Nautilus Q Hitbox is fine...

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  • Опубликовано: 5 окт 2024
  • Not only he counters Quinn, but it seems like he can counter TP aswell!
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Комментарии • 281

  • @ShadowsWrath4
    @ShadowsWrath4 4 месяца назад +1328

    "How did you miss your Q???"
    "By aiming it directly at you from point blank range."

    • @QQ-fb1ri
      @QQ-fb1ri 4 месяца назад +13

      I've missed a concerning number of skillshots from point blank when they dash or walk through

    • @lucasprestes-silva7033
      @lucasprestes-silva7033 4 месяца назад +3

      "How did you miss your Q?"
      "I didn't miss."

    • @nogerboher5266
      @nogerboher5266 4 месяца назад

      To me it looks like the Q spell coding snapshots the location of the target right before it hits and then latches on regardless of whether or not the target is still at that location aka. whether or not the target is still within its hitbox area.

  • @czerwicelaurent
    @czerwicelaurent 4 месяца назад +895

    Akali: i can follow my enemy everywhere on the map. Nautilus : so can i.

    • @CrocodileWhispers
      @CrocodileWhispers 4 месяца назад +23

      Wawrick: Having been zilean speed boosted and missing his ult... still flying.

    • @alejandromato1992
      @alejandromato1992 4 месяца назад +3

      Og pantheon had it too on his w stun lol

    • @JgHaverty
      @JgHaverty 4 месяца назад +2

      theres many abilities that follow, akali is just kind of the most "obvious" of them because of the projectile marking.

    • @ricardohoang8452
      @ricardohoang8452 4 месяца назад

      @@CrocodileWhispers Yuumi: ….

    • @user-Chaotic
      @user-Chaotic 4 месяца назад

      ​@@CrocodileWhisperswar can do it to with his long press Q if you time it right.

  • @umbralbushido8636
    @umbralbushido8636 4 месяца назад +548

    "you mind if I catch a ride real quick?"

  • @XDarons
    @XDarons 4 месяца назад +315

    Q 1-5: Clearly Hit
    Q 6-9: Hit due to terrain elevation (good spray control).
    Q 10-11: Very close, but hitbox and terrain elevation make these reasonable hits
    Q 12: Likely didn't actually hit because Mundo was already dead.

    • @VictorDiaz97
      @VictorDiaz97 4 месяца назад +3

      what

    • @EndMaster0
      @EndMaster0 4 месяца назад +24

      @@VictorDiaz97 it's a copy pasta from some shooter (probably cod but I don't know the original source)

    • @CaptainLian
      @CaptainLian 4 месяца назад +34

      ​@@EndMaster0It was from CSGO when a dev (i think) commented on how Hiko missed his shots even tho it's almost point blank

    • @creepypato3984
      @creepypato3984 4 месяца назад +4

      ​​@@CaptainLianThis. The CSGO'd meme, the thing about how you could put your weapon aiming at somebody's butt so close it's covering all the screen and still fail every shot

    • @khnh9739
      @khnh9739 4 месяца назад +2

      @@CaptainLian G2 Niko in major finals on Nuke map

  • @gravityassistgaming
    @gravityassistgaming 4 месяца назад +484

    Nautilus can attach to you and follow you anywhere on the map, its a new feature.

  • @michealman264
    @michealman264 4 месяца назад +411

    Nautilus Q can now travel out of the map to hook you at home 😭🙏(Definitely a feature in Rito's eyes)

    • @JgHaverty
      @JgHaverty 4 месяца назад +1

      Following through on naut q has always been a thing though. Many chanmpions do this lol

    • @harrybedford8602
      @harrybedford8602 4 месяца назад

      This is strangely accurate if you think abou Vanguard for a sec

    • @cye2310
      @cye2310 4 месяца назад

      ​@@harrybedford8602 This was a thing for champs like Akali mate.

  • @raulbrenes778
    @raulbrenes778 4 месяца назад +26

    Mundo: my tp
    Nautilus: OUR tp

  • @thekilleryellowduck
    @thekilleryellowduck 4 месяца назад +107

    It's called the instant transmission

    • @cerealsop
      @cerealsop 4 месяца назад

      Naut making goku proud

  • @zoiwill123
    @zoiwill123 4 месяца назад +30

    He was serious when he said "I will drag you down.. to the depths" We assume he was talking about the depths of the ocean, but he meant the depth of the spaghetti

  • @gudadada
    @gudadada 4 месяца назад +18

    We got global Naut Q before GTA 6

  • @sg4yaris
    @sg4yaris 4 месяца назад +11

    Everytime vandiril doesnt have a new bug to do a video on, he just picks naut and hooks himself into bugmania

  • @alexandrubucurica1709
    @alexandrubucurica1709 4 месяца назад +40

    This isn't about nautilus Q but most likely about how flash / fp is coded. Probably at every time there must exist at least one instance of the champion. When u flash / tp, most likely for a very narrow window there exist 2 instances of the champion in the original position (the "leftover copy") and in the new position. Abilities like naut Q leona E can probably tag the leftover copy and then go to the updated location since it refreshes next frame. This same interaction happened in G2 vs TES when mikyx on leona hex-flashed kill jackeylove on varus. If u watch it on 0.25 speed u can actually see how leona attaches to him in the place from where he flashed and then goes to the new location. Probably from programming reasons / spaghetti, this functionality couldnt be implemented another way

    • @LRFuury
      @LRFuury 4 месяца назад +20

      It's because the Tp/Flash system is not exactly a teleport, It's as if the champion had 99999 movespeed. That's why when there are those rammus/janna/quinn glitch with a lot of movespeed it seems like they teleport but not, it's the same thing that happens with Flash/TP.

    • @V0W4N
      @V0W4N 4 месяца назад +1

      the spaghetti code is unreal

    • @arica8268
      @arica8268 4 месяца назад +1

      It's like when Warwick can Q and attach to an enemy unit and follow it through dashes, flashes and tp.
      Depending on the state of the fight when Shen Ults, I'll either Fear him to keep him with me, or I'll go with him to surprise everyone 😈

    • @dreamergamer9291
      @dreamergamer9291 4 месяца назад +2

      @@LRFuury its the same with dashes and blinks. the best way to see this is during camille hookshotpull part where for a small amount of time you can see she has 1000 ms

    • @Mantaforce2
      @Mantaforce2 4 месяца назад +11

      Why would there be a second instance? You don't create a copy of an object and delete the old one. You just set a different position. I don't know if it was ever changed but it used to be the case that recall and teleport couldn't be canceled in the last 500 ms. Since Nautilus Q hit towards the end of that timeframe, Mundo's teleport wasn't interrupted. But Nautilus Q doesn't seem to use Mundo's position at the time when it hit, but Mundo's current position. So a few frames later when Mundo was already at the new position and when it was time to calculate where Nautilus should end up, it used Mundo's current position instead of the position he had been in originally.

  • @redlive122
    @redlive122 4 месяца назад +19

    This channel is like League of Legends X Files

  • @Buzk_4
    @Buzk_4 4 месяца назад +35

    Nautilus used Hyperdimensional Anchor
    Its super effective

  • @DwarfVeigar
    @DwarfVeigar 4 месяца назад +32

    So they nerfed Q's hitbox?

  • @mendyc158
    @mendyc158 4 месяца назад +5

    Nice! They added Warwick Q interaction to Nautilus

  • @Alex-hy9cw
    @Alex-hy9cw 4 месяца назад +4

    I see Nautilus took lessons from Warwick

  • @spizganymnich3669
    @spizganymnich3669 4 месяца назад +1

    "Bro is faster than light speed"

  • @raioefogo
    @raioefogo 3 месяца назад

    Nautilus: "Triangular chain, cross dimensions and find my enemy, Thunder Wave!"

  • @megadeth116
    @megadeth116 4 месяца назад +18

    Theres a warwick under that suit for sure

  • @Genjutsu238
    @Genjutsu238 4 месяца назад +1

    Mundo: I'm teleporting
    Nautilus: Me too

  • @jatrenoto
    @jatrenoto 4 месяца назад +15

    Nautilues found new way of teleporting

  • @S_on_fire
    @S_on_fire 4 месяца назад +4

    The Thresh update he was waiting for.

  • @asdasdasdasdasd9795
    @asdasdasdasdasd9795 4 месяца назад +1

    It's almost like the famous blitzcrank grab from over 10 years ago.

  • @chlades4364
    @chlades4364 4 месяца назад +1

    naut: “damn, without me?”

  • @Vognar6
    @Vognar6 4 месяца назад +2

    Warwick players: First time?

  • @koniczyn6653
    @koniczyn6653 4 месяца назад +2

    So Naut Q has low "check if enemy is still in range" frequency I guess

  • @AidanWR
    @AidanWR 4 месяца назад +1

    Man, that Naut deserves high rank. Timed that perfectly

  • @Ridlay_
    @Ridlay_ 4 месяца назад +1

    Quite a lot of champs can do this really. I’d say this is fine tbh, it’s cool skill expression because it’s somewhat precise.

  • @raikiida
    @raikiida 4 месяца назад

    Seems normal, Idk about you Vandril, I see it as perfectly normal Nautilus Q, working as intended

  • @VeloxusGaming
    @VeloxusGaming 4 месяца назад

    I can’t believe all of those Nautilus Q across the map memes became real.

  • @pablocassani143
    @pablocassani143 4 месяца назад +1

    Nautilus: TP?? Where we're going we don't need TP.

  • @iamguavafruitjr.8458
    @iamguavafruitjr.8458 4 месяца назад

    Warwick with diving suit looking pretty good.

  • @orbital6544
    @orbital6544 4 месяца назад

    The most interesting thing is where it teleports the naut. It doesn’t teleport him next to the mundo after the tp, it teleports him further away from the mundo, implying that naut q has a hard coded max range that is centered on the anchor, meaning that naut has to be within a certain distance of the anchor and not the anchor has to be within a certain distance of naut

  • @thekilleryellowduck
    @thekilleryellowduck 4 месяца назад +3

    That Technically skills not a bug

  • @anonymouslydone7683
    @anonymouslydone7683 4 месяца назад

    Bro, Mundo was flabbergasted when a Nautilus was suddenly behind him. Like he in some Horror Movie.

  • @Fritzgar
    @Fritzgar 4 месяца назад +1

    Nautilus Q really needed the Warwick Q mechanic xD

  • @rudycserei
    @rudycserei 4 месяца назад +1

    Ww or Akali does it, no one bats an eye. Naut does it, Vandiril makes a video abt it. We live in a society

  • @mozzarellamaniac6300
    @mozzarellamaniac6300 4 месяца назад +1

    Warwick: first time?

  • @Sarkwer
    @Sarkwer 4 месяца назад

    nautilus Q can now bend space and transport him to any place in the map. Lore accurated Q

  • @sasugamegami5113
    @sasugamegami5113 4 месяца назад

    Definitely a masterpiece of 200 years

  • @sirbassoon1844
    @sirbassoon1844 4 месяца назад

    That explains why i was hit in the head by an anchor while sitting at home. Next time gotta close the window

  • @TruMaverick
    @TruMaverick 4 месяца назад

    Riot: we already know about this Vandiril. We like Nautilus to be weird. Its why he can fly?

  • @daleodorito
    @daleodorito 4 месяца назад

    Pretty sure the game does the collision detection pretty much instantly after a short delay to not be to obvious and then it plays the animation, even though it was already decided if you are gonna get hit.
    You could try to pinpoint that with anivia's wall I guess.

  • @TheFearTrainer
    @TheFearTrainer 4 месяца назад

    man, the night before going to sleep I thought for a moment if this bug existed, and the video just came out hahahahahaha

  • @DevilWearsAdidas
    @DevilWearsAdidas 4 месяца назад

    It's like Trick2G says, wherever you go i go

  • @iTechGamingLOL
    @iTechGamingLOL 4 месяца назад

    Probably a tick rate issue rather than anything else, similar how tethers connect when the person isn't even in range for it to stun/root.

  • @soniclechat2825
    @soniclechat2825 4 месяца назад

    Pretty sure I remember a thing about how they pre calcul if it hits or not. So yeah. Can't wait to see that on 2xko

  • @danielk.5864
    @danielk.5864 4 месяца назад

    If you just rotate his Q so the anchor flies sideways it fits near perfect btw

  • @贺辰-s7g
    @贺辰-s7g 4 месяца назад

    looks more like the shadow bug. The one let you land your skills on a target that just show up from invisible, like shaco q, by aiming at the position he disappeared at.

  • @maragu2379
    @maragu2379 4 месяца назад

    Naut: On my way!
    Team: but you dont have Tp.
    Naut: but mundo has.
    *Apears in the middle of the teamfight*

  • @ricomambozero3811
    @ricomambozero3811 4 месяца назад +1

    his weapon is an anchor so it makes sense .

  • @myrdin9216
    @myrdin9216 4 месяца назад

    I remember that in season 4 or 5 I encountered a similar bug. I was running away with TF's ulti and Nautilus' hook followed me. I teleported and got yancked back from half map away.

  • @meebybell
    @meebybell 4 месяца назад

    Woow that reminds me of blitzcrank hooking across the map in early seasons…

  • @pokfen1812
    @pokfen1812 4 месяца назад +2

    How is that different from what we had for the past 10+ years?

  • @darklight371
    @darklight371 4 месяца назад

    "where you go i go " ahh hook

  • @Lightmagician60
    @Lightmagician60 4 месяца назад

    i'd say this is less of the Q's hitbox, and more of the fact that for years Recall and Teleport have a

  • @louisrobitaille5810
    @louisrobitaille5810 4 месяца назад

    It looks like a weird interaction where the hitbox touched Mundo's right as Mundo's TP went through. For a split-second, as Mundo's animation disappears but the hitbox stays there, Nautilus' Q lands on it. Before the section of code that makes it pull the target to him and himself to the target is executed, the hitbox is properly moved to the TP coordinates, with the Hook attached. Then the double pull happened as intended. Technically not a bug, just a very weird interaction.

  • @abbatrombonelol
    @abbatrombonelol 4 месяца назад

    I think the hitbox of where mundo was lingered or the hook overlapped where he was durning the TP. It resolved the TP and then the hook.
    Nauts hook moves him and his target so league probably just updated the locations of the champs. mundo pulled x units, and naut is y units from mundo.
    coding😅

  • @hoangdoanh2100
    @hoangdoanh2100 4 месяца назад

    Warwick's Q at home:

  • @criisjooy7805
    @criisjooy7805 4 месяца назад

    Naut doesn't wanna be left out, so he asked mundo for a piggyback ride.

  • @captainbarbossaa
    @captainbarbossaa 4 месяца назад +1

    A couple of days ago I used my Naut Q for the enemy in front of me, and guess what happened xD I hooked the minion behind me.

  • @drunkengibberish1143
    @drunkengibberish1143 4 месяца назад

    I actually think this isn’t that bad all things considered. It’s just like WW q or akali E but has a much stricter timing to pull off and isn’t always beneficial compared to just stopping the teleport.

  • @nogerboher5266
    @nogerboher5266 4 месяца назад +1

    To me it looks like the Q spell coding snapshots the location of the target right before it hits and then latches on regardless of whether or not the target is still at that location aka. whether or not the target is still within its hitbox area.

  • @NicoBlackXIV
    @NicoBlackXIV 4 месяца назад

    3 hit boxes I hate in the game.
    - Nautilus Q seems to register hits in the future, like it hits you after you dodged it. (very much what happens in this video).
    - Morgana Q seems to have phantom range AND phantom width
    - Jhin's W seems to be pixel-wide, literally impossible to fail at dodging unless you're already immobilized.

  • @diamondsword7972
    @diamondsword7972 4 месяца назад

    step aside akali we have a new sheriff in town

  • @tomanik752
    @tomanik752 4 месяца назад

    It's funny how it looks that the Nautilus knew he would get transported to Mundo, so he waited a bit before casting Q.

  • @zakaria9738
    @zakaria9738 4 месяца назад

    Finally Nautilus awaken his Mangekyo

  • @whYLiE09
    @whYLiE09 4 месяца назад

    "Wait! I wanna come too!"

  • @erikson318
    @erikson318 4 месяца назад

    I think this might not be related to Nautilus but it may be some sort of lingering hitbox after tp so after nautilus hit mundo that wasnt even there riot spaghetti code forced naut to hook the real mundo.

  • @SCuttherapper
    @SCuttherapper 4 месяца назад

    Didn't it catch mundo in his recall animation right before it took him back?

  • @redtorres8667
    @redtorres8667 4 месяца назад +1

    League devs must be sweating everytime nautilus gets picked in pro play.

  • @lukaklun4665
    @lukaklun4665 4 месяца назад

    He is like Warwick now

  • @thenotoriousfoca1339
    @thenotoriousfoca1339 4 месяца назад

    Tbh, that's not nautilus problem, it is Tp's/recalls problem. I had a thresh hook that should have stopped a recall but instead it went straight into opponent's fountain :')

  • @megamert2848
    @megamert2848 4 месяца назад

    I wonder if it is hitbox or based on a weird thingabout teleport no longer being interruptable the last 0.0 something seconds and then the slight delay between naut q hitting and the pull allowing the increase in length.

  • @FidoriaSky
    @FidoriaSky 4 месяца назад

    Acurate lore Astro naut xD

  • @kalodawg8297
    @kalodawg8297 4 месяца назад +1

    can't wait to see this bug in a pro match!

  • @OldinaryChimera
    @OldinaryChimera 4 месяца назад

    That's what happens when you don't pay the tribute, nautilus will drown you

  • @TLGaby
    @TLGaby 4 месяца назад

    warwick and akali: first time?

  • @mrdeafter
    @mrdeafter 4 месяца назад

    Visually Mundo is already warped but because of server tick rate his hit box is still there

  • @erberlon
    @erberlon 4 месяца назад

    Damn, having a sort of redo of the old Darius tp grab bug in 2024 is wild, I’m old…

  • @TreFLA
    @TreFLA 4 месяца назад +1

    Average enemy Nautilus Q

  • @darkos4010
    @darkos4010 4 месяца назад

    Riot : planned interaction

  • @Art51151
    @Art51151 4 месяца назад +1

    Since people hate his kit and perdonality, should garen receive an Akali/Pantheon styled rework

  • @issacchung2994
    @issacchung2994 4 месяца назад

    Lore accurate Nautilus

  • @leonhard6327
    @leonhard6327 4 месяца назад

    Looks more like a timing problem between Q hit and TP to me than a hitbox problem, but who am I to doubt Vandiril titles

  • @TheWolf1997
    @TheWolf1997 4 месяца назад

    The fact that a "simple" distance check would solve this bug, and yet it is prehistoric, bothers me to no end

  • @oracion7501
    @oracion7501 4 месяца назад

    Working as intended

  • @ronailberjauregui2444
    @ronailberjauregui2444 4 месяца назад

    It reminds me the old AF video of Darius using his E after he recalls, so he can pull the 5 enemy players to his Base turret

  • @-Myhra
    @-Myhra 4 месяца назад

    they literally made the exaggerated meme real

  • @piosenki001
    @piosenki001 4 месяца назад

    In the next episode Darius gonna pentakill lvl 1 on the fountain again

  • @Wraithling
    @Wraithling 4 месяца назад

    Im not sure why, but it seems like since Mundo was in Nautilus' Q vector even after teleporting that it decided that it connects lmao

  • @Blitzkit
    @Blitzkit 4 месяца назад

    Naut's Q: targets an enemy with a hook that cannot miss eventually reach the target after a few seconds and will pull both each other and meet in center.
    Naut's R: wait a minute...

  • @turostaska1492
    @turostaska1492 4 месяца назад

    New Akali skin looks lowkey fire

  • @kristoffarkas9909
    @kristoffarkas9909 4 месяца назад

    We can safely say that everything's fine with Nautilus's Q

  • @jirawatp2677
    @jirawatp2677 4 месяца назад +1

    Fountain hook at home

  • @domsucarry2427
    @domsucarry2427 4 месяца назад

    Normal nautilus Q, dont see a problem

  • @oldmanhopes3627
    @oldmanhopes3627 День назад

    so the hook is faster than the visual?

  • @Grawlyx1
    @Grawlyx1 4 месяца назад

    Yooo teleport have new visual

  • @kurtaustria8868
    @kurtaustria8868 4 месяца назад

    isn't this like a really old bug?? i remember thresh players doing this