I've been following this tutorial and have a small tip, instead of scaling the gameobject (33:33) you can scale it by going to the inspector->transform-> scale and then filling in how big or small your model has to be. Doing it like this will prevent Unity from showing the following error: step offset must be less or equal to scaled height + scaled radius * 2
Thanks Brother, Nice work. specially what I like is the problems you face in between and resolving them. I am working on developing AR with VR on Android but unfortunately Unity 2019 has deprecated the support for google cardboard so I have to stick to 2018. Your videos are helpful
Hi... u r doing great work... I have taken ur udmey course of AR.... can u describe how we can detect buildings etc using vuforia so that I can some information regarding the building... thank you
Wow u have posted after so many days thank u now we can learn some new things again
I've been following this tutorial and have a small tip, instead of scaling the gameobject (33:33) you can scale it by going to the inspector->transform-> scale and then filling in how big or small your model has to be. Doing it like this will prevent Unity from showing the following error:
step offset must be less or equal to scaled height + scaled radius * 2
Thanks Brother, Nice work. specially what I like is the problems you face in between and resolving them.
I am working on developing AR with VR on Android but unfortunately Unity 2019 has deprecated the support for google cardboard so I have to stick to 2018.
Your videos are helpful
This channel belongs to Dinesh Talvaskar Sir??
Hi... u r doing great work... I have taken ur udmey course of AR.... can u describe how we can detect buildings etc using vuforia so that I can some information regarding the building... thank you
Great work keep it up👍👍
u r the best