BOX DETECTION IN VUFORIA USING MULTITARGET | AUGMENTED REALITY TUTORIAL FOR BEGINNERS

Поделиться
HTML-код
  • Опубликовано: 26 окт 2024

Комментарии • 8

  • @sayanpandit89
    @sayanpandit89 5 лет назад

    Wow u have posted after so many days thank u now we can learn some new things again

  • @WhimsyCottage
    @WhimsyCottage 4 года назад

    I've been following this tutorial and have a small tip, instead of scaling the gameobject (33:33) you can scale it by going to the inspector->transform-> scale and then filling in how big or small your model has to be. Doing it like this will prevent Unity from showing the following error:
    step offset must be less or equal to scaled height + scaled radius * 2

  • @muhammadsameer883
    @muhammadsameer883 4 года назад

    Thanks Brother, Nice work. specially what I like is the problems you face in between and resolving them.
    I am working on developing AR with VR on Android but unfortunately Unity 2019 has deprecated the support for google cardboard so I have to stick to 2018.
    Your videos are helpful

  • @vanshdeepsinha7878
    @vanshdeepsinha7878 3 года назад +1

    This channel belongs to Dinesh Talvaskar Sir??

  • @yasirnaseer7778
    @yasirnaseer7778 5 лет назад

    Hi... u r doing great work... I have taken ur udmey course of AR.... can u describe how we can detect buildings etc using vuforia so that I can some information regarding the building... thank you

  • @ankitshaw2011
    @ankitshaw2011 5 лет назад

    Great work keep it up👍👍

  • @naveenmadhavannmc4297
    @naveenmadhavannmc4297 3 года назад

    u r the best