[WIP Y0] Rush Ishin-style Katana showcase
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- Опубликовано: 8 фев 2025
- "I live... again."
Showcase of a Katana moveset I threw together for Rush, based from Ishin's final boss.
0:00 - Intro
0:06 - Light Combo (5x);
0:14 - Charge Light Finishers;
(Performed by holding down square during the 2nd and 4th light combos)
0:23 - Heavy Combo (4x/7x);
(Performed by hitting Circle, which can be looped once for 7 hits. These moves can only be done while in heat mode, and consume heat)
0:33 - Spin Attack Finishers;
(After executing the 2nd and 3rd light combos, you can follow up with a spinning slash attack by pressing Triangle. Can also be performed after 3rd Heavy combo)
0:45 - Sway Attacks;
0:56 - Heavy Thrust Attack;
(Performed by pressing Triangle. Will consume heat when used, with a slight regain with successful hit connection.)
1:01 - Taunt/Style Action;
(Hit R2 to taunt your opponent. Can be performed while enemies are nearby, in any direction. (the sword has a hitbox, so it is possible to deal damage with it)
1:06 - Guard Counter;
(Guard just before an enemy attacks, and move either left or right... then deal a punishing counter.)
1:20 - Some heat actions;
1:42 - Running Attack and grounded heat action;
New year, new bullshit
i still am waiting for someone to port wild dance to 0
Well well well he came back
badass
Damn, where did you even get those from
E_TKC in Ishin, final boss's first first/last phase.
Also 2 gmts were edited; the taunt was trimmed in the middle, and the running attack got the beginning removed so it actually flows like a running attack move (Draxx also reset the position in blender for me so it wouldn't teleport forward if you did it.)