I like how many of these games follow the format of, 2 or 3 interesting plays in the early game. And then with 20 turns remaining, unspeakable violence.
23:15 point taken about the value of the double canal south by the cow/wheat, but I'm disappointed that in your rage you didn't notice/note that Hyderabad gave me a canal. Definitely the type of game where the combination of being in the middle of the map and not having great vision anywhere made me play overly cautious.
Ahh, didn't see that. Explains why he never tried any boat plays if you got control with your subs. I still have the saves of this one if you're curious, but I think you downplayed how much you conceded to Obi. Turn 14 or so you have him scouted. But he doesn't send units anywhere near the choke until turn 24. You have better land and a pop. If you check the saves he's just absolutely weak and helpless, but you gave him a lot of space to freebuild. If you had had more threat onto him he can't greed that hard, and he wouldn't be as much of a threat to you lategame.
@@suedeciviii7142 Yeah I've got the saves too. I'm definitely still unlearning the habit of being scared of top players. Checking t14, as you say: I have 3 draft parti and 3 cities. Weak to cheeze, who I couldn't scout. Average to rabdag, who I assume is on a peninsula with me as his closest land target (didn't meet Europe until later and I don't know if I ever fully scouted the ring), and who I know plays aggressive early on. Average to Obi, so I could probably read that he's greeding, but if he boated me with two dudes on that turn it'd have been trouble. I do have factory and two grans, but I'm focused on consolidating. Now, t15 paints a pretty different picture. Already average to cheeze, and strong now to Obi. #1 mfg, per-turn vet parti (or marine, i hook ura that turn) in cap, and drafting infantry. I'm at two units per city so maaaybe I want to wait one more turn before sending anything out, but I'm definitely stable and can pivot towards aggression. I'm pretty sure that I didn't check mil advisor that turn or for a few turns later, and incorrectly just stayed in the mindset of "i'm at risk here, gotta protect and defend." By t20 Obi is on per-turn vet infantry, so the window to take any cities starts to close rapidly (until/unless I get SF+sub cruise, but I failed to hold the alu). But the window was there to apply pressure, maybe take a city, and I missed it. And looking back, definitely no idea why I didn't road south of Lahore and get prio...I'm yelling at myself too lol.
@@ztatiz6461 Cheeze can't fork your cities. You're also not at war, so he can't screw up your growth with his landing, and he has to do the declaration of war prompt, giving you time to draft or move units. So if he lands eot turn 15, you have 5 drafts available, plus king. Even if he has a fully loaded boat of vets (he won't), you hold there. If he doesn't hit, you put down a radar tower and do an eot attack, it's all flatland. If you're really spooked, just activate your units eot and be ready to move them in response to any threat (although in order, given the military police, be sure not to disorder yourself). Also, Cheeze isn't an idiot. If he's seen your cap, he's seen you draft 4 times. He knows you have units. Landing you there would be a waste of units, that's why he didn't do it. Landing obi would be a gamble for that same reason, I can see why you wouldn't do it. But just planting in his face forces him into a more conservative build. But either way, as you said, you didn't need to commit troops. Just to road south.
The "rabdag vs cheeze mix-up and play analysis" was hilarious to me "its 2023 and I'm still messing this up"
Suede getting frustrated at players' decisions will never not be funny
That's literally the best thing in these, I hope players continue to make dumb moves
42:22 Holy Civ 3 over here predicting Putin...
Best tournament game so far in my opinion. So many offensive plays!
I like how many of these games follow the format of, 2 or 3 interesting plays in the early game. And then with 20 turns remaining, unspeakable violence.
Thanks for this great entertainment! Somehow it was more tense to watch without the anonymity.
23:15 point taken about the value of the double canal south by the cow/wheat, but I'm disappointed that in your rage you didn't notice/note that Hyderabad gave me a canal.
Definitely the type of game where the combination of being in the middle of the map and not having great vision anywhere made me play overly cautious.
Ahh, didn't see that. Explains why he never tried any boat plays if you got control with your subs.
I still have the saves of this one if you're curious, but I think you downplayed how much you conceded to Obi. Turn 14 or so you have him scouted. But he doesn't send units anywhere near the choke until turn 24. You have better land and a pop. If you check the saves he's just absolutely weak and helpless, but you gave him a lot of space to freebuild. If you had had more threat onto him he can't greed that hard, and he wouldn't be as much of a threat to you lategame.
@@suedeciviii7142 Yeah I've got the saves too. I'm definitely still unlearning the habit of being scared of top players.
Checking t14, as you say: I have 3 draft parti and 3 cities. Weak to cheeze, who I couldn't scout. Average to rabdag, who I assume is on a peninsula with me as his closest land target (didn't meet Europe until later and I don't know if I ever fully scouted the ring), and who I know plays aggressive early on. Average to Obi, so I could probably read that he's greeding, but if he boated me with two dudes on that turn it'd have been trouble. I do have factory and two grans, but I'm focused on consolidating.
Now, t15 paints a pretty different picture. Already average to cheeze, and strong now to Obi. #1 mfg, per-turn vet parti (or marine, i hook ura that turn) in cap, and drafting infantry. I'm at two units per city so maaaybe I want to wait one more turn before sending anything out, but I'm definitely stable and can pivot towards aggression. I'm pretty sure that I didn't check mil advisor that turn or for a few turns later, and incorrectly just stayed in the mindset of "i'm at risk here, gotta protect and defend."
By t20 Obi is on per-turn vet infantry, so the window to take any cities starts to close rapidly (until/unless I get SF+sub cruise, but I failed to hold the alu). But the window was there to apply pressure, maybe take a city, and I missed it. And looking back, definitely no idea why I didn't road south of Lahore and get prio...I'm yelling at myself too lol.
@@ztatiz6461 Cheeze can't fork your cities. You're also not at war, so he can't screw up your growth with his landing, and he has to do the declaration of war prompt, giving you time to draft or move units. So if he lands eot turn 15, you have 5 drafts available, plus king. Even if he has a fully loaded boat of vets (he won't), you hold there. If he doesn't hit, you put down a radar tower and do an eot attack, it's all flatland.
If you're really spooked, just activate your units eot and be ready to move them in response to any threat (although in order, given the military police, be sure not to disorder yourself).
Also, Cheeze isn't an idiot. If he's seen your cap, he's seen you draft 4 times. He knows you have units. Landing you there would be a waste of units, that's why he didn't do it. Landing obi would be a gamble for that same reason, I can see why you wouldn't do it. But just planting in his face forces him into a more conservative build.
But either way, as you said, you didn't need to commit troops. Just to road south.
thx for upload!
Fun to watch! Avo
Is that civ 3 different from the civ 3 on steam?
We're playing Civ 3 on steam. This tournament uses a mod (modern) which changes a bunch of stuff.
DBBing?
defensive bombard bug. Defensive bombard is very strong in multiplayer due to a bug.
how to play in tournament?
The call to sign up was advertised on the steam group, and in the discord. You can find a link to both here:
civplayersciv3league.com