One detail about Hospitaler, and correct me if I am wrong, but normally lay on hands and channel energy use the same pool (1/2 paladin level plus Charisma modifier per day) and channel energy uses 2 uses of lay on hands for other paladins, but Hospitaler has separate pools for these two abilities, so this makes Hospitaler a much better healer.
Important note about DR : dr/evil means the attack NEEDS to be evil to bypass the damage reduction. That's basically the reverse of what you think it is. Pnp notations can be tricky. If there are 2 conditions, both are necessary if they're linked with 'AND' or one of them if linked with 'OR'.
Isn't a X/something resistance not against said something but bypassed by it? Say the 5/EVIL of the Paladin is bypassed by Evil aligned Weapons or attacks.
While I like the mechanics of the paladin, I've always hated dnd LG alignment restriction for the class. I've always seen paladins as a champion of their religion and never understood why other gods can't have paladins in their church.
Keep in mind that in early editions people could multiclass at level 1 and advance 2 classes at once. If you wanted to play a champion of religion, Fighter/Cleric have been printed before Paladin. Paladins are one of the most speciphic classes, with pretty much every feature of them being based to something either Lancelot, Roland or Saint George did. Now, i think the restriction should have been "any lawful" whit many alignment gated spells and abilities, but there is a point also in LG only. I far prefer it to 5e allow something as insane as Chaotic Neutral paladins. How the hell is even possible to live by a chivalric code whose rule is to not have rules? A god like Mask would laugh in the face on any guy attempting to become his paladin, and at best would grant him spell for the sake of trolling.
Well, Pathfinder 1e is based on DnD 3.5, where 1st level multiclassing didn't exist. Both DnD and Pathfinder went down the road of changing this in their last releases (both DnD 5e and PF 2e allow different alignments and ways to live your paladinship, going as far s to include antipaladin as a choice in PF 1e last releases). But as WotR is following PF 1e ruleset, it's logical they kept the limitations of the class in the base setting.
The points a good one where I think the alignment has more to do with the class concept rather than the god followed. A paladin is an outright exponent of good virtue and order. God's that don't care wouldn't necessarily care for paladins in the first place You have blackguard for the opposite ends of the goodness. Sort of like how Harrim was the follower of Grotus, a God that doesn't want to exist nor talk to anyone.
Just gonna throw this out there...im a pathfinder fiend....if they did not give paladins divine grace and divine health...then they just crapped all over this class and made them suck! With those 2 and chraisma stacking...you create a god!...no archtype pally is god mode...their archtypes have always sucked ...divine hunter and holy gun are borderline good...1 is not in this though
One detail about Hospitaler, and correct me if I am wrong, but normally lay on hands and channel energy use the same pool (1/2 paladin level plus Charisma modifier per day) and channel energy uses 2 uses of lay on hands for other paladins, but Hospitaler has separate pools for these two abilities, so this makes Hospitaler a much better healer.
Paladins are going really good in this game.
Finally . Now I can know whats the best class for my holy crusade
2:09 I think you might have gotten that backwards a bit there
Do we know which abilities were blank in beta p. 2 in terms of Warrior of holy light?
Important note about DR : dr/evil means the attack NEEDS to be evil to bypass the damage reduction. That's basically the reverse of what you think it is.
Pnp notations can be tricky. If there are 2 conditions, both are necessary if they're linked with 'AND' or one of them if linked with 'OR'.
Animal companions are op
Isn't a X/something resistance not against said something but bypassed by it? Say the 5/EVIL of the Paladin is bypassed by Evil aligned Weapons or attacks.
Yeah I believe so, been doing a lot of these, kind of starts to blur together after a while
which is kind of silly paladins reduce the damage from everything but evil? lol
While I like the mechanics of the paladin, I've always hated dnd LG alignment restriction for the class. I've always seen paladins as a champion of their religion and never understood why other gods can't have paladins in their church.
Keep in mind that in early editions people could multiclass at level 1 and advance 2 classes at once. If you wanted to play a champion of religion, Fighter/Cleric have been printed before Paladin.
Paladins are one of the most speciphic classes, with pretty much every feature of them being based to something either Lancelot, Roland or Saint George did. Now, i think the restriction should have been "any lawful" whit many alignment gated spells and abilities, but there is a point also in LG only. I far prefer it to 5e allow something as insane as Chaotic Neutral paladins. How the hell is even possible to live by a chivalric code whose rule is to not have rules? A god like Mask would laugh in the face on any guy attempting to become his paladin, and at best would grant him spell for the sake of trolling.
Well, Pathfinder 1e is based on DnD 3.5, where 1st level multiclassing didn't exist. Both DnD and Pathfinder went down the road of changing this in their last releases (both DnD 5e and PF 2e allow different alignments and ways to live your paladinship, going as far s to include antipaladin as a choice in PF 1e last releases). But as WotR is following PF 1e ruleset, it's logical they kept the limitations of the class in the base setting.
The points a good one where I think the alignment has more to do with the class concept rather than the god followed. A paladin is an outright exponent of good virtue and order.
God's that don't care wouldn't necessarily care for paladins in the first place
You have blackguard for the opposite ends of the goodness. Sort of like how Harrim was the follower of Grotus, a God that doesn't want to exist nor talk to anyone.
I can't wait for the rogue overview!
Still no antipaladin
lol paladin is basically a default class for new player, the only they cant do is magic
Just gonna throw this out there...im a pathfinder fiend....if they did not give paladins divine grace and divine health...then they just crapped all over this class and made them suck! With those 2 and chraisma stacking...you create a god!...no archtype pally is god mode...their archtypes have always sucked ...divine hunter and holy gun are borderline good...1 is not in this though