Right. I was a bit bewildered and upset that he only covered "a beautiful song" from Automata, and "song of the ancients Fate" from replicant. Like, both of these games, especially Automata are absolute gold Mines for the kind of content he does. Both for reacting to music, and for let's playing. It just never made sense to me that he only did 1 song from each game. There's just too much in this franchise to pass up, especially for a channel of his kind.
When the hack and slash games turns into a rythm game just to mess with your already battered soul, and doesnt fail to throw in that ******* last note when the screen has faded to black and the characters start talking again... Because yes, this is designed to destroy the player. It starts slow, then changes rythm, accelerates, culminating at a very high pace, and then slowing down drastically, dragging even to throw you off, right till the very last note.
Yoko Taro games are by nature so much more than what they initially seem. Not just from a story perspective but gameplay as well. He has a great conference from a while back where he talks about subverting the players expectations and attentions with details in the game in order to distract them from where the story is going but rather to look at the story from a wider perspective and recognize the overall themes of the game rather than being distracted by a linear plot. He's a very strange but remarkably brilliant man.
Man, this one of the best soundtracks out there. You should watch this particular "rhythm boss battle", cuz it's the best way to get the whole picture and understand how the change of paces of this song affects the "combat".
Except he'd have to restart and skip a cutscene repeatedly and get increasingly emotional unstable in whatever way he expresses it. On my list of really hard boss, the Watcher Flower gained the coveted Third Incarnation of Shenanigans title (the first being Margaret from Persona 4 but only on the highest difficulty and second Sans, who at this point I probably don't need to explain). Of the three who've been given the title so far, it's the one where you can imagine the creator looking through one-way glass and having a good giggle as the person subjected to his torment eventually is either admitted to a psych ward, destroys the console or, the rarer, actually spends the whoeven-knows-how-long actually beating it and dissolves into an upset, happy, angry, tired snot-smeared mess.
@@pennyisdreadful Yes, it is harder and more easily-fail-y. Sans was the second of the three I encountered and since it would be hard to decide an actual rank for a potentially ever-expanding list of stupid-hard bosses, the number attached is just the order in which I found them. Oddly, not a single FromSoft boss has made it yet. Tough but fair indeed. Release order would just switch Sans and the Watcher Flower. I'm pretty sure anyway, I'd have to Google it but I don't have time for that. What, you think I'm made of time or something? Psh, I wish. But time waits for no man and... something... I don't remember. .................What was I talking about? Oh yeah! I don't have time to Google that, do it yaself.
You think the tempo is all over the place? Well, consider that THIS SONG is the final boss of the game. That's right, the song is. The game turns into sort of a rhythm game in this ending, and it keeps throwing beautiful curve ball after curve ball at you. Also, the very last notes on the xylophone play while the screen is fading to black. You can't see the last one coming. And it's another tempo switch. Of course it is.
@@AtlasBenighted Yeah, I might've worded that poorly. I don't see it as a negative, Okabe did an amazing job with this song and this game overall. All his music in this series (including Nier) has this sort of haunting beauty to it. I point it out because it's not only interesting musically, but it's a gameplay consideration as well, and a mean one at that, haha!
I highly suggest you to rewatch the track again in your own time, within the actual context of the video game. This track plays during the final boss of Drakengard 3 and the music is designed to sync perfectly with the movements of the boss. The boss is dancing and there are rings that extend outward from the boss. Once these rings reach you you have to press a button prompt and every single time you do, a sound cue plays. The sound cue is designed to sync with the music, meaning that through playing the game, you are manually adding in an additional instrument into the track.
@@Pandachu123 Doing it with your eyes closed doesn't seem that much harder than doing it with eyes open. Everything about how the boss is designed is made deceive your eyes. All of the bad camera angles are made to force you to rely on your ears over your eyes.
It actually ended abruptly. The last note is parallel to "aru" in the lyrics and she always has more to say in the lyrics but in the xylophone segment it ends right then and there.
I love the fact that the change in the tempo is one of the best element of the song while also being the most frustrating thing to the player since it's for a rythm game segment. Nice contrast.
What got me the hardest is when I realized that the song ends without properly ending its main theme, as the ritual ended and zero died before the theme could cleanly come to an end.
The song is incredible. Plain and simple. It also somehow didn't get annoying to hear after 50 tries before I was successful in beating this which is just as impressive. I love how perfect this song acts as a melody for the six sisters and how it works so dang well as a complete song.
My favorite detail about this song is the very end, where song stops just before the last note of the main melody can be played, and how that ties into the narrative. For the final boss, the boss is singing the Last Song which will destroy the world, and by stopping the boss and not letting the song finish, you save the world. As a note of you saying the final notes on the xylophone sound "sweeter" or "happier", it's notable that the boss itself doesn't want to be singing the song, but can't help it, and is happy to be stopped at the end of it all.
Drakengard 3 is actually super underrated with its story. The gameplay may be meh, but Yoko Taro really put his imagination into this game, and made arguably one of the best female protagonists in video game history. I reccomend listening to the main theme of the game as well!
@@kain1799 that’s part of her character though. She uses the mean attitude and the cursing as a sheild to hide how vulnerable and maternal she really is. Japanese makes it a little more obvious though, English can be such a blunt language
@@wilburforce8046 she does it's just like. Way way way way way way way way more cursing. That it kind of just like. They still put up a facade but japanese zero still comes across very differently.
This is called “The Last Song” for a couple of reasons. First, it is the last song of the game, as it’s the final boss’s battle track. Second, each tempo part is a remixed version of some very important characters. The game focuses on the struggle of 6 sisters called “Intoners” who have voices so powerful that their songs can cause fantastic things to happen. The tempo changes signify the different Intoner themes we’ve heard throughout the game. However, they’ve been remixed into this final battle theme to be more cohesive as well as symbolize some spoilery stuff. There’s more to dissect in this song than just these two reasons, but I don’t want to get into them because of spoilers. I think the discussion of the symbolism of this song would be fitting for a different kind of video. There’s a LOT to unpack here, and I’d rather people watch/play/get the gist of the game first.
Spoilers below! It’s also a very apocalyptic song, as it’s supposed to bring about the end of the human world- the possibly the whole thing but I think humanity if the primary target of the Black Flower. It’s the last song the world would ever hear, the last song ever sung. The last song Zero ever sings. That last song Mikhail ever hears from Zero. You, as Mikhail the Dragon, are the only thing that stands between The End and the world. Syncing up with the song is the only way to keep The Last Song from being the last one on earth. Anyways, this has been a ramble! And I could be off on some details, there is A Lot to Drakengard and Nier! I struggle to remember it all!
"Thank you, michael" Those words resonate on my head as i'm hearing this song again through your reaction... That was a nice react you made here and you won a sub!
I love hearing a music expert’s take on this song. I never thought much about the bells at the start and bells at the end being similar but having different tones in melancholic to more sweet, which fits the story for this song perfectly cuz the end is literally the main character’s release from the pain she has for the whole story. The game also has the songs This Silence Is Mine which I absolutely adore, as well as the last song international version, they fit the same story telling so well
Don't know if it's in the comments, but I think it's cool that the singer created a language for the songs made for Drakengard and Nier. And she called it the chaos tongue
The Last Song is made up of somber renditions of boss themes who are sisters of the main character. They sound same-y because their individual themes are already so personalized, wild, and vivid. It will make more sense if you listen to each theme, watch a short summary of the story, & the final battle.
I would really recommend watching the final fight of Drakengard 3, mainly because... You're fighting this song, Atlas. This song, is literally the final boss.
The NieR and Drakengard games often have serious flaws in their gameplay. The music is _never_ a problem. The composer and vocalist they've had since NieR are just such a dream team.
@@cristiankahn2315 Drakengard is a boring repetetive mess to play (on purpose), NieR is fun but shallow overall, and Drakengard 3 has _serious_ frame rate issues that make this final boss (a rhythm game) an absolute hell to play.
@@mads_in_zero Im not sure id call NieR shallow. Yoko Taro is just one of those creators that cant just have a game, there has to be supporting media/literature to add to it. Im not sure if you've read into Grimoire Nier, but it gives more background to the protagonist and Yonah's lives before the game, more background on the grimoires, etc. The whole point of the game was that you neednt be insane to hurt others you dont understand--you simply need to feel that you're justified in your actions. Not as open ended and philosophical as Automata ends up being. But still.
The final boss of Drakengard 3 is a rhythm game set to this song (which is a medly of six other themes. Zero's Theme, the five Intoner Boss themes, and then closing on Zero's again.) Missing even one note causes you to lose. The song slowing down so much at the end means the final note happens _during_ the character dialogue after the fight. Because the song, the Intoners, are slowing to a crawl.
@@AtlasBenighted i would also count on that camp, i had always wanted someone to explain the tempo... this boss is a weird one, because the easiest way to beat it is learn about music theory and tempos... because it is related to what you need to do to clear the stage... as a personal tale... i havent finished this boss but i had a friend who played the drums trying to clear it and after a while he would just close his eyes and started clearing the fight by ear... which to me was impresive and looked like sorcery... one day i would clear this boss by myself (no video cue which is the most... honorable way to cheat it) and i want to ear to finally desserve earing "this silence is mine" which is actually the last song from the game... which if you know zero´s tale is actually really bittersweat...
One of my favorite pieces of video game music, love your videos. It’s written all on your face during the reaction that this was a stressful piece.The Patreon gods have chosen well
This song then paired with the gorgeous choreography of the sequence it's a part of really amplifies it and is a great ending to such an interesting game like Drake 3.
Request: Listen to Growing Wings, or Tuskiru, the japanese version of the first Drakengard's opening. It's a chaotic genius I've learned to love over time
This song has even more sense when you play the different phases of the boss. Thank you very much for the video, really like the game so always happy to see you reacting to nier universe game. You should do one on the very last song of Drakengard 3 "This silence is mine" which you should like a lot !
Shit I just did a replay of this recently, good timing, enjoyed the video, fuck that boss. I so very much love the lore and stories from the Drakenier universe. Yoko Taro and Keiichi Okabe has been a consistent match made in heaven.
Ooooooh, look! It's the Last Song here again to ignite my giant-salt-anime-girl-flower, suddenly-rhythm-game boss PTSD! I still wake up at night sometimes screaming, "Yoko Taro you sick, Emil-masked sadist! Why would you make a button press be _after the screen's faded to black?!"_ Now he needs to do one of the sister fight themes. Those are incredible.
The ost of this game is very good, but this might be the only fight ever were I would rather the theme wasn't so godly... Seriously this game is something else
Drakengard 3 is weirdly the best bad game I've ever played. Really the gameplay isn't all that special and it runs kind of poorly at times but the story is one of the best stories I've ever witnessed. It makes you laugh and smile early on and as you delve further in it becomes an existential and emotional masterpiece with a final ending that makes me tear up just thinking about. It definitely deserves a remaster or remake in todays age of remastering a bunch of games, especially with the treatment Nier just got.
Dubbed as one the most annoying Final Boss battle in gaming history, this song is truly wrecking people who played the game... And the camera. And the framerate.
Drakengard is the precuel of Nier and Nier Automata, but they are not in the same universe, pretty wierd but Yoko Taro made it have sense. The last song is one of the best final boss songs ever made, you should watch the battle, it's a beautiful visual spectacle.
Well Drakengard is a weird game, the official canonical ending is never the one that properly continues the story, so there are indeed different universes here. The way it works is that the cannonical ending results in Drakengard 2, the wrong, bad ending results in Nier, and the same happens with Nier, where the bad ending results in Nier Automata, which will go back to the the Drakengard Pattern, where the final, canonical ending which will result in a sequel, if we get one, much like how the canonical ending in Drakengard resulted in Drakengard 2.
This is more than a single song in a way, almost like a medley. Kuroi no Uta (Black Song) serves as a baseline, with the themes of the five sisters being mixed into it, during their respective phases. It starts and ends with Kuroi no Uta, but has the other five themes fade in and out of it, along with their respective tempo and lyrics, but rather then fully playing the other songs, they merge together with Kuroi no Uta.
Im so happy he reacted to the most infamous trauma inducing (recalling it at least) song i swear that fight took forever xD at least 5 days. no seriously the song is amazing and i love it but hoo boy it gives flashbacks hard. XD
I think you should see how the boss battle is actually played. This is cool song in all standards but the mechanic of the last boss is part of this music due to the rhythm based battle mechanic it has. Thus a video of the actually boss battle would be a nice addition as it gives a better perception how it all is knitted together. :)
Oh this was a really cool song! There was something so magical about it that I really liked and your explanation was very fun to listen to as well! Love your work! I need to catch up on your other reacts but could I perhaps start requesting to react to Regicide by Michael Salvatori from the video game Destiny? Would love to have your thoughts on that!
🔔 Greetings Wanderer! 👋 I've just launched new exciting merch, thinking of you! 🙂 inspired by Dark Souls and Berserk! 💀 By making a purchase, you will have the chance to be featured in the channel! The only thing you need to do is take a picture with the shirt or pullover on and send it to me to this email: voidbornes@gmail.com You can make your purchase here bit.ly/3b423wa In regards to the video, I decided not to do a breakdown of the lyrics since there's no official translation to them! I hope you can understand!
yes is the final song, in the story the principal enemys are called intoners every one intoner has her own song that song is used like the soundtrack for the boss fight, the last song is the last battle vs the final boss a giant flower and the fight has stages one stage for every previous intoners plus the center the main character of the game
The song is amazing by itself but if you watch the boss fight in the game where the song is playing, the song and the transitions with different tempos actually make much more sense.
I enjoyed the whole video, but one I thing I feel like I need to say is that you're missing half the experience just listening to the soundtrack by itself, since it directly correlates to the gameplay. In fact it's PART of the boss battle.
I like how it has no resolution. It plays the central moyif to its aprx and stops. With how much slower it got, it left you anticipating a resolution, but there was none. Beautiful.
5:15 "That tempo change was really cool."
Me: *Vietnam flashbacks*
WHOEVER REQUESTED THIS I LOVE YOU JUST KNOW THAT
LALALA THE WATCHERS DEMAND DRAKENGARD 1
@@AngraMainiiu DO THE WATCHERS LAUGH TOO? HAHAHAHA
It was me, hope you enjoyed!
It was me.
I hope this becomes the last thing you read.
Oh god this is nice... we are getting closer to more NieR music breakdown. Fingers crossed! The new Shadowlord is a must!
Grandma, pleaaasseee
Right. I was a bit bewildered and upset that he only covered "a beautiful song" from Automata, and "song of the ancients Fate" from replicant. Like, both of these games, especially Automata are absolute gold Mines for the kind of content he does. Both for reacting to music, and for let's playing. It just never made sense to me that he only did 1 song from each game. There's just too much in this franchise to pass up, especially for a channel of his kind.
I pref the old one version, but the good one is dope, also
Oh my god shadowlord would be insaaaaaanee!!!!!!!!!
if you want insane song drakengard growing wings now that's a haunting song
When the hack and slash games turns into a rythm game just to mess with your already battered soul, and doesnt fail to throw in that ******* last note when the screen has faded to black and the characters start talking again...
Because yes, this is designed to destroy the player. It starts slow, then changes rythm, accelerates, culminating at a very high pace, and then slowing down drastically, dragging even to throw you off, right till the very last note.
Not mentionning the camera going YOLO at times XD
Yoko Taro games are by nature so much more than what they initially seem. Not just from a story perspective but gameplay as well. He has a great conference from a while back where he talks about subverting the players expectations and attentions with details in the game in order to distract them from where the story is going but rather to look at the story from a wider perspective and recognize the overall themes of the game rather than being distracted by a linear plot. He's a very strange but remarkably brilliant man.
I can feel your pain my man, as a 3 year old who played the first Drakengard game... the memories of horror yet amazingly horrifyingly gorgeous.
It took me 3 hours to beat it and I both hated and loved every moment. Keiichi Okabe is a fucking genius.
Man, this one of the best soundtracks out there.
You should watch this particular "rhythm boss battle", cuz it's the best way to get the whole picture and understand how the change of paces of this song affects the "combat".
Except he'd have to restart and skip a cutscene repeatedly and get increasingly emotional unstable in whatever way he expresses it. On my list of really hard boss, the Watcher Flower gained the coveted Third Incarnation of Shenanigans title (the first being Margaret from Persona 4 but only on the highest difficulty and second Sans, who at this point I probably don't need to explain). Of the three who've been given the title so far, it's the one where you can imagine the creator looking through one-way glass and having a good giggle as the person subjected to his torment eventually is either admitted to a psych ward, destroys the console or, the rarer, actually spends the whoeven-knows-how-long actually beating it and dissolves into an upset, happy, angry, tired snot-smeared mess.
@@Naterkix this fight was way harder than sans but i feel that
@@pennyisdreadful Yes, it is harder and more easily-fail-y. Sans was the second of the three I encountered and since it would be hard to decide an actual rank for a potentially ever-expanding list of stupid-hard bosses, the number attached is just the order in which I found them. Oddly, not a single FromSoft boss has made it yet. Tough but fair indeed.
Release order would just switch Sans and the Watcher Flower. I'm pretty sure anyway, I'd have to Google it but I don't have time for that. What, you think I'm made of time or something? Psh, I wish. But time waits for no man and... something... I don't remember.
.................What was I talking about? Oh yeah! I don't have time to Google that, do it yaself.
@@Naterkix they said watch not play 8 )
You think the tempo is all over the place? Well, consider that THIS SONG is the final boss of the game. That's right, the song is. The game turns into sort of a rhythm game in this ending, and it keeps throwing beautiful curve ball after curve ball at you.
Also, the very last notes on the xylophone play while the screen is fading to black. You can't see the last one coming. And it's another tempo switch. Of course it is.
Not particularly, but I might be biased because I like those tempo changes 😄
@@AtlasBenighted Yeah, I might've worded that poorly. I don't see it as a negative, Okabe did an amazing job with this song and this game overall. All his music in this series (including Nier) has this sort of haunting beauty to it. I point it out because it's not only interesting musically, but it's a gameplay consideration as well, and a mean one at that, haha!
@@AtlasBenighted I think he's angrier with the game mechanic visual-wise than the song played in that last mission. xD
Also this is technically 7 songs combine into 1 ^^
that last "note" being silent will always be a dick move though,
I highly suggest you to rewatch the track again in your own time, within the actual context of the video game. This track plays during the final boss of Drakengard 3 and the music is designed to sync perfectly with the movements of the boss. The boss is dancing and there are rings that extend outward from the boss. Once these rings reach you you have to press a button prompt and every single time you do, a sound cue plays. The sound cue is designed to sync with the music, meaning that through playing the game, you are manually adding in an additional instrument into the track.
it's a doing a disservice to the patron reacting to this without the context of the rings.
I've seen a Twitch player do the entire level with his eyes closed. It was incredible.
@@Pandachu123 Doing it with your eyes closed doesn't seem that much harder than doing it with eyes open. Everything about how the boss is designed is made deceive your eyes. All of the bad camera angles are made to force you to rely on your ears over your eyes.
@@dorkmoonblade4315 Exactly!
@@dorkmoonblade4315 Because of this I'd even argue it's probably easier to do without looking
Of course this song ends with a sweet resolution.
That cursed world can no longer hurt her, she is peaceful at rest.
It actually ended abruptly. The last note is parallel to "aru" in the lyrics and she always has more to say in the lyrics but in the xylophone segment it ends right then and there.
I love the fact that the change in the tempo is one of the best element of the song while also being the most frustrating thing to the player since it's for a rythm game segment. Nice contrast.
What got me the hardest is when I realized that the song ends without properly ending its main theme, as the ritual ended and zero died before the theme could cleanly come to an end.
OH MY GOD I never noticed that, but you're absolutely right!
The song is incredible. Plain and simple. It also somehow didn't get annoying to hear after 50 tries before I was successful in beating this which is just as impressive. I love how perfect this song acts as a melody for the six sisters and how it works so dang well as a complete song.
My favorite detail about this song is the very end, where song stops just before the last note of the main melody can be played, and how that ties into the narrative.
For the final boss, the boss is singing the Last Song which will destroy the world, and by stopping the boss and not letting the song finish, you save the world. As a note of you saying the final notes on the xylophone sound "sweeter" or "happier", it's notable that the boss itself doesn't want to be singing the song, but can't help it, and is happy to be stopped at the end of it all.
I was about to comment this but then i saw you already did. I love love love this little detail and it's so simple as well! Amazing song!
This song and "This Silence is Mine" give me chills nearly every time I listen to them.
The silence is mine is incredible. It's scary how much emotion they put into making the song
This needs to be next on list
I want to see that reaction ! This Silence is Mine is just so good !
This Silence is Mine is absolutely amazing
Drakengard 3 is actually super underrated with its story.
The gameplay may be meh, but Yoko Taro really put his imagination into this game, and made arguably one of the best female protagonists in video game history.
I reccomend listening to the main theme of the game as well!
Unfortunately people seem to not get past zero being in English being like 80% cursing and mean. And not like actually analyze her character.
The Music alone puts it at a solid 9 imo, what a masterpiece ost
@@kain1799 that’s part of her character though. She uses the mean attitude and the cursing as a sheild to hide how vulnerable and maternal she really is.
Japanese makes it a little more obvious though, English can be such a blunt language
@@cloudbird761 indeed
@@wilburforce8046 she does it's just like. Way way way way way way way way more cursing. That it kind of just like. They still put up a facade but japanese zero still comes across very differently.
Wow, this song is amazing, the sections representing each "intoner" sounds beautiful, very good video and analysis
Yeah you should watch the Ending and the battle that this song goes too, the dialog within it with what transpires makes it hit home even more
This is called “The Last Song” for a couple of reasons. First, it is the last song of the game, as it’s the final boss’s battle track. Second, each tempo part is a remixed version of some very important characters. The game focuses on the struggle of 6 sisters called “Intoners” who have voices so powerful that their songs can cause fantastic things to happen. The tempo changes signify the different Intoner themes we’ve heard throughout the game. However, they’ve been remixed into this final battle theme to be more cohesive as well as symbolize some spoilery stuff.
There’s more to dissect in this song than just these two reasons, but I don’t want to get into them because of spoilers. I think the discussion of the symbolism of this song would be fitting for a different kind of video. There’s a LOT to unpack here, and I’d rather people watch/play/get the gist of the game first.
Spoilers below!
It’s also a very apocalyptic song, as it’s supposed to bring about the end of the human world- the possibly the whole thing but I think humanity if the primary target of the Black Flower. It’s the last song the world would ever hear, the last song ever sung. The last song Zero ever sings. That last song Mikhail ever hears from Zero. You, as Mikhail the Dragon, are the only thing that stands between The End and the world. Syncing up with the song is the only way to keep The Last Song from being the last one on earth. Anyways, this has been a ramble! And I could be off on some details, there is A Lot to Drakengard and Nier! I struggle to remember it all!
"Thank you, michael" Those words resonate on my head as i'm hearing this song again through your reaction... That was a nice react you made here and you won a sub!
I love hearing a music expert’s take on this song. I never thought much about the bells at the start and bells at the end being similar but having different tones in melancholic to more sweet, which fits the story for this song perfectly cuz the end is literally the main character’s release from the pain she has for the whole story.
The game also has the songs This Silence Is Mine which I absolutely adore, as well as the last song international version, they fit the same story telling so well
Ah This silence is mine, a very dark song that was sung by a singer that was abused by her BF. Can't be more darker than that.
3:15 I actually flinched on the timing for the input. This song is etched so deeply into me that when I hear wind chimes my heart rate goes up
Don't know if it's in the comments, but I think it's cool that the singer created a language for the songs made for Drakengard and Nier. And she called it the chaos tongue
The Last Song is made up of somber renditions of boss themes who are sisters of the main character. They sound same-y because their individual themes are already so personalized, wild, and vivid. It will make more sense if you listen to each theme, watch a short summary of the story, & the final battle.
I would really recommend watching the final fight of Drakengard 3, mainly because... You're fighting this song, Atlas. This song, is literally the final boss.
I love how effortlessly the second to last movement not only takes up the tempo, but WITHIN THE SAME BREATH goes into a half time beat
incredible
Getting this exhausted by only listening makes me wonder how exhausted he would be if he actually played this section!
The NieR and Drakengard games often have serious flaws in their gameplay.
The music is _never_ a problem. The composer and vocalist they've had since NieR are just such a dream team.
Also she’s singing in a language created specifically for the songs-she’s amazing.
What flaws did they have in gameplay?
@@cristiankahn2315 Drakengard is a boring repetetive mess to play (on purpose), NieR is fun but shallow overall, and Drakengard 3 has _serious_ frame rate issues that make this final boss (a rhythm game) an absolute hell to play.
@@mads_in_zero Im not sure id call NieR shallow. Yoko Taro is just one of those creators that cant just have a game, there has to be supporting media/literature to add to it. Im not sure if you've read into Grimoire Nier, but it gives more background to the protagonist and Yonah's lives before the game, more background on the grimoires, etc. The whole point of the game was that you neednt be insane to hurt others you dont understand--you simply need to feel that you're justified in your actions. Not as open ended and philosophical as Automata ends up being. But still.
@@alexandraleian212 Taro’s creed is that he wants to elicit specific emotional reactions from players, ahead of gameplay and story
I was super hyped when I saw this pop up in my youtube notifications! I'm so glad this was requested and won a poll!
The final boss of Drakengard 3 is a rhythm game set to this song (which is a medly of six other themes. Zero's Theme, the five Intoner Boss themes, and then closing on Zero's again.) Missing even one note causes you to lose.
The song slowing down so much at the end means the final note happens _during_ the character dialogue after the fight.
Because the song, the Intoners, are slowing to a crawl.
Ah, the memories! It really says something that I love this song so much even after the trash "battle" it was used for.
Trash? It was great lol, if you know how to listen well to the beat its easy.
@@christhethinker6791 “ItS eAsY” Always one dude who says that shit lmao
@@DogInatutu
I mean, its cuz its true, atleast if you are not deaf lol
@@christhethinker6791 "it's easy if you listen to the beat lol"
Framerate proceed to drop to 5 fps, deleting all of your input and making you die
It's no that hard, at least is just one button unlike the first Drakengard, that batlle was hard af.
One of my favourites, I had hope you would react to it someday, glad that the Patreons granted my wish. :)
Lucky wretch! 🤭
@@AtlasBenighted i would also count on that camp, i had always wanted someone to explain the tempo... this boss is a weird one, because the easiest way to beat it is learn about music theory and tempos... because it is related to what you need to do to clear the stage... as a personal tale... i havent finished this boss but i had a friend who played the drums trying to clear it and after a while he would just close his eyes and started clearing the fight by ear... which to me was impresive and looked like sorcery... one day i would clear this boss by myself (no video cue which is the most... honorable way to cheat it) and i want to ear to finally desserve earing "this silence is mine" which is actually the last song from the game... which if you know zero´s tale is actually really bittersweat...
Fascinating analysis!
One of my favorite pieces of video game music, love your videos. It’s written all on your face during the reaction that this was a stressful piece.The Patreon gods have chosen well
A muscle in my right arm still twitches with every beat. I wonder if he's seen the accompanying gameplay section? Because mmm yes tempo changes.
This final battle took me 3 hours. I wasn't even mad cuz the music was so good. Lol
the tempo winding down so far felt like watching something die, it was great.
Bruh we're THIS close to getting a Drakengard 1 reaction!!!
Oh my god another drakengard/nier song breakdown?! I'm beside myself with joy how didn't I see this earlier
My palms are sweating and my heart is racing listening to this again the PTSD is real 😂
Yeap, this piece is just simply the epitome of musical genius in this era.
This song then paired with the gorgeous choreography of the sequence it's a part of really amplifies it and is a great ending to such an interesting game like Drake 3.
This song is actually a mix of all the boss fights the player went through in the game.
The part of the game where this plays is kind of a rhythm game boss battle, I suppose you are getting where the tempo stuff goes
Thank you to whoever suggested this song. I really wanted to see him break it down. Love your videos, Atlas!
Now, we all need Shadowlord from NieR Gestalt
One of the best works of the GOD Keiichi Okabe!
It's one track that he hasn't surpassed. And may it keep in that way.
I think shadowlord can be one in the hall of fame too
Just one track more from 1997's berserk - Murder :3 Plenty of emotions
I had no clue you’d ever check out a Drakengard song!
this is one song i would have advised to watch the gameplay part linked to it
oh damn, I watched your NieR videos but didn't expect to see this on my recommendations
Request: Listen to Growing Wings, or Tuskiru, the japanese version of the first Drakengard's opening. It's a chaotic genius I've learned to love over time
I second this.
Drakengard 3's music goes hard
This song has even more sense when you play the different phases of the boss.
Thank you very much for the video, really like the game so always happy to see you reacting to nier universe game.
You should do one on the very last song of Drakengard 3 "This silence is mine" which you should like a lot !
Each time the tempo change, the lyrics use a part of the music from the five bosses that you fought before this.
Shit I just did a replay of this recently, good timing, enjoyed the video, fuck that boss.
I so very much love the lore and stories from the Drakenier universe. Yoko Taro and Keiichi Okabe has been a consistent match made in heaven.
"It's probably xylophone" it's actually last beat of dying friend, good bye zero :""(
PLEASE MORE NIER DRAKENGARD AND SUCH PLEASEEE
this song was my reason for complete the entire game , GOD TIER OST
Ooooooh, look! It's the Last Song here again to ignite my giant-salt-anime-girl-flower, suddenly-rhythm-game boss PTSD! I still wake up at night sometimes screaming, "Yoko Taro you sick, Emil-masked sadist! Why would you make a button press be _after the screen's faded to black?!"_
Now he needs to do one of the sister fight themes. Those are incredible.
The ost of this game is very good, but this might be the only fight ever were I would rather the theme wasn't so godly... Seriously this game is something else
i mean, if i remember the fight correctly, the theme being "godly" is right on point
Drakengard 3 is weirdly the best bad game I've ever played. Really the gameplay isn't all that special and it runs kind of poorly at times but the story is one of the best stories I've ever witnessed. It makes you laugh and smile early on and as you delve further in it becomes an existential and emotional masterpiece with a final ending that makes me tear up just thinking about. It definitely deserves a remaster or remake in todays age of remastering a bunch of games, especially with the treatment Nier just got.
@@anonymousnate678 that's Drakengard for you, good stories and setting, not so good gamaplay
My fav dod3 ost is Prevolt (Battleground), no doubt, closely followed by this one
Nice to see yoko taros games are getting so much attention
Dubbed as one the most annoying Final Boss battle in gaming history, this song is truly wrecking people who played the game... And the camera. And the framerate.
it's a rhythmic boss you should listen ! you can beat it without looking
It's easy if you're used to DDR or Guitar Hero
Finally!
Love the song. Hate the battle.
Hail to the masters Yoko Taro and Keiichi Okabe.
Drakengard is the precuel of Nier and Nier Automata, but they are not in the same universe, pretty wierd but Yoko Taro made it have sense.
The last song is one of the best final boss songs ever made, you should watch the battle, it's a beautiful visual spectacle.
same universe, just different worlds.
@@laurens3453 well, alternate universe and same world
@@alucardian101 it’s not an alternate universe, it’s the same universe just a different world. it follows into the game’s multi-world theory
Well Drakengard is a weird game, the official canonical ending is never the one that properly continues the story, so there are indeed different universes here. The way it works is that the cannonical ending results in Drakengard 2, the wrong, bad ending results in Nier, and the same happens with Nier, where the bad ending results in Nier Automata, which will go back to the the Drakengard Pattern, where the final, canonical ending which will result in a sequel, if we get one, much like how the canonical ending in Drakengard resulted in Drakengard 2.
This is more than a single song in a way, almost like a medley. Kuroi no Uta (Black Song) serves as a baseline, with the themes of the five sisters being mixed into it, during their respective phases. It starts and ends with Kuroi no Uta, but has the other five themes fade in and out of it, along with their respective tempo and lyrics, but rather then fully playing the other songs, they merge together with Kuroi no Uta.
You need to check out Drakengard 1's Growing Wings or the final boss song.
I'm having war flashbacks... I never want to play that final boss again
I'm pretty sure the percussion at the start mixed with the hand bells is a washboard which is super cool.
It could be
See... it's still the Magnum Opus track ever created by Okabe.
oh damn this song is good
Really hope he gets back to NieR too, there are so many things to get out of these OSTs, specially Replicant
Was waiting so long for this one.
Ending C, I think it was, also has a great song. Exhausted it was called, as I recall. Very different.
The video he watched was deleted for some reason... Sadness...
I cannot wait for you to hear drakengard 1 unorthodox theme, especially the bells~~~
Unironically One the best pieces of music for videogames ever composed in my eyes.
Ugh I love this so much. Each section is a different sister's theme ending with Zero and Mikhail's wish.
FINALLY!!!!
Never thought I'd see the day
I love this song AND the dance during the boss battle. I hope you watch the actual boss fight just for more context :D
"Shade" from Nier Automata would also be a great listen
This makes me want a new/remake Drakengard
Im so happy he reacted to the most infamous trauma inducing (recalling it at least) song i swear that fight took forever xD at least 5 days. no seriously the song is amazing and i love it but hoo boy it gives flashbacks hard. XD
I think you should see how the boss battle is actually played. This is cool song in all standards but the mechanic of the last boss is part of this music due to the rhythm based battle mechanic it has. Thus a video of the actually boss battle would be a nice addition as it gives a better perception how it all is knitted together. :)
Anxiously waiting for "Ashes on the Fire" 😏
This final battle, when I beat it after like 12 tries will forever be one of my favorite moments and memories in video games for me.
Oh this was a really cool song! There was something so magical about it that I really liked and your explanation was very fun to listen to as well! Love your work!
I need to catch up on your other reacts but could I perhaps start requesting to react to Regicide by Michael Salvatori from the video game Destiny? Would love to have your thoughts on that!
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In regards to the video, I decided not to do a breakdown of the lyrics since there's no official translation to them! I hope you can understand!
yes is the final song, in the story the principal enemys are called intoners every one intoner has her own song that song is used like the soundtrack for the boss fight, the last song is the last battle vs the final boss a giant flower and the fight has stages one stage for every previous intoners plus the center the main character of the game
Also a great song from Drakengard is growing wings or tsukiru 3
Black Song and This Silence is Mine are also amazing songs from this game.
The song is amazing by itself but if you watch the boss fight in the game where the song is playing, the song and the transitions with different tempos actually make much more sense.
A surprise to be sure, but boy is it a welcome one.
I enjoyed the whole video, but one I thing I feel like I need to say is that you're missing half the experience just listening to the soundtrack by itself, since it directly correlates to the gameplay. In fact it's PART of the boss battle.
I like how it has no resolution. It plays the central moyif to its aprx and stops. With how much slower it got, it left you anticipating a resolution, but there was none. Beautiful.
Remember, *this song is for a rythm game*
I really would line to see you reacting to Gehrman, the first huntet OST, from Bloodborne, and the Demon Prince OST, from Dark Souls III!
Drakengard 3 ost is a total banger
somebody on Ko-Fi PLEASE request Agnus Dei from Ace Combat I want it to blow ATLAS' mind
oh god my favorite song of DG