I remember Carl did that in SMM1. It also had the level code, deaths/attempts and clear rate. It's a shame that sort of tool didn't get developed for SMM2.
Always baffles me how people come up with the ideas for these levels. The time and effort that must go into working out the details really is a marvel.
Dave, I confess I normally find it funny when I see you struggle with some levels, but I was glad to see you finally get through this one. Especially considering it took you two days to beat it. I have to commend you on having the patience to do it. Well done.
The dichotomy of daves years of experience in trolls and dodging them out of his mind and his moments of being so dumb he can't even read level indicators on the 5th time through is so strange to me lol
DGR overcomplicating that jump was great. It's pretty hilarious when he takes that page (volume?) out of Carl's encyclopedia of overcomplication to add to his own blindness...and deafness....that thing with the two shell throw markers he just ignored was also great, just kept wearing it as a hat over and over. The "Hit what?!" after it gave him beams of light showing him the block to hit made me smash my head through the desk. ...again. 171 IQ!
I am so glad I watched this on RUclips. Congratulations on beating that nightmare. (Good work on making the trolls to the creator but wow that was troll dense.)
oh i just realised this was the level i joined in on the second part on, i have seen the rest on twitch, so sorry for the drop off but i will go and watch another of your videos :) it is a great level.
It's not like it's the first time a troll level changed after respawning from the cp because the red coin count changed, I wonder if Dave was too exhausted/frustrated to notice it
9:13 Big Boom Boom: I'm so strong look at me flexin' me muscles, AND I'm in this cool vehicle, I'm unstoppable and gonna whack you! Mario *Simple walks over him to get something, not even caring and didn't even have a chance get hit by him* Big Boom Boom: *Gets squished and knocked out of the clown car and falls* Aaaargh!
When the title said it took Dave 2 days to beat this stage I thought it was because the level was really difficult. Not because he had to go and do family things.
Damage boosting got him to the goal. There's a possibility that, at that particular point, there's some entity limit nands happening and if he kills it while the P-Switch is active there's one last troll waiting to get him. I would have no idea how that would be accomplished but I don't know how the creator did half of this so why chance it?
I made a troll level that took 2.5 years for someone to beat and they apaprently were trying the level until they beat one version of it... it was a troll elve built in which you can beat it two various ways... but eah check point if you die between switches teh states of teh systems, so technically you can beat it from any checkpoint, but you can't beat it if you get the other chekcpoint, so its a endless cycle troll level.. that was the point unitl you figure out that you don't get the other checkpoint and just beat it, if you touc hthe other checkpoint you get locked into the level... THe intro is a little strange , but once you hit a checkpoint you are locked into the cycle system. It really is pretty tough... though... maybe i make a video.. :Lp
22:33 I haven’t watched the full video but look at where the checkpoint is, it’s impossible to clear from the start without dying, so that must mean there’s away to beat the level without going to cp2? Or am I just completely losing it XDDDD
Hey Dgr celvice66 here just wanted to say (since was a tiny bit confused it seemed I pronounce it cell veece (like fleece) its based on a character I remembered from a game I was fond of growing up zone of the enders might be able to find a audio clip or something of someone saying it if search xD hope you see this if not then next time I catch ya eye on twitch I'll explain lol might even have to save up to 150,000 to get ya to say it in video xD
I don't know all the secrets to this level, but it definitely took advantage of the pink coin count throughout the level, which is how it was able to get three different states for certain sections, as each pink coin still left untaken counts against the entity limit, which will prevent other things from spawning in to create new effects. However, what I don't get is how the P-Blocks didn't automatically break the launcher to reveal the goal until that third take. I guess that has to mean that the yellow P-Blocks also count as entities? First time he was there, he was at 2 pink coins collected. Second time he was at three pink coins. Last time he was at one. So I guess the 'entity' being counted there is how many you have already collected, not how many remain to be collected? That works to the opposite of what I thought. I figured they were just 'global' for as long as they remain to be gathered. But no, it's just how many you have picked up, and it sitting in your 'inventory' counts as one used-entity?? Because I'm guessing the solid p-blocks could finally spawn in once he only had one collected, because there were now enough entity slots open with only one red coin being occupied instead of two or three? There's no way the blue/red blocks (not the on/off obviously) would behave the same way right??
Ok, I ended up researching some of this afterwards and now I'm not confident in anything above... I feel like the pink-coin count has to explain SOMETHING about why the behavior kept changing in certain rooms. But the resources I found on this stuff were very confusing to read, particularly when it came to pink coins. It sounds like there are different categories of entity limits, so if you max out category A, it won't necessarily limit something form category B from spawning. Pink coins show up in two different categories. The first being "Part Limits." But the wiki I'm reading says that there's just a specific, unique, individual limit on Pink Coins that you can't exceed. The second is the animation that picking up a pink-coin counts as an entity for the very short duration of the animation. So I can't see how either instance of that would impact the entity limit. But either way, those limits are in separate categories from where P-Blocks would be classified. And actually, the limit that P-Blocks falls into, it sounds like it would be impossible to upload a level that had that limit exceeded. So I'm guessing now that there must be some sort of change in the launcher itself, but I'm truly at a loss for how that magic worked now.
Need to display a timer for how long you play each level so we can truly appreciate the torture you endure.
I remember Carl did that in SMM1. It also had the level code, deaths/attempts and clear rate. It's a shame that sort of tool didn't get developed for SMM2.
imagine dave had to leave his switch on pause the whole day because he needed a break but couldn’t lose progress lol
Imagine If noone ever cares.
Jk
You mean sleep mode??? I've done this for a week at a time. Not that difficult
@@champkmaq7510 when i use sleep mode i lose connection 🤷♂️
@@kajbo. it was not on connection he had downloaded it
Just like the old nes days
You can, on several occasions, hear the sanity leave Dave's voice. God dang this was brutal
Always baffles me how people come up with the ideas for these levels. The time and effort that must go into working out the details really is a marvel.
The troll density is off the charts.
So was the complaining at the start lol. Can’t say I blame him tho :)
This level feels like it was the closest to ACTUALLY breaking Dave’s spirit/will
He once gave up on a level on stream
We need more levels like this.
There was a level that actually made him curse
@@MasterOfQuack which curse? Hell or damn would be interesting but if he dropped an f-bomb (or equivalent) then we’d KNOW it was a truly bad level
@@BR-jw7pm A bonified F-bomb, he took it down, but he did apologize for it in the comments of one of his videos. Can't remember which one.
Dave, I confess I normally find it funny when I see you struggle with some levels, but I was glad to see you finally get through this one. Especially considering it took you two days to beat it. I have to commend you on having the patience to do it. Well done.
The moment I saw the frog suit, knew he was going to fall for it 🤣
It was great watching Amanda pick up Dave like a kid from a friend's house lol
I'm glad you're once again showing I.T. can be a loo-oo-oo-oot of fun to look like an idiot.
The dichotomy of daves years of experience in trolls and dodging them out of his mind and his moments of being so dumb he can't even read level indicators on the 5th time through is so strange to me lol
DGR overcomplicating that jump was great. It's pretty hilarious when he takes that page (volume?) out of Carl's encyclopedia of overcomplication to add to his own blindness...and deafness....that thing with the two shell throw markers he just ignored was also great, just kept wearing it as a hat over and over.
The "Hit what?!" after it gave him beams of light showing him the block to hit made me smash my head through the desk.
...again.
171 IQ!
Yeah, the number of your IQ doesn't really do much in the end
This troll level was a masterpiece! It makes me a little sad that Dave can't seem to fully enjoy troll levels these days...
Dave you did a great job on this level. That looked particularly complicated like others need this in their lives.
23:47 This kinda looks like the salt mines setups but made even more complicated then The Salt Mines.
I am so glad I watched this on RUclips. Congratulations on beating that nightmare. (Good work on making the trolls to the creator but wow that was troll dense.)
I like when Dave goes "Ahwuhuhulp!" 14:33 : )
It’s better in 2x speed
That was awesome! What a super complex level, wow. Proud tbh.
Sometimes it is fun to forget that red coins and checkpoints are wonderful friends.
Dave singing MLP songs has made my day XD
Dave singing "Gonna be my day" is a win for me!
29:05 Dave finally got the 4th red coin here.
Now THAT was an introduction worthy of your youtube audience. :-D
oh i just realised this was the level i joined in on the second part on, i have seen the rest on twitch, so sorry for the drop off but i will go and watch another of your videos :) it is a great level.
13:25 Got a little bit of Majora's Mask going on in your voice there. :V
-Dave Drowned 2023-
its always so nice to see a new upload
It's not like it's the first time a troll level changed after respawning from the cp because the red coin count changed, I wonder if Dave was too exhausted/frustrated to notice it
Yeah, he is a very experienced player, he should know that.
9:13 Big Boom Boom: I'm so strong look at me flexin' me muscles, AND I'm in this cool vehicle, I'm unstoppable and gonna whack you!
Mario *Simple walks over him to get something, not even caring and didn't even have a chance get hit by him*
Big Boom Boom: *Gets squished and knocked out of the clown car and falls* Aaaargh!
10:36 choiche. 1 or 2 …. Dave: listens to someone saying jump. It goes as expected.
This is way more fun to watch it at 1.5x speed lol
When the title said it took Dave 2 days to beat this stage I thought it was because the level was really difficult. Not because he had to go and do family things.
That troll level was insulting, and just plain mean
32:00: Why was he not fireballing the mega piranha?
Dave: WE'RE FREE!!!
Me: Damn it... (#HunchbackOfNotreDame)
Damage boosting got him to the goal. There's a possibility that, at that particular point, there's some entity limit nands happening and if he kills it while the P-Switch is active there's one last troll waiting to get him.
I would have no idea how that would be accomplished but I don't know how the creator did half of this so why chance it?
Many times i facepalmed cuz of Dave's mistakes, but the ending was unexpected and beautiful XD
These videos always make me laugh. LOL
What about Game Builder Garage? You haven’t recorded that in a very long time.
That Beginning
I would watch you play the MLP game :D Props for including Sunny's song!
I feel like the forced death at CP2 should have been a clue that the ending was hiding somewhere between CP1 and CP2. But yeah, tough level!
that's what I'm wondering!
Jeeeeesus that was mind blowing XD.
I'm sorry you had to suffer for so long on a single level. At least the effort was worth it.
Happy birthday to Carmen 😀
2 days? That's nothing compared to how long it has been taking DGR to beat Spiny Control.
I made a troll level that took 2.5 years for someone to beat and they apaprently were trying the level until they beat one version of it...
it was a troll elve built in which you can beat it two various ways... but eah check point if you die between switches teh states of teh systems, so technically you can beat it from any checkpoint, but you can't beat it if you get the other chekcpoint, so its a endless cycle troll level.. that was the point unitl you figure out that you don't get the other checkpoint and just beat it, if you touc hthe other checkpoint you get locked into the level... THe intro is a little strange , but once you hit a checkpoint you are locked into the cycle system.
It really is pretty tough... though... maybe i make a video.. :Lp
yeah definitely make a RUclips video, there are people who will be interested in this
Give Dave the Level Code but don't tell him anything about the level.😆
@@tornadogirl9099 I couldn't do that to the burrito KING
Well, actually, troll elves are illegal in D&D.
19:04 is it bad I recognize that song
It’s sung by sunny starscout in the beginning of mlp a new generation movie and I’m 16
I'm 29 and I recognize it lmao. Was just listening to "I'm looking out for you" yesterday, even
@@ensanesane ah i see you're a man of culture as well
I was going way back to your early days and discovered some deep lore. What happened to Dan?
Always love the videos!!!!!!
0:10 - guest dialogue editor; King Louie from the Jungle Book.
Dave on the struggle bus is so much fun to watch. 2 days is hard-core struggle bus.
8:02 YAHHHHHH BOIII YAH BOI
22:33 I haven’t watched the full video but look at where the checkpoint is, it’s impossible to clear from the start without dying, so that must mean there’s away to beat the level without going to cp2? Or am I just completely losing it XDDDD
17:29 "ajaa theres no way I did that again"
22:25 Inb4, you don't want CP2. At least there definitely has to be a way to beat the level without it.
GONNA BE GONNA BE GONNA BE MY DAYYY
But not Dave's
The level that almost broke DGR.
4:24 Referencing a title of one of his older videos
That stuck thingies was very brutal dude
22:45 His head swing on *door* (and the way he said it)
Too feel this poor man's pain... I felt it
That is what I would call a troll level
Dave so blind.... SOOOO BLIND!
Good afternoon trollshine, RUclips says hello…
Any way to get the level creators ID? I would love to see what other trolls they have made.
"ya need to be big" bet you havent heard that since your old college days
18:36 Was that _Gonna Be My Day_ or I'm losing my mind? >w
23:05 lmao chat said D or P thats the question
2 DAYS?! JEEZ
Hardest troll level Dave has ever encountered. A trial that proves Dave has the power of determination to complete it. 👏😮
You haven’t watched a lot from DGR then, have you
@@ccbgaming6994 yeah, I haven't. But it is really amazing that he didn't give up. That is something to applaud. ☺️
@@lazersword2006 absolutely
Hey Dgr celvice66 here just wanted to say (since was a tiny bit confused it seemed I pronounce it cell veece (like fleece) its based on a character I remembered from a game I was fond of growing up zone of the enders might be able to find a audio clip or something of someone saying it if search xD hope you see this if not then next time I catch ya eye on twitch I'll explain lol might even have to save up to 150,000 to get ya to say it in video xD
Carl needs to play this level asap lol
Dave is the Kenny Pickett of Mario Maker
I don't know all the secrets to this level, but it definitely took advantage of the pink coin count throughout the level, which is how it was able to get three different states for certain sections, as each pink coin still left untaken counts against the entity limit, which will prevent other things from spawning in to create new effects.
However, what I don't get is how the P-Blocks didn't automatically break the launcher to reveal the goal until that third take. I guess that has to mean that the yellow P-Blocks also count as entities? First time he was there, he was at 2 pink coins collected. Second time he was at three pink coins. Last time he was at one. So I guess the 'entity' being counted there is how many you have already collected, not how many remain to be collected? That works to the opposite of what I thought. I figured they were just 'global' for as long as they remain to be gathered. But no, it's just how many you have picked up, and it sitting in your 'inventory' counts as one used-entity?? Because I'm guessing the solid p-blocks could finally spawn in once he only had one collected, because there were now enough entity slots open with only one red coin being occupied instead of two or three?
There's no way the blue/red blocks (not the on/off obviously) would behave the same way right??
Ok, I ended up researching some of this afterwards and now I'm not confident in anything above... I feel like the pink-coin count has to explain SOMETHING about why the behavior kept changing in certain rooms. But the resources I found on this stuff were very confusing to read, particularly when it came to pink coins. It sounds like there are different categories of entity limits, so if you max out category A, it won't necessarily limit something form category B from spawning. Pink coins show up in two different categories.
The first being "Part Limits." But the wiki I'm reading says that there's just a specific, unique, individual limit on Pink Coins that you can't exceed. The second is the animation that picking up a pink-coin counts as an entity for the very short duration of the animation. So I can't see how either instance of that would impact the entity limit.
But either way, those limits are in separate categories from where P-Blocks would be classified. And actually, the limit that P-Blocks falls into, it sounds like it would be impossible to upload a level that had that limit exceeded.
So I'm guessing now that there must be some sort of change in the launcher itself, but I'm truly at a loss for how that magic worked now.
@@IRanOutOfPhrases it had to be a duplicate room. the door took you somewhere else as well.
Bro I swear the twitch chat be making the polls perfect splits deliberately
What a great troll. 👍
Thanks josephokie!
It seems like after that one hes got EMOTIONAL DAMAGE SuperVinlin
Someone needs to make a Japanese translation of the troll guide
Some twice twice stuff going in in this level 🤣
Do we all just like to see Dave in pain?
This level is cruel and unusual.
What do you think broke him down more, this level or Acrisure Stadium
Unexpected My Little Pony karaoke! Unexpected, but not unappreciated
He does realize people can’t see his Luigi cap, right?
18:36 i know that song, its from the new my little pony movie.
What the dump was that comment at 12:31, CondescendingLuigi?
If you can make Dave 🤦🏽♂️ you did a great job as a troll creator.
I think level was deleted. I can’t find it anywhere on Maker Central.
I tried the level code and I couldn't find it, @dgr what's the level code?
i can't even wrap my head around this level. why didn't the p-switch block take out the cannon at the end the first time around? duplicate room??
it had to be. door took you to a different area.
@@shizukajonouchi2562 but the room before it matches so well
What the fraggle rock
So japanese mario maker 2 users make both good levels and good troll levels
First time I've been so early to a video no one's finished watching it yet.. :pog:
Anyone got the maker ID code? Level is already deleted.
Haven't watched since last week
Pure stress
I’m starting to feel bad for this man.
Really, two days? This doesn't really seem much worse than the troll levels he usually plays.
Ironic I see this TWO. DAYS. after post.
I am still waiting for you the real dgr to play my newest courses okay?
Yes
Ouch