Graphing Sin Cos Tan in Scratch
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- Опубликовано: 5 авг 2024
- Wanting to learn about the Scratch Sin Cos and Tan functions? I've got you covered with this tutorial that demos what they are and how to use them. Educators, grab the FREE resource: surfingscratcher.com/recommend...
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➡️ Scratch Project: scratch.mit.edu/projects/4179...
➡️ Previous Tutorial: • Scratch Sin Cos Tan Tu...
➡️ Khan Academy Trigonometry: www.khanacademy.org/math/trig...
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📝📝📝 VIDEO DESCRIPTION 📝📝📝
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❓🤔❓ WHAT IS SURFING SCRATCHER? ❓🤔❓
Surfing Scratcher wants to show learners, students, educators and teachers how to learn mathematics through coding games online with Scratch 3 programming projects. Whether you are a Scratch beginner, or you're an educator wondering how to use Scratch in your classroom or looking for lessons & resources for your classroom, Surfing Scratcher is here to help you on your journey.
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#scratch #scratchtutorials #howtocode
Thank you for this video. This video not only taught me how to graph trig functions in Scratch, but it also taught me trigonometry. Keep up the good work bro!👍🏻👍🏻👍🏻
THIS IS UNBELIEVABLE, THANK YOU SO MUCH THIS IS VERY HELPFUL, I didn't expect that sine, cosine and tan can do this too!
Thank you so much Sir 👍
what I've been waiting for
VERY EDUCATIVE SIR
I Like Using The Timer Instead Of A Variable. Bit I Like Your Idea A Lot Too :)
Awesome idea!
@@SurfingScratcher Thanks :D
But@@Roryrex, what if you are using the reset timer block fo making the when stop sign clicked?
Cool
YES
How do you move around a circle using tangents?
If we inspect the values of sin, cos and tan, can you see how sin and cos have a relationship together whereas tan is more standalone? Using SOH, CAH, TOA, you could use TOA to help you draw a circle, but I think it's the more complicated route.
Further, Sin and Cos act more like percentages with limits between -1 and 1. That's how we can use them to plot x and y values. Tan has no limit. It counts up to infinity and down to negative infinity. It has no limits for us to play with.
@@SurfingScratcher thanks a lot for the reply. I understand using tangents is a more complicated route ...but I need your help programming a Mine truck to navigate around a curve using trigonometry, how best would you approach this problem? N.B The truck needs to rotate as it navigates around the curve(half circle).
@@bozza_da_swish For basic curves using oval shapes, you just have different rates of change with x and y values. If you change y values more than x values, you'll get an oval that's taller. If you change the x value more than y, then you'll get a wider circle.
If you need something more complicated like calculating a curve between two points, then you probably want to research bezier curves and their forumlas.
5TH COMMENT YO!!!!
SCRATCH TO REPORTS NOT INFINITY FOR TAN 90 BUT A HUGE NUMBER
the intro tho
Is it just me thinking tan looks like a heatbeat
Life is a wave!
You need to change to unity or something thats the way you got more subs