, "3Mix", where the ghost-themed World 3 featured "something's off" remixes of existing SMB3 music. (And later, one of those levels has a comet in it, leading to a "something's not right" remix of SMG1's red comet theme.)

    • @icofriendly
      @icofriendly  7 месяцев назад +7

      the music is from B3313, which perfectly encapsulates that "somethings off" feeling. its great for remakes of levels that arent completely identical to their original game version

    • @busybody42luigifanxxx20
      @busybody42luigifanxxx20 5 месяцев назад +1

      Will there be a slide level with uncanny moat’s theme?

  • @TheMayhemCorner
    @TheMayhemCorner 7 месяцев назад +6

    I'm hearing weird stuff in my left ear…

  • @dudegamer64
    @dudegamer64 7 месяцев назад +2

    I think i jinxed it when I said that i hope nothing bad happened to this level.
    Anyway, this is a very neat take on the SSL pyramid. Excited to see the rest of the level.

  • @VILMERTHERAWEGGDRINKER
    @VILMERTHERAWEGGDRINKER 7 месяцев назад

    this is a really cool level allegorically speaking

  • @ARandomTrout356
    @ARandomTrout356 6 месяцев назад +3

    advice: the corners look a bit deceptive with the SM64 pyramid texture. maybe add a black line to the edges like in 1:10, at the right side, it's just a little bit too hard to see.
    i love galaxy, because it doesn't create much artificial difficulty. this mod should too

  • @marioandroddyst.jamesadven8837
    @marioandroddyst.jamesadven8837 6 месяцев назад

    Oh boy, It's going to be a custom boss in Mission 1 of Slipsand I guess

  • @zero-z4551
    @zero-z4551 7 месяцев назад +2

    Not bad
    The music, tho... sounds disturbing, like sm64 B3313 disturbing

  • @ennmmanuell
    @ennmmanuell 6 месяцев назад

    It feels like Silent Hill

  • @Jose-fz8lz
    @Jose-fz8lz 6 месяцев назад +2

    Wheres the medal

  • @koenzeven
    @koenzeven 7 месяцев назад

    Why is the melody inverted 😂

  • @blackyonbi
    @blackyonbi 7 месяцев назад

    ....something is weird with this video.

  • @rebeccabranom6258
    @rebeccabranom6258 7 месяцев назад

    Why are there 2 black holes in this stage? Is it because originally in Super Mario 64 if you step on those platforms you die?

    • @icofriendly
      @icofriendly  7 месяцев назад

      no its just solely to make the level mildly harder

    • @rebeccabranom6258
      @rebeccabranom6258 7 месяцев назад

      @@icofriendly Oh dang! 🤣

  • @solgaleo3533
    @solgaleo3533 5 месяцев назад

    Is that Illusion Cave?

  • @keebs5780
    @keebs5780 7 месяцев назад +2

    b3

  • @enygma1313
    @enygma1313 7 месяцев назад

    Where are all the Spindels?

    • @icofriendly
      @icofriendly  6 месяцев назад +2

      ion know code i cant port them

    • @solgaleo3533
      @solgaleo3533 5 месяцев назад

      @@icofriendlyI wish it would be possible to do something with those roller guys, I think they’re in Slipsand as well

  • @ebluegamer5397
    @ebluegamer5397 3 месяца назад

    1:18
    Is it even a real level if it doesn't include Mickey's Dick Smasher?

  • @theopoldthegamer4284
    @theopoldthegamer4284 6 месяцев назад

    The room is scaled WAY too big, I personally am not a fan

    • @icofriendly
      @icofriendly  6 месяцев назад

      🤷‍♂️

    • @theopoldthegamer4284
      @theopoldthegamer4284 6 месяцев назад

      @@icofriendly It is impressive, I'll admit that, but the scaling is too much for me

    • @dominicbonogofski
      @dominicbonogofski 6 месяцев назад

      ​@@theopoldthegamer4284 this is typically the type of scaling for modded levels in Galaxy hacks. Even recreations of levels in other games are usually large. It's mostly because it's a game that takes place in space, which leads to large areas because space is massive. Besides, the pyramid should've been smaller in SM64 (it's so small that it's hardly even challenging to climb, it's hard to believe Nintendo playtested the area. And the 100 coin star can get stuck in the damn ceiling if you jump too high to collect your last coin).