Yo Cap, remember Clone Drone in the Danger Zone? It's got three new singleplayer challenges since you were gone, AND it's getting a sequel in December 12 called Clone Drone in the Hyperdome! Hope you play it when it comes out! (If it’s any additional incentive, the human bot protagonist for Clone Drone in the Hyperdome has the same green and yellow colors as you) EDIT: At this point I might as well be CDHDHypeGuy
Im so glad we are starting to see more comments that arent just saying things like "Im so glad to see captain uploading again", and are actually trying to be entertaining
@@matthewboire6843 Well he did say he would try to be as consistent as he can for awhile, but he may take a couple more breaks or only start doing 1-2 videos a week instead. So, according to him, he may leave again, but won't leave for nearly a year, maybe only a month
@@soupspeaker yea that would be fine, I watch others who upload videos once every 3 months or so. Someone like “melodysheep” uploads rarely because of the quality.
@@matthewboire6843 I've heard of them, yeah, I'm all for quality over quantity, but if it's something like a simple gaming video, at least one that's about half an hour or so, for example this episode of Solar Smash, just under that mark, 3 months is a bit absurd. But I do get what you're saying and I do agree
You play Universe Sandbox would be alot of fun. I mean i watch GSP play it along time ago and he had alot of fun destroying the universe. So yeah. You should definitely give at the very least a one off to gauge if people eant to see more.
I’m pretty sure that the reason the TNT pulled the mines to the surface of the earth and made them blow up the planet is because of how fast they were traveling, the mines locked on but couldn’t move fast enough to hit before they made contact, and instead blew up against the earth Also, I definitely would like to see A episode of universe sandbox, not sure about how long it will last though as a series, considering they don’t release much new content as far as i remember
And, the mines probably have a insanely high damage. Since they we're not suppose to hit the planet.. And, when the game try's to calculate it, it comes back at, null/error, so it justs deletes it
cap i’ve been going through a lot of issues with my mental health and stuff and you coming back to youtube has saved me honestly. i’ve been in a very dark place lately, and i have had serious urges to do bad things to myself, but i’ve actually felt so much better ever since you got back. love you always cap❤️🍅
I think that it's actually dark matter keeping galaxies together, as supermassive black holes are only a tiny percent of the galaxy as a hole. This is unlike stars which tend to make over 99% of solar systems, however despite dark matter having a fair amount of proof it is still a theory I believe.
@@tariqshort4025True, but it is a fact that supermassive blackholes aren’t big enough to hold together a galaxy. So if not dark matter it would be another theory that includes something similar or rewrites some equations relating to gravity.
11:14 so basically, at the center of every galaxy there is a supermassive black hole that hold everything together, and that is pretty much how galaxies work, your welcome.
Wouldn't the black holes not have that much reach? They are really dense, but gravity is exponentially weaker the further away you go. That's why Dark Matter is a theory, It's the "glue" stopping galaxies from tearing themselves apart.
Yes, I would ABSOLUTELY love it if you played Universe Sandbox! It is very detailed, but it means you get to destroy Florida in increasingly ridiculous way lol
I’d love universe sandbox I don’t know if other people feel this way but I’d love if you play some older survival or horror games and such like Bioshock, subnautica below zero, and resident evil. Especially if you haven’t played any cult classic in these categories I think we’d all love to see you play these games
Got home from work. Took care of the dogs. Opened up YT, and what do I see near the top of my feed? My Captain ready to smash planets. Couldn't click fast enough! 20:00 Experimenting with Minecraft TNT triggered by a single "teeny tiny nuke" Didn't do too much, he says. I can think of 2 major things that just did, which the simulation isn't addressing. 1 that huge crater is glowing hot, so I'm pretty sure that when the ocean starts pouring in a huge amount is going into the atmosphere as vapor. 2 At least for a little while, there's going to be a lot of new beachfront property around the world, and a lot of current beachfront resorts are going to find themselves without an ocean. Of course when all that water eventually does manage to precipitate down to the surface, I don't want to imagine the flooding where it falls.
Hey Cap, you should a thing where you have every single possible pair of the 5 space forces fight each other and see who wins the most. Just slow time down, zoom out really far and spawn 20 of each side by side (but at a distance so they don't attack immediately) and watch the chaos unfold. You can even do a point system for red, blue, green, yellow, and pink.
At the heart of every single galaxy is a supermassive blackhole, that's why galaxies "spin". Also, the mothership (or daddyship, according to captainsauce) is the same tech as the dyson sphere technology world, you can also see a sort of charging animation before it fires
9:30 Yess, I love universe sandbox. Honestly more than solar smash. I feel like there's just more to do in universe sandbox. I would love to see it on the channel
EDIT: and yes you should play Universe Sandbox the black holes are small yes, but considering their density they're probably millions of times heavier than the suns you're throwing them at. I'm not a rocket doctor but I imagine having a black hole large enough to be visibly compared to a screen-sized sun appear within said sun would definitely make something explode, likely it absorbing sufficient mass from the sun that the ever-compressed explosion that makes it burn would be spontaneously released as a cloud of flaming stuff
This game is an absolute blast, Captain Sauce. I started playing it recently after I saw you playing it, and I had my share of joy and laugher. I even saw some pretty crazy things in the game, too. Just today, I saw those spinning purple, diamond-shaped things glitch out, freeze, and make their loud, metallic sounds endlessly while hovering around what was once Donut Earth. Also, a couple of these purple diamond-shaped things went into a sudden orbit while they were glitched out and frozen stiff. I laughed very hard at it. 🤣 P.S. The Starfighters in the game are an absolute blast to fly. I favor the Blue Starfighter. P.P.S. I even made the blue and orange starships fight each other in full-blown fleet battles, and I even threw the Starfighters and the Alien UFO Motherships into the battle occasionally, too. You should try it out. Its quite interesting.
Congratulations captain for 10 long years on RUclips, I look forward to the next 10. I've been a longtime fan since you played thief simulator all those years ago and finally I can subscribe and show me love and support!! You're an amazing artist and I wish you the best!!
Music can enhance a person's immersion. For example, in the finale of Vardøhus Fortress, players must wait for a ship to arrive after lighting the lighthouse. The song is a completely orchestral piece with very intense and aggressive violins, which makes sense because the players have no room, as they are forced to defend a long dock with the only saving grace being the two cannons that are on the mainland but tucked away. Even then, the people on the cannons are going to be stressed because they need to shoot down the bombers in time, as they will be the main pushing force. They must then get back to the dock and go through the zombies just to get on the ship. Luckily, the ship crew and survivors can attempt to cover their retreat, and when the ship is pulling in, the violins soften, signaling to the players that the ship is here. In Kaub, the music is a mashed-up version of Ode to Joy. Players fight their way to the top of Pfalzgrafenstein castle where Blucher and an officer of the prussian 1.garde zu fuß await. This is also where players respawn, as the surviving members of Bulcher's group are waiting. Bulcher, in the final stages of infection, says, "Nimm es jetzt," and hands the players a key. “Beende es” “Beende es für Preußen!" Diese Teufel sind im Keller eingesperrt. Sobald ihr das Schloss erobert, werden wir den Weg für die Rest der Armee sichern!” After a minute, he collapses, and the officer bends down, saying, "Herr Feldmarschall," just before Bulcher turns and rips his throat out. Players then descend a winding staircase to set up defenses before releasing the horde. In this finale, unlike others where players escape, they are actively eliminating the zombies. The loud and cheerful Ode to Joy fits this well, culminating in players raising the Prussian flag after defeating all the zombies.At the beginning of the Kaub map, players spawn in a church where an organ version of Ode to Joy plays. This eerie rendition contrasts sharply with the triumphant version heard later, reflecting the players' initial ignorance of the situation as they are in the German rear guard. The map Catacombs features the finale song "1812 Overture" and shows how music can also be used to signal events to the players. Once the players escape the catacombs, they meet with a somewhat heavily barricaded position, and Jean, a soldier of the 1e regiment d’infanterie, is responsible for organizing the evacuation of Parisians from the city. They had been forced to hunker down, but the arrival of our team allows for organizing a swift evacuation. He is Waving at the players, once they go to the bridge, he will say, “Parfait, nous avons l'ordre de faire nos bagages et de faire sortir les derniers Parisiens d'ici! Défendons le pont jusqu'à ce que nous sonnions les cloches. Une fois que nous avons terminé, nous pouvons vous couvrir jusqu'à ce qu'un de nos passeurs vienne vous chercher. Bonne chance!” Then the horde comes, and the players have access to cannons and a lot of sapper building space. As the song "1812 Overture" plays, it was made with real cannons and bells in it, so in-game, the cannons and noter dames , which signals that the boat is on the way. The next map is San Sebastian. This map's finale starts with a rocket firing, and Barry, who is the last of his regiment at the fort, as everyone else is dead, says, “Hello! I think I got the attention of that ship over there. I can lower this platform and get us down there. Hold tight until I can bring this platform back up.” The players then have to hold out for a bit until the song "Facing the Inevitable" starts to play. Barry says, “Get on the platform!” He starts to lower it, but then you hear screaming as Barry is attacked, along with the screaming and crying as he gets eaten alive and blown up, forcing one player to sacrifice to lower the platform. Once the platform is lowered, the players will end up surrounded as a waterfall of zombies pours out of the fort, and some zombies come from a nearby British camp. Now the players must hold. The song really fits the action as it swells when the players learn one must sacrifice, and then the violins pick up and never stop until the rowboat rows away, as players must put up a desperate defense with their backs to the waterline. The next map is Leipzig. This map follows a big coalition force as they need to escape the city. This is the shortest map in the game, and the finale happens once the players blow up the gate with the gunpowder cart, where they must prepare a defense and wait for a man to blow up another gate for their escape. Once the players set up their defense, they will ring the bell, signaling for their rescue and calling the horde. They must hold out for about three minutes before the finale push starts playing. The music signals the retreat as the players move to the still-locked gate. As the music hits its climax, Jacob, an engineer of the 2e regiment du génie, arrives and sadly blows himself up along with the gate. Now the players must run, as someone lit the bridge fuse too early. As the music calms down, the bridge blows up, and victory is achieved. The next map is Copenhagen, also known as Bomber Hell. In this map, the British are firebombing the once proud capital of Denmark, as the city is now under quarantine. Once the players fight through the city, they reach a boat and there are no zombies, which is odd. But once the players blow up the barricade and start sailing, the zombies swarm the boat, turning it into a desperate melee, as there is no time to reload a gun. Once the players pass under the bridge, which is a respawn point, they can see a ship in the distance, and the crew is singing "The Death of Nelson." Now the players engage in a cannon fight with the Royal Brig Sloop. Eventually, you will hit the ship's magazine, causing it to sink and one of the sailors to drown. You then clear the last of the zombies. The song that plays here is a Mozart piece, which, unlike a lot of the other songs, starts out loud but is actually quite joyous. It starts to play when the players board the boat and really complements the sounds of sword slashing and screaming. It gives a sense of hope, but unlike Kaub, there is dread, especially once you get to the ship boss fight and the fact that the songs get quieter at some sections and louder at others. Unlike a lot of other finales, you are locked to a very small ship and can’t retreat or gain any ground, nor can you set up defenses on the ship to block the zombies. Now there are a few miscellaneous songs I want to talk about. There is a mechanic in both Vardøhus Fortress and Berezina called freezing, where if you are in the cold too long, you start to take damage. Now there is a track that goes along with it; it starts out quiet as you are barely cold, but as you get colder, the music gets louder, adding to the sense of dread. Especially on Berezina, I feel that where the mechanic shines. The map works with players tasked with building a bridge, and every so often, a horde spawns, forcing the players inside. Now, there is freezing water, which makes you cold quicker, and you are forced to go into the water to build the bridge, so you are going to need to dip inside to warm up. But as the bridge gets longer, the time to get back gets longer, and you still need to fight the zombies to get there, who could really slow you down, leading to panic. There are also a bunch of hidden details that add to the lore. These can mostly be found in notes and newspapers. A note from Erdhard Dentlinger, a soldier of the 5th Preysing, is located under a helmet. It details the events leading to the final stand at Tyrolean village. At the end of the note, he says, “I’ve come a long way and I’ve fought this evil since Russia. I know they don’t abide by the senses. They’ll trudge their way through this town and find us regardless of our hiding. It’ll be a massacre. I write this note with the belief I’ll be dead by tomorrow. I don’t plan to desert; I’m tired of running. The others are still oblivious, believing they’ll pass through without a hitch. I will defend this village with my life, and surely we’ll all fall. When we do, I hope we’ll break even and make a greater dent to their numbers.” In the map Catacombs, there are various messages left on the walls by Parisians during the arrival of the zombies, such as Zechariah 14:12, which reads as follows:And this shall be the plague wherewith the Lord will smite all the people that have fought against Jerusalem: Their flesh shall consume away while they stand upon their feet, and their eyes shall consume away in their holes, and their tongue shall consume away in their mouth." Also at the start of the map you will see bloody graffiti “im infected,i lit up as much of the catacombs as i could i hold the keys to the Empire of the dead KILL ME”. this is also a hint to what the players have to do kill the shambler with the key to the locked gate the map hougoumont has REPENT THE END IS VARY NEAR on one of it walls as well on la ferme d’En-haut there is a log book that reads “three bags of flour, forty bottles of juice” “five died yesterday down to twenty men” give twenty men two bottles each. A bag of five bread loaves.
Someone needs to make a complilation of every time cap says “____ is moving at the speed of smell” and “right is always right” etc there’s so many catchphrases
Imagine living your day to day life and from the sky you hear "I think it's safe to say this is the upper limit of mines the earth's atmosphere can handle"
Yo Cap, remember Clone Drone in the Danger Zone? It's got three new singleplayer challenges since you were gone, AND it's getting a sequel in December 12 called Clone Drone in the Hyperdome! Hope you play it when it comes out! (If it’s any additional incentive, the human bot protagonist for Clone Drone in the Hyperdome has the same green and yellow colors as you)
EDIT: At this point I might as well be CDHDHypeGuy
...oh my god. YESSSSSSSS
He most likely won’t, it’s VR and his eye might still be an issue
Yeah I hope he does vr more
Nice
Would love to see this!
I ABSOLUTLY want to see you play universe sandbox!
YES. JUST YES
Absolutely
YES YES YES
YES
considering that i've seen someone turn a gran of sand into something that turns the earth into glass in that game i would also like so see it
Universe Sandbox is so cool, you should totally do it!
Agree
Universe sandbox would be insane
Missed these videos!
Im so glad we are starting to see more comments that arent just saying things like "Im so glad to see captain uploading again", and are actually trying to be entertaining
Because it's becoming normal again
Ts because we are getting safe knowing he won’t leave
@@matthewboire6843 Well he did say he would try to be as consistent as he can for awhile, but he may take a couple more breaks or only start doing 1-2 videos a week instead. So, according to him, he may leave again, but won't leave for nearly a year, maybe only a month
@@soupspeaker yea that would be fine, I watch others who upload videos once every 3 months or so.
Someone like “melodysheep” uploads rarely because of the quality.
@@matthewboire6843 I've heard of them, yeah, I'm all for quality over quantity, but if it's something like a simple gaming video, at least one that's about half an hour or so, for example this episode of Solar Smash, just under that mark, 3 months is a bit absurd. But I do get what you're saying and I do agree
I'm for Universe Sandbox gameplay yeah!
Agreed
Same
Agree
It's solar smash
@@first_orderedits what? No it’s a TON more detailed, in fact I’m pretty sure solar smash was inspired by it
We would all love to see universe sandbox on this channel!
YES PLEASE PLAY UNIVERSE SANDBOX
Hell yeah! Universe sandbox!
9:34 yes I would love to!
Universe Sandbox would be AWESOME to watch
You play Universe Sandbox would be alot of fun. I mean i watch GSP play it along time ago and he had alot of fun destroying the universe. So yeah. You should definitely give at the very least a one off to gauge if people eant to see more.
I've been a long time fan for years. I'm so happy you started posting again and please don't stop and please more paint the town red
“We love you captain sauce!” We all say in unison
He really did return...
What a godamm legend!
this is the 100 comment that typed this this is his like 4th video we already know he is back
@@egg326 SHHH DON'T SCARE HIM OFF!! 🤫🤫🤫
let the man be happy cause we all are
@@rytb09-gaming to late
YEHA🎉
I'm very glad he's uploading again he was a big part of my childhood
Oh what a glorious day it is when we see the captain
I’m pretty sure that the reason the TNT pulled the mines to the surface of the earth and made them blow up the planet is because of how fast they were traveling, the mines locked on but couldn’t move fast enough to hit before they made contact, and instead blew up against the earth
Also, I definitely would like to see A episode of universe sandbox, not sure about how long it will last though as a series, considering they don’t release much new content as far as i remember
And, the mines probably have a insanely high damage.
Since they we're not suppose to hit the planet..
And, when the game try's to calculate it, it comes back at, null/error, so it justs deletes it
I love watching captain smash
Smash?
yeah, smash
@Planet_X_123 it's a planet smash video
😏
🤨🤨🤨 wdym by that
I think i speak for everyone when i say, its great having you back, cap. Seriously, we have all missed you, and we are all so happy to have you back
Abandon all responsibilities and other tasks. Much watch the best youtuber on the platform
1:45 That genuinely felt so cathartic. Thank you for your service captain
So glad he's actually back now.🎉
cap i’ve been going through a lot of issues with my mental health and stuff and you coming back to youtube has saved me honestly. i’ve been in a very dark place lately, and i have had serious urges to do bad things to myself, but i’ve actually felt so much better ever since you got back. love you always cap❤️🍅
Watching cap destroying planets in all sorts of ways is always a good time
Love having you back dude :)
Consistent uploads is such a glorious sight 🥹
Yes 🥹
UNIVERSE SANDBOX, CAPTAIN! YES PLEASE!
Yeah...I needed a distraction this week...thanks, Cap.
I'm assuming that you're talking about the election, if not please do tell me, but keep fighting and the tangerine will lose someday
11:30 at the center of galaxies are super massive black holes keeping all the stars together.
Actually as far as I'm aware that's not the case.
I think that it's actually dark matter keeping galaxies together, as supermassive black holes are only a tiny percent of the galaxy as a hole. This is unlike stars which tend to make over 99% of solar systems, however despite dark matter having a fair amount of proof it is still a theory I believe.
@caelsantwyk3272 um actually dark matter isn't confirmed to exist 🤓
@@tariqshort4025True, but it is a fact that supermassive blackholes aren’t big enough to hold together a galaxy. So if not dark matter it would be another theory that includes something similar or rewrites some equations relating to gravity.
@caelsantwyk3272 i don't care.
Universe sandbox 2 is fantastic, it is much more realistic (but is a little more complicated to use)
Im glad Sauce is back, i can now binge battle cats and immediately switch to new videos
Captainsauce has bin on RUclips for 10 years now 🥳🎉
❤😮
*been
All for Universe Sandbox!!! I love these types of videos, it'd be awesome to see it!
MY KING
Who made this mess? You did king
cap seems so much more relaxed now and i love it
Who else misses Cap's Raft series
11:14 so basically, at the center of every galaxy there is a supermassive black hole that hold everything together, and that is pretty much how galaxies work, your welcome.
Wouldn't the black holes not have that much reach? They are really dense, but gravity is exponentially weaker the further away you go. That's why Dark Matter is a theory, It's the "glue" stopping galaxies from tearing themselves apart.
You know you're doing something right when the game starts to look like a slide show
The first few minutes of this video were both hilarious and cathartic. 😂 I love this series, and I’m so happy to see more of it.
“I’m actually here to pick a bone with the sun” is NOT a sentence I expected
You should get Universe Sandbox 2. It's basically a space sandbox game where you could pretty much do whatever you want.
1:46 thank you so much
i just want to see more captainsauce videos anything will do we are so grateful to have u back cap
Good old solar smash you love to see it
Captain Sauce , the hero we truly need in these troubled days.
Yes, I would ABSOLUTELY love it if you played Universe Sandbox! It is very detailed, but it means you get to destroy Florida in increasingly ridiculous way lol
Honestly one of my favorite parts of Captain Sauce is that his Outro music is still the same kind of music as gaming RUclipsrs used a decade ago
I’d love universe sandbox
I don’t know if other people feel this way but I’d love if you play some older survival or horror games and such like Bioshock, subnautica below zero, and resident evil.
Especially if you haven’t played any cult classic in these categories I think we’d all love to see you play these games
Yeah
Still Wakes the Deep?
1:46 you’re so based for that lol
YAY MOR SAUCE MAN
…
"I dont like the fact that im getting Seconds per frame instead of frames per second"
0:13
xD. Thats the most creative joke ive heard in months
Why is there a climate change note on the solar smash video
if you lost stuff to do in solar smash, or you just want to play it, go for universe sandbox. but solar smash is super goofy and fun to watch.
Ok, so WHAT THE HELL IS SHOOTING THAT LASER IN GALAXY SMASH????
Massive spaceship
@funni_moksi69 bigger than a fucking galaxy? Holy shit
2:47 CONGRATULATIONS,YOU REACHED THE AVERAGE STAR SIZE
Hi everyone
Hi
Hi
I disliked your comment.
Hi
Hello
Got home from work. Took care of the dogs. Opened up YT, and what do I see near the top of my feed? My Captain ready to smash planets. Couldn't click fast enough!
20:00 Experimenting with Minecraft TNT triggered by a single "teeny tiny nuke"
Didn't do too much, he says. I can think of 2 major things that just did, which the simulation isn't addressing.
1 that huge crater is glowing hot, so I'm pretty sure that when the ocean starts pouring in a huge amount is going into the atmosphere as vapor.
2 At least for a little while, there's going to be a lot of new beachfront property around the world, and a lot of current beachfront resorts are going to find themselves without an ocean.
Of course when all that water eventually does manage to precipitate down to the surface, I don't want to imagine the flooding where it falls.
9:57 I think you should but just not Florida please I beg
yes 😂
Good to have you back
24:00 day 11 of asking for GG button
He should bring it back
Day 1 one of replying to the guy asking for The GG button
He can’t bring it baxk
Why? @@Pitterbike0_0
@@Pitterbike0_0 yea why
Keep posting, you are one of the best legends on RUclips. Just keep posting
Under a hour gang 👇
Hey Cap, you should a thing where you have every single possible pair of the 5 space forces fight each other and see who wins the most. Just slow time down, zoom out really far and spawn 20 of each side by side (but at a distance so they don't attack immediately) and watch the chaos unfold. You can even do a point system for red, blue, green, yellow, and pink.
Universe Sandbox with Captain Sauce is something I need in my life.
Heck yeah another Solar Smash! Also a Universe Sandboy from ya sounds like a dream come true
At the heart of every single galaxy is a supermassive blackhole, that's why galaxies "spin". Also, the mothership (or daddyship, according to captainsauce) is the same tech as the dyson sphere technology world, you can also see a sort of charging animation before it fires
when the world needed him the most, he returned
Holy moly this is the earliest I've been to a captainsauce vid before! Nice!
HAPPY 10 YEARS OF RUclips CAP!!!!
The topical context at the top just makes this video so much funnier
I feel like sauce would be an amazing satisfactory player
I couldn’t think of anything better to watch than you play a universal sandbox
I would adore watching you adore destroying planets and causing havoc in any planet, solar system, or universal destruction game ever.
Yes universe sandbox will be so cool and I can’t wait for your gameplay you always make these games 10 times as amazing
The First Galaxy Made me remember about Spore.
Such a good game, Cap should play it again
9:30 Yess, I love universe sandbox. Honestly more than solar smash. I feel like there's just more to do in universe sandbox. I would love to see it on the channel
we 100% need universe sandbox if its already THIS fun to watch solar smash
Cap, ive been a fan for a while... and i can say your content is awesome😊😊😊
thank you captainsauce you are one of the reasons for me learning english as well making me laugh
Very happy to see Captainsauce back uploading.
The mechanical worm seems to run from the planet recently, I dont think it's just because of the mines
Oh yeah, the channel turned 10 today. Happy channel birthday, Sauce.
EDIT: and yes you should play Universe Sandbox
the black holes are small yes, but considering their density they're probably millions of times heavier than the suns you're throwing them at. I'm not a rocket doctor but I imagine having a black hole large enough to be visibly compared to a screen-sized sun appear within said sun would definitely make something explode, likely it absorbing sufficient mass from the sun that the ever-compressed explosion that makes it burn would be spontaneously released as a cloud of flaming stuff
This game is an absolute blast, Captain Sauce. I started playing it recently after I saw you playing it, and I had my share of joy and laugher. I even saw some pretty crazy things in the game, too.
Just today, I saw those spinning purple, diamond-shaped things glitch out, freeze, and make their loud, metallic sounds endlessly while hovering around what was once Donut Earth. Also, a couple of these purple diamond-shaped things went into a sudden orbit while they were glitched out and frozen stiff. I laughed very hard at it. 🤣
P.S. The Starfighters in the game are an absolute blast to fly. I favor the Blue Starfighter.
P.P.S. I even made the blue and orange starships fight each other in full-blown fleet battles, and I even threw the Starfighters and the Alien UFO Motherships into the battle occasionally, too. You should try it out. Its quite interesting.
Congratulations captain for 10 long years on RUclips, I look forward to the next 10. I've been a longtime fan since you played thief simulator all those years ago and finally I can subscribe and show me love and support!! You're an amazing artist and I wish you the best!!
Music can enhance a person's immersion. For example, in the finale of Vardøhus Fortress, players must wait for a ship to arrive after lighting the lighthouse. The song is a completely orchestral piece with very intense and aggressive violins, which makes sense because the players have no room, as they are forced to defend a long dock with the only saving grace being the two cannons that are on the mainland but tucked away. Even then, the people on the cannons are going to be stressed because they need to shoot down the bombers in time, as they will be the main pushing force. They must then get back to the dock and go through the zombies just to get on the ship. Luckily, the ship crew and survivors can attempt to cover their retreat, and when the ship is pulling in, the violins soften, signaling to the players that the ship is here.
In Kaub, the music is a mashed-up version of Ode to Joy. Players fight their way to the top of Pfalzgrafenstein castle where Blucher and an officer of the prussian 1.garde zu fuß await. This is also where players respawn, as the surviving members of Bulcher's group are waiting. Bulcher, in the final stages of infection, says, "Nimm es jetzt," and hands the players a key.
“Beende es” “Beende es für Preußen!" Diese Teufel sind im Keller eingesperrt. Sobald ihr das Schloss erobert, werden wir den Weg für die Rest der Armee sichern!” After a minute, he collapses, and the officer bends down, saying, "Herr Feldmarschall," just before Bulcher turns and rips his throat out. Players then descend a winding staircase to set up defenses before releasing the horde. In this finale, unlike others where players escape, they are actively eliminating the zombies. The loud and cheerful Ode to Joy fits this well, culminating in players raising the Prussian flag after defeating all the zombies.At the beginning of the Kaub map, players spawn in a church where an organ version of Ode to Joy plays. This eerie rendition contrasts sharply with the triumphant version heard later, reflecting the players' initial ignorance of the situation as they are in the German rear guard.
The map Catacombs features the finale song "1812 Overture" and shows how music can also be used to signal events to the players. Once the players escape the catacombs, they meet with a somewhat heavily barricaded position, and Jean, a soldier of the 1e regiment d’infanterie, is responsible for organizing the evacuation of Parisians from the city. They had been forced to hunker down, but the arrival of our team allows for organizing a swift evacuation. He is Waving at the players, once they go to the bridge, he will say, “Parfait, nous avons l'ordre de faire nos bagages et de faire sortir les derniers Parisiens d'ici! Défendons le pont jusqu'à ce que nous sonnions les cloches. Une fois que nous avons terminé, nous pouvons vous couvrir jusqu'à ce qu'un de nos passeurs vienne vous chercher. Bonne chance!” Then the horde comes, and the players have access to cannons and a lot of sapper building space. As the song "1812 Overture" plays, it was made with real cannons and bells in it, so in-game, the cannons and noter dames , which signals that the boat is on the way.
The next map is San Sebastian. This map's finale starts with a rocket firing, and Barry, who is the last of his regiment at the fort, as everyone else is dead, says, “Hello! I think I got the attention of that ship over there. I can lower this platform and get us down there. Hold tight until I can bring this platform back up.” The players then have to hold out for a bit until the song "Facing the Inevitable" starts to play. Barry says, “Get on the platform!” He starts to lower it, but then you hear screaming as Barry is attacked, along with the screaming and crying as he gets eaten alive and blown up, forcing one player to sacrifice to lower the platform. Once the platform is lowered, the players will end up surrounded as a waterfall of zombies pours out of the fort, and some zombies come from a nearby British camp. Now the players must hold. The song really fits the action as it swells when the players learn one must sacrifice, and then the violins pick up and never stop until the rowboat rows away, as players must put up a desperate defense with their backs to the waterline.
The next map is Leipzig. This map follows a big coalition force as they need to escape the city. This is the shortest map in the game, and the finale happens once the players blow up the gate with the gunpowder cart, where they must prepare a defense and wait for a man to blow up another gate for their escape. Once the players set up their defense, they will ring the bell, signaling for their rescue and calling the horde. They must hold out for about three minutes before the finale push starts playing. The music signals the retreat as the players move to the still-locked gate. As the music hits its climax, Jacob, an engineer of the 2e regiment du génie, arrives and sadly blows himself up along with the gate. Now the players must run, as someone lit the bridge fuse too early. As the music calms down, the bridge blows up, and victory is achieved.
The next map is Copenhagen, also known as Bomber Hell. In this map, the British are firebombing the once proud capital of Denmark, as the city is now under quarantine. Once the players fight through the city, they reach a boat and there are no zombies, which is odd. But once the players blow up the barricade and start sailing, the zombies swarm the boat, turning it into a desperate melee, as there is no time to reload a gun. Once the players pass under the bridge, which is a respawn point, they can see a ship in the distance, and the crew is singing "The Death of Nelson." Now the players engage in a cannon fight with the Royal Brig Sloop. Eventually, you will hit the ship's magazine, causing it to sink and one of the sailors to drown. You then clear the last of the zombies. The song that plays here is a Mozart piece, which, unlike a lot of the other songs, starts out loud but is actually quite joyous. It starts to play when the players board the boat and really complements the sounds of sword slashing and screaming. It gives a sense of hope, but unlike Kaub, there is dread, especially once you get to the ship boss fight and the fact that the songs get quieter at some sections and louder at others. Unlike a lot of other finales, you are locked to a very small ship and can’t retreat or gain any ground, nor can you set up defenses on the ship to block the zombies.
Now there are a few miscellaneous songs I want to talk about. There is a mechanic in both Vardøhus Fortress and Berezina called freezing, where if you are in the cold too long, you start to take damage. Now there is a track that goes along with it; it starts out quiet as you are barely cold, but as you get colder, the music gets louder, adding to the sense of dread. Especially on Berezina, I feel that where the mechanic shines. The map works with players tasked with building a bridge, and every so often, a horde spawns, forcing the players inside. Now, there is freezing water, which makes you cold quicker, and you are forced to go into the water to build the bridge, so you are going to need to dip inside to warm up. But as the bridge gets longer, the time to get back gets longer, and you still need to fight the zombies to get there, who could really slow you down, leading to panic.
There are also a bunch of hidden details that add to the lore. These can mostly be found in notes and newspapers. A note from Erdhard Dentlinger, a soldier of the 5th Preysing, is located under a helmet. It details the events leading to the final stand at Tyrolean village. At the end of the note, he says, “I’ve come a long way and I’ve fought this evil since Russia. I know they don’t abide by the senses. They’ll trudge their way through this town and find us regardless of our hiding. It’ll be a massacre. I write this note with the belief I’ll be dead by tomorrow. I don’t plan to desert; I’m tired of running. The others are still oblivious, believing they’ll pass through without a hitch. I will defend this village with my life, and surely we’ll all fall. When we do, I hope we’ll break even and make a greater dent to their numbers.” In the map Catacombs, there are various messages left on the walls by Parisians during the arrival of the zombies, such as Zechariah 14:12, which reads as follows:And this shall be the plague wherewith the Lord will smite all the people that have fought against Jerusalem: Their flesh shall consume away while they stand upon their feet, and their eyes shall consume away in their holes, and their tongue shall consume away in their mouth."
Also at the start of the map you will see bloody graffiti “im infected,i lit up as much of the catacombs as i could i hold the keys to the Empire of the dead KILL ME”. this is also a hint to what the players have to do kill the shambler with the key to the locked gate the map hougoumont has REPENT THE END IS VARY NEAR on one of it walls as well on la ferme d’En-haut there is a log book that reads “three bags of flour, forty bottles of juice” “five died yesterday down to twenty men” give twenty men two bottles each. A bag of five bread loaves.
Yeeesss! Universe Sandbox will be AMAZING! I would love to see the amount of destruction you can do!
Someone needs to make a complilation of every time cap says “____ is moving at the speed of smell” and “right is always right” etc there’s so many catchphrases
No matter what the game, if it’s CaptainSauce it’s gonna be good
it's never boring to watch this guy
Imagine living your day to day life and from the sky you hear "I think it's safe to say this is the upper limit of mines the earth's atmosphere can handle"
Oh, glorious day. Our Canadian king posts a video on his 10 year RUclips Anniversary.
Absurdity? Sauce-boss, that’s why we watch you!!! Absolutely!
Universe sandbox is fun but it has a bigger learning curve, once you get going and if your pc can handle it you get some crazy results
Happy 10 years, Captain!
universe sandbox is like this game but even better on a WAY wider scale, so absolutely! if you like this, then you'd LOVE universe sandbox.
Cap, I would absolutely, completely LOVE to see you play Universe Sandbox Sim, especially with how absurd the things you can do are.
23:09 I just wanna bring attention to the fact that the worm didn't die, he just became the world's biggest booger
AYYYY, WE'RE DOING SOLAR SMASH AGAIN!