[TAS] Linux Axiom Verge by keylie in
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- Опубликовано: 18 сен 2024
- This is a tool-assisted speedrun. For more information, see tasvideos.org/...
TAS originally published on 2019-07-30
Axiom Verge, released in 2015, is a 2D Metroidvania centered around the protagonist Trace, a scientist who finds himself on the world of Sudra after an experiment gone wrong, separated from Earth by a deadly void called the Breach. When Trace arrives on Sudra he finds its civilization collapsed due to the release of a deadly pathogen in the act of biological warfare. With the help of the Rusalki - giant war machines that guard this world - Trace has to uncover the truth behind the fall of Sudra, confront the perpetrator behind it, and return back to his home world across the Breach.
Axiom Verge takes heavy inspiration from early Metroid games and some other platformers of the era and employs a number of unconventional storytelling and gameplay design decisions, and is all-around well-polished. If you enjoy action platformers or exploration-driven games with a solid sci-fi plot, playing through the game before watching the TAS is highly recommended so that the latter 1/4 of it (and especially the 4th boss, Vision) become easier to comprehend.
keylie ( tasvideos.org/... ) improves the previous TAS ( tasvideos.org/... ) by almost 3 minutes thanks to getting the grappling hook, better optimisation, and skipping one of the bosses. He completes the game's speedrun mode (which shows an in-game timer and disables all cutscenes) in 25:09.24 by the in-game timer, picking up 15% of items.
Boss times: 02:26.52 (Xedur), 05:39.08 (Telal), 11:02.19 (Uruku), 18:20.54 (Vision), 20:23.42 (Ukhu).
At first it was a great TAS with fast boss fights, tight movement, and a few cool glitches.
And then they got the hookshot. 10/10 what the hell did i just watch
Purple come find another bigass skip in hp
Me: oh man i cant for the drone teleport, thats when the run will really open up.
Grapple: Allow me to introduce myself
this is an underrated comment
her: come visit me, i'm not just a disembodied head anymore
me: i can't i'm in my mechanical egg pod
her: i'll fire my lasers
me: 22:57
"Pattern minds can manipulate reality at will" 😳I'd say so
Starts off like Blaster Master, ends up like Sonic.
HUGE improvement over the previous TAS. Love the new route!
The movement tech the moment that the Grapple was acquired was INSANE.
Like Julius mode in the Aria of Sorrow TAS levels of insane
15:08 was not expecting that at all
Astonishing TAS
Me watching the TAS before the grapple: lots of neat really tight tricks, amazing what TAS can do
Me watching the TAS after the grapple: what in the god damn hell is this
Yes, yes, I understand what happens.
15:06 excuse me what?
Cant believe another glitch would bring this below 25
Just the thought of finishing this below 25 mins .... just fucks with my head
15:03 WHAT
1:03 in....this game looks wild :)
My God this game is good. It manage to be better than all the retro games it is inspired from.
yes I like Metriod why do you ask?
Honorable mentions
10:48: Uruku in 12 seconds
15:50 gets grapple instead of going to ukkin-na
16:20 doesnt use snail transport
17:45 Grapple ukkin-na skip
19:50 doesnt get address bomb
20:10: Ukhu in 10 seconds
21:26: Grapple kur skip
22:00 Grapple e-kur-mah skip
23:30: Sentinel skip
This game has such great music
16:10 start of the madness
this.is.amazing.
The hookshot must have been broken in my game because it never could do that
The grapple movement the TAS abuses is based on a glitch involving the "lock position" / aim lock button.
If you're holding straight up, or diagonally backwards, when the grapple connects, the game logic assumes you're directly under or just to the front of the anchor point respectively, forgetting that the grapple moves continuously when aim lock is held. This lets you do a whole lot of interesting things and makes grapple well worth the 4 minutes it takes to go out of your way for it.
The TAS is so fast it gets laggy at points. Other than that, it is fun to watch.
This game looks cool
It is cool, just beat the final boss for the first time, awesome game with a great sense of combat and waaay more weapons than were shown here lol
@@DrGandW Sequence breaking is wild
Grande amigo
10:55 prob my fav moment in the first half of the vid
Looks like Metroid/Contra/Castlevania to me.
What kinds inputs are making grapple do that?
Towards the end, you can't even see the character anymore. He's just a mess of glitches and explosions.
The way like 1/2 the game was skipped tho
This game looks different... like Metroid? What's the game title? 🎮
Axiom Verge
@@Bra1ndon Got it. Thanks 👍
metroid/boshy