[WARZONE] SURPRISE BUFF! The AMR9 SMG is META Now! Great TTK and Range - COD WZ, MW3, MWIII
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- Опубликовано: 22 янв 2024
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[WARZONE] SURPRISE BUFF! The AMR9 SMG is META Now! Crazy TTK and Range - COD WZ, MW3, MWIII
[WARZONE] SURPRISE BUFF! The AMR9 SMG is META Now! Crazy TTK and Range - COD WZ, MW3, MWIII Игры
Here is the full close range meta video I made just before this AMR9 buff (the RPM buff DID carry over to Warzone not just MP): ruclips.net/video/kcTXQnsVDGw/видео.html
EDIT: It actually also got a stealth damage buff to headshot and extremities that was not included in this video, so it is even better than in the vid
Did you test if the RPM buff actually carried to Warzone? Not sure if this was intentional by the devs.
The only thing I can say is OMG. Nasty… thank you
Yea I was gonna ask too if it definitely did carry over to Warzone and if it did was it intentional or only for mp use only
Are you gonna update the attachments from recent changes? and add the newest ones, i am patiently waiting for an update so i can test proper for ranked. cheers!
a trend I've noticed since mw2019 meta changes is that they always keep a weapon or two overturned for a period of time. This allows people to use and create videos on aforementioned weapon, demonstrating its power and allowing more people to play and use it. Once players get tired of the same meta, the cod devs will release a new weapon OR overtune an existing weapon and maybe even release a store bundle for the new weapon. After a while again they will nerf it and the meta shifts again. It's a neverending cycle and we will probably never have a fully balanced meta or else the game will get stale, acti loses player count, etc. it's all for max profit
Mostly I've noticed that if certain skins have said OP meta weapons. They leave it OP until the next few weeks. Just trying to keep us hooked. Its like an addiction
It’s basically following destiny 2’s gotcha system where if you don’t play before patch (reset) you get major fomo, it ruined destiny for me and now it’s ruining cod I just want to use what I want and still be able to compete without having to fight against the next best meta cause they refuse to actually adjust the weapons properly (ya ya I know they’re pedaling their new baby mw3 but still if their gonna integrate the games and keep old weapons then they should be as meta as any other weapon that they leave on the pedestal)
Definitely helps the streamers make content...remember the dev and streamers a married basically and cannot live without eachother or at least life together is better ....its ALL PROFIT DRIVEN THO ....ITS PATHETIC....constantly having to change guns... retune...it forces players to constantly keep on top of things if you won't to be competitive....casual players have zero chances as if you play once or twice a week you are not keeping up with the meta...why all the guns anways...??? It's always just 2 smg or 2 AR or 2 LMGs.... they give us the illusion of choice with all these weapons but actual there really is no choice...
Nothing new. I like it this way since certain guns will be in and out of rotation. Otherwise people will just use the same guns and it get boring after a while
Its $$ its pretty blatant
I’ve gone with the HRM as my main SMG and the AMR as my sniper support. Win win win.
Still love my cor build with the binary trigger. It has super manageable recoil and range up the wazoo; only time I've been dropping it is if I'm running a sniper and I need something more consistent at longer ranges.
I highly recommend using the XTEN PHANTOM-5 HANDSTOP instead of the DR-6 HANDSTOP if you want to snap onto your target faster and if you’re finding the vert recoil sometimes gets in your way. The DR-6 is 2 to aim walking speed, 2 to ads, 1 to sprint to fire, 1 to movement, -2 to hip and tac stance spread, -1 aim walk steadiness. The XTEN is 2 to sprint to fire, 2 to ads, 1 to vertical recoil, 1 to gun kick, -2 to hip and tac, -1 to horizontal recoil (which you don’t feel in this gun). Try them both in firing range.
That is the loadout I was running today :D and just thought wow this gun slaps
What are they smoking? Everyone complains about the swarm and immediately after nerfing it they make 2 arguably stronger SMG's.
You have displayed your utter lack of knowledge in balancing video games 💀
“It’s better to let others assume you are a fool than to open your mouth and remove all doubt.”
@@cwcpants140How so? They kill in similar or quicker times out to much further distances. If they aren't better they are extremely close.
@@cwcpants140 Person you're replying to is completely correct.
@@cwcpants140always embarrassing when you try to correct someone but end up being the one that's wrong. Tried to hit em with a philosophical quote and all 😂😂😂
@@cwcpants140such a great quote, too. Hate seeing it misused.
You must’ve just learned it and couldn’t wait to use it.
Secret meta b4 this amr double buff was the mcw jak raven kit, add the jak bfb muzzle and its usable.
I was already using it after the last buff 🔥 guarantee they’re about to drop a bundle for it
Thanks for this been a,member for a couple months now. 👍👍👍👍Can you do the multiplayer stats alot of us are on ranked also
Thank you Tony!
the demo d50 buffer tube instead of the phantom grip is actually a pretty worthy option for this gun. the recoil is still pretty managable
I tried both weapons but i feel like the HRM-9 is a little bit more consistent because with the AMR9 if you hit a couple of leg shots the TTK drops down significantly. so i think the HRM-9 is more verstile..
@@CasualDubz i’m just sayin sometimes shit goes bad and maybe you hit a couple of leg shots that’s it Mr PRO 😂💀
Agreed- HRM is much better as a sniper support for when you get snuck up on
@@CasualDubz tf is your problem 😂 i mean we get it you’re good lil bro 🔥
@@YonkoRedShanks jeez don't take everything so serious "lil bro" we get it you're shit. Stop being so insecure 🤣
Also people jump genius
@@CasualDubz
Been destroying with the 100 round mag before the buff
one of the lasers give even better sprint to fire and makes it 119ms
awesome. Fast response!
I've got demo d50 stock against dr6 handstop and it has even better ads stp and movement. Even with control penalty its quite easy to handle and I am radher below avrage player xd
in the comparison, are the wasp and hrm9 also optimized for sprint to fire or are they stock?
Been using the ARM9 since Warzone 3 inception really. The 100 rnd drum was good for me with whiffing my shots. To have it buffed is good news but don't want to see folk using it as like being a bit different lol. This will be heavily picked now along with the WSP Swarm and the HRM. Don't see anything else used SMG wise
played it for giggles to unlock the hmr9 and noticed how good it became. ^^
Love your content. I see the site isn’t updated for multi player only warzone ?? Are you doing multiplayer as well ?
That Striker 9 and HRM look good
For a WZ build, I wanted to use the 100rd drum, so I had to build it around move speed. Went with the Davis Lt Tactical Stock and the XRK Edge Handstop
Don’t need 100 rounds tbh
@Gadzs_ you haven't played much quads, have you?
@@TedBrogan played plenty. Rarely need 100 rounds unless your spraying and praying. 50/60 is fine
@@Gadzs_ cept the reload speed on the amr9 is butt
@@benbatt21 only .2 seconds slower than hrm so not horrible horrible
And throw the long integrated suppressor on and you have the best Sniper support in the game!
I remember back in the day you used to love running hip fire builds on subs. Do you think you could do a video using MetaGen showing the potential of good hip fire builds and explain the min / max values a bit? I think min means when you are standing still and max is when you are moving but would be nice to see you switch it up and give us your take on what you would run!
@@salbundy2451what about tac stance
there is to much crosshair sway with hipfire it feels like there is a delay, mouse players arent suposed to beat aim assist with hipfire i supose@@salbundy2451
@@jessesorrells6284only shotguns are viable
Hipfire with swarm was beautiful, im gonna miss that gun a lot. With the hrm is okay but not as good.
TTKs are so fast there’s not point in hip fire. I built a crazy rival 9 hipfire class at the launch and couldn’t even get a few shots in before dying to ADS. The 19 MW MP5 hipfire class style has died 😭
LOL that was quick
I know you keep talking about sprint to fire hut i use this is sniper support works wonders for me with the 100 round mag.
I think RAM and Bas B are better ttk wise. 100 rounds and Smg quickness aint bad though
Do you have to fire burst or semi with the argtermarket part to get the two bullet shooting simultaneously?
Can't wait to see arm9 blueprint
Subscribed to TGD premium for the year. Let's go baby!
Cheers man
Is there a way to incorporate tac stance toggle or something to the graph because I really like tac stance as a m&k player.
Any idea if this works to change presets on a Source Audio Colider?
Can you check single fire stats for MTZ-762 conversion kit at max rpm?
Hello my friend, I'm JrFields here from SP, Brazil! YT has not been delivering your videos! Congratulations on the work!
Can you show how the AMR9 rates as a AR build compared to the ram etc.. i feel like its a fantastic AR
Thoughts on this being more than a sniper support? You can build it to be super accurate with good enough BV that’s actually got the better long range TTK than all the current META options
Facts..thats how I use
How are you building it for Sniper Support out of curiosity?
But how many shots does it take to kill because smgs in the past that had good theoretical long range TTK always had the cost of having to hit too many shots compared to ARs and LMGs.
@@asuspiciouswatamelonthatdi9236 it’s more STK as the fire rate is higher but that’s also a good thing as higher RoF guns are more forgiving! It’s only 9 STK which is not bad at all for an SMG, also benefits from a 100 rd mag to make up for the higher STK.
@@rj2dsouz if you are happy to be exposed on radar then the new JakBFB muzzle eliminates all recoil so you can then extend your range and BV with the long barrel and high grain rounds, then optic and 100rd mag, alternatively the nimbus barrel is silenced and technically has better range and BV but I’d then put the heavy stock or underbarrel on to manage recoil a bit rather than the additional range from high rounds
Use it as a LONG RANGE build, 2x optic with 100 rds, trust me it beams and reloads better than lmgs
used the website yday & knew this would be class if irons are held with the improved stf easy falls in the meta
the range of arm 9 is also good LMG support to keep you more mobile and reploads fast.
also do you think the flinch resistance perk would be worth using to counter the con of phantom grip?
Yes especially if you use amr9 and a sniper that combo goes great with focus
Hi there where is the chart that shows velocity drop over distance for weapons ?
The amr is basically an assault rifle
Can you show an alternative attachment for people who don't want or need to use optics, on smgs at least?
Great video!
can replace sights with lasers or anything that doesn’t have a downside generally
light tactical stock doesn’t have downsides i think, and gives movespeed
micro integrated suppressor does hurt range and velocity, but it gives a decent amount of movespeed, ads speed, and sprint to fire
some stats can be more or less important depending on you personally
@@zerdodylan Thank you.
I normally replace the sights with a stock but I was just recommending TGD maybe for future videos to include that alternative and his recommendation as many people do not use or feel the need to use sights on their smg
It would be personal need just as the optics are a subjective choice. Add the attachment that best suits your play style. Faster under barrel/stock for higher paced play, or heavy attachments for better recoil control if that's necessary for your aim.
Wish I had aim assist so I didn't lose people in guns with ass iron sights haha
@@jebbaz sounds like a skill issue haha
Can you do a test to see if ads speed affects tac stance speed? Shouldn't be quick. I tried looking it up but no answers
damn. even faster than the in theory cor-45 conversion smg
edit: am I weird that I find the jak optic the best. reminds me of the old clean iron sights like on the black ops 2 vector
or scar.
In my opinion, yeah lol. I found the center dot to feel so big. Makes it annoying at further distances.. I am an iron sight guy though, just didn’t love this one..
You like that awful optic?
Thanks tony
do you think youll ever analyse shotguns
So ARM weapons skins in coming 😂
Wait so even though this change was for MP does that mean the Holger 556, rival 9 and sidewinder conversion kits also got buffed for warzone?
That's what i'm trying to figure out
Hey man, not related to the video, could you do the updated real zoom of new scopes, the old video was so helpfull honestly.
Wait I thought these changes were only on multi?
Another video another like ❤
Anyone else feel like they get one tapped when they get killed by a striker?
Idk if my shit is bugged but i know EXACTLY when i get killed by a striker, i drop in the blink of an eye. Jw if anyone else had the same issue, or if this gun is secretly broken or something.
Wait, so is This a multiplayer exclusive buff
Awesome.
Why does no one use the aftermarket blue dot sight with the built-in green laser? It's a clean sight picture and even speeds up ADS time vs other red dot sights, but I never see any creators using it over the normal red dot or blue dot sights.
Because it has a laser. Lasers get you killed, especially the always visible ones. They’re like super thin lightsabers with how obnoxiously bright and easy to see they are.
I’m confused is all the nerfs only for multiplayer and not for warzone ?
shame for the hip fire .. sometimes its nice to have
Would this build be more SMG close range oriented, or SS?
Depends how you build
@@DuroVE1996 bro..that's why I am asking for this specific build.
@@Frlja this buils is SMG, long integrated suppressor barrel for SS👍
What about the Aftermaket part for AMR9? is it useless then?
nope. it makes the gun kill faster actually but ranges are reduced.
If you like a silencer or muzzle, its useless, (so in br its useless to me) otherwise its in line with its intent, the devs are just pure 🗑️🗑️
@truegamedata how about the conversion kit with the AMR? Worth it or not???
I cant use the true TTK Simulation on your website. The simulation is in an infinite loop and never loads.
Make sure you are entering percentages with a period not a comma, and 50.5% = 50.5, not 0.505 - if that isn't the problem please reach out via email - kristina@truegamedata.com
He forgot to mention do not hit legs or your ttk will worsen. Only sim torso up.
That’s what this buff did, now you need 3 leg shots to worsen the TTK instead of one
Didn’t they also change some of the damage values and its range?
only for MP
So the fire rate change applies to WZ game modes as well?
@@areeshshahid96yep
Please upvote so TGD can see:
The AMR9 TTK is different on your video vs. website. It seems that your damage values for the AMR9 in the video are different to what's displaying on the site. The head, stomach, arm and leg values are different. On your site, a base HRM-9 is still showing as better than a fully built AMR9.
So now we literally have 250hp smg TTKs with 300hp 😭
Is the buff for warzone or mw?
Damage is different but all other stats are the same - so the RPM buff and the Ettin conv kit changes are for both wz and mp
@@TrueGameDatasorry a few questions based off this comment.
So I know damage numbers are separate from what you said, are multipliers shared (for instance the rival 9 burst changes)?
This should mean all other conversion kit changes besides DMG numbers are valid, correct?
I would prefer they just copy paste the applicable warzone notes - listing the changes under mp seems unnecessarily confusing 😂
ARM9 getting buffed within a week twice!? a Sledgehammer CEO is really pushing this to be meta
Can you do video on snipers?
Katt AMR is the only one that kills in one hit to the head on all ranges. Sonic Suppressor, Zang barrel, SL Razerhawk laser, High velocity ammo, Rechambering speed bolt...
So the ttk fastest then the hrm9 ?
It allready was. For sure now.
wow
Stb got buffed
So you have to purchase the battle pass to get the HRM…correct?
No. Free sector.
well, as long as they don't touch my cor-45 carbine damage I will continue melting people
im not gonna lie, is that defaut cor pistol really that good???
It’s with the aftermarket part that makes COR-45 with this TTk, if you can hit your shots & control the recoil it’s a monster
damn so its like a milano?? BET@@SalVitroNY
Can you do sniper supports again please
Maybe you can collaborate with Drdisrespect on golf.
Absolutely. Hell yeah. Golf team and Warzone team.
Don't HRM your loadouts AMR yourself with a great loadout! I tired. Cheers Mr. Stats/Golf Dude.
How does the conversion Kit fit into this meta?
Just a suggestion, I think almost any other operator would look better than the one you’re using to show the damage chart, idk why but I laugh at it every time I see it
TGD why is call of duty mobile on your webside bugged?
First ❤
FYI Multiplayer gun changes dont effect warzone. They have specific patch notes for Warzone. The AMR9 still got similar buffs, just letting you know because its not always 1 to 1.
People still haven't realized the the AMR 9 AR build is Meta
Literally just got done watching the other video where tgd was shitting all over it
Is it just me or at sweaty times this game is more unplayable than normal. Evening in uk paying today and I just experienced the worst session on vondel far as sbmm is concerned it’s probably worst session Iv had since warzones release. Every team was ultra sweats. People crazy throwing knifes, quick scoping full stack pushes. There wasn’t a single bad player I came across in an hours session. I average a 2 kd so I’m not a beast the hole lobby felt like a 3 kd average. I seriously don’t get it. All it did was make me change games. What’s the point of sbmm that exact.
Lol ive been getting so many more kills now that all the dummy’s are using the jak brb comp and giving away their position. Makes it cake being one of the only suppressed users now :D keep using that jak brb dum dums
Amr9 is not a smg.. everyone needs to stop pretending that it is.. for that reason the sprint to fire means absolutely nothing.. when you build the amr for max range and recoil control there isn’t a single gun that can compete with it at any range.. and I mean pretty much any range.. you can challenge at 150 meters no problem. no other gun can do such a thing.. basically everyone is missing what’s truly special about the gun.. it’s literally a zero recoil max range lmg with a 600 ttk up close like a smg.. you pare the amr9 with a shotgun or another smg for up close.. ultimate meta once you come to the realization that it’s not a smg and start treating it as your long range gun.. F the sprint to fire it means nothing
Sorry for ruining the beautiful 777 “like” number
Your site is wonky dude. I just tested two weapons (chest shots only, full plates from correct distances in the safe house) and your STKs for the vel46 and the vaznev are incorrect. I don't know how you come up with those fake STKs and therefore inaccurate TTKs, but your site is misleading.
For the vel-46, I was never able to get a kill (chest) with less than 14 bullets, yet you claim that the STK are 12! Same goes for greater distances, for example at 20 meters, you need 18 shots and not 16 to kill.
Guys, don't trust this site.
meta this meta that dude than why do yall whine and bitch when everyone runs meta?
You could have done better with "meta this meta that, have you ever meta woman?"
If this doesn’t make you want to stop playing this game I really don’t understand what will. There are MANY problems with the game currently and instead of fixing anything, they just continuously make weapons broken that don’t need to be. This game is a trash fire.
Still no shotgun data? I dont even use them but cmon your site is literally called true game data