I remember that MK3 on the PSone version had the best audio of them all. A perfect stereo sound for the sound effects and the music as well! I’ve played this game endlessly with my friends at home on my PSone... good old days!
bulloguin If you didn’t have a PlayStation by 1996 to play Mortal Kombat Trilogy you were really missing out. I had MK3 first on SNES and then rented it for PlayStation in summer 1996 after I got a PlayStation. The difference was incredible! MK3 on PlayStation was arcade perfect. The only downside was the long loading time. It was so great having arcade perfect ports starting with the 32-bit generation and checking out games like NBA Jam: Tournament Edition and WWF Wrestle-mania: The Arcade Game on PlayStation compared to the inferior SNES ports.
@@gedaman It was definately not arcade perfect, but was a good port, windows port was the best to me. And MK TRILOGY was not that good as arcade Umk3, mktril was a broken game that came out for fanservice.
@@gedaman I bought the SNES port at launch (preordered at TRU and got a t-shirt...that fell apart like tissue paper after one wear), and a couple weeks later ended up buying a PlayStation. I never bought MK3 for PlayStation because of the Shang Tsung loading issue. Maybe I would have if I hadn't just bought the SNES version. I did have a great time with the SNES version, mainly because it had a wild cheats menu. A little over a year later I bought Trilogy for Playstation. The game has always driven me nuts because of the extended loading times. To this day I wish I would have picked up Mortal Kombat Trilogy for N64 instead (that port has always seemed far more polished that the Playstation/Saturn ports). But I did save $30 on the PSX version, so that was the main driver for picking it up. The Playstation was a great leap in 1995, with stuff like Jumping Flash!, Twisted Metal and Warhawk.
@@mortenpotzdidler1998 no, N64 port was garbage. Awful scaling, rough graphics, missing a LOT of frames of animation, sprites were ok, horrible TERRIBLE sound, and even WORST MUSIC. Not arcade or even speeds. Windows version was waaaay better
@@gaba665 The N64 port also had key advantages, such as the sprites being consistently placed against the background/foregrounds relative to the original games (check out the Living Forest on Playstation, where the characters are basically standing on the treeline), there being leaderboards like a proper arcade release, certain MKII stages allowing you, now, to knock hour opponent through the ceiling (meaning that this felt like a proper update of the old material, wherein it was now a part of the MK3 system rather than just being a graphics graft) and the bosses actually having finishing moves. The N64 certainly has flaws (including a lack of ending art/portraits), owing to cart limitations, but it also has virtues compared to the other releases. Some of the things that people point to as an advantage with the other versions, appear to actually make them a bigger mess. One such example is the inclusion of characters like MK1 Kano and Raiden, and MKII Jax: you'lle notice that they don't even have proper running animations on PlayStation. They were simply thrown into the game. Similarly, I really hate the color grading, as it appears that they didn't take the time to properly consider all the old stages; there's just something off (something ugly) in the color palette/grading/toning of the Playstation release. The N64 feels like it was the base version -- which is likely, as it was announced months before the Playstation version -- and also appears to be presented as a proper update/sequel to Ultimate. Stuff like that scoring leaderboard being present, which all arcade releases had, point to this. It's elision on Playstation has always been another sore spot, and a telling deletion. And the load times? Make the Playstation port unbearable to me. If you think the Playstation/Saturn version is better, that's fine. I'm simply telling you that I disagree. And presenting examples where the N64 is superior; sometimes factually, other times subjectively. To be clear, I have never played the PC release. I was always under the impression that it was a mere port of the Playstation version. Eliminating loading times would certainly be a start in making this version superior. But I really hate the content and presentation, so... Anyway, YMMV.
@@AllardRT True but Matt Furniss could have done the soundtrack for Sculptured software too. Probe was lazy and/or incompetent. Music in the wrong places, the Sega CD version of MK1 was a total disappointment. Similar with MK2 on 32x, which was decent but could have been so much better.
Yeah. We don't need inventive well programmed games by veterans of the industry. Shove them onto the N64 and force them to release a Japan only game in a genre only Japan knows about. Dead. Go play Captain Novalin.
Having played the Sega Genesis version, and still owning it, the 6 button control setup for it was the BEST thing ever. None of that 'hold R and tap the button in the front' bs that the other version had.
@@twitchsopamanxx - The Sega controller wasn't even "sturdy" and the crossed SUCKED BAD. Now the Saturn controller was a step up, but they used to break alot too. NONETHELESS - 6 button layout does not help but hinder MK of any kind. But you're the genius, who was a programmer at California/Roscoe........right ? (waiting for the HUH ???)
@@cobrakainevereverdies6940 I played both versions and still own the Sega Genesis one, and trying to combo by mixing my fingers like i had arthritis was never a good thing.
@@twitchsopamanxx - I own the Genesis one. I still own my Genesis, Sega CD and 32X.....3 Saturns....3 Dreamcasts and much more. Your point ???? It still SUCKS............GET OVER IT !!! BTW did you google what California/Roscoe used to be in the 90's ?
1996 was crazy because the sega/snes or competing against the PS one and the N64 and kind of holding their own ! That is insane to think. Like when Tiny Toons cane out in the Genesis and SNES the best version was the NES! Same with battle toads double dragon
This release is more compromised than the prior year's release of Mortal Kombat 3 on Genesis and SNES. There just wasn't enough cartridge space for Ultimate Mortal Kombat 3 to be ported intact. That's also what killed these machines quicker than the Playstation circa 2000-2002 after the PS2, Dreamcast, GameCube and Xbox came out. Carts just cost too much to manufacture.
@@keplerconcept5287 I think Ultimate MK3 is the same cart space as MK3. Same rom size. They had to take out half the vocals to make it fit. MK3 Genesis and SNES all players are announced by name while Ultimate is just silence. Sound samples took up lots of space so by taking those out gave them room for the extra characters.
@@Lightblue2222 Correct. Both ports of UMK3 were 32 megabit, the same amount of cartridge space as the MK3 ports on both consoles. The SNES port actually has less stages compared to the Genesis port, only having the new UMK3 stages, Rooftop, and Pit 3 while the Genesis has those as well as the Subway, Bank, Soul Chamber, and Temple stages from MK3. Had to remove more content for UMK3 to store the new characters and modes.
Disappointed both versions didn't use 8 meg larger carts than MK3 in order to not have to cut so much. Could've had Sheeva, several more backgrounds & a bunch more sound effects. Would've completed the package & given the proper sendoff for both systems
Most people here only say the SNES wins for the sound and colors while not paying attention to the lack of backgrounds the SNES version lacks and the frames of animation for some reason missing compared to the Genesis version.
Yeah if you purchase that 6-button controller, otherwise the SNES was always prepared with 6-button controllers that actually come with the console in the box....
Os gráficos são mais limpos e polidos no Super Nintendo... Mas as produtoras, davam um jeito de suprir esta limitação, adicionando algo a mais na versão do Mega Drive, como cenários que não existem no Snes, foi assim neste e no MK3. É muito legal isto.
I wonder what kind of connection they are using. As an American we never got Euro-Scart, but if you guys are curious check out what Euro-Scart can do for Genesis. I was very surprised, and i'm not saying that the Genesis by and large has better graphics, but its closer than i thought. Unfortunately the Genesis has some of the worst composite video, way worse than the PC-engine or SNES, but with Euro-scart you can see the Genesis truly shine.
Mega Drive with RGB scart has way better image than SNES RGB scart, when connect on a modern TV using OSSC line doubler. MD is perfect while SNES looks somehow blurry
yes and Jade whirl with her stick weapon. totally not there in snes version. It has extra frames which I love. Nightmare red shoulder attack is also in Genesis version which is absend in Snes version. Genesis UMK3 is closest to Trilogy this way with those extras
I remember back in the day my friend would bring his SNES to my house when I had Genesis. MK1 I had bragging rights of blood and fatalities. MK 2 I had absolutely no choice but to hand bragging rights straight to him on graphics and sound lol. With UMK3 though, neither of us could really say which was better... sound and graphics were just slightly better on SNES but not enough for him to brag "this port is a MILLION times better!! Your Genesis port SUCKS!!" lol.
O controle de seis botões do mega era perfeito para esse jogo na época, lembro que a jogabilidade era perfeita no da sega, tanto é que estranhava muito quando jogava a versão do snes, porém, os gráficos dos personagens estão melhor no snes.
Controle de seis botões? Inicialmente ,o mega drive vinha com um controle de 3 botões que era péssimo pra jogos de luta. Só depois que lançaram o de seis botões,que era vendido separadamente.
@@luangomes1644 Falou bem, "inicialmente", o de 6 botões era vendido separadamente mas também em conjunto com o console, o controle de 6 botões podia ser encontrado em Bundles como o de MK2, vinha o console, o jogo e dois controles de 6 botões por exemplo
:Denis the graphics aren't the same though. The SNES version literally has more detail in almost every aspect, from the backgrounds to the character sprites. Gameplay is identical, I will agree on that.
I wonder if Avalanche Software accidentally left out the 4 backgrounds (Subway, Church, Bank & Soul Chamber) from the SNES version that were included in the Genesis one. They used the same size cartridge (32meg) so you'd think they'd have the same content in each game like both had for MK3
@Lucas Super NES visual took up more space and the better audio did as well. Genesis version had to completely compressed visuals and audio in able to kept some of those. Also noticed that there are no candle lights on the foreground of the Genesis version, that's cause it had no more space to add those in.
Mega Drive sprites look better, SNES backgrounds look better... Mega Drive sound is harsher, more agressive and this fits really well this game, SNES seems muted in comparison. 1:50 lol, on SNES we can see the limit of the screen at the top :D Anyway both ports seem solid but I'd have to play them to tell if one is better but regarding the others comments, apparently the Mega Drive version has the best gameplay (as often).
It seems that this war between these 2 consoles will never end. I played the Sega Genesis all my entire life, but I can see good things in both systems. So stop fighting! I have the last word and I'll finish this eternal discussion. It's a Tie! ;-) Regards friends..
Graphics: SNES. Number of Stages: Genesis. Sound Quality: SNES. BGM usage: Genesis. Button config: Tie. It's a tie for me. This is the way games should be treated: using the best of each and every console the game is launched. That's why I was disappointed when they refused to do MKXL on PS3 and XB360.
Gonzalo Torres it didn't run well on PS3 and 360, that's why they cancelled it, same thing happened to black ops 3, except that activision is a moronic company and released it anyway
percebam que no cenario do deserto, ha um plano de fundo ha mais no mega drive. o plano q o robo amarelo esta enterrado eh independente do plano de tras no mega, no super nintendo eh tudo uma coisa só. e ainda assim esses amante de cores ficam enchendo o saco. ridiculos.
soemone please explain to me why the arcade and saturn versions had less fighters? seems like the 16 bit versions you start out with more fighters but they took out when the announcer says their names? i remember the snes version that i owned dident have fatalitys for some of the fighters.
Well the arcade version came first and Rain was just a joke for the attract mode, he wasn't really in the game, while Noob Saibot was only a secret fight, like Smoke in MK2 or Reptile in MK1. When porting the game to 16 bit consoles, the developers of the port had to cut out Sheeva due to size constraints, but to make up for it they made Rain and Noob Saibot into actual playable characters - since they were palette swaps, the only graphics they needed was for specials, which took less space than Sheeva's entire spriteset. The Saturn version was an arcade-close port worked on by a different studio at the same time, thus it didn't have Rain and Noob Saibot, but did feature Sheeva.
SNES: the colors are really great and the music is close to the arcade. But some of the stages got cut, there's a ton of glitches, the gameplay is slower and the sound effects are... pretty bad. Genesis: More parallax layers and better screen resolution, faster gameplay, better sound effects, less glitches, more stages. The graphics took a hit however.
@@CarloNassar If I had to guess, I would say that SNES probably used a less intensive compression method to avoid long loading times that some late-gen multiplats had (like Mickey Mania). Since SNES' CPU was not as fast as Genesis', it wouldn't unpack resources on the fly as quick. Either that, or extra color information on the SNES resulted in bigger file sizes for sprites and stages.
@@AllardRT I wouldn't trust Mickey Mania because someone explained that the SNES version was actually a lazy port. There's also at least one SNES chip that boosts the CPU, so the MK3 devs could've used that. I guess Sculptured Software didn't have a lot of experience, compared to a lot of other devs.
@@CarloNassar Well, there's also the example of Earthworm Jim and probably some others that slip my mind, Mickey Mania wasn't the only case. Well yeah, they probably COULD have used a chip... only to watch the cartridge's manufacturing cost skyrocket. Don't forget, Acclaim was the publisher and they weren't exactly keen on spending extra dollars on this stuff. Don't forget, Sculptured Software did a fine job on MK2 and 3 for the SNES.
@@AllardRT They didn't do a fine job if there's *missing content.* If there's missing content, I can never play the SNES version, even if blocking with the shoulder buttons is a nice advantage. If Acclaim was the problem, then they weren't well-suited and a bigger studio should've published it instead. And about Mickey Mania, because I heard it was a lazy port, it's not a good example if that's the case.
ULTIMATE MORTAL KOMBAT 3 WOW Both very good The music Sound and voice better on Snes because you can hear everything clear , in Genesis is good is not clear like Snes for the Graphics unbelievable both very good Genesis have more color than Snes is not bad and Snes color look clear is very good , wow is a tough decision to say who is the winner the rain character look good on genesis
Hey something I noticed, notice on the "choose your destiny" battle towers Sega has one more battle for each one vs Nintendo. I'd never observed that before.
Graphically the Genesis was lacking because of its memory, but the colors/character costumes appear much more vibrant. Though in some regards the Genesis was more vibrant (in terms of color), the SNES (having more memory) had a MUCH better Belltower Pit Stage than the Genesis did. The gameplay was still suitable and I was accustomed to its controller (Genesis). At least in both versions the gory content was left on-screen after the victim had a fatality performed on them. In both versions, the sound paled in comparison to the arcade and to the 32-bit versions of this game, but the Genesis version's sounds still sounded better than the SNES version. Over all, I enjoyed the Genesis version better (with the exception of the VERY disappointing bell tower pit stage that was much better on the SNES). Oddly, the SNES's version of the Belltower pit stage was ever better than the arcade version's simply because the victim falls through WAY more floors.
What? Genesis is a great console but let's not kid ourselves. SNES version is better in 90% of the important things that matter. Colors? Sounds? Those 2 are the most important things (gameplay being the constant factor). And SNES, because of more advanced (not necessarily better) hardware was able to display more colors and produce clearer sounds overall.
La versión de Megadrive es superior, el control es excelente, el sonido es más claro y el juego no se ve tan pixelado, además de que el juego anda a mayor resolución en Megadrive. Jugar UMK3 con el control de 6 botones de Sega es una maravilla (lo digo por experiencia igualmente). En cuanto a la versión de SNES, tiene buena música, pero la calidad de sonido es muy muy baja, aún así tiene más colores que el port de Sega Genesis. De igual manera, Sega Genesis gana por jugar mejor.
Retrofan 99 He jugado las dos en hardware original, y discrepo, el control de 6 botones funciona perfectamente en juegos como street fighter, pero en mk se hace molesto, aun con costumbre, mucho mejor en snes, los colores se me hacen algo feos en genesis, lo demas esta en el criterio de cada uno, aunq se extrañan los escenarios
Calidad de sonido wtf?, el genesis es un chiptunes, un sintetizador, el snes es tecnologia sampler, ahora que te guste uno mas que otro, es gusto, la tecnologia del snes en sonido es de una geberacion mas moderna.
@@codytravers123 Hay cambios muy notables en la jugabilidad de ambas versiones ya que hay combos que son imposibles de realizar en Génesis que si son posibles en Snes y viceversa. Algo que no me gusta del port de Snes es la música la de Génesis se acerca más al Arcade. En fin hay muchas más diferencias pero a mí parecer, esa era la "magia" de la guerra de consolas que el mismo juego no era igual en diferentes consolas. Yo me quedo con las 2 la verdad.
La versión de Genesis tiene menos imput lag, algo importantísimo en juegos de pelea, utiliza más sonidos que la versión de SNES (más fieles a la versión arcade pero no confundan, no hablo de la calidad del mismo sino del sample en sí, y esto viene también del juego anterior donde Sheeva tiene los sonidos de la versión Arcade en Genesis pero no en SNES reciclando los sonidos de Sonya). El Motaro más chiquito para no tener imputlag y drop de frames en la versión de Genesis hace que el juego en sí esté pensado para ofrecer la mejor jugabilidad. Más escenarios, más sonidos, mejor resolución y mejor jugabilidad pero peor paleta de colores y peor calidad de sonido ¿qué versión prefieren muchachos?
@@matt0761 el de sega lejos, algo que noté es que en el trilogy sea de cual sea quitaron ese pedacito de canción como que acaba. Simplemente acaba la música de golpe y ya, es algo que no me gusta
There's not much difference between the two this time. Really depends on your own taste, but this time I'd give the SNES the advantage--I like the crisper, brighter graphics.
Hi, David. I played the game on the SNES when I was teenager, and I never played it on the Genesis--as a kid I was certainly a loyal Nintendo Fanboy. In fact, until I started watching this channel, I never realized just how many games looked much better on the Sega console. That said, I am only commenting on the video. I am not commenting on my experience playing the game. I am not commenting on which game "plays" better. Such a comment would be irrelevant here since this is, in fact, a "video" (hosted, incidentally, on the most famous video website in the world). Since it is a video, and not an interactive game, it seems appropriate to me to comment on the game's appearance. And the SNES version is marginally better than the Sega version. Sorry that hurts your butt.
@@tflics umk3 genesis version had four more backgrounds and better gameplay no sound effect can put snes ahead. Your biased opinion is only yours but everyone else knows the genesis version is superior
No hace mucho salió la ROM hack v.071 de SEGA Genesis que es el juego completo es el que jugamos los nostálgicos por qué se parece mucho al arcade con el toque de SEGA Genesis
I can’t tell if between the SNES and Genesis on graphics, their similar. But I’d take the SNES for the better music, but the Genesis wins for having more action and speed.
UMK3 for Genesis and SNES felt like a bone tossed to those still on 16-bit consoles in 1996 as it was well beyond what both consoles could hope to store on 32-megabit cartridges without stripping away enough content. Stages, sound, much of Shao Kahn's commentary, Animalities, various bits of animation, Sheeva, and even stages were sacrificed to cram the game onto both cartridges. I give the slight nod to the Genesis for having more stages, better-sounding music, and voice bytes that don't sound muffled. Still if I want to play UMK3, I'd prefer the arcade version or any of the near-perfect ports of it later released to consoles like Nintendo DS and X-Box Live Arcade over these 16-bit butcherings.
It's a mess compared to the arcade. And a disappointment compared to MK3's ports to the same hardware. It's too bad that cart sizes stayed static after 1994. In fact this is a little worse than something like Super Street Fighter II on Genesis as far as cart size.
Grafico e sons do super nintendo bem melhor mas vale lembrar que o snes foi criado depois , por isso era melhor em qualidade sonora e grafica. Acho até estranho a maioria pelo que parece preferir a versão do mega. Tenho os dois consoles e os dois mks e acho versao do mega inferior a do snes, mas gosto é gosto.
Mk1 --> Genesis wins. ( cause blood cheat, mk ain't a game for family you know. ) Mk2 --> SNES wins . ( Nintendo learned its lesson. The second one was AMAZING ) MK3/Ultimate Mk3 --> a tie, both versions had pros and cons. It's a matter of personal preference.
MD has more character moves.. nightwolf's red shoulder and red arrow, liu's fast bicycle and socrpion's forward teleport, idk if some other escapes my memory..
Super Nintendo superior em gráficos e som. Mega Drive com mais músicas, cenários, e melhor jogabilidade. Fico com Mega Drive, apesar de hoje só ter o cartucho de SNES.
Você quase acertou porém Na minha opinião a versão do mega Drive é mais fluida. Eu tenho os dois jogos E ja dei zoom nos cenários e personagem Do mega drive é mais detalhado, Ou seja Mega drive só perde Em qualidades sonoras.
Eu prefiro a versão de SNES pela qualidade de som melhor e cores e também é mais usada para torneios. A versão do mega também é boa mais acho estranho os sons e as cores que parece meio virado. A versão do mega fica um pouco melhor com cabo SCART.
Mega Drive UMK3 has more and better Parallax-Scrolling- and Line-Scrolling-Backgrounds, more Animation-Frames better, arcade-like Sound, more Levels, better Gameplay and more Content overall. This Game goes to SEGA...
Vanny ARTS wasn’t as noticeable on a crt tv which the game was intended to play on. Plus genesis version has 2 more stage fatalities, four more backgrounds, and nightwolf has more specials.
@@Nobunaga1983 yes and selecting whirl with her stick is also there like in Trilogy... snes doesn't have that. It felt very bland the snes version to me. I love genesis version :-)
SNES anyday, all day. Looks and sounds way better and more realistic, plus plays perfectly fine, despite missing stages. No wonder UMK3, MK3, and MK2 all sold more on SNES.
Missing stages, frames of animation, moves, stage transitions, stage fatalities, missing music, sounds, bios, win poses, finishers, a secret background, genesis has more resolution too and faster/smoother gameplay, and the arcade ending of the treasures. Snes had it too but in tournament mode (?) 🤷🏼♂️ I guess a lot of people played an "incomplete" version of Umk3 then.. they buyed a game that is missing A LOT. BUT "HAS MORE COLOR PALETTE".
Gabriel Martinez SNES looks way better (genesis version is grainy and quite ugly), sounds much better (instead of that disgusting, ear-rape sound of Genesis), and isn’t slow AT ALL (if the genesis version is faster, that actually sucks, because the game’s run and dial-a-combo system already make the game a motherfucking fast fighting game.) So, no, thanks! I will not degrade the visual and audio quality of a game that plays very well on SNES to go to a much uglier and terribly sounding version just because it has “more content” on an older console. To each his own.
@@2010MrIsaac I didn't say you'll "downgrade" by playing each version, just named the whole lot missing stuff on snes, and some things MD is better at. If you want to play snes version anyway because you prefer it, is your choice, and it is great!.. but saying snes version is better is just plain dumb. Because it is not. YOU prefer it and that's fine. ✌🏼 peace!
Usar oculos? E também outra coisa, Mortal kombat trilogy ultimate era uma hack rom, iguais os mugens de hoje. O super Nintendo, roda esse umk3 com melhor desempenho! Eu quero ver se o mega driver rodaria Donkey Kong Country, Star Fox,Street Fighter Alpha 2,Killer instint. O poderio de hardware do super Nintendo usado ao máximo ,Não dava qualquer chance ao Mega Drive. Só segista chego pra não ver!
@@luangomes1644 kkk, já tive praticamente os principais consoles desde e terceira geração, e ainda tenho e vc com esse papo de seguista, só rindo mesmo. Você fala de jogos do Nintendo, como se Snes fosse o ultra aparelho, sendo q ele só superou ou igualou o mega já no final da vida útil de ambos, isso em 94 quando chegou o tal de psx,ps e Saturno. E se a Nintendo não tivesse pagado a propina aos estúdios , a história de jogos em relacao ao mega seria ainda pior sobre a Nintendo. Só pra te lembrar, não adianta fica bravinho pelo motivo do Mega ser mais amado mundialmente kkkk, e o super Nintendo não superou o Mega ,nem em jogos, muito menos em hardware, teve um empate técnico kkkk
O super Nintendo superou o mega driver no final da quarta geração! Isso porque, o mega driver foi lançado dois anos antes. Ou seja,o mega drive já estava sendo comercializado ,só em 1990 foi lançado o Super Nintendo. O mega drive tinha mais tempo de mercado, mesmo com dois anos de venda sem um concorrente à altura,ele não consegui vender mais que o super Nintendo, que estava com dois anos de atraso. Nem assim o Genesis superou o snes, mesmo tendo mais tempo de mercado. Imagina se os dois tivessem sido lançados no mesmo ano. O snes ia vendê o dobro de unidades à mais que o Genesis!
The 32x addon could have been a bit better but the issue is the cartridge size. The SNES version is not a lot better looking for this reason. More colours and details. Just takes more storage space. This problem would cross over to the 32x cartridge. They could have had truely massive cartridges. There was a console that did but you are now talking about cartridges that cost as much as the console itself.
Snes tiene mejor colorido en el vídeo, pero en las TV de entonces no habría tanta diferencia. En el resto dicen que md es algo mejor, aunque yo no aprecio la diferencia. Yo lo dejaría en empate
Snes version is far better. It has shades, better sounds and music, better graphics... Genesis is annoying because of its poor sound quality and color pallet.
from all the genesis ports, this and MK3 are the ones which hold up the best and are on pair with snes version also, may the snes version be superior in the technical specs, but genesis 6 button controller is definitely god tier
The control isn't that good specially when in this game, the only game the genesis controller is best in is street fighter 2 cuz the L button position isn't ideal for fighting games on the snes controller
I'd have to play the Megadrive port to make the comparison. SNES looks slightly better. And I prefer the audio. This isn't a major difference. What's more important is the game play. This could be a tie.
Genesis has parallax on the ground as the camera moves, mostly noticable on the water in that city river stage and the subway. Snes ground/water is solid non bending images. But Snes has closer to arcade difficulty while Genesis is pretty easy to win by spamming certain moves. Imo.
What he doesn't understand and is that not every Genesis port was better, if anything the ones where the SNES conversion outclasses their Genesis counterpart show far greater differences and superiorities
Me gusta como se ven los colores en la snes pero prefiero la jugabilidad de la versión de sega, ambas tienen sus cosas buenas como sus contras pero ambas son muy buenas
Snes wins. The genesis has a smaller color palette and you can really tell by all the dithering artifacts on the characters and background. Also you can tell midway was using gems as the sound driver. Worser sound and music quality on the genesis.
chronoxiong snes cpu was to week to handle most of fighter games even on smaller resolution then genesis, he have the walking on the moon efects, very slow game play, also have less animations then genesis and wet fart music annoying unplayable
I used to say SNES was a better port of UMK3 but now that I installed it on my Super NES Classic mini, I take that back. SNES is the worst port of MK3 and UMK3. I thought only SNES MK3 port was bad with background teleport uppercut being broken, and Motaro Lair playing the wrong BG music, but damn every level on UMK3 has the wrong background music playing. Then to top it off they don't have -all- any of the MK3 backgrounds. SNES fanboys, the Genesis version is closer to the Arcade, in comparison you want closer to the Arcade. Genesis wins. Washed out colors be damned, you know why. Play Genesis MK3 through the 32X and the colors are no longer washed out. I'm sure UMK3 on Genesis is the same way.
You can always tell the Sega version by the gritty specs all over the screen, and the scratchy distorted cheap sound effects. It's always a clear indicator of which ports are better, but that's why Sega breeds people that are in denial.
SNES has a smaller resolution - on the title screen you can see that the portraits are much worse cropped. Also the energy bars on the MD are compatible with the original Arcade - it is also the result of higher resolution. Sega Genesis has a smaller color palette, which it tries to mask with dithering and contrast. The sound is surprisingly good on MD - of course, SNES generally deals better with music. I would say that the Megadrive conversion squeezes the last juices out of the console, while the SNES could be done even better. There is a draw objectively. Relatively, in my opinion, Sega wins. :)
Até hoje, não sei porque no Snes não tem todos os cenários, parece que fizeram o jogo as pressas pois MK 3 e UMK3 não eram esperados para os 16 bits. Quanto a versão Mega Drive, surpreendeu pois, depois do vareio que ele tomou em MK 2, imaginava que as seguintes nem sairiam para o console da Sega.
Nada foi feito às pressas, sacrificaram muito o som no megadrive e isso pra cartucho era uma das coisas que mais pesavam... Levando em consideração tudo isso, SNES na minha opinião ganha de lavada, por conseguiu equilibrar bem, gráfico e som!
Não muito por causa disso NÃO tanto que o mega drive ele e mais versatil em questão de sprites e memoria ele tem 2 mega a mais que o snes e alguns sacrifícios simples para traser conteúdo
En acabado gráfico y colores es mejor Súper Nintendo,pero en jugabilidad,sonidos y música Mega Drive es muy superior, además MD tiene varios escenarios de combate que en la Snes fueron omitidos...
Come on the genesis version is pretty impressive its 2-3 yr older tech than the snes and holds up fairly well. I can't help but think that sculptured software and williams might of made better mk1 n 2 genesis versions than probe.
Those versions were based on the arcade version, the Super NES and Sega Genesis versions were made specifically with those consoles in mind with some arcade contents added or remove such as Sheeva and Shao Kahn's announcing of character's names.
Sem sombras de dúvidas a versão do mega drive é muito melhor, a do mega perde na paleta de cor mas o resto a do mega drive da de 1000 na versão capada do super Nintendo.
A game that should not have been released on the 16 bit systems.. They should have waited for the N64 to be released.. but instead rushed it and released it on the SNES.. I always wondered what the conversion of UMK3 would look like if it were released on the N64..
I always wondered what they could've done on SNES if they had used one of their cartridge co-processing chips like the SA-1 (Super Accelerator) or FX2 in coordination with a 40 megabit cart as opposed to the 32 meg one they used. Those co-processors I think could've really helped a game like MK3 or UMK3 from what I've heard, and especially in the hands of a good developer like Sculptured Software. I'm assuming all the MK3 backgrounds & a lot of the missing sound effects would've been put back in. I guess we'll never know
I remember that MK3 on the PSone version had the best audio of them all. A perfect stereo sound for the sound effects and the music as well! I’ve played this game endlessly with my friends at home on my PSone... good old days!
bulloguin If you didn’t have a PlayStation by 1996 to play Mortal Kombat Trilogy you were really missing out. I had MK3 first on SNES and then rented it for PlayStation in summer 1996 after I got a PlayStation. The difference was incredible! MK3 on PlayStation was arcade perfect. The only downside was the long loading time. It was so great having arcade perfect ports starting with the 32-bit generation and checking out games like NBA Jam: Tournament Edition and WWF Wrestle-mania: The Arcade Game on PlayStation compared to the inferior SNES ports.
@@gedaman It was definately not arcade perfect, but was a good port, windows port was the best to me. And MK TRILOGY was not that good as arcade Umk3, mktril was a broken game that came out for fanservice.
@@gedaman I bought the SNES port at launch (preordered at TRU and got a t-shirt...that fell apart like tissue paper after one wear), and a couple weeks later ended up buying a PlayStation.
I never bought MK3 for PlayStation because of the Shang Tsung loading issue. Maybe I would have if I hadn't just bought the SNES version.
I did have a great time with the SNES version, mainly because it had a wild cheats menu.
A little over a year later I bought Trilogy for Playstation. The game has always driven me nuts because of the extended loading times.
To this day I wish I would have picked up Mortal Kombat Trilogy for N64 instead (that port has always seemed far more polished that the Playstation/Saturn ports). But I did save $30 on the PSX version, so that was the main driver for picking it up.
The Playstation was a great leap in 1995, with stuff like Jumping Flash!, Twisted Metal and Warhawk.
@@mortenpotzdidler1998 no, N64 port was garbage. Awful scaling, rough graphics, missing a LOT of frames of animation, sprites were ok, horrible TERRIBLE sound, and even WORST MUSIC. Not arcade or even speeds. Windows version was waaaay better
@@gaba665 The N64 port also had key advantages, such as the sprites being consistently placed against the background/foregrounds relative to the original games (check out the Living Forest on Playstation, where the characters are basically standing on the treeline), there being leaderboards like a proper arcade release, certain MKII stages allowing you, now, to knock hour opponent through the ceiling (meaning that this felt like a proper update of the old material, wherein it was now a part of the MK3 system rather than just being a graphics graft) and the bosses actually having finishing moves.
The N64 certainly has flaws (including a lack of ending art/portraits), owing to cart limitations, but it also has virtues compared to the other releases.
Some of the things that people point to as an advantage with the other versions, appear to actually make them a bigger mess. One such example is the inclusion of characters like MK1 Kano and Raiden, and MKII Jax: you'lle notice that they don't even have proper running animations on PlayStation. They were simply thrown into the game. Similarly, I really hate the color grading, as it appears that they didn't take the time to properly consider all the old stages; there's just something off (something ugly) in the color palette/grading/toning of the Playstation release.
The N64 feels like it was the base version -- which is likely, as it was announced months before the Playstation version -- and also appears to be presented as a proper update/sequel to Ultimate. Stuff like that scoring leaderboard being present, which all arcade releases had, point to this. It's elision on Playstation has always been another sore spot, and a telling deletion.
And the load times? Make the Playstation port unbearable to me.
If you think the Playstation/Saturn version is better, that's fine. I'm simply telling you that I disagree. And presenting examples where the N64 is superior; sometimes factually, other times subjectively.
To be clear, I have never played the PC release. I was always under the impression that it was a mere port of the Playstation version.
Eliminating loading times would certainly be a start in making this version superior.
But I really hate the content and presentation, so...
Anyway, YMMV.
See the beauty in the Megadrive version when Sculpture Software took over? Fuck Probe.
Dat Matt Furniss soundtrack though.
@@AllardRT True but Matt Furniss could have done the soundtrack for Sculptured software too. Probe was lazy and/or incompetent. Music in the wrong places, the Sega CD version of MK1 was a total disappointment. Similar with MK2 on 32x, which was decent but could have been so much better.
Matt Furniss is a GENIUS!
He was the only good part of the Probe ports.
Yeah. We don't need inventive well programmed games by veterans of the industry. Shove them onto the N64 and force them to release a Japan only game in a genre only Japan knows about. Dead. Go play Captain Novalin.
SNES: graphics, color pallet
Genesis: resolution, sound clarity, contrast, arcade-like feel
Genesis : more stage, more pit fatality !
@@francisvebert5830 Genesis: Blast processing
my complaint about genesis is how batshit the ai is
Genesis, sound clarity..... 🤣🤣🤣🤣 ok, sure crackhead 😆😆
Sound clarity for the Genesis?
Having played the Sega Genesis version, and still owning it, the 6 button control setup for it was the BEST thing ever. None of that 'hold R and tap the button in the front' bs that the other version had.
Huh? SNES controller was way better for MK games.
@@brandogg You're crazy. Look at the button layout for the 6 button genesis controller AND 2 shoulder buttons.
@@twitchsopamanxx - The Sega controller wasn't even "sturdy" and the crossed SUCKED BAD.
Now the Saturn controller was a step up, but they used to break alot too. NONETHELESS - 6 button layout does not help but hinder MK of any kind. But you're the genius, who was a programmer at California/Roscoe........right ? (waiting for the HUH ???)
@@cobrakainevereverdies6940 I played both versions and still own the Sega Genesis one, and trying to combo by mixing my fingers like i had arthritis was never a good thing.
@@twitchsopamanxx - I own the Genesis one. I still own my Genesis, Sega CD and 32X.....3 Saturns....3 Dreamcasts and much more. Your point ????
It still SUCKS............GET OVER IT !!! BTW did you google what California/Roscoe used to be in the 90's ?
I playing Ultimate mortal kombat 3 on Sega Mega Drive(Europe)
GENESIS WINS FATALITY!! Rain has the proper stance in genesis.
To be fair both versions look really great
Same developers on this one.
Yeah but genesis is a bit rough but considering the limitations of the hardware it’s pretty good. But the audio, man the genesis version is bad haha.
They really did an admiral job
1996 was crazy because the sega/snes or competing against the PS one and the N64 and kind of holding their own ! That is insane to think. Like when Tiny Toons cane out in the Genesis and SNES the best version was the NES! Same with battle toads double dragon
This release is more compromised than the prior year's release of Mortal Kombat 3 on Genesis and SNES. There just wasn't enough cartridge space for Ultimate Mortal Kombat 3 to be ported intact.
That's also what killed these machines quicker than the Playstation circa 2000-2002 after the PS2, Dreamcast, GameCube and Xbox came out. Carts just cost too much to manufacture.
@@keplerconcept5287 I think Ultimate MK3 is the same cart space as MK3. Same rom size.
They had to take out half the vocals to make it fit.
MK3 Genesis and SNES all players are announced by name while Ultimate is just silence.
Sound samples took up lots of space so by taking those out gave them room for the extra characters.
@@Lightblue2222 Correct. Both ports of UMK3 were 32 megabit, the same amount of cartridge space as the MK3 ports on both consoles. The SNES port actually has less stages compared to the Genesis port, only having the new UMK3 stages, Rooftop, and Pit 3 while the Genesis has those as well as the Subway, Bank, Soul Chamber, and Temple stages from MK3. Had to remove more content for UMK3 to store the new characters and modes.
N64 didn't come out until late that year
The Mega Drive was discontinued in 1995 iir. Never competed with the PSX. It could have though. Easily.
Disappointed both versions didn't use 8 meg larger carts than MK3 in order to not have to cut so much. Could've had Sheeva, several more backgrounds & a bunch more sound effects. Would've completed the package & given the proper sendoff for both systems
That's why we sega genesis got ultimate mortal kombat trilogy 😊 Super Nintendo doesn't
Honestly; unlike with the first two, whether the SNES or Genesis version of UMK3 could be considered better comes down to personal preferences.
Do you like games that run well, or have a few more colours?
Snes looks clearly better
Been sub'ed for over a year now. Love this channel... Keep up the great work...
Most people here only say the SNES wins for the sound and colors while not paying attention to the lack of backgrounds the SNES version lacks and the frames of animation for some reason missing compared to the Genesis version.
SNES: better collors
Genesis: Resolution and SIX BUTTON with one finger controller: more fun to play.
Genesis: looks like shit
unum snes sounds like echoing muffled dogshit
Snes pad had 6 buttons before Genesis had them
Tiaggus the shoulder button feel cheap tho. Still works
Yeah if you purchase that 6-button controller, otherwise the SNES was always prepared with 6-button controllers that actually come with the console in the box....
Genesis: "don't make me laugh"
SNES: *laughs*
But you can't make out exactly if he's laughing or coughing.
Os gráficos são mais limpos e polidos no Super Nintendo... Mas as produtoras, davam um jeito de suprir esta limitação, adicionando algo a mais na versão do Mega Drive, como cenários que não existem no Snes, foi assim neste e no MK3. É muito legal isto.
E não so isso tendo uma resolução melhor nos personagens e uma jogabilidade mais rápida
In the desert scenary, the Genesis version got one more parallax layer than the SNES's
I love the way the character select music sounds on SNES.
sounds like a shit
@@SteelZ06 Like Shitnesis ja ja ja
@@SteelZ06 Why are you crying?
@@morpheus1345 cuz snes muffled sampled sfx sound like shit
Snes sounds like horseshit.
I wonder what kind of connection they are using. As an American we never got Euro-Scart, but if you guys are curious check out what Euro-Scart can do for Genesis. I was very surprised, and i'm not saying that the Genesis by and large has better graphics, but its closer than i thought. Unfortunately the Genesis has some of the worst composite video, way worse than the PC-engine or SNES, but with Euro-scart you can see the Genesis truly shine.
Mega Drive with RGB scart has way better image than SNES RGB scart, when connect on a modern TV using OSSC line doubler. MD is perfect while SNES looks somehow blurry
True fact.
As duas são ótimas ,mas pra mim a do Mega é melhor
Eu fico na duvida pq a de mega tem mais cenarios e a de snes tem som e grafico pouquinho melhor
@@FS-rm1yg more colours I suppose. DS did a number on those smd backgrounds. But the sound is a disaster on the SNES not to mention the gameplay.
But why the genesis version has much harder than snes
No
Genesis version has more backgrounds.
and some more 3d paralx
yes and Jade whirl with her stick weapon. totally not there in snes version. It has extra frames which I love. Nightmare red shoulder attack is also in Genesis version which is absend in Snes version. Genesis UMK3 is closest to Trilogy this way with those extras
SNES version has an 8v8 endurance mode.
@@jackburton6239 so does the genesis version
I remember back in the day my friend would bring his SNES to my house when I had Genesis. MK1 I had bragging rights of blood and fatalities. MK 2 I had absolutely no choice but to hand bragging rights straight to him on graphics and sound lol. With UMK3 though, neither of us could really say which was better... sound and graphics were just slightly better on SNES but not enough for him to brag "this port is a MILLION times better!! Your Genesis port SUCKS!!" lol.
O controle de seis botões do mega era perfeito para esse jogo na época, lembro que a jogabilidade era perfeita no da sega, tanto é que estranhava muito quando jogava a versão do snes, porém, os gráficos dos personagens estão melhor no snes.
Controle de seis botões?
Inicialmente ,o mega drive vinha com um controle de 3 botões que era péssimo pra jogos de luta.
Só depois que lançaram o de seis botões,que era vendido separadamente.
@@luangomes1644 Falou bem, "inicialmente", o de 6 botões era vendido separadamente mas também em conjunto com o console, o controle de 6 botões podia ser encontrado em Bundles como o de MK2, vinha o console, o jogo e dois controles de 6 botões por exemplo
Valeu pela explicação.
smoke stants like scorpion pose, in genesis he have the original arcade pose.
The only good thing about the Genesis version is that it has more stages. For me, SNES wins this battle. Better graphics, music and gameplay.
Arrowdance graphics and gameplay are same,snes only have more contrast
:Denis the graphics aren't the same though. The SNES version literally has more detail in almost every aspect, from the backgrounds to the character sprites. Gameplay is identical, I will agree on that.
Eu jogava esse mortal kombat no mega drive, era Sonic the headhog e MK direto skkkk
Genesis had WAY better music, that's for sure.
You must be joking, it sounds like Nes era sounds
Mega Drive 👍☝
I wonder if Avalanche Software accidentally left out the 4 backgrounds (Subway, Church, Bank & Soul Chamber) from the SNES version that were included in the Genesis one. They used the same size cartridge (32meg) so you'd think they'd have the same content in each game like both had for MK3
@Lucas Super NES visual took up more space and the better audio did as well. Genesis version had to completely compressed visuals and audio in able to kept some of those. Also noticed that there are no candle lights on the foreground of the Genesis version, that's cause it had no more space to add those in.
Mega Drive sprites look better, SNES backgrounds look better...
Mega Drive sound is harsher, more agressive and this fits really well this game, SNES seems muted in comparison.
1:50 lol, on SNES we can see the limit of the screen at the top :D
Anyway both ports seem solid but I'd have to play them to tell if one is better but regarding the others comments, apparently the Mega Drive version has the best gameplay (as often).
Snes is missing four backgrounds
@@Nobunaga1983 True, and genesis is missing a shadow, and you can't pause at all, unlike the snes version.
As a SNES person I have give credit to the Genesis for use of color. 32,768 vs 512. And the to games still look similar. Same with Earth Worm Jim.
Not that the genesis version looks bad, but let’s be real here the SNES version looks a lot more detailed. It’s very obvious in this video.
Sega! Mejor respuesta con los controles
MEGA DRIVE/SEGA GENESIS IS THE BEST
This is my Opinion Ok my Opinion
I have to give to the Genesis for the win.
It seems that this war between these 2 consoles will never end. I played the Sega Genesis all my entire life, but I can see good things in both systems. So stop fighting! I have the last word and I'll finish this eternal discussion. It's a Tie! ;-) Regards friends..
I hope they never stop fighting. The more they do, the more I learn about these two excellent gaming machines that I have grown so fond of.
Graphics: SNES.
Number of Stages: Genesis.
Sound Quality: SNES.
BGM usage: Genesis.
Button config: Tie.
It's a tie for me. This is the way games should be treated: using the best of each and every console the game is launched. That's why I was disappointed when they refused to do MKXL on PS3 and XB360.
Gonzalo Torres it didn't run well on PS3 and 360, that's why they cancelled it, same thing happened to black ops 3, except that activision is a moronic company and released it anyway
Snes looks like some 8-bit shit
The super Nintendo and Sega Genesis games that were coming out of 1996 were amazing it was like PlayStation quality
Don’t forget it can get laggier on the snes
Gameplay: Genesis
percebam que no cenario do deserto, ha um plano de fundo ha mais no mega drive. o plano q o robo amarelo esta enterrado eh independente do plano de tras no mega, no super nintendo eh tudo uma coisa só.
e ainda assim esses amante de cores ficam enchendo o saco. ridiculos.
soemone please explain to me why the arcade and saturn versions had less fighters? seems like the 16 bit versions you start out with more fighters but they took out when the announcer says their names? i remember the snes version that i owned dident have fatalitys for some of the fighters.
These came out after UMK3 on the Saturn/Arcade and around the same time as MK Trilogy.
Well the arcade version came first and Rain was just a joke for the attract mode, he wasn't really in the game, while Noob Saibot was only a secret fight, like Smoke in MK2 or Reptile in MK1. When porting the game to 16 bit consoles, the developers of the port had to cut out Sheeva due to size constraints, but to make up for it they made Rain and Noob Saibot into actual playable characters - since they were palette swaps, the only graphics they needed was for specials, which took less space than Sheeva's entire spriteset. The Saturn version was an arcade-close port worked on by a different studio at the same time, thus it didn't have Rain and Noob Saibot, but did feature Sheeva.
SNES: the colors are really great and the music is close to the arcade. But some of the stages got cut, there's a ton of glitches, the gameplay is slower and the sound effects are... pretty bad.
Genesis: More parallax layers and better screen resolution, faster gameplay, better sound effects, less glitches, more stages. The graphics took a hit however.
I honestly don't get why the stages on the SNES game had to be cut, tbh.
@@CarloNassar If I had to guess, I would say that SNES probably used a less intensive compression method to avoid long loading times that some late-gen multiplats had (like Mickey Mania). Since SNES' CPU was not as fast as Genesis', it wouldn't unpack resources on the fly as quick.
Either that, or extra color information on the SNES resulted in bigger file sizes for sprites and stages.
@@AllardRT I wouldn't trust Mickey Mania because someone explained that the SNES version was actually a lazy port. There's also at least one SNES chip that boosts the CPU, so the MK3 devs could've used that. I guess Sculptured Software didn't have a lot of experience, compared to a lot of other devs.
@@CarloNassar Well, there's also the example of Earthworm Jim and probably some others that slip my mind, Mickey Mania wasn't the only case.
Well yeah, they probably COULD have used a chip... only to watch the cartridge's manufacturing cost skyrocket. Don't forget, Acclaim was the publisher and they weren't exactly keen on spending extra dollars on this stuff. Don't forget, Sculptured Software did a fine job on MK2 and 3 for the SNES.
@@AllardRT
They didn't do a fine job if there's *missing content.* If there's missing content, I can never play the SNES version, even if blocking with the shoulder buttons is a nice advantage.
If Acclaim was the problem, then they weren't well-suited and a bigger studio should've published it instead. And about Mickey Mania, because I heard it was a lazy port, it's not a good example if that's the case.
ULTIMATE MORTAL KOMBAT 3 WOW
Both very good
The music Sound and voice better on Snes because you can hear everything clear , in Genesis is good is not clear like Snes for the Graphics unbelievable both very good Genesis have more color than Snes is not bad and Snes color look clear is very good , wow is a tough decision to say who is the winner the rain character look good on genesis
Genesis is more complete. And plays better.
Genesis Kill my ears, and the Dithering blind my eyes jajaja.
SNES definitely for graphics and sound. And even the game plays not bad.
Hey something I noticed, notice on the "choose your destiny" battle towers Sega has one more battle for each one vs Nintendo. I'd never observed that before.
Dad72hthorn nah the tower is just more exposed on sega there actually the same size
One more battle each like in the arcades.
@@gaba665 thats cool.
Graphically the Genesis was lacking because of its memory, but the colors/character costumes appear much more vibrant. Though in some regards the Genesis was more vibrant (in terms of color), the SNES (having more memory) had a MUCH better Belltower Pit Stage than the Genesis did. The gameplay was still suitable and I was accustomed to its controller (Genesis). At least in both versions the gory content was left on-screen after the victim had a fatality performed on them.
In both versions, the sound paled in comparison to the arcade and to the 32-bit versions of this game, but the Genesis version's sounds still sounded better than the SNES version.
Over all, I enjoyed the Genesis version better (with the exception of the VERY disappointing bell tower pit stage that was much better on the SNES). Oddly, the SNES's version of the Belltower pit stage was ever better than the arcade version's simply because the victim falls through WAY more floors.
Do you think regular mk3 was better on the snes than ultimate? I think regular mk3 on the snes was the best
What? Genesis is a great console but let's not kid ourselves. SNES version is better in 90% of the important things that matter. Colors? Sounds? Those 2 are the most important things (gameplay being the constant factor). And SNES, because of more advanced (not necessarily better) hardware was able to display more colors and produce clearer sounds overall.
@@kamranki Peddle the false narrative somewhere else bro.
@@kamranki lol genesis has a LOT more, snes is missing so much in this version and plays like shit compared to the genesis version.
@@kamranki well the snes version lacks the info and endings for mileena and ermac,and shang tsung can't morph into Noob or rain in SNES either
What's bother me the most is....In SNES version, why the hell font name not in health bar? Just like MK2 for SNES.
Snes had smaller resolution just by this issue alone Sega ports wore superior
La versión de Megadrive es superior, el control es excelente, el sonido es más claro y el juego no se ve tan pixelado, además de que el juego anda a mayor resolución en Megadrive. Jugar UMK3 con el control de 6 botones de Sega es una maravilla (lo digo por experiencia igualmente). En cuanto a la versión de SNES, tiene buena música, pero la calidad de sonido es muy muy baja, aún así tiene más colores que el port de Sega Genesis. De igual manera, Sega Genesis gana por jugar mejor.
Retrofan 99 He jugado las dos en hardware original, y discrepo, el control de 6 botones funciona perfectamente en juegos como street fighter, pero en mk se hace molesto, aun con costumbre, mucho mejor en snes, los colores se me hacen algo feos en genesis, lo demas esta en el criterio de cada uno, aunq se extrañan los escenarios
Calidad de sonido wtf?, el genesis es un chiptunes, un sintetizador, el snes es tecnologia sampler, ahora que te guste uno mas que otro, es gusto, la tecnologia del snes en sonido es de una geberacion mas moderna.
@@codytravers123 Hay cambios muy notables en la jugabilidad de ambas versiones ya que hay combos que son imposibles de realizar en Génesis que si son posibles en Snes y viceversa. Algo que no me gusta del port de Snes es la música la de Génesis se acerca más al Arcade. En fin hay muchas más diferencias pero a mí parecer, esa era la "magia" de la guerra de consolas que el mismo juego no era igual en diferentes consolas. Yo me quedo con las 2 la verdad.
La versión de Genesis tiene menos imput lag, algo importantísimo en juegos de pelea, utiliza más sonidos que la versión de SNES (más fieles a la versión arcade pero no confundan, no hablo de la calidad del mismo sino del sample en sí, y esto viene también del juego anterior donde Sheeva tiene los sonidos de la versión Arcade en Genesis pero no en SNES reciclando los sonidos de Sonya).
El Motaro más chiquito para no tener imputlag y drop de frames en la versión de Genesis hace que el juego en sí esté pensado para ofrecer la mejor jugabilidad.
Más escenarios, más sonidos, mejor resolución y mejor jugabilidad pero peor paleta de colores y peor calidad de sonido ¿qué versión prefieren muchachos?
@@matt0761 el de sega lejos, algo que noté es que en el trilogy sea de cual sea quitaron ese pedacito de canción como que acaba. Simplemente acaba la música de golpe y ya, es algo que no me gusta
There's not much difference between the two this time. Really depends on your own taste, but this time I'd give the SNES the advantage--I like the crisper, brighter graphics.
Joel Ford another youtube player of the game
Hi, David. I played the game on the SNES when I was teenager, and I never played it on the Genesis--as a kid I was certainly a loyal Nintendo Fanboy. In fact, until I started watching this channel, I never realized just how many games looked much better on the Sega console.
That said, I am only commenting on the video. I am not commenting on my experience playing the game. I am not commenting on which game "plays" better. Such a comment would be irrelevant here since this is, in fact, a "video" (hosted, incidentally, on the most famous video website in the world).
Since it is a video, and not an interactive game, it seems appropriate to me to comment on the game's appearance. And the SNES version is marginally better than the Sega version. Sorry that hurts your butt.
@@tflics umk3 genesis version had four more backgrounds and better gameplay no sound effect can put snes ahead. Your biased opinion is only yours but everyone else knows the genesis version is superior
@@Nobunaga1983 Oh, okay. You convinced me. :)
@@tflics you’re welcome
No hace mucho salió la ROM hack v.071 de SEGA Genesis que es el juego completo es el que jugamos los nostálgicos por qué se parece mucho al arcade con el toque de SEGA Genesis
Estou enganado ou a versão de Mega tem mais cenários?
Tem Mais Cenários.
Tem mais o jogo é uma bosta
@@veterano-gamerxp jogabilidade mais fluida e mais frames nos personagens o SNES só tá bom no gráfico e um pouco no som
@@williamrodrigues6166 som e gráficos do mega deixá a desejar . ainda tem outra o controle de 3 botões😁
E o controle de 6 botões amigo? NunCaso ouviu falar?
I can’t tell if between the SNES and Genesis on graphics, their similar. But I’d take the SNES for the better music, but the Genesis wins for having more action and speed.
UMK3 for Genesis and SNES felt like a bone tossed to those still on 16-bit consoles in 1996 as it was well beyond what both consoles could hope to store on 32-megabit cartridges without stripping away enough content. Stages, sound, much of Shao Kahn's commentary, Animalities, various bits of animation, Sheeva, and even stages were sacrificed to cram the game onto both cartridges. I give the slight nod to the Genesis for having more stages, better-sounding music, and voice bytes that don't sound muffled. Still if I want to play UMK3, I'd prefer the arcade version or any of the near-perfect ports of it later released to consoles like Nintendo DS and X-Box Live Arcade over these 16-bit butcherings.
That Bone had meat on it... Idk wtf you talking about.
It's a mess compared to the arcade. And a disappointment compared to MK3's ports to the same hardware. It's too bad that cart sizes stayed static after 1994.
In fact this is a little worse than something like Super Street Fighter II on Genesis as far as cart size.
Genesis or snes?
Only if they able to have 64 or at least upto 128mb. Manufacturing would probably have been more expensive too
O rain do SNES é o sprite do Scorpion, agora que eu percebi.
O do megadrive é tem a pose de luta do arcade.
we all win because this is one of the best games ever made
Grafico e sons do super nintendo bem melhor mas vale lembrar que o snes foi criado depois , por isso era melhor em qualidade sonora e grafica. Acho até estranho a maioria pelo que parece preferir a versão do mega. Tenho os dois consoles e os dois mks e acho versao do mega inferior a do snes, mas gosto é gosto.
Mk1 --> Genesis wins. ( cause blood cheat, mk ain't a game for family you know. )
Mk2 --> SNES wins . ( Nintendo learned its lesson. The second one was AMAZING )
MK3/Ultimate Mk3 --> a tie, both versions had pros and cons. It's a matter of personal preference.
MK1: Sega Genesis
MK2: Super Nintendo
MK3: Super Nintendo
UMK3: Sega Genesis
Os golpes, fatalites e td mais são os mesmos?
MD has more character moves.. nightwolf's red shoulder and red arrow, liu's fast bicycle and socrpion's forward teleport, idk if some other escapes my memory..
Génesis Wins!!
El port de Sega contaba con mas etapas que el de SNES y tenía un mejor control.
Un Saludo VC🖖🦁
Super Nintendo superior em gráficos e som. Mega Drive com mais músicas, cenários, e melhor jogabilidade. Fico com Mega Drive, apesar de hoje só ter o cartucho de SNES.
Você quase acertou porém
Na minha opinião a versão do mega
Drive é mais fluida.
Eu tenho os dois jogos
E ja dei zoom nos cenários e personagem
Do mega drive é mais detalhado,
Ou seja
Mega drive só perde
Em qualidades sonoras.
@@andersonmarlen77 legal, meu amigo. Você concordou comigo discordando.
Eu prefiro a versão de SNES pela qualidade de som melhor e cores e também é mais usada para torneios.
A versão do mega também é boa mais acho estranho os sons e as cores que parece meio virado.
A versão do mega fica um pouco melhor com cabo SCART.
Graphics: Super Nintendo
Audio: Sega Genesis
audio genesis tá de brincadeira kkkkkkkkkkkkkkkkkk
Mega Drive UMK3 has more and better Parallax-Scrolling- and Line-Scrolling-Backgrounds, more Animation-Frames better, arcade-like Sound, more Levels, better Gameplay and more Content overall. This Game goes to SEGA...
SNES looks better, but Genesis has the responsiveness that I remember.
The MD version looks like it was made with a GIF color format.... a lot of missing colors with too much pixel dithering
Vanny ARTS wasn’t as noticeable on a crt tv which the game was intended to play on. Plus genesis version has 2 more stage fatalities, four more backgrounds, and nightwolf has more specials.
@@Nobunaga1983 yes and selecting whirl with her stick is also there like in Trilogy... snes doesn't have that. It felt very bland the snes version to me. I love genesis version :-)
Well snes is missing a lot of frames and has lower resolution, so..
Can you compare vanilla mk3 with umk3 on genesis/md?
Genesis wins more fluid game play less pixelated
SNES anyday, all day.
Looks and sounds way better and more realistic, plus plays perfectly fine, despite missing stages.
No wonder UMK3, MK3, and MK2 all sold more on SNES.
Missing stages, frames of animation, moves, stage transitions, stage fatalities, missing music, sounds, bios, win poses, finishers, a secret background, genesis has more resolution too and faster/smoother gameplay, and the arcade ending of the treasures. Snes had it too but in tournament mode (?) 🤷🏼♂️ I guess a lot of people played an "incomplete" version of Umk3 then.. they buyed a game that is missing A LOT. BUT "HAS MORE COLOR PALETTE".
Gabriel Martinez SNES looks way better (genesis version is grainy and quite ugly), sounds much better (instead of that disgusting, ear-rape sound of Genesis), and isn’t slow AT ALL (if the genesis version is faster, that actually sucks, because the game’s run and dial-a-combo system already make the game a motherfucking fast fighting game.)
So, no, thanks! I will not degrade the visual and audio quality of a game that plays very well on SNES to go to a much uglier and terribly sounding version just because it has “more content” on an older console.
To each his own.
@@2010MrIsaac I didn't say you'll "downgrade" by playing each version, just named the whole lot missing stuff on snes, and some things MD is better at. If you want to play snes version anyway because you prefer it, is your choice, and it is great!.. but saying snes version is better is just plain dumb. Because it is not. YOU prefer it and that's fine. ✌🏼 peace!
Esse Port ficou muito loco no Mega Drive, joguei muito na época, as duas versões são Top, pela nostalgia e ter jogado mais fico com Mega Drive ✌️👍!!!.
Saudosos segistas.
@@luangomes1644 4 cenário á mais na época do jogo original, MKu trilogy rodando direto no mega ,usa óculos amigo vc tá cego.
Usar oculos?
E também outra coisa, Mortal kombat trilogy ultimate era uma hack rom, iguais os mugens de hoje.
O super Nintendo, roda esse umk3 com melhor desempenho!
Eu quero ver se o mega driver rodaria Donkey Kong Country, Star Fox,Street Fighter Alpha 2,Killer instint.
O poderio de hardware do super Nintendo usado ao máximo ,Não dava qualquer chance ao Mega Drive.
Só segista chego pra não ver!
@@luangomes1644 kkk, já tive praticamente os principais consoles desde e terceira geração, e ainda tenho e vc com esse papo de seguista, só rindo mesmo. Você fala de jogos do Nintendo, como se Snes fosse o ultra aparelho, sendo q ele só superou ou igualou o mega já no final da vida útil de ambos, isso em 94 quando chegou o tal de psx,ps e Saturno. E se a Nintendo não tivesse pagado a propina aos estúdios , a história de jogos em relacao ao mega seria ainda pior sobre a Nintendo. Só pra te lembrar, não adianta fica bravinho pelo motivo do Mega ser mais amado mundialmente kkkk, e o super Nintendo não superou o Mega ,nem em jogos, muito menos em hardware, teve um empate técnico kkkk
O super Nintendo superou o mega driver no final da quarta geração!
Isso porque, o mega driver foi lançado dois anos antes.
Ou seja,o mega drive já estava sendo comercializado ,só em 1990 foi lançado o Super Nintendo.
O mega drive tinha mais tempo de mercado, mesmo com dois anos de venda sem um concorrente à altura,ele não consegui vender mais que o super Nintendo, que estava com dois anos de atraso.
Nem assim o Genesis superou o snes, mesmo tendo mais tempo de mercado.
Imagina se os dois tivessem sido lançados no mesmo ano.
O snes ia vendê o dobro de unidades à mais que o Genesis!
Sega Genesis wins strictly because the character names are in the energy bar.
12:04 "Beware the realm of Rellim Ohcanep" | Penacho Miller? Who's that?
Miller and penacho were part of the Umk3 development team.. their names backwards like noob saibot resulted in rellim ohcanep ✌🏼😎✌🏼
Oh, I see. Thanks.
The 32x addon could have been a bit better but the issue is the cartridge size. The SNES version is not a lot better looking for this reason. More colours and details. Just takes more storage space. This problem would cross over to the 32x cartridge. They could have had truely massive cartridges. There was a console that did but you are now talking about cartridges that cost as much as the console itself.
A versão do mega é melhor. A jogabilidade no mega é perfeita!
Snes tiene mejor colorido en el vídeo, pero en las TV de entonces no habría tanta diferencia. En el resto dicen que md es algo mejor, aunque yo no aprecio la diferencia. Yo lo dejaría en empate
Genesis for the win
Sculpture Software......💯💪🏾
Snes version is far better. It has shades, better sounds and music, better graphics... Genesis is annoying because of its poor sound quality and color pallet.
if you really think that snes sounds better you need to see your doctor
from all the genesis ports, this and MK3 are the ones which hold up the best and are on pair with snes version
also, may the snes version be superior in the technical specs, but genesis 6 button controller is definitely god tier
The control isn't that good specially when in this game, the only game the genesis controller is best in is street fighter 2 cuz the L button position isn't ideal for fighting games on the snes controller
Yeah they’re both good but snes is definitely better audio wise, but you’re right, genesis 6 button makes it the better choice.
Só de ter mais senarios, mais vozes e mais rápideis, mega wins.
cenários, mais rapidez
E a língua portuguesa tomando aquele fatality...
More stage fatalities, more moves for more characters and more content bios for example.
I'd have to play the Megadrive port to make the comparison. SNES looks slightly better. And I prefer the audio. This isn't a major difference. What's more important is the game play. This could be a tie.
Mega Drive como sempre mais foda em gameplay.
Por su procesador que era más rápido que el snes, en cambio el de snes era más potente en gráficos y sonido
Genesis has parallax on the ground as the camera moves, mostly noticable on the water in that city river stage and the subway. Snes ground/water is solid non bending images.
But Snes has closer to arcade difficulty while Genesis is pretty easy to win by spamming certain moves. Imo.
Twice the CPU and higher resolution on the Genesis, most ports were always better on SEGA's machine.
Twice CPU, but alot less colors an worse audio.
Looks horrible, and sound like shit.
What he doesn't understand and is that not every Genesis port was better, if anything the ones where the SNES conversion outclasses their Genesis counterpart show far greater differences and superiorities
@@cybermx8896 Worse audio? Have you even heard the SNES sound effects?
Does Rain not have fatalities?
Me gusta como se ven los colores en la snes pero prefiero la jugabilidad de la versión de sega, ambas tienen sus cosas buenas como sus contras pero ambas son muy buenas
Snes wins. The genesis has a smaller color palette and you can really tell by all the dithering artifacts on the characters and background. Also you can tell midway was using gems as the sound driver. Worser sound and music quality on the genesis.
SNES wins. Genesis had the washed out colors. Although I never knew they had more stages. Or maybe I forgot about that part.
chronoxiong snes cpu was to week to handle most of fighter games even on smaller resolution then genesis, he have the walking on the moon efects, very slow game play, also have less animations then genesis and wet fart music annoying unplayable
iulian ispas Genesis's better resolution wasn't even a known thing, if you look at it on an old TV you wouldn't notice
You worried about washed out backgrounds.. Snes it's missing backgrounds lol
I used to say SNES was a better port of UMK3 but now that I installed it on my Super NES Classic mini, I take that back. SNES is the worst port of MK3 and UMK3.
I thought only SNES MK3 port was bad with background teleport uppercut being broken, and Motaro Lair playing the wrong BG music, but damn every level on UMK3 has the wrong background music playing.
Then to top it off they don't have -all- any of the MK3 backgrounds.
SNES fanboys, the Genesis version is closer to the Arcade, in comparison you want closer to the Arcade.
Genesis wins.
Washed out colors be damned, you know why. Play Genesis MK3 through the 32X and the colors are no longer washed out. I'm sure UMK3 on Genesis is the same way.
no. the sound is worst, and genesis has more paralax and more stages.
You can always tell the Sega version by the gritty specs all over the screen, and the scratchy distorted cheap sound effects. It's always a clear indicator of which ports are better, but that's why Sega breeds people that are in denial.
SNES has a smaller resolution - on the title screen you can see that the portraits are much worse cropped. Also the energy bars on the MD are compatible with the original Arcade - it is also the result of higher resolution. Sega Genesis has a smaller color palette, which it tries to mask with dithering and contrast. The sound is surprisingly good on MD - of course, SNES generally deals better with music. I would say that the Megadrive conversion squeezes the last juices out of the console, while the SNES could be done even better. There is a draw objectively. Relatively, in my opinion, Sega wins. :)
Which one has better controls?
genesis because is a 6 control button, its more arcade type of control.
Sega wins Flawless victory
Mathias Maidana i think it's a tie
flawless suicide
hara kiri
Snes miss 4 levels and subway pit
Para quem bota os olhos no snes vai sem pensar. Mas quando v vê a ausência de cenários e outros fatores abre muita margem para dúvidas.
Até hoje, não sei porque no Snes não tem todos os cenários, parece que fizeram o jogo as pressas pois MK 3 e UMK3 não eram esperados para os 16 bits. Quanto a versão Mega Drive, surpreendeu pois, depois do vareio que ele tomou em MK 2, imaginava que as seguintes nem sairiam para o console da Sega.
Talvez pq eles teriam q sacrificar algo man, o do mega tem mais coisa, mas o som do game é mt ruim
Nada foi feito às pressas, sacrificaram muito o som no megadrive e isso pra cartucho era uma das coisas que mais pesavam...
Levando em consideração tudo isso, SNES na minha opinião ganha de lavada, por conseguiu equilibrar bem, gráfico e som!
Mega drive e muito foda neste jogo SNES perdeu.
Não muito por causa disso NÃO tanto que o mega drive ele e mais versatil em questão de sprites e memoria ele tem 2 mega a mais que o snes e alguns sacrifícios simples para traser conteúdo
En acabado gráfico y colores es mejor Súper Nintendo,pero en jugabilidad,sonidos y música Mega Drive es muy superior, además MD tiene varios escenarios de combate que en la Snes fueron omitidos...
Super Nintwndo era foda mesmo, olha esse grafico bicho.
This is the MK version that Genesis wins
No it doesn't
Sega!
Come on the genesis version is pretty impressive its 2-3 yr older tech than the snes and holds up fairly well. I can't help but think that sculptured software and williams might of made better mk1 n 2 genesis versions than probe.
Totally agree with you bro!..
O Megão levou a melhor nessa, muito mais conteúdo do que a versão do Snes...
Why i see some UMK3 version with 3 locked characters?
Those versions were based on the arcade version, the Super NES and Sega Genesis versions were made specifically with those consoles in mind with some arcade contents added or remove such as Sheeva and Shao Kahn's announcing of character's names.
Sem sombras de dúvidas a versão do mega drive é muito melhor, a do mega perde na paleta de cor mas o resto a do mega drive da de 1000 na versão capada do super Nintendo.
Kkkkk só em paleta de cor ,o som do mega parece aquelas jogos de mini game de tão ruim que é
Why are we over looking the fact that the Genesis has way better color saturation?
Megadrive win flawes victory
Alejandro Salva lol u are kidding right
A game that should not have been released on the 16 bit systems.. They should have waited for the N64 to be released.. but instead rushed it and released it on the SNES.. I always wondered what the conversion of UMK3 would look like if it were released on the N64..
I always wondered what they could've done on SNES if they had used one of their cartridge co-processing chips like the SA-1 (Super Accelerator) or FX2 in coordination with a 40 megabit cart as opposed to the 32 meg one they used. Those co-processors I think could've really helped a game like MK3 or UMK3 from what I've heard, and especially in the hands of a good developer like Sculptured Software. I'm assuming all the MK3 backgrounds & a lot of the missing sound effects would've been put back in. I guess we'll never know
@@bifftannen1598 Higher price for consumers.
I always liked the Genesis sounds better they were more true to the arcade
"sounds better" - like everybody is choking
Everyone in the comments tell me which version is better SNES or GENESIS