Gemstone Legends - How To Increase Your Overall Damage! (Tutorial for beginners, reuploaded)

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  • Опубликовано: 8 сен 2024
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    This is a tutorial that is geared toward newer players, but should be helpful for anyone who is looking to increase the attack of their heroes!

Комментарии • 7

  • @amenium2622
    @amenium2622 2 года назад +1

    thanks Tbone !!! . The CRIT RATE also important too ? is necessary be to over 100% ?

    • @TBoneYT
      @TBoneYT  2 года назад +3

      Crit rate should be at minimum 85%. At 85% you are guaranteed to always hit with critical damage against units that you have color advantage over (e.g. red vs green). 100% CR is needed for neutral color (e.g. red vs yellow), and to get critical damage against unit that you have a disadvantage (e.g. red vs blue), you need 115% CR.

    • @amenium2622
      @amenium2622 2 года назад

      @@TBoneYT nice, thanks !!

  • @TheRaistlin76
    @TheRaistlin76 Год назад +1

    Hi, great video for the new players. Can you tell me how you calculated this multiplier?

    • @TBoneYT
      @TBoneYT  Год назад +1

      The basics of calculating the expected damage is starting with your base atk value after gears, then multiplying it by what the active skill says (if it says 200% of attack, multiply it by 2). This gives you your ATK value.
      Critical damage basically says “how much can you increase your ATK value by”. So at 100% CD, your ATK value is doubled. At 200% CD your ATK value is tripled, and so forth.
      If a hero’s active skill depends on DEF, then calculate the ATK value using def stats, etc.

    • @TheRaistlin76
      @TheRaistlin76 Год назад

      @@TBoneYT Thank you for the clarification T-Bone!

  • @ronnielevis2190
    @ronnielevis2190 5 месяцев назад

    where do you get the multiplier from