Sorry this video took so long guys, it's been a very busy few weeks but i'm back on schedule now with loads of videos in the works =) Let me know what video you want to see next?
I love how he addressed getting burned out while building. My problem was never not having enough inspiration or over detailing, but was always burning out before I got halfway through a project. Thank you for the advice!
I wish this was my problem, my problem is i have no creativity wen it comes to building so I get stuck. I can grind for hours for materials and I love mining but only so much of it until it's pointless lol
Another tip of advice on “big builds” that I’ve heard is: don’t think of it as a large build. See it as many small builds. A tower, a wall, a house, a fountain, terraforming/adding greenery. While it all goes into the big build, it’s all a bunch of small builds. It really helps with the satisfaction of knowing you’ve accomplished something. And instead of going “ugh! I still got sooooo much to do” It’s an “oh look! I did a thing!”
That's actually a very good way of thinking Trish, breaking down the build in to what seems like smaller builds would definitely make it seem less intimidating and make the build appear more manageable =)
My technique is: a) find the peaks and clear them - that's prime real estate b) draw out paths according to where the first buildings are and how people would access them - people always take shortcuts except where environmental features intervene c) live into it - wander around the area as if you live there and see what changes appear apparent d) when building new buildings, also consider upgrading or changing older ones, as would happen in real life over time
Its been 5 to 6 months, I'm building your docks medieval castle in my survival world, till now I've finished only the base of the castle, now starting with the interior, thank you for sharing the castle tutorial💜✊
around 10:30 you mention how to add color to desert builds, my thoughts are: really play around with stained glass! especially with shaders the sunlight filtering through can make sandstone castles look incredible. also in deserts, a lot of cultures focused heavily on dye and rug production, so wool out the wazoo and maybe even a dye farm (pools of multicolored concrete or wool) would be great additions to a castle of a village surrounding one
Personally I think the less intricate patterning, the more "evil". If your castle is less of a palace and more of a burg/fortress, it's more "evil" (more militaristic than exquisite). So fewer cone/triangle roofs, more squarish shapes. And the walls should be imposing when standing at the entrance. Don't have the entrance be a long sloped hill, rather have the castle walls just start immediately at a tall height. You can still have a sloped entrance, just make the walls tall at the entrance. They should be purely defensive, not inviting. And of course, primary material should be hard stuff like rock (not wood), and primary colors should be muted (like gray, generally) some vibrant colors and some intricate roofs are fine, but they should remain secondary or even tertiary in their quantity.
@@glowerworm these are the tips that I generally aware of, I just can't utilize them properly on my own. This is why I would love to see a video covering those, so that I could observe some good examples. As for the building blocks, I'd use all variants of deepslate and blackstone, nether bricks and red nether bricks for contrast, and spruce, dark oak and crimson for occasional wood (I use "Crimsoner crimson" resourcepack from VanillaTweaks, it makes crimson wood look more red). Maybe some warped wood as well, not sure. This is the block palette I'd go for.
Gathering and building. Huge tip there. Been working on one of your multi part medieval castle buildings you uploaded from about a year-ish ago, in survival. Some nights I just like to gather materials. Other nights I like to build. Other nights I like to detail. Helps keep me interested in the castle end goal and not burned out on the process. Love the videos - thanks for all the tips!
2 castles, one town and a city....that's what i am working on. There are other projects in the list waiting. I am breaking things up into smaller sections, to make it easier to manage. I am taking inspiration from the landscape as well as real life and archaeological evidence.
For me finding the right area for my castle has always been really hard, as I’ve always been aware of what I might want and what castles needed back in medieval days. For example i waned a mountain next to a river leading in to an ocean as I wanted to make a damn lock for ships to go through. Then I also wanted to have the right grass colours, needed there to be mob spawner to be relatively close etc etc etc.
You can add a harbour to anything, you just have to also add a canal. It's cool to have one underground anyhow. Just evenly space dynamite, then clear it up, then fill it.
Ahhh! I wish I found this video before I made my village. This would have been so helpful in my snowy tundra village. I'm coming back to this video when I decide to do a new village in the future!
that comment about gathering and building and like breaking up the process is so good!!! thank you that will also help me in real life with all my boring homework great video earned my sub edit: and thanks for the tips about lighting the build up to avoid creepers and all the tool tips!! scaffolding is a FANTASTIC idea thanks so much.
I really thought i built my castle layout bug enough, it takes up nearly half a map! But i made rhe walls 3 bricks thick, followed the contours of a mountain with only some terraforming...and its pretty claustrophobic inside, after adding a couple of buildings. I ended up building trading stalls into the walls. I definitely learned a lot, it was my first castle build. Looks great, still have some detailing to do. Thanks for the inspiration
Lots of great tips here! My castle building has been mostly in creative with my daughter. I've tackled one hilltop fort project in survival, and that's like a castle, I guess. But it was on an SMP, and I didn't have time to build it all out. I did get the manor house done, along with walls, towers, barracks, and a gatehouse, though. And a sewer system. That was one of my favourite builds, to be honest.
Thanks JayDee, castles are so much fun to build. I think the reason I love building them so much is because there's so many ways to build one and so many rooms that it just makes such an interesting build. Never thought about adding a sewer system to one though so i'll have to give that a go at some point 👍
@@BlueNerdMC I tend to stick with smaller scale builds, even though I am building a megabase on an SMP right now. But I will eventually tackle a proper castle. The sewer was more of a second entrance that's hidden. I really enjoyed buliding it.
I'm currently building a city in a creative world and just last week realized that the harbor I made doesn't make much sense being on a river. So just a pro tip for anyone building with worldedit, it's not too much of a challenge to artificially turn the other side of your river into an ocean, assuming you haven't built on the other side of that river. Just use //brush air 5 while holding a tool to remove spheres of terrain, then use //smooth 5 5 while holding another tool to smooth it out and make it look natural. afterwards, you can add in textures as you please and then use //fixwater [radius] to, obviously, fix all the water in the area. Make sure your radius isn't some absurd number or else you might be waiting awhile!
Quality videos like this are exactly why I subscribed. I've been playing mc for about 9 years, ever since I was a little kid, and despite all that experience through my teen years I still have tips and tricks to learn about building, thanks a ton! Edit: I love to impress my friends with castles, so any good videos I can find are an absolute gold mine of info.
Perfect video Blue thank you! So far I have built the castle, church and added my own royal mausoleum and graveyard. I just finished the lighthouse and starting on the docks but adjusting to fit my own landscape. I did the interior to the lighthouse myself since there wasn’t a tutorial. I looked back after and thought you would be proud! I’ve learned so much from you! Thank you and can’t wait for the next series.
Another brilliant video! I can’t imagine doing all this planning in survival! Our server has just relaunched and I need to start again but I’m dreading it. You’ve given me lots to think about! PS love the section at around 11mins where filing must be backwards cos the smoke is going down into the chimneys! 🤪
Thank you Sue, planning can take a while to get in place but it definitely helps later on in game. Well spotted on that chimney, lol. I put that piece of the video clip in reverse to see if anyone would spot it, lol. =)
As always so eloquent. You have a gift for mentoring. I can't wait to see the new secret project. You have inspired so many people to be creative. Looking forward to the continued journey.
I've stumbled across a few of your videos before which I found really interesting and well explained, so I decided to search your channel up and I instantly subscribed. You're amazing at building and give me lots of inspiration to keep going when I think my build is bad.
Your castle builds are the best ones out there. I enjoyed the hell out of following the 28 pt one, and it's one of my favourite builds in my world! You're amazing!
@@BlueNerdMC Ooh I can't wait! I shall be following along with you no doubt! I still get a real kick when I go down into that multi-floored storage room. It was worth all the hassle of digging it all out lmao :)
The only thing input I'd give is when planning your videos try and get all the shots you'll need, reversing shots make things look weird, like the smoke going INTO the chimney rather than coming out of it. Thanks so much for the ideas!
I'd add, think about if you want your castle to look like it's from a specific place and/or time too before starting research. That can drastically change things, but can also help with deciding what buildings/rooms to add or allow for. Really good video Blue, lots of great information and ideas.
Thank you Dreyma and yes great point actually, Time and place are definitely something to look at before planning a build, it would definitely help with more accurate planning and know what sort of rooms to include =)
this what is most useful for any builds, guides on how to make a type of build, not how to make a specific build. As you can learn somethings from building things people have already made, but learning how to build your own builds makes it much easier to learn
I've just got 1 thing to say about your builds: they're absolutely stunning! I wish I could do half as well as you. I'm playing Vault Hunters & want to build a huge dark fantasy castle in a mountain biome, complete with lots of monsters, including a dragon, & dead bodies, but am feeling a bit overwhelmed. You've given me some useful pointers on how to deal with it. Thank you. :-)
Decide grid/modular design your using and test it in creative fully. I use 3 blocks wall then 1 block. This means 3x3 rooms, or 7x7 rooms or 11x11 rooms but this means no double door unless you break symmetry/grid/modular design. Start with extremely low wall and make up basic area then clean it up with your grid then decide towers, entrances etc. In very least walls, towers and entrances through wall should attempt to follow rule.
when i make a castle, the basement floor is the prison and the armory, the ground floor is the "palace" kind of space, the first floor is the place where you process documents and get approvement from government officials. on the first floor is also the staff room, where servants sleep. the second floor is the throne room. the throne room is also the meeting room, where cabinet members, counts, and dukes meet up, and talk about future plans for the kingdom. the second floor is also the "balcony" where the king can talk to his people, and next to it is the storage room with a heck ton of open windows to keep them cool and prevent stocks from spoiling. the third floor is the king's bedroom. and there is also located the bedroom of his princes, and guest rooms for important visitors. i modelled my castle from city halls. my father told me about city halls. they are a place where you process documents, get approvement s and so on. and in the basement is a prison to temporarily house criminals. another i do, is i build castles surrounded by mountains, hills, rivers. it doesn't have to be super close, maybe a few hundred or thousand block distant is enough. and then i connect those natural landmass with a wall. so you can think of the castle as something like, a castle surrounded by mountains and rivers which are connected by walls. another thing is i try to put the villages a bit farther away from the castle. i do that to give it a strategic.purpose, so if the first line of defenses (mountains and initial walls are breached) and the castle is sieged, there is not much suburban areas where the enemies can hide. so u can think of castle - some open field - village - some open field - initial defenses yep
Thank you for this video! I suggested it a while ago in your Discord and I like to think it was your trigger to make this. Especially the planning and location tips will seriously improve my building capabilities. -Snoflakes
Idk if this will help anyone else, but it might. This is what I do when planning a build. I use graph paper. Kinda silly but if you use one square for block you can plan out builds really well. And then use it as a template later on. As well as being able to erase and whatnot.
with the "biomes o plenty" mod you can get volcanoes in your world, i made a deepslate castle on a huge one i found you can also use the "macaws bridges" "macaws stairs" "macaws doors" "macaws fences & gates" and "macaws windows" mods to enhance it further i downloaded some really nice lighting mods that went perfect with my castle, all i needed was the guidance from this video and it looked great thanks
My friend and I made your castle from that tutorial a while ago in my old realm. I created a new world for a new start for us, but now that I watched this video, I kinda wanna go back and finish up and decorate the village around it. Can’t wait to get building! Thanks BlueNerd!! 😄
I had sort of a burnout because of the lack of proper planning. I wanted to build a town, but it was at the time when I had already developed my area quite a bit, and because I placed those buildings without anything in mind for the future, there wasn't much space for roads. It also didn't help that there wasn't a good place to put a harbor in. So, having learned from these mistakes, I have found a new area for a city, got rough plans and eager to build. However, I have decided that I shouldn't make such Napoleonic plans while my base area remains a mess - I literally have a deforested and flattened out island left from the previous project right next to my starter house. So now I've decided to take an "intermediate step" before jumping into the deep end - to build myself a castle on that island first, since it's a perfect spot for it.. And I already got plans for it and eager to start testing them out. However, another issue arose: clashing block palettes. Originally I had intended my base to utilise deepslate as its primary stone block, and so far it worked fine. But it's a different thing with castles - because they are mostly made out of said stone, especially the medieval ones. And deepslate is painful to texturise, with so little block variety. So I'm contemplating if I should opt for regular stone castle, which would not only mean my crashing defeat, but also that I'd probably have to replace all deepslate for stone in most of my current builds, to match the block palette. And as you said in the video yourself, that task would be just as painful.
Hehe I found a nice mountain village in survival and wanted to build a castle next to it, then realized I needed to plan it out better because of the environment and some lack of space. When I get burn out I go on explorations and farm some materials, and sometimes add or upgrade houses for the villagers
I've once visited a really nice castle that also had a small pamphlet handout with a 3D graphic of what it was layed out like and I've sat around wanting to build it for a while now. Really should get going on that.
A few good things to remember especially when striving for strictly realistic builds is that real castles are not really as big as fantasy castles are. Most castles, especially in the early medieval period, contained two to three rooms at most. Another important thing to take note of is making a castle architecturally sound. Oftentimes you’ll see towers and whatnot coming out of the top of another section of the castle, but the interior underneath will be empty. This is extremely unrealistic and frankly quite silly. Making sure that its architecturally sound not only makes it more realisitc, but can also make for a more interesting and more complex interior. Another really important thing is understanding the difference between a CASTLE and a PALACE. Castles are defendable, palaces arent. So make sure there are realistic walls and make buildings’ walls thick or thin accordingly. Finally, one huge thing that really damages realism and overall design, are the crenellations: the little protrusions from the top of the wall. Crenellations are designed for defense, so please, make them at least a block and a half in height. Too often, people make them only one block high, or add stairs to walk up behind the crenellations (which makes no sense, why would you want to stand above the defensive barrier?). Just some stuff to think about to add realism. Above all, though, do research, learn about castles. It can be surprising what you learn. IN short, knowing the basic principles behind castle designs can help build more realistic, yet still fantastic castles.
If you found time to make a tutorial out of this castle I'd build it in survival and even post a screenshot of it to prove I did it, absolutely beautiful build, as always
I wanna do a big castle, much bigger than what I've made before, so this is part of prep for this in survival minecraft. 😅 I'm glad for all these tips. I've never done a build so big so I'm nervous lol. Thank you for this!
Also with the desert builds: reference photos! Architecture in deserts are different than westernized/European buildings for a reason. Also: don’t fall into the bland trap, like he said. There are colorful fabrics and spices, desert plants, etc. get creative. Mine craft doesn’t have palm trees/etc. so you have to make your own.
Planning make a castle in my spawn area, so this video is very helpful, thank you. Actually this is my first map that I will really focus in building my own creations, so, I need sharpen my skills hahah
Do you ever add anything into your builds that give the appearance they’re occupied? Like armor stands with a head…in a room, on a castle wall, etc.. Add in some villagers?
Note to self: Everything doesn't need to have a function, not everything needs to be functional like it's useable, stuff like catapults, there's no need to go the extra mile of making a TNT Launcher. The machicolations doesn't need to be fully functional. It can work visually for aesthetics. My brain: Screw you, I'm going to ignore that note and make you feel irritated and annoyed that things are only for decor and non-functional. No really, I have spent some of my free time this past month thinking about wall design, tower design with lockable doors from the inside and I haven't even gotten to the gate part. Right, did I mention the fact that I plan to have a "pop up" TNT Cannon facing every gate measured to the exact range and have a layer of obsidian imbedded in the walls? I also have given thought about emergency exits, hidden paths, or how convenient it is for the soldiers to man the walls from thier barracks, the sight lines and the alarm system that uses bells hidden beneath the walls and is actually loud enough for people on the wall to hear. Have I mentioned the concept build of a 2 layer trench that has sponge, cobweb and honey blocks that's placed in a "serrated" fashion to prevent water flow and lava poured above slabs on the last layer and both layers are separated by a single layer of obsidian? I have also thought about covering the trench with a layer of green concrete powder held up by signs (which would be pain in the ass to replace every use mind you). At this point, what I'm building is something like PVP base (that's strictly for adventure mode) with an attempt to beautify it but it's so stupid and costly that only a fool would build for real. To some extent, I do plan on building some of these. Talk about the personification of overkill.
the last minute tips ''world tour'' gameplay looked sick and really big. is a series of that complete build coming perhaps or do you have different plans for a serie?
Thanks buddy, my new series is actually something completely new that i've been working on but i have had lots of request for that castle and city so it's definitely being considered to make a tutorial series for it too. =)
I was listening to this video in the background while playing minecraft and I swear the sound you use in your transitions scared the hell out of me because I thought it came from the game and I couldn't figure out what it was and why it was following me everywhere, I'm so dumb LMAO
I have attempted to Incorporate your building techniques In to my 1st Minecraft world at the start of lockdown (hence my user name) some Successes and fails I am now about to attempt another castle but this time in the skyblock map thanks for the advice think I will approach it better prepared
Medieval period was very long, it started at the battle of Hastings and ended at the end of the war of the roses, so castles along each century within would change and very, for example after the crusades, Europeans took Arabian designs of armour and buildings and vice versa. I would include a lot of colour inside the actual castle and not just out in the village. Make different house like one that’s been whitewashed and painted yellow, you could use sandstone or for another build some white terracotta houses with a quartz stripe at the bottom to separate the stone and the whitewashed wood for example. You could include a dome stone roof on one of the round towers, or include some bohemian castle designs.
I'm building a castle right now and I suggest to build it with no windows put in the interior then add windows so that I know where I can add bookshelves and paintings
I've been building for a few years now but one (one of very very many- aha :')) things I could never build, was a caste- and this video has helped so much so thank you :DDD
I wish I saw this before i started building mine, although its not as big as these ones. I sure with I hadnt thought of it as purely a survival castle and had added decorative rooms like dining halls and kitchens to name a few
I believe he will upload more frequently once he finishes all the planning for his new tutorial series. He wants to get it just right so there aren't any changes off camera, or having to move a house 3 blocks to the left. Once he gets the layout and all that done the way he wants he can focus more on tutorials, let's plays, etc.
this helped SO MUCH bro, thanks! I've been doing my own 50-day build challenge and decided to do medieval castle stuff but i've been struggling so much with layout and stuff so this really helped - now i know better for next time! :D
Pro tip - if you are struggling with layout or, color pallette or other design issues, make a copy of your world and set it to creative mode. Try out a couple of ideas and see what works and what doesn't. Then you can go back to your survival world and have a clear plan so you don't waste hours or days getting into a project only to decide you don't like how it looks.
Sorry this video took so long guys, it's been a very busy few weeks but i'm back on schedule now with loads of videos in the works =)
Let me know what video you want to see next?
Castle room build hacks please. I, the dragon queen, will appreciate it.
I love the how to videos
The old countryside town series
Could you make a house with a tunnel? :D
Survival series video
I love how he addressed getting burned out while building. My problem was never not having enough inspiration or over detailing, but was always burning out before I got halfway through a project. Thank you for the advice!
I wish this was my problem, my problem is i have no creativity wen it comes to building so I get stuck. I can grind for hours for materials and I love mining but only so much of it until it's pointless lol
@@mrgainz7252 lol I’m the same way I wish I could get someone in my world that loved building but hated mining, I’d be like I got you bro lol
@@Mr_boston1630 here I am lol
@@Mr_boston1630 I'm the same way:) I have built his castle a few times. And I have tried building my own a bit. Hmu!
@@Mr_boston1630 im the opposite i love building whenever im in a world my friends will mine for me and i will build the base
Another tip of advice on “big builds” that I’ve heard is: don’t think of it as a large build. See it as many small builds. A tower, a wall, a house, a fountain, terraforming/adding greenery. While it all goes into the big build, it’s all a bunch of small builds. It really helps with the satisfaction of knowing you’ve accomplished something. And instead of going “ugh! I still got sooooo much to do” It’s an “oh look! I did a thing!”
That's actually a very good way of thinking Trish, breaking down the build in to what seems like smaller builds would definitely make it seem less intimidating and make the build appear more manageable =)
Wow, thank you! I never thought of it this way. It’s gonna help me so much now.
i love this 👌
Ooh, I never thought of doing it like that. That's actually genius.
“Dudes, look at this!”
*all turn to see*
“I did a thing!”
“Wow, nice thing.”
My technique is:
a) find the peaks and clear them - that's prime real estate
b) draw out paths according to where the first buildings are and how people would access them - people always take shortcuts except where environmental features intervene
c) live into it - wander around the area as if you live there and see what changes appear apparent
d) when building new buildings, also consider upgrading or changing older ones, as would happen in real life over time
Its been 5 to 6 months, I'm building your docks medieval castle in my survival world, till now I've finished only the base of the castle, now starting with the interior, thank you for sharing the castle tutorial💜✊
That's pretty awesome progress
Thank you Scepters, and great work buddy, now the base of the castle is done the interior should be easier =)
Yeah ☺
@@prajwalpaedeshi8484 And it was done in survival, too. I bet it must be worth all the grinding.
@@GracemarieJohnson2763 yeah man its totally worth it
around 10:30 you mention how to add color to desert builds, my thoughts are:
really play around with stained glass! especially with shaders the sunlight filtering through can make sandstone castles look incredible. also in deserts, a lot of cultures focused heavily on dye and rug production, so wool out the wazoo and maybe even a dye farm (pools of multicolored concrete or wool) would be great additions to a castle of a village surrounding one
I would really love to see some tips for building more "evil-ish" and menacing castles and houses.
Personally I think the less intricate patterning, the more "evil". If your castle is less of a palace and more of a burg/fortress, it's more "evil" (more militaristic than exquisite). So fewer cone/triangle roofs, more squarish shapes. And the walls should be imposing when standing at the entrance. Don't have the entrance be a long sloped hill, rather have the castle walls just start immediately at a tall height. You can still have a sloped entrance, just make the walls tall at the entrance. They should be purely defensive, not inviting.
And of course, primary material should be hard stuff like rock (not wood), and primary colors should be muted (like gray, generally) some vibrant colors and some intricate roofs are fine, but they should remain secondary or even tertiary in their quantity.
@@glowerworm these are the tips that I generally aware of, I just can't utilize them properly on my own. This is why I would love to see a video covering those, so that I could observe some good examples.
As for the building blocks, I'd use all variants of deepslate and blackstone, nether bricks and red nether bricks for contrast, and spruce, dark oak and crimson for occasional wood (I use "Crimsoner crimson" resourcepack from VanillaTweaks, it makes crimson wood look more red). Maybe some warped wood as well, not sure. This is the block palette I'd go for.
@@outcast4087 sounds like a beautiful palette!
Perhaps you might want to look into gothic architecture
Add a bunch of spires and spikes. Blackstone and deepslate is recommended
Gathering and building. Huge tip there. Been working on one of your multi part medieval castle buildings you uploaded from about a year-ish ago, in survival. Some nights I just like to gather materials. Other nights I like to build. Other nights I like to detail. Helps keep me interested in the castle end goal and not burned out on the process. Love the videos - thanks for all the tips!
2 castles, one town and a city....that's what i am working on. There are other projects in the list waiting. I am breaking things up into smaller sections, to make it easier to manage.
I am taking inspiration from the landscape as well as real life and archaeological evidence.
12:32
I would LOVE a tutorial for this castle😍
I never comment but i HAVE to add on. Yes Blue plsssss
PLEASE YES
I'm gonna add on to this too... PLEASE
Yes we want that
Omg that would take FOREVER to build.
For me finding the right area for my castle has always been really hard, as I’ve always been aware of what I might want and what castles needed back in medieval days. For example i waned a mountain next to a river leading in to an ocean as I wanted to make a damn lock for ships to go through. Then I also wanted to have the right grass colours, needed there to be mob spawner to be relatively close etc etc etc.
Get a texture pack for greener grass. That's what I'm using now.
The dam used to block a waterway is spelled without a n.
I absolutely love how you go through your thought process when doing your builds. It helps so much! Great video as always Blue!
You can add a harbour to anything, you just have to also add a canal. It's cool to have one underground anyhow. Just evenly space dynamite, then clear it up, then fill it.
Ahhh! I wish I found this video before I made my village. This would have been so helpful in my snowy tundra village. I'm coming back to this video when I decide to do a new village in the future!
Oo can I get an update when you start?
that comment about gathering and building and like breaking up the process is so good!!! thank you that will also help me in real life with all my boring homework
great video earned my sub
edit:
and thanks for the tips about lighting the build up to avoid creepers and all the tool tips!!
scaffolding is a FANTASTIC idea thanks so much.
Planning to try to build a castle for the first time, that video was helpful, thanks. :3
This video could not have come at a more perfect time... I'm just about to start a castle build in my world!
Was watching this thinking the same 👍
Same
Been a year now. How is the progress going? Is it still a work in progress, or is it finished?
I really thought i built my castle layout bug enough, it takes up nearly half a map! But i made rhe walls 3 bricks thick, followed the contours of a mountain with only some terraforming...and its pretty claustrophobic inside, after adding a couple of buildings. I ended up building trading stalls into the walls.
I definitely learned a lot, it was my first castle build. Looks great, still have some detailing to do. Thanks for the inspiration
Lots of great tips here! My castle building has been mostly in creative with my daughter. I've tackled one hilltop fort project in survival, and that's like a castle, I guess. But it was on an SMP, and I didn't have time to build it all out. I did get the manor house done, along with walls, towers, barracks, and a gatehouse, though. And a sewer system. That was one of my favourite builds, to be honest.
Thanks JayDee, castles are so much fun to build. I think the reason I love building them so much is because there's so many ways to build one and so many rooms that it just makes such an interesting build. Never thought about adding a sewer system to one though so i'll have to give that a go at some point 👍
@@BlueNerdMC I tend to stick with smaller scale builds, even though I am building a megabase on an SMP right now. But I will eventually tackle a proper castle. The sewer was more of a second entrance that's hidden. I really enjoyed buliding it.
your comment was really wholesome
I'm currently building a city in a creative world and just last week realized that the harbor I made doesn't make much sense being on a river. So just a pro tip for anyone building with worldedit, it's not too much of a challenge to artificially turn the other side of your river into an ocean, assuming you haven't built on the other side of that river. Just use //brush air 5 while holding a tool to remove spheres of terrain, then use //smooth 5 5 while holding another tool to smooth it out and make it look natural. afterwards, you can add in textures as you please and then use //fixwater [radius] to, obviously, fix all the water in the area. Make sure your radius isn't some absurd number or else you might be waiting awhile!
Love how the fourth castle you are about to make series on looks great
Quality videos like this are exactly why I subscribed. I've been playing mc for about 9 years, ever since I was a little kid, and despite all that experience through my teen years I still have tips and tricks to learn about building, thanks a ton!
Edit: I love to impress my friends with castles, so any good videos I can find are an absolute gold mine of info.
Perfect video Blue thank you! So far I have built the castle, church and added my own royal mausoleum and graveyard. I just finished the lighthouse and starting on the docks but adjusting to fit my own landscape. I did the interior to the lighthouse myself since there wasn’t a tutorial. I looked back after and thought you would be proud! I’ve learned so much from you! Thank you and can’t wait for the next series.
I just discovered this channel and it's been the best thing for my Minecraft experience. Thank you for your service and dedication lol
I’m excited for the new build series!!!! Hurry up I can’t waittttt
Who doesn’t love building castles, plus blue build a gothic castle with the new favourite block the black one ,!
Another brilliant video! I can’t imagine doing all this planning in survival! Our server has just relaunched and I need to start again but I’m dreading it.
You’ve given me lots to think about!
PS love the section at around 11mins where filing must be backwards cos the smoke is going down into the chimneys! 🤪
Thank you Sue, planning can take a while to get in place but it definitely helps later on in game. Well spotted on that chimney, lol. I put that piece of the video clip in reverse to see if anyone would spot it, lol. =)
its been 10 seconds and i LOVE the castle at the start
also here in 2 minutes
Thank you UltraMeWe, i'm glad you enjoyed the video. Hopefully it was helpful =)
As always so eloquent. You have a gift for mentoring. I can't wait to see the new secret project. You have inspired so many people to be creative. Looking forward to the continued journey.
1:17 Csdtle of Eltz
I've stumbled across a few of your videos before which I found really interesting and well explained, so I decided to search your channel up and I instantly subscribed. You're amazing at building and give me lots of inspiration to keep going when I think my build is bad.
Such a big help..
Deserving of the like❤
Great job man.. appreciate it
Your castle builds are the best ones out there. I enjoyed the hell out of following the 28 pt one, and it's one of my favourite builds in my world! You're amazing!
Thank you Mother of Imps, I'm really glad you enjoyed the castle. I had so much fun building that series and considering a new castle series soon. =)
@@BlueNerdMC Ooh I can't wait! I shall be following along with you no doubt! I still get a real kick when I go down into that multi-floored storage room. It was worth all the hassle of digging it all out lmao :)
Im already a good builder with solutions to getting burned out, already built myself quite a castle and yet i still watch these tutorial vids
Spilting the big project up into little projects and sections can always help a lot!
I'd love to see an interior one of these it's so helpful
The only thing input I'd give is when planning your videos try and get all the shots you'll need, reversing shots make things look weird, like the smoke going INTO the chimney rather than coming out of it. Thanks so much for the ideas!
Your builds look amazing! I'm going to use some of these tips in my next castle build for sure!
most underrated channel on youtube.
I'd add, think about if you want your castle to look like it's from a specific place and/or time too before starting research. That can drastically change things, but can also help with deciding what buildings/rooms to add or allow for. Really good video Blue, lots of great information and ideas.
Thank you Dreyma and yes great point actually, Time and place are definitely something to look at before planning a build, it would definitely help with more accurate planning and know what sort of rooms to include =)
@@BlueNerdMC That's why I call her "Dreymazing." She's talented, smart, funny, upside down, etc.
These castle projects will be best for the new montains
Awesome tip on the burnout on the building. I find myself often stuck or not wanting to do the building anymore ❤
this what is most useful for any builds, guides on how to make a type of build, not how to make a specific build. As you can learn somethings from building things people have already made, but learning how to build your own builds makes it much easier to learn
Found this for my kids to get castle building done better. Thanks and subbed!
I've just got 1 thing to say about your builds: they're absolutely stunning! I wish I could do half as well as you. I'm playing Vault Hunters & want to build a huge dark fantasy castle in a mountain biome, complete with lots of monsters, including a dragon, & dead bodies, but am feeling a bit overwhelmed. You've given me some useful pointers on how to deal with it. Thank you. :-)
Decide grid/modular design your using and test it in creative fully. I use 3 blocks wall then 1 block. This means 3x3 rooms, or 7x7 rooms or 11x11 rooms but this means no double door unless you break symmetry/grid/modular design. Start with extremely low wall and make up basic area then clean it up with your grid then decide towers, entrances etc. In very least walls, towers and entrances through wall should attempt to follow rule.
0:34 my city (yeah nobody askn, i know)
My man, we live a town away. Do you play bedrock or java?
I know I’m a year late but I care. That’s really cool you have suck amazing architecture in your town.
Great advice! The castles you've built are awe inspiring.🤩
when i make a castle, the basement floor is the prison and the armory, the ground floor is the "palace" kind of space, the first floor is the place where you process documents and get approvement from government officials. on the first floor is also the staff room, where servants sleep. the second floor is the throne room. the throne room is also the meeting room, where cabinet members, counts, and dukes meet up, and talk about future plans for the kingdom. the second floor is also the "balcony" where the king can talk to his people, and next to it is the storage room with a heck ton of open windows to keep them cool and prevent stocks from spoiling.
the third floor is the king's bedroom.
and there is also located the bedroom of his princes, and guest rooms for important visitors.
i modelled my castle from city halls. my father told me about city halls. they are a place where you process documents, get approvement s and so on. and in the basement is a prison to temporarily house criminals.
another i do, is i build castles surrounded by mountains, hills, rivers. it doesn't have to be super close, maybe a few hundred or thousand block distant is enough. and then i connect those natural landmass with a wall.
so you can think of the castle as something like, a castle surrounded by mountains and rivers which are connected by walls.
another thing is i try to put the villages a bit farther away from the castle.
i do that to give it a strategic.purpose, so if the first line of defenses (mountains and initial walls are breached) and the castle is sieged, there is not much suburban areas where the enemies can hide.
so u can think of
castle - some open field - village - some open field - initial defenses
yep
Its as if u can read minds my dude
As always, great tips! Thanks
Thank you for this video! I suggested it a while ago in your Discord and I like to think it was your trigger to make this. Especially the planning and location tips will seriously improve my building capabilities.
-Snoflakes
Idk if this will help anyone else, but it might. This is what I do when planning a build. I use graph paper. Kinda silly but if you use one square for block you can plan out builds really well. And then use it as a template later on. As well as being able to erase and whatnot.
0:35 one of the most beautiful European castles - Bojnický zámok (Bojnice castle)
with the "biomes o plenty" mod you can get volcanoes in your world, i made a deepslate castle on a huge one i found
you can also use the "macaws bridges" "macaws stairs" "macaws doors" "macaws fences & gates" and "macaws windows" mods to enhance it further
i downloaded some really nice lighting mods that went perfect with my castle, all i needed was the guidance from this video and it looked great
thanks
A castle without defenses is just a palace.
For a castle the thick walls are the defense for the most part. A palace is just a big ass building
Very cool tutorial, love this world ♥️ also what I needed =) thank you my friend
My friend and I made your castle from that tutorial a while ago in my old realm. I created a new world for a new start for us, but now that I watched this video, I kinda wanna go back and finish up and decorate the village around it. Can’t wait to get building! Thanks BlueNerd!! 😄
I had sort of a burnout because of the lack of proper planning. I wanted to build a town, but it was at the time when I had already developed my area quite a bit, and because I placed those buildings without anything in mind for the future, there wasn't much space for roads. It also didn't help that there wasn't a good place to put a harbor in. So, having learned from these mistakes, I have found a new area for a city, got rough plans and eager to build.
However, I have decided that I shouldn't make such Napoleonic plans while my base area remains a mess - I literally have a deforested and flattened out island left from the previous project right next to my starter house. So now I've decided to take an "intermediate step" before jumping into the deep end - to build myself a castle on that island first, since it's a perfect spot for it.. And I already got plans for it and eager to start testing them out.
However, another issue arose: clashing block palettes. Originally I had intended my base to utilise deepslate as its primary stone block, and so far it worked fine. But it's a different thing with castles - because they are mostly made out of said stone, especially the medieval ones. And deepslate is painful to texturise, with so little block variety. So I'm contemplating if I should opt for regular stone castle, which would not only mean my crashing defeat, but also that I'd probably have to replace all deepslate for stone in most of my current builds, to match the block palette. And as you said in the video yourself, that task would be just as painful.
Great video, really really helpful! 😄
Hehe I found a nice mountain village in survival and wanted to build a castle next to it, then realized I needed to plan it out better because of the environment and some lack of space.
When I get burn out I go on explorations and farm some materials, and sometimes add or upgrade houses for the villagers
I'ma make a DND world so I'm so happy I mainly get good ideas from you thx
now i can make my own castle thanks for such a vid
I've once visited a really nice castle that also had a small pamphlet handout with a 3D graphic of what it was layed out like and I've sat around wanting to build it for a while now.
Really should get going on that.
Bro, I like your video. Can you make 100 days series?
thanks for the amazing video! I am currently transforming a pillager outpost into a gigantic castle and make it some sort of pillager hogwarts.
A few good things to remember especially when striving for strictly realistic builds is that real castles are not really as big as fantasy castles are. Most castles, especially in the early medieval period, contained two to three rooms at most. Another important thing to take note of is making a castle architecturally sound. Oftentimes you’ll see towers and whatnot coming out of the top of another section of the castle, but the interior underneath will be empty. This is extremely unrealistic and frankly quite silly. Making sure that its architecturally sound not only makes it more realisitc, but can also make for a more interesting and more complex interior. Another really important thing is understanding the difference between a CASTLE and a PALACE. Castles are defendable, palaces arent. So make sure there are realistic walls and make buildings’ walls thick or thin accordingly. Finally, one huge thing that really damages realism and overall design, are the crenellations: the little protrusions from the top of the wall. Crenellations are designed for defense, so please, make them at least a block and a half in height. Too often, people make them only one block high, or add stairs to walk up behind the crenellations (which makes no sense, why would you want to stand above the defensive barrier?). Just some stuff to think about to add realism. Above all, though, do research, learn about castles. It can be surprising what you learn. IN short, knowing the basic principles behind castle designs can help build more realistic, yet still fantastic castles.
That castle is a beautiful piece of work, inside and out. You have to be my favourite Minecraft builder/RUclipsr.
Thank you for your hard work xx
As always late but as aways a amazing video keeps it up bro❤
If you found time to make a tutorial out of this castle I'd build it in survival and even post a screenshot of it to prove I did it, absolutely beautiful build, as always
Blue… please please please do a tutorial for the new castle, the one labelled top secret! It’s absolutely stunning!! 🥰
I wanna do a big castle, much bigger than what I've made before, so this is part of prep for this in survival minecraft. 😅 I'm glad for all these tips. I've never done a build so big so I'm nervous lol. Thank you for this!
Also with the desert builds: reference photos! Architecture in deserts are different than westernized/European buildings for a reason. Also: don’t fall into the bland trap, like he said. There are colorful fabrics and spices, desert plants, etc. get creative. Mine craft doesn’t have palm trees/etc. so you have to make your own.
This will help me alot , thx for the last tip!
And it’s inspirational time
Planning make a castle in my spawn area, so this video is very helpful, thank you. Actually this is my first map that I will really focus in building my own creations, so, I need sharpen my skills hahah
Fantastic video, thanks for sharing!
Nicely done video mate, helped me plan our spawn a bit better.
Do you ever add anything into your builds that give the appearance they’re occupied? Like armor stands with a head…in a room, on a castle wall, etc.. Add in some villagers?
Note to self: Everything doesn't need to have a function, not everything needs to be functional like it's useable, stuff like catapults, there's no need to go the extra mile of making a TNT Launcher. The machicolations doesn't need to be fully functional. It can work visually for aesthetics.
My brain: Screw you, I'm going to ignore that note and make you feel irritated and annoyed that things are only for decor and non-functional.
No really, I have spent some of my free time this past month thinking about wall design, tower design with lockable doors from the inside and I haven't even gotten to the gate part. Right, did I mention the fact that I plan to have a "pop up" TNT Cannon facing every gate measured to the exact range and have a layer of obsidian imbedded in the walls? I also have given thought about emergency exits, hidden paths, or how convenient it is for the soldiers to man the walls from thier barracks, the sight lines and the alarm system that uses bells hidden beneath the walls and is actually loud enough for people on the wall to hear.
Have I mentioned the concept build of a 2 layer trench that has sponge, cobweb and honey blocks that's placed in a "serrated" fashion to prevent water flow and lava poured above slabs on the last layer and both layers are separated by a single layer of obsidian? I have also thought about covering the trench with a layer of green concrete powder held up by signs (which would be pain in the ass to replace every use mind you).
At this point, what I'm building is something like PVP base (that's strictly for adventure mode) with an attempt to beautify it but it's so stupid and costly that only a fool would build for real. To some extent, I do plan on building some of these.
Talk about the personification of overkill.
the last minute tips ''world tour'' gameplay looked sick and really big. is a series of that complete build coming perhaps or do you have different plans for a serie?
Thanks buddy, my new series is actually something completely new that i've been working on but i have had lots of request for that castle and city so it's definitely being considered to make a tutorial series for it too. =)
@@BlueNerdMC you'd have my vote on that too for a series on that one😍
But excited either way for whats coming
I was listening to this video in the background while playing minecraft and I swear the sound you use in your transitions scared the hell out of me because I thought it came from the game and I couldn't figure out what it was and why it was following me everywhere, I'm so dumb LMAO
This is such an inspiring video
We didn't ask for it but we get it.
Thanks 😃
6:42
Canyou do a castle toturial with that design? Pretty please 🥺❤️ ❤️
Great video, super useful... I thought It was the tutorial for that castle at first and got super excited but tips work to😂😂
5:40 many European medieval castles didn’t have a throne room.
Your videos are so perfect and organized 🥰🥰
I have attempted to Incorporate your building techniques In to my 1st Minecraft world at the start of lockdown (hence my user name) some Successes and fails I am now about to attempt another castle but this time in the skyblock map thanks for the advice think I will approach it better prepared
Medieval period was very long, it started at the battle of Hastings and ended at the end of the war of the roses, so castles along each century within would change and very, for example after the crusades, Europeans took Arabian designs of armour and buildings and vice versa. I would include a lot of colour inside the actual castle and not just out in the village. Make different house like one that’s been whitewashed and painted yellow, you could use sandstone or for another build some white terracotta houses with a quartz stripe at the bottom to separate the stone and the whitewashed wood for example. You could include a dome stone roof on one of the round towers, or include some bohemian castle designs.
I'm building a castle right now and I suggest to build it with no windows put in the interior then add windows so that I know where I can add bookshelves and paintings
I've been building for a few years now but one (one of very very many- aha :')) things I could never build, was a caste- and this video has helped so much so thank you :DDD
YES! This is excactly what i need TYSM! plus keep up the amazing work and content keep it up! :)
I'm just building a castle with my kid - good tut :)
I wish I saw this before i started building mine, although its not as big as these ones. I sure with I hadnt thought of it as purely a survival castle and had added decorative rooms like dining halls and kitchens to name a few
Desperately waiting for your survival series video 😚🤗please upload frequently
I believe he will upload more frequently once he finishes all the planning for his new tutorial series. He wants to get it just right so there aren't any changes off camera, or having to move a house 3 blocks to the left. Once he gets the layout and all that done the way he wants he can focus more on tutorials, let's plays, etc.
Finally you uploaded vedio...O God
this helped SO MUCH bro, thanks! I've been doing my own 50-day build challenge and decided to do medieval castle stuff but i've been struggling so much with layout and stuff so this really helped - now i know better for next time! :D
Pro tip - if you are struggling with layout or, color pallette or other design issues, make a copy of your world and set it to creative mode. Try out a couple of ideas and see what works and what doesn't. Then you can go back to your survival world and have a clear plan so you don't waste hours or days getting into a project only to decide you don't like how it looks.
WoW your videos are so perfect and helpful!!
Thanks dude you just gave me inspiration