I think, the engage and disengage of the tilt Track would take a lot longer, then Winjas Fear & Force, because its vertical. You probably would need 4 tilt tracks for the same amount of capacity. As you probably know: there is one clamp behind the track, and a security clamp in the front and it takes a little bit, to check if everything is lined up. But, if this ever comes to reality, the Mack extreme Spinner would be one of the first, trying something like this.
there is actually a spinning tilt coaster out there, Winjas at Phantasialand. Though we need more of these, they are amazing. I like the idea with the switch
I made a ton of brake runs at a slow speed, then made a separate coaster for the stations. Make sure to make the station segment(s) invisible in style settings, remove all trains, make it an unload station to remove the gates, and make the car amount of these non-existent trains match the length of the station, not the trains on your actual segment in order to remove annoying railings that would appear on the sides of the station(s).
great coaster! im not a big fan with the 3 lifts, but other than that, its great! also what game do u use for these coaster makings? is it no limits 2?
Thanks for the feedback! Do you think the layout should focus less on getting the trains to spin and should focus on more unique elements, such as inversions?
I can taste my breakfast again just by watching this
Cool concept, made even better because of the ways you innovated to make the ops actually efficient. Nice work!
Someone hire this maniac, ive seen enough.
Dude made a single wagon spinning coaster with high capacity
I think, the engage and disengage of the tilt Track would take a lot longer, then Winjas Fear & Force, because its vertical. You probably would need 4 tilt tracks for the same amount of capacity.
As you probably know: there is one clamp behind the track, and a security clamp in the front and it takes a little bit, to check if everything is lined up.
But, if this ever comes to reality, the Mack extreme Spinner would be one of the first, trying something like this.
You’re probably right
If the free spinning tilt coaster was built by one Dutch manufacturer, it would be by Vekoma.
I advise you to visit Phantasialand and ride the two Maurer Söhne spinning coasters in Wuze Town.
Yeah I only noticed Winjas after posting the video, however one unique bonus this ride has is spinning freely during the tilt sequence.
So many trains!
there is actually a spinning tilt coaster out there, Winjas at Phantasialand. Though we need more of these, they are amazing.
I like the idea with the switch
I see what mean. My concept could be still seen as unique as the cars still spin freely as the tilt engages
@@jesh_ I wonder why no other manufacturer than Maurer built such rides. They are not unreliable, winjas coasters is never down
@@m.hoffman2889 ehmm they have a lot of downtime xd. just been to phantasialand 2 day's ago. force was down half of the day and fear the whole day.
Awesome
Thats interesting!
What software did you use?
No limits 2
the cars on the guardians of the galaxy ride at epcot center actually spin like that.
I recognize that, however the concept is a tilt track with free spinning cars, not just spinning cars
that amount of trains would be so expensive lol
Yea Ik, 26
How did you make the moving station?
I made a ton of brake runs at a slow speed, then made a separate coaster for the stations. Make sure to make the station segment(s) invisible in style settings, remove all trains, make it an unload station to remove the gates, and make the car amount of these non-existent trains match the length of the station, not the trains on your actual segment in order to remove annoying railings that would appear on the sides of the station(s).
Looks fun! I have tried making a spinning tilt coaster but making supports for the tilt section is pain.
It really is!
great coaster! im not a big fan with the 3 lifts, but other than that, its great! also what game do u use for these coaster makings? is it no limits 2?
No Limits 2
@@jesh_ ah ok thx
1st
Boring
Thanks for the feedback! Do you think the layout should focus less on getting the trains to spin and should focus on more unique elements, such as inversions?
To be honest I think he is just jealous. Great work Jesh