Arcane Season 2: How the Masterpiece is Animated with Autodesk Maya
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- Опубликовано: 6 фев 2025
- How does the Arcane series use Autodesk Maya to create incredibly stylized animation?
Learn how the award winning television series utilizes Autodesk Maya and industry workflows with keyframe animation, rigging, and more!
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Timestamps
00:01 How Maya is used for animation in the Award-Winning Netflix TV Series Arcane Season 2
00:59 From hit video game series to blockbuster television show
01:21 Budgeting out the TV series: animation tests, concepts, 3D art assets, and partnering with Fortiche Studios
03:41 Maya Autodesk 3D Animation & Video Reference
05:09 Class Creatives Masterclass Access
06:02 Using smear frames to push stylization
06:11 Art creation & production process
07:25 Concept Art vs 3D Character
07:50 Stylization: Hand painted 2D assets
08:23 Layout: Camera & Staging
08:41 2D Animated Visual Effects
09:15 Character Design: Planning through storytelling
09:53 Final Production: Rendering & Compositing
10:21 Conclusion
This video features the work from the following artists:
vimeo.com/6999... Sheiber Ines
vimeo.com/6593... Kevin Phou Arcane
/ remy_terreaux Remy Terreaux
vimeo.com/user... Moise Hergaux Essame
www.artstation... Thibaut Granet
www.artstation... Edouard Cellura
/ lea_chervet_art Lea Chervet
vimeo.com/andr... Andres Derakhshani
/ guillaume_2dfx Guillaume Degroote
vimeo.com/user... Victor Pesquera
vimeo.com/alex... Alexis Wanneroy
Learn everything necessary to learn Character Animation utilizing Autodesk Maya taught by a AAA game professional with university level accredited instruction! We will cover the basics starting with the Ball Bounce, Pendulum, and how to apply the 12 principles of animation to the human form. We will apply all fundamental aspects taught to create full in game polished animations of: Idle, Walk, Run, Jump and more.
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Every frame of the series is wallpaper worthy
literally what ive been saying frfr
10 years of work legendary fr!
For Real 👍👍👍
Literally thought this every time I watched the show, almost every frame could be a painting
@@johnpaulcross424 same!
So, there's an entire live action version of the Arcane series, starring French animators in their own apartments and with plushies and other kind of weird objects as placeholders. I would buy a bluray pack to actually see this
There's probably that version of almost any other 3D animated movie out there, it's just the way it's always been done.
Not entire live action, they don’t do that for every single scene
@@AtomekKotalke You mean they didn't actually ride rockets???
@@SimisFulyoud be suprised how dedicated the actors are
Agreed I would love all the live action behind the scenes actings of the animators lol looks great!
Crazy to think Fortiche started with 5 people. I can't imagine the stress of the initial team. I'm sure this was a hugely collaborative effort from Riot to help Fortiche scale along with the show. Goes to show that if you bring something unique as a small studio you can actually make companies like Riot ignore other larger and more established studios.
I think it’s just outstanding, Riot managed to find this studio and recognize their talent. Goes to show that Riot leadership hasn’t lost their edge at all and knows exactly what players/viewers want. This gives me such a big confidence boost for everything that’s coming from Riot in the next decade.
@@Saimiri1334To be fair, it was Christian Linke (showrunner of Arcane) who found Fortiche and started working with them. And when he first came to Riot's leadership with the idea of making the show, they were opposed to it (which is understandable, considering "videogames adaptations curse"). But with time Christian was able to persuade them, using Fortiche's insane talent.
That is the best part of working on a new project, the very beginning. Experimenting with the styles, look, concepts...love it! :)
Well its more often than you think, Wit Studio also started with a few people and their first animation turned the best in the world
@@klulikxd Not really, I quite disagree that this happens often. Fortiche's 3D choice alone segregated them to have to probably create their own internal toolings and pipelines. Usually, you'd be at least able to scale another outsourced entity or have some additional resources from other studios. In anime, outsourcing some parts of 2d is very well established. Fortiche probably needed to scale resourcing internally to stick to the stylistic vision.
9 years of production. Insane! Truly something special.
this sentence reminds me of Concord
@@trycheesebread55 Cinematic parallels😅
@@trycheesebread55lmao. It does work for both of them. One is positive, the other is negative 😂
No it's 14years of development
Not insane. Arcane.
it's insane that KD/A's first MV was literally for Fortiche to stay afloat
It's like... Selling seggs to fund a greater work 😅.
Yes, KDA whole identity is all about fanservice thing. The voice not that amazing. Only the animation and music that amazing. The lyrics also okay.
But the voice.. Not that amazing
It wasn't for Fortiche to stay afloat. it was so that Linke and Yee could go back to the drawing board and fix their script issues. They did those K/DA videos to give the extra team members, that were promised a certain amount of work, a reason to stay with the company until Arcane was ready to go back into production.
Fortiche was fine. They were HIRED to do the work. They weren't paying for it.
It's crazy when you check their TV show history they've only worked on Rabbids Invasion (only the intro), Rocket & Groot, and then fcking Arcane. The jump is insane
@@gdottothegamer1001i totally forgot about rabidds invasion
@@gdottothegamer1001what do u mean rocket & groot, it just shows guardians of the galaxy
After having had a almost 30 year professional 3D computer Animation career. I have to say , this is THE BEST animated masterpiece I have seen, EVER !
It is fantastically gorgeous ! Even better then the stuff we made at Pixar during my almost 20 years stay there.
Way to go Fortiche. btw ... I also started in Europe. Belgium to be precise ...
Hi! Could I ask what your experience was like starting in Europe? I'm Mexican, so I don't really know how the industry works over there but I do love Europe so I have been trying to gather information about the animation industry over there!
If this is really from a prior Pixar employee that's an awesome compliment. I agree, though. As someone who's only credentials are WATCHING animation, I genuinely think Fortiche is top dog.
Hey, where did you start in Belgium ? Seems like an interesting life you had ! I'd like to hear more from your stories !
@
Well …
ruclips.net/user/live7-eOo79Zu0U?si=7SnrZ9sFnmx4nEJ8
This is better than spider verse? Im sorry yall are stretching the quality level of these appraisals. It has parts that are beautiful yes. But as a whole this is not the best I’ve ever seen. Pixar was great at computer stuff early on but they’ve been getting by of reputations and story for decades.
Alot of anime I’ve seen has been better from an animation perspective for a while. Probably going back to the 80’s.
Just finished season 2. This is the most gorgeously animated thing I have ever seen. A masterpiece.
same. it seems impossible that something like this could exist...
Yes 🙌🏼
“Jayce” and the pillow hammer sent me. Bravo for bringing that to life!
Combining 2D with 3D is the most beautiful thing I have ever seen.. it's mixes so much. not to mention the addition of Camera movement making things feel like. it's being filmed by a person is insanely good.
This gives me hope that studios out there will continue to be authentic and real instead of using Ai. I really want to be an animator one day. I'm so happy to see this
AI is extremely limited if you want to make truly substantive art. If anything AI will be a shortcut to cut on time and add more art jobs rather than taking them.
I work in 2.5D animation and me and the studio I work for use AI in 4 different steps of our production but we have an artist ensure every step is done well and we do a ton of fixing. This results in much faster iteration and room for error because less time is spent on perfecting the initial takes and thus gives us room to redo which in traditional animation is unbelievably expensive.
People who think AI is terrible see it as a person rather than a tool. We need more artists than before for our work because we put more effort into our work because AI gives us this option. If you are good at what you do, you'll find a job. AI will not replace you except for very cheap, soulless productions. Arcane cannot be done with AI and likely never will because it's too human and there is too much intention behind every miniscule phase of production.
Good luck out there!
May I ask how AI is used in the production pipeline? I'm very interested in using it myself
@Mira-n3z6q
3D model for posing (manual - just gray)
Skeletal wire (AI with a manual adjustment)
Line art from the wire (AI with a manual adjustment)
Base colouring from the line art (AI with manual adjustment)
Full details (part AI with manual adjustment, part manual)
Cutting and redrawing (fully manual - tiny redrawings with AI depending on what is meeded)
Rigging (fully manual)
Animating (fully manual)
We can do all of this manually. But the time it takes compared to this method is not even close. This is why artists are still mandatory. AI does not have an artistic vision. It makes obvious and not obvious mistakes. Many things it can't do at all. But it still produces a very consistent result, especially if trained on specific type of data which is the most important thing - consistency is where humans falter the most and it adds a ton of extra time to not fumble the end product.
I don't see a moral argument against the use of AI. You don't own the look of an image. As an artist you own the image itself. I cannot publish it or something too close to it and call it my own. Copyright still protects it all by default (you don't need to file it like a patent). But just like any human, I can look at it and reference it in my work. AI is simply faster at doing that and can scale the process to a level humans can't. And like I said, if you want something truly worth anyone's time, it still requires a lot of human work. AI slop exists. And it sucks. But that's because those people who use it in a pure content machine type of way see it as a replacement and not as a tool. AI is 100% a tool. It can't replace humans. It cannot be novel in that sense. The only new thing it can do is artifact art which is really trippy and cool and almost entirely useless since it is not very reproducible. It's really fun to see when it fks up in such interesting ways. But artists will forever be needed for anyone who wants their work to be good. Be it a marketing agency or an art studio. With a big enough body of work, you could train your own AI with your internal art team that will only produce things well in your style and then only need fixes which will save even more time.
Technology exists. Knowledge exists. You either use it, improve and go forward, or you can be stuck behind and complain. Our studio did everything manually for years. Now we use AI as one of our many, many, many tools. If we lose access to AI, we can still do our jobs. It will simply be slower.
@@SiMeGamer These publicly available AI's seem limited because there purpose is to gather training data that is free from copyright, all that gets funneled to private AI models that are purpose made. Like how pokemon go player data is training AI map models. Avatar way of the water makes heavy use of AI, as do a bunch of movies and tv shows even love, death, robots.
Arcane and especially season 2 is the best thing I saw on screen this year. An amazing, non-obvious story full of plot twists. Heroes who stay in our memory, situations we experience with them. And this animation... This animation looks amazing! I'm in love!
The second equally great and similar animation is Cyberpunk: Edgerunners, but I can't decide which one is better.
@@immocker Cyberpunk was great but I feel like Arcane has the best animation. This video didn't talk about how expressive and human like the characters feel. The facial details are insane I've never seen any other animation that nailed micro expressions this well.
this is amazing bc they have to be somewhat quite capable actors too to conscientiously pull off subtle movements and facial expressions the jinx ref animator IS KILLING ITTTTTT
Season 2 premieres tomorrow, which is my birthday!
Wouldn't miss it for the world
Happy birthday my brother
@@JanussMass Thanks, means a lot
HAPPY BIRTHDAY BRO!!!!!!!!
happy birthday!! the episodes were awesome
SAME!!!
There is no going back from this level of excellence and this approach of seemlessly blending 2D, painting and 3D animation.
Bravo.
I miss using Maya. But I can't afford it now that I'm not in school. It's the Blender Life for me, which Blender is good too, but I'm just used to Maya's interface.
Also, Arcane (my beloved) made me such a fan of Fortiche, I can't wait to see what they make in the future!
Will you pay me $200 if I help you install it without buying? Lifetime premium
Latest version
@@EvokAi sounds like a scam lol
@@mikejohnson1370 pirate version for sure !!!
lmfao i could probably find a link for free.
04:10 this dude modeling Sevika makes so much sense. She has such natural swagger.
5 people at first is honestly INSANE. Wow.
yeah but then very quickly grew to hundreds just to finish the first season
Arcane has inspired me so much. It’s my favourite series of all time. Such a masterpiece in storytelling. The charcater designer, animation, sound design, score, voice acting and writing are truly outstanding. I’ve always wanted to become an animator. Instead I went to film school out of fear of failure and insecurity in my ability’s to do animantion. I recently just graduate and working as a production designer. And needless to say I’m not happy. It can be fun work, but it’s not my calling. Sometimes, I cry at work just because I feel unfulfilled. I’m going to dedicate the next year of my life to creating a portfolio to getting animation school. Since arcanes second season release, I feel the need to do it more than ever.
Thank you for this video. It’s truly an inspiration to see the Fortiche and Riot games create such beautiful work
Fortiche ABSOLUTELY cooked with Arcane, insanely beautiful art and story telling. I appreciate this video a lot as it really shows how much love and effort is put into this show from all ends. ❤
I think we need to give credit to the animators for their physical performances. I love the movement Jinx had @3:53 when she raises her gun
5 people at first... Insane!
always a treat when class creative uploads!
Thank You! Comments like this mean a lot to us 🤗
KDA was the way Fortiche stayed alived? I guess the really had to prove themselves in the beginning and Im glad they did. Personally, because of their techniques and the combined with an amazing story, fortiche can grow into a Titan in the animation world. I hope they continue to do more animations with Riot but ill also support them no matter what other project they have. These artists are talented. And if I had a billion dollars, I'd give each a million a year to keep gracing us with their work.
It's unbelievably smart how they almost perfectly mimicked the real life acting and put it in animation in 3D and 2D. That's insanely impressive. I also can't believe that this was keyframed, that alone must've taken months, but I get it because the body of the actor doesn't always match the proportions of the animated character which means that it wouldn't look smooth if they just motion captured it, but I could tell that those keyframes were made with tender love and care as if it was a newborn baby.
Fortiche did not just knock it out of the park, they tossed it into the stratosphere. I loved first season and second season (Act I and II at the time of writing) and hoping for even more great stories from their brilliant minds.
Thanks for sharing the creative process. It's an eye opener.
Into the Spiderverse animation: Alpha Tier
Arcane animation: God Tier
Awesome! What Fortiche have made is just super, super work. Well done all 👏👏
They changed the game in a lot of ways with this franchise!
A new standard for the animation industry. I have never felt so emotionally attached to a show!
I believe we are just witnessing the life work of some artists here. I am OBSESSED
I feel like ever since Into the Spider-Verse came out in 2018 every studio has upped their game and is exploring mixing 2D and 3D animation in highly stylized looks. Arcane and Entergalactic are my some of my favorite stylized animations out there and they remind me of ITSV. Every frame is worthy of a wallpaper.
Taking time to explain what they did is honestly what I've been looking for.
Seeing some of the objects animators used as reference videos made my day 😂
I have no idea how, but they upped the animation in S2. I have never seen something look so beautiful as i have in Arcane season 2
4:00 love the sequence of live acted shots vs the animation
My respect to any animator out their because that work is tough
absolutely awesome to see how many details you found out about the production! Insane to think Fortiche started so small and grew to this size. Arcane is such a monument to what animation can be.
I hope they make a documentary about the production at some point
Absolutely insane! The art, animation and storytelling in Arcane is beyond amazing!
2:54 wow I had no idea! I was absolutely obsessed with the KDA villain music video when it came out. It’s such a cool piece of animation and a really fun song! I’ve been following what league of legends does in terms of art ever since, and that’s why I watched arcane!
Dayum! These animators can act! 😳
I love creative documentaries like this, so a very big thank you!
4:33 haha that picking the nose while aiming a gun reference shot :D
I'm so glad people are paying attention to every detail and making a bunch of theories about the show because with all the work and creativity that's been put into this project it's the least we can do. Can't wait to see more from this amazing production team ❤
I know nothing about animation but this is impressive and I respect that. Wonder how proud the five people from the beginning are having come a long way.
Love seeing them act
I am so grateful to everyone involved creating an amazing story and amazing animation
ohhhhhh, it was a french animation studio.
Im not surprised, french animators are absolutely next level 🙏❤
There were so many things that could go wrong but here we are
Hard to imagine amount of hard work behind it
Honestly, this is historical! An animation revolution and achievement of the century! Hybrid animation brings the raw and digital feels alive!
Damn they really put in the work. Literally movie effort for a series.
LONG LIVE FORTICHE!!!
Edit: this is all so incredibly impressive. 6:21 just look at this shot here. Look at all the different, thingamajigs that show which parts move on Cait. That is wild.
Roll on tomorrow . Cant wait!!
Arcane in one word: MASTERPIECE. 👏👏👏
Arcane is top tier media! A true work of art!
Im sorry, but Arcane is equivalent to freakin modern Mona Lisa
Even better honestly!
*worlds* better than Mona Lisa.
So much work and brilliance... with top tier attention to details 💯 Thank you FORTICHE !!!! You gave us a masterpiece ✨
Finally I found summary and story on this great studio.
Its that elusive effect between cartoon OR 3D that i was subjected to figure out.. that didnt matter in the end, because the story just TOOK OVER completely immersing me into the world😊
One of the greatest animated series of all time
One day i want to work with fortiche. Ive been trying to replicate their style non digital and it has made me grow so much. The head models are very similair to the asaro head. Thank you for the masterpieces youge teleased
Al final coloca la voz de Street Fighter ! jaja mi primer juego ! Videazo ! Soy estudiante de After Effects ! Gracias ! Me suscribo!
Just to correct 3d Animation is 24 frames per second and as for 2d effects it's usually 12 frames per second, but very often with smoke that spreads slowly it's a combination of 6 frames per seconds and 12 frames per second (animated on 2s and animated on 4s).
With Exceptions of beginnings of explosions that are animated on 1s (every frame) to get that burst and fast effect
i'd ABSOLUTELY LOVE.. to see Viper and Reyna's lore Series like Arcane.. would be epic..
you know what i learnt from this? it's basically preparation preparation preparation. when it came to it going to production they already have the workflow and techniques ironed out. There was little to no need to invent the wheel and make mistakes
Yeah, and I’m pretty sure the other part of the equation is just insanely hard work by talented artists. All those hand drawn assets…
This video was awesome thank you so much for making it!
Bald Jinx can't hurt you she isn't real
Bald Jinx: 1:04
Although the focus of this video is about the look the animation, the characters and their development throughout the series if perfect, too. Even Silco doesn't seem to be only evil, all Characters seem to have their own motivation and a more or less complex background story. Love all about this series.
This video gives such great info. Thank you.
Thanks class creatives ❤4rmZambia 🇿🇲
Thank you for pushing hard fortiche. You've made a masterpiece ❤
arcane inspired me to pursue a career in animation because there was nothing like arcane before arcane
i am pretty sure JINX's part is where they spent the most tiime in
Best animation I've ever seen in my life
Arcane is a real masterpiece.
muito bom ver esses tipos de vídeos para aprender mais sobre animações
THEY EVEN HAVE THE CRUTCH
Animators are the best actors, hands down.
Lolzzz the Street Fighter "Perfect" was perfectly added at the end. :D
I'm sorry but animation references are hilarious to me imagine watching it back and seeing yourself acting like that I can'ttt lmao. creates some awesome shots though!
4:00 the guy tweaking actually made laugh so hard
2D AND 3D freaking gorgeous fortiche
did you know something about the creation of the hairstyle?, i didnt find any type of video with info on how they used Yeti for the creation of the grooming
very informative video!
Fascinating subject and very well done video. It kinda inspires and depresses me at the same time not gonna lie. It is really a shame that realizing a product such as this is completely out of the scope of independent workers, i'm talking about the amount of money and workforce it requires mostly. If only there were tools and workflows that could make a small team without millions of dollards compete in such an industry.
Imagine this but the horus herecy setting in warhammer 40k. It would be so good!
insanely brilliant
Absolute masterpiece. It cured my depression
The series was incredible
Half the reason I initially got so pulled into the show was by how realistically the characters moved and their gestures when talking. Then the character development literally blew me away with how in depth each and every person is. The only show I can think of that made me care about its characters that much was Game of Thrones (mainly pre-season 5). It’s so rare for new shows to be this great that I like can’t help myself but appreciate every ounce of detail they poured into this.
The complexity of the show comes directly from it’s simplicity. Each character has a set baseline personality which then learns and adapts to the world around them. This writing alongside Powder becoming Jinx from just 1 avoidable accident had me wondering what would have happened if she never went, then I got to season 2 episode 7…
So yah. 2/10 - Made me reinstall League and care about its Lore.
Got it. Time to make my own series
Po 3 pierwszych odcinkach drugiego sezonu czuję że jest jeszcze lepiej niż w pierwszym.
Będzie o czym rozmawiać 😊
Animators of Fortiche are the GOAT!
The first 3 episodes are what hooked me! And they said the story had a poor reaction?!
Animation schools will be teaching based on the work and art done by Fortiche for years to come
Do you know how much rendering was there before moving to compositing? I saw some behind the scenes footage and they claimed that the final base they use for compositing is pretty much almsot like a Maya viewport render
Great video
ABSOLUTE CINEMA
does anyone knows the software they were using for the handpainted textures?
The Foundry Mari
Photoshop and hands?
@@RainbowPenguinVI thats not the software showing up in the video
@@MexBotArts 7:59 it is?
@@TDessl its a mix of PS/Mari already verified
Arcane ❤❤
8:05 what software is this?
Software is merely a tool. The focus here is on the skill and creativity of the artists, where the specific software becomes irrelevant. Companies like Autodesk are driven by profit, not by a commitment to artists or their craft. When discussing skill in this context, it’s essential to center the conversation on the artists themselves and their work, rather than the tools they use.