Nice video. To the argument of dismemberment: I think Halo Reach wouldn't have been released in many countries if you could dismember humans. Germany as one of the biggest markets for video games would have never seen a release for sure.
7:03 they may also not have put it in bc Dead Space did it (and Visceral did it not just with Dead Space but also Army Of Two: Devil’s Cartel. And I think they may have put some of it into Battlefield: Hardline). They may have thought it on poor taste. Even back then after Microsoft’s BS, they still had integrity (and they went to Activision Blizzard lol. Then again Respawn was the same way. Guys were at EA w/ MOH, then Activision w/ COD, then Respawn/Titanfall w/ EA again then going to lame Apex).
I remember everyone hated halo 3 because it wasnt halo 2. And i remember everyone hated reach because it is possible to sprint in the game and it is not halo 3.
One of the greatest things about the Halo series as a whole is how sharp the dialogue is. A word is rarely wasted, it all sounds so natural and moves the story along perfectly.
I only just realized, Kats last words where "Where does he get off calling a demo a priority on-". It feels like a snarky remark someone would really make when they are annoyed when being told to do something. I feel a lot of times that kind of good dialogue can go understated.
@@fredxvi most definitely, Bungie did it so well - at least with the Halo games - I don’t know what’s going on with Destiny, I think they focused more on the mmo light mechanics and monetization than the actual character work.
Jorge was actually a Spartan-II, the same kind as Master Chief, Blue Team, and Red Team from Halo Wars, that's why Jorge is like a foot taller than the other Noble Team members
Sorry for the late reply, but I’m pretty sure Jorge was just really tall for a Spartan 2. Usually Spartan 2s and 3s stood around the same height (which is why some regular UNSC soldiers couldn’t tell the difference between both).
@@commonchannel3273 Yeah, same for Chief, I'm almost willing to bet that there's some meddling from Halsey to make those two taller than the rest, seeing as Jorge is her son I think, and MC seems to be her 'prized specimen' out of the Spartan-II project
@@CrystallineFoxCF John, from what I remember, is average height for a Spartan. Also it was not meddling from Halsey, just simply the genetics of the kids they tested on. After all the program was supposed to bring out humanity’s potential for evolution which is why the Spartans are so tall, fast, smart, and strong.
@@commonchannel3273 Yeah, sorry, it's hard to keep track of all the lore with the crap bungie threw in, John's average height for spartans overall, even IV's are around the same height, (outside of the single cutscene at the end of Halo 4, John is about the same height as most of the Spartan IVs, IIIs, and IIs in game), that single cutscene keeps throwing me off because I forget that fact
@@CrystallineFoxCF it’s completely okay dude. Trust me lore for any popular long running franchise can be hard to keep track of. Also for that one cutscene (I believe it’s the legendary ending of Halo 4) the company who made it gave Master Chief the wrong height by accident which I always find pretty funny.
One thing that always made The Pillar of Autumn just that little bit more sad to me was that last platoon of troopers. Even if they survive their assault against the covenant defenses, they stay behind and take up defensive positions to guard your back while you link up with the Marines on the other side of the building.
@@kman1893 yeah, but nobody could’ve predicted that happening. In those troopers minds they had just passed up their last chance at survival to make sure Six completes his mission
slipspace rupture detected followed by the planetary communication panick with gamma station and others was just spine chilling even thinking about it gives me chicken skin
What makes Jorge’s death worse is that he could have possibly survived. Since it was a temporary slipspace portal just like what happened to chief at the end of halo 3. Jorge could have been just floating inside the destroyed corvette somewhere in space. I like how it is explained that Jun is actually training the Spartan 4s. I find it funny how not many people know that noble six took out thousands and thousands of covenant before he was killed.
23:56 “I’ve got the mass. You’re on your NOBLE, Cater out!” What I admire and inspire about this scene and line is how calm and resolute, Carter-A259 sounded. He didn’t sound sad, erratic, or angry. Making sure that his team remains calm and focused on the mission. Carter-A259 was one of the best of the best and a damn good leader 🫡
@@garnetcobragamingYeah, he even tries convincing him not to do it because Emile knows that's his only option. "We can get past it, sir." "Commander, you don't have the firepower."
Note: Carter always felt guilty that he was denied to participate on operation torpedo (an operation which all spartans 3 die except for 2) because he was an important asset for ONI. In this he is finally at peace knowing he is sacrifice wont be in vain and join his brothers in arms from operation torpedo
I love the detail that because kat didn't have her helmet on she was blinded and you see her miss the button on the elevator and have to hit it a second time which made her elevator come down slower and that put her in the wrong place at the wrong time
Also the emp from the glassing is the reason why her shields didn’t recharge and the reason the needle was able to pierce her helmet. I definitely missed that the first 5 times I played reach.
I think it could be more of an example of how internally shaken up by their situation she was. She even expresses it a little with that comment about it being the first time she'd been near to and experiencing glassing.
kat's death scene would have been improved tenfold had they used the "shields down" particle effects on all the spartans. i always thought it was bullshit she died to 1 hit when they seemingly had shields up. I never occured to me that they had shields down.
I didn’t like that movie tbqh. But I appreciated how it had a japanese dude from hawaii and humanized the vietnamese soldiers. Who, btw, were fighting a war for independence against a colonial power before the US intervened
@@Magnesium-BasedLifeform-i9e US intervened because North Vietnam was attacking South Vietnam, another independent country, that was US ally. North could have just left the south alone and the war wouldn’t happen.
@@Magnesium-BasedLifeform-i9e vietnam was already independent at that point. the country had been partitioned in 1954 and were fighting what was effectively a civil war that gradually became less so as the United States became more involved. The French were no longer a colonial power at the time. I'd ask you to get your facts straight before attempting to spread misinformation about historical events, but you're probably going to ignore this part so i won't waste my energy.
this game reminds you a very important thing about war: sometimes sacrifice is meaningful, but oftentimes there is just futility in throwing so many lives away
Except that it WASN'T futile. As Doctor Halsey said, Noble team died for Cortana, and Cortana went on to end both the Covenant AND the Flood. Well, Chief did, but he couldn't have done it without her. EDIT: actually, Cortana DID end the Flood. She tricked the Gravemind, not Chief. Chief just dealt the final blow, Cortana is the one that beat him.
The last Halo game... "Beautiful ain't it!? Someone should take a picture!" George perfectly exemplifies Reach as a game, event and planet. R.I.P Halo...from the beginning, you know the end.
@@PootisPenserPow They really should have let Master Chief rest and expanded the Universe without him. Should have left him a mystical, divine legend that saved humanity.
@@NavyBluePersonGuy Halo 4 was an excellent story, sure. The rest of the campaign was trash tho. Art style? Bad. Music? Not terrible, but not Halo. Weapon sandbox? Bad. Vehicle sandbox? Bad. Large vehicle combat missions? Few and small in scope. Unnecessary changes? Plenty, and unexplained. Easter eggs? Conan O'Brien. C'mon, the jungle would have been an excellent place for the primitive ape easter egg! We only get Conan? That's it? Really?
It's hard to find a favorite. I mean, halo reach had a fantastic forge and the story hits different. But halo 3 was the epic finale with one of the best gameplay loops and most balanced gameplay. The world building of Halo 2 is amazing and huge. In general halo is superior in world building, but Halo 3 topped all of them. And halo ce.... Its not only nostalgia, it's also the fact that it seems to be a generic Sci fi shooter. Especially nowadays, but with the twist of the flood which turns the whole gameplay upside down and makes everything you learned about combat so far worthless. So, every title has something special about it. To me... It's Halo Reach and Halo 3. Both are so different I am not able to compare them, so I love them both the most.
@@SilverViper1000 You are very much a man of culture. It’s always been Halo 3 and Reach for me as well, but Halo 2 is also awesome. Love the story of the Arbiter rejecting the Covenant.
This was my first ever game I played as a kid I have 100% reach and even did an essay on it for my English class in high school, this game had more than a hell of an impact on me. For ever my favorite game. remember reach
With new lore info, it turns out Jorge's sacrifice was not in vain, at least, not in the long term. Super Carriers like Long Night Of Solace are rare and expensive, and were basically militarized city-fortresses able to supply fleets. Had it not been destroyed when the Fleet Of Particular Justice arrived, Reach could have been even worse, perhaps even having no survivors.
@@dps_em4213it’s also an expensive ship, it’s the halo version of an aircraft carrier. Even if they have more ships like it it is still a significant material loss especially since they supply covenant invasions, remember they’re at war with humanity their resources are spread out, having more of them is useless if they can’t support their ops.
what helped with the grounded gritty vibes were the cutscene cinematography. like the shots could happen with a real camera, when you’re on the ground with noble the camera shakes and bobs like someone’s actually holding and navigating the terrain
Those lonely piano strings taken from One Final Effort at 22:07, straight from Halo 3, playing right as Cortana is revealed- cutting through the dark, gritty ambiance and heavy percussion background tracks alike- Its like a fucking gut punch, man. Despite everything, despite the sheer and utter exhaustion of the entire noble team, we get to hear those piano notes, right at the end- reminding us that maybe, just maybe, hope isnt lost. That everyone here didnt die for nothing. Its absolutely brutal, and is one of the few things that chokes me up in the series.
I grew up playing many games - spending my lunch money at the local arcade playing Defender, Dragon's Lair, Galaga, Centipede and many more in the mid-80s. Next playing Mech Assault, Myth2, MOH, COD, etc. Of all the games - THIS game, was/is by far one of the best I played...and to play this game with my young sons was something special and cherished. Great video, thank you for this trip down an incredible memory lane...especially today, Father's Day.
I remember I never had xbox live for a long while so I'd just play the campaign and forge over and over again, never got tired of it. Reach for me is one of the most legendary games of all time with one of the best campaigns and customization
I was at this exact point when Halo: Reach came out. I first downloaded the free demo on the Xbox store and played it over and over for hours…. Days… weeks. Then when I finally got the chance (and the money) I bought the game one day when we were in the city. I played the campaign through without stopping the first time and I was totally hooked! I played it every spare moment I had and eventually maxed out the amount of credits that they would give you for playing campaign… which was a bit saddening because I was trying to acquire all of the in game armour and accessories. Good times back then. Video games that were perfect when they launched and more free time than you could handle. I think I’ll go play through all of the campaigns again just for some great memories. Best games ever made..
I grew up playing Reach with my best friend and pseudo-adoptive brother. I'm signed up to commission in the US Navy as soon as I finish my degree. Reach has helped shape my life by showing me at a very young age what dying with purpose was. "We should hope to be so lucky."
I still wish we got the cut scarab mission and the boat mission from reach. It was so close to happening. after years of wanting a boat for halo. That cut boat mission they talked about was what inspired me to make Desolate December the halo 3 mod with the boats, megalodons and CE covenant. Also new Alexandria was based off of the cut halo 3 level guardian forest and its also what replaced the boat level.
@@Nikos. Yeah. Halo almost had a boat many times before. The one in reach, the water was gonna be shallow. it was described as a seal team like mission to take down a boat. There were also prototypes of watercraft I think before reach that showed wave systems. For the scarab, It was a mission set on the glassed part of reach where you and marines had to traverse on it using a scarab. it was scrapped due to the scarabs being broken by reaches new animation system. This isn't the first time bungie planned on drivable scarabs. The scarabs got turned into scenery pieces instead of real giants because of this.
Crazy but I realized reach was the first video game I played. The will to fight till last breath,fighting for my values and loved ones,being a noble..reach built me as a man from the moment my dad handed me that controller. 6
This was my first foray into the halo universe. And it was one of the best introductions for a franchise that I have ever had, the storytelling was absolutely incredible and the weight behind every cutscene was superb. This game has always been a fan favorite of mine since I was 9 and continues to constantly be an absolute blast when I boot it up to play with friends
Yeah. I played it first too. Then Halo 1. Then I went awhile without a new Halo game, during which time I saw an internet post about the Covenant finding Earth in Halo 2. That news *freaked me out* lmao.
Two points that hit me the most in reach was jorge's sacrifice and the ending cutscene, shaped the young man i was into who I am today, thank you reach
You know how every once in a while someone posts in one of the Facebook gaming groups about people's favourite/most memorable lines in gaming? There are so many options, from "Would you kindly?" from Bioshock, to "Nothing is true, everything is permitted" from Assassin's Creed. From "War, war never changes" in Fallout and "Endure and survive" in The Last of Us. "Wake me when you need me" and "Finish the fight" have always been strong contenders for Halo, just because of how memorable the lines are. They're certainly great taglines. But I would argue that the most impactful line from all of Halo, and one of my favourites in all of gaming simply for the instant emotions and visuals that come with it... "SLIPSPACE RUPTURE DETECTED." Going from feeling like your squadmate and friend has made a noble sacrifice, there's a momentary confusion when you hear those words. Seeing one, two, dozens of Covenant cruisers appearing all within a few seconds, all the while "SLIPSPACE RUPTURE DETECTED" repeated over and over as more ships arrived, hearing the UNSC crew in the background turning frantic as they realised their one chance of stealing a small victory was about to be overshadowed by a monumental loss. The sheer hopelessness of the situation. And the genius of the scene was in showing it through the camera, we felt the exact same emotions that the UNSC would have been feeling: victory, confusion, dread, panic, resignation. Three words and just about any gamer will feel those emotions, and the bittersweet knowledge that Jorge died thinking that his sacrifice won the Battle for Reach, over his home planet that he died promising to defend. Halo Reach is such an incredible case of storytelling and character development, that moments like these really stick with you for years. It's been far too long since I last played the Reach campaign, but this video has reminded me I need to get back into it
Could not have said it better myself. Up until this point, you are the underdog, but still have something to fight for, another plan to try and turn the tide. That hope is gone now. You take down one ship, they bring in 30 more. You evacuate a building, they turn the city to glass. And all the while your team gets smaller and smaller. Probably my favorite sequence in any game, ever. Remember Reach
when i finished Reach for the first time. i stepped away. lay on my bed and just wept. i had no idea how much joy a game such as Reach had brought me. Even when Jorge died a just sat there and cried.
You and me both. It was amazing. When the final objective popped up on screen it was intense but when my visor cracked and the knowledge that I was going to die washed over me my whole body reacted. Still gives me goosebumps.
I wish I had played this game at an age where I was able to comprehend the story that was happening around me. At ten years old, I clicked through cutscenes like it was my job, and I never got to experience a play through like this.
These cutscenes are some of my only reminders that I'm still human. I wish we had more Halo spin offs. The Flood horror spin off. More ODST stories following different squads and characters. My brothers and I have always dreamt of a Battlefront reskinned as Halo, where Master Chief and The Arbiter would be heroes. There's just so many possibilities and so much to explore. Like where's my space rts game with ship to ship combat? Combined with the cutscenes from Halo Wars!? It would be amazing and they've wasted every opportunity to make a worthy title.
What summed up the whole game for me was when Kat said "I know we're losing. I want to know if we've lost." It reminds me a lot of the Seven Hour War from Half Life. Seeing to game progress from Noble doing a simple recon mission outright suicide missions was such an experience. This whole idea that they know the battle is lost, but they're fighting tooth and nail just to get one more transport, one more civilian off world. Seeing the chain of command and logisitics break down too, starting off in constant communications with command culminating in the final objective being survival. All the more depressing is Six's likely final thoughts. He doesn't know what Cortana is. He doesn't know who Master Chief is. He sure as hell doesn't know the Covenant is close to fracturing, and the war is in its closing months. Noble Six dies thinking humanity is finished, that Earth is next, and he has failed. His only hope is some tech he smuggled onto the Pillar of Autumn, and that's a Hail Mary at best. So what's he do with his final hours? He makes the Covenant pay in blood for every fucking inch they take. What a game.
17:02 ive been heavy invested in both the halo games and lore for almost 10 years. HOW DID I NOT KNOW THAT. On top of that, ODST is my second favorite game right behind Reach.
This level is why Buck says "This can't be happening, it's Reach all over again!" When the covenant ships starts glassing New Mombasa. He already witnessed what a glassing beam could do to a city first hand.
Another fun fact related to 6 and chief working together is that Linda 058 is also on the autumn but her pod was shot out of the ship randomly and floated above the ring during the entire game. When chief leaves in the short sword he finds Linda’s pod and saves her.
That secret ending would have been amazing, something akin to johnson hugging the elite at the end of CE, Noble 6 fighting his way to an airbase and riding off in a longsword if you survive the epilogue long enough...
It is a game and story I could endlessly play all the time. I’d read magazines about the game coming out and I couldn’t help but get hyped every time I saw something new. And then it came out and it was everything I wanted. I love this game and story. Truly a great time to be a halo player and fan.
This video was very well done. I view halo reach as a work of art. The atmosphere, the way it makes you feel through all the different missions. Progressing towards that feeling of defeat and death, yet hope for humanity. I really enjoyed your video!
I have the halo reach vidocs memorized. I watched them so many times. If i wasnt playing i was watching halo reach vidocs or gameplay. This was truly a special time.
The elites in this game, especially the ones in the cutscenes had a whole new vibe to them that I really enjoyed, it was like being hunted by predator or something
Reach was my first experience with halo. I was 6 yrs old. I remember watching my cousin playing and him going to eat dinner so i played in his room for a bit. (Yes i was the cousin in your room when family is over lol) I was playing multiplayer and getting my ass kicked naturally so i decided to play the campaign. I fell in love soon after,i then went on to go home and play halo 3,reach,odst,halo wars and eventually 1 and 2 after some time. Even though halo is dead(it is) i still love the universe and it holds a special place in my childhood. Sometimes i wish i couls come back but it just isnt the same anymore,ill go on halo mcc from time to time and its a blast back to my childhood. Remember Reach.
23:15 Funnily enough, Halo Reach is the first game that started the "Vehicles have their own health separate from the player's" that the games after it took from. The games before Halo Reach, vehicles basically work like extra armor for your own healthbar.
Now that I’m older, I’m just now understanding how sad this story was, like I feel like as a kid I was moved by the visuals, music, gun play, vibes and stuff but I feel like I can hear the words that the characters are saying now. Like I never payed much attention but I feel like I feel the words so much more and the impact of the different story beats throughout the story while I’m watching this. It’s very very moving. I don’t think I fully understood the impact of Jorge dying and a whole fleet of the covenant arriving, like that’s two back to back punches in the gut. I don’t think I realized how much their backs were against the wall until now. Lol like Jorge’s final lines, I feel like all I heard was “yada yada yada, tell them to make it count😼” but now I can actually hear what he’s saying and hear how much reach means to him and how he wants to repay his home back, i never picked up on that😂 that’s so jarring. It’s really crazy how new meanings reveal itself as you grow
Reach was the best game, it felt personal in a way the others didn’t match. With every step forward the covenant punches you 3 steps back. From noble 6s pov at the end all there is is hope. We know the hope is well placed, but they don’t. The game kept making me sad, but in a good way. Side note one of the the timestamps in game says it takes place on my birthday. Happy birthday I guess.
One of the things i absolutely love the most is the irony of every character and their fate: George grew up on reach, and died on reach, or atleast, above reach. Kat, the brains and the techie of the group died to a headshot. June, the sniper hiding in the shadows, escaped alive. Carter, the captain died while going down with the ship Emile, the close quarter combat beserker died to a sword And last but not least, Six, the lone wolf, dying alone on a battlefield littered with the bodies of other spartans.
One of my favorite aspects: The story being told majorly through cameras. Implying no human can tell the story. The planet is gone, and only the grid could watch. Humanity made a grid, then watched as its maker was destroyed so easily.
My favorite mission in Halo Reach was when we got control of the Saber Orbital Defense Fighters. I at one point while playing perfected breaking the camera for the fighter to leave me appearing like I was flying upside down. It messed with my oldest brother when I had performed such a thing a second time when me and him set our sites on the game to beat it on Legendary. To summarize how that playthrough, we started as the prey of the covenant and ended as the hunters of the covenant. Incredible video.
I will never forget another youtuber’s analysis of Kat’s death scene. From the communication lock on open channels that allowed the elite hunters to locate them, the glassing taking down her shields, to subtle details such as her nervous about her first glassing and missing the elevator button putting them at the back of the pack. Not to mention wondering if she was picked of as the brain of the team. It all ends with stunning subtle animations of Carter taken aback as the bunker door closes as he is allowed to let his guard down and take in that he suddenly lost his #2. The details in this scene are just incredible.
Had this on in the background as I was doing other things and barely heard “you don’t have the fire power” and out loud, without thinking said, “I’ve got the mass” and realized again how much this game meant to me after so many years. First game I ever played on Xbox at 9-10 years old. Basically grew up on this game, made my very first best friend and played all through middle school with them. This game IS my childhood.
I don't know he we went from a more gritty militaristic game like this to having an Avengers style intro in Halo 5 with Spartans hust haphazardly jumping into fully loaded phantoms doing a bunch of ninja stuff as they make wisecracks. The Spartans are usually a little more tactical than that.
Bro the intro music literally gave me chills, this game was my childhood and the first game I did everything to just play more, first game I felt true sadness and shed a tear when a character died, first game that the ending shook me for weeks, first game I met and made friends online with, this game will always be legendary and hold a special place in my heart
"You're on your own noble.. Carter out." And "I'M READY! HOW 'BOUT YOU?!" has haunted me since i was 11 so much so i still play the original Halo Reach on my old Xbox 360 13 years later.
I started playing this game 7 years ago on a Reach 360 (I still have it too) it was my first ever console game, and my first FPS ever. It will always be my favorite Halo game .
Halo reach was my very first video game. I got it for Christmas with an Xbox 360 when I was like 10. I didn't really understand the nuances of the story at the time, but I adored it. To this day reach is one of the best told stories I've ever heard. I can't sing it's praises enough This was a wonderful video and it's always nice to see how beloved it is by other people (especially folks who have played the other Halo games lmao) keep up the great work!!
Halo Reach was my first and favorite online game as a kid, and before that my favorite single player game. To say I was addicted to it would be an understatement. I would wake up at 5AM to play a few games before my mom drove me to school, then came back and would rush to finish my homework so I could get a few more games in before bed. I also met countless friends on there, spent hours in Forge and custom games. 2007-2012 was truly the golden age of video games. I remember having sleepovers where we'd play Halo Reach, Black Ops 1, Assassin's Creed 2 online, and Dead Space when it got late. Woke up and played Wii Sports before heading out. I'm sad it's over but I'm glad it happened.
This was my first game I ever played. I loved it and played it for many years till I got an xbox one in 2015. When MCC came to PC I got to relive my childhood all over again. It isn't as good as I remember it being, but it will forever hold a special place in ny heart ❤ Thank you for making this incredible video!
I will say that customizing Noble 6 was cool. But that’s because he was a blank slate. He had no character or backstory. So he was whoever you wanted him to be. It made sense to be able to customize him. Same with the Rookie. I hope we get another spin off centered around contact harvest
I think the only thing that could have made Kat's death hit even harder would have been a quiet voice in the background saying "I thought they never die..." Which weirdly enough is a line that some troopers will say when you the player die, then respawn making it not real. Using it on Kat's death sounds fitting to me, since she's the only spartan we ever see die in front of not only other spartans, but other UNSC personnel, potentially even civilians, so someone saying that in despair makes so much sense to me.
I truly think Halo Reach is one of the best video games of all time. It encompasses everything that made the original trilogy so good, and I don’t think any games story has made me feel the way Reach’s does. Truly a special game, thanks for an awesome video showing it the love it deserves
this my fave halo reach is my saddest deaths of noble team in this game give goosbumps to me when the cutscenes play my saddest noble team death kat and noble 6 kats got me goosebumps and i can feel my throat in pain and my tears falling from my eyes about kats death its my saddest death of noble team noble 6s death is my sad death ending i feel he same way as kats death i cant replaying the camping thinking about the past in this game the sad memories in the games camping and thats why halo reach is my fave game its sad and so good still🥲
My first halo game was Halo 3 which I didn't understand much because but Reach was the game that made me fall in love with the franchise as a young adult with its single player and its multiplayer. Seeing what happened to modern Halo hurts my heart. Remember Reach ❤
Small but powerful detail, if you listen closely when Kat is shot you hear her like..not gasp but you hear AS she bites her words the moment the needle pierced her helmet
THAT VIDOC WAS EVERYTHING AS A CHILD PATIENTLY WAITING FOR THE GLORY YOU KNEW WOULD BE HALO REACH!!!! I bought the freaking gaming magazine just to get news for it. Every youtube video and speculation channel like Datto was for EARLY DESTINY! Seriously guys..... I miss it. It pains me in our modern gaming hellscape to remember how immensely good those days were. Custom games for literal untold hours with PURE STRANGERS just having genuine immense fun. Campaign with my IRL friends over and over again. Firefight matches after firefight matches. The multiplayer unmatched. I still have my first assassination saved in file share. A time capsule about how incredibly satisfying those assassinations were. The easter egg room..... a pure love letter to us all. Hidden behind a true fight only the lucky, crafty, or badass could win. A sorrowful, but hopeful send off to us spartans. Remember Reach.
Banger of a thumbnail created by: x.com/BB125265
Celebrity cameo in the ending bit: www.youtube.com/@SwizzPrime
Nice video.
To the argument of dismemberment: I think Halo Reach wouldn't have been released in many countries if you could dismember humans.
Germany as one of the biggest markets for video games would have never seen a release for sure.
was your spartan supposed to look like caboose
7:03 they may also not have put it in bc Dead Space did it (and Visceral did it not just with Dead Space but also Army Of Two: Devil’s Cartel. And I think they may have put some of it into Battlefield: Hardline).
They may have thought it on poor taste. Even back then after Microsoft’s BS, they still had integrity (and they went to Activision Blizzard lol. Then again Respawn was the same way. Guys were at EA w/ MOH, then Activision w/ COD, then Respawn/Titanfall w/ EA again then going to lame Apex).
Who made those tacticool animations of Noble breaching doors and Kat hiding behind George on the bridge?
Remember Reach.
" We remember, we remember "
Remember Reach 🫡
And now every last elite will pay in blood for reach and our comrades
dear friend remember reach
We’ll never forget
This game was truly special
Hearing that goddamn intro music had a flood of nostalgia wash over me, this game is special indeed! Remember reach!!!
I remember everyone hated halo 3 because it wasnt halo 2.
And i remember everyone hated reach because it is possible to sprint in the game and it is not halo 3.
@@D3sdinovaI dont remember anyone hating 3, that was as much a culturalal phenomenon as 2. And the flak people say Reach got is way overblown.
@@junioraltamontent.7582Not really. Halo 3 was my last Halo for awhile because I felt so betrayed by Reach.
One of the greatest things about the Halo series as a whole is how sharp the dialogue is. A word is rarely wasted, it all sounds so natural and moves the story along perfectly.
Same with the music, it really sell the setting.
@@cameronnorton5898 greatest score in video game history!
I only just realized, Kats last words where "Where does he get off calling a demo a priority on-". It feels like a snarky remark someone would really make when they are annoyed when being told to do something. I feel a lot of times that kind of good dialogue can go understated.
@@fredxvi most definitely, Bungie did it so well - at least with the Halo games - I don’t know what’s going on with Destiny, I think they focused more on the mmo light mechanics and monetization than the actual character work.
"This cave is not a natural formation".
Jorge was actually a Spartan-II, the same kind as Master Chief, Blue Team, and Red Team from Halo Wars, that's why Jorge is like a foot taller than the other Noble Team members
Sorry for the late reply, but I’m pretty sure Jorge was just really tall for a Spartan 2. Usually Spartan 2s and 3s stood around the same height (which is why some regular UNSC soldiers couldn’t tell the difference between both).
@@commonchannel3273 Yeah, same for Chief, I'm almost willing to bet that there's some meddling from Halsey to make those two taller than the rest, seeing as Jorge is her son I think, and MC seems to be her 'prized specimen' out of the Spartan-II project
@@CrystallineFoxCF John, from what I remember, is average height for a Spartan. Also it was not meddling from Halsey, just simply the genetics of the kids they tested on. After all the program was supposed to bring out humanity’s potential for evolution which is why the Spartans are so tall, fast, smart, and strong.
@@commonchannel3273 Yeah, sorry, it's hard to keep track of all the lore with the crap bungie threw in, John's average height for spartans overall, even IV's are around the same height, (outside of the single cutscene at the end of Halo 4, John is about the same height as most of the Spartan IVs, IIIs, and IIs in game), that single cutscene keeps throwing me off because I forget that fact
@@CrystallineFoxCF it’s completely okay dude. Trust me lore for any popular long running franchise can be hard to keep track of. Also for that one cutscene (I believe it’s the legendary ending of Halo 4) the company who made it gave Master Chief the wrong height by accident which I always find pretty funny.
"I swear it wasn't me, it was this Vadamee guy who glassed Reach"
- The Arbiter probably, post war, colorized
As a young kid, nothing hit like recreating the Jorge scene and lone wolf scene with my dad’s motorcycle helmet and jacket with a nerf gun🥲
that goes hard
Noble 6 catching that zealots hand holding the energy sword with his left hand then cooking him with the right hook is incredible.
Equally incredible was the ball-kick he delivered to one of the elites in Lone Wolf
One thing that always made The Pillar of Autumn just that little bit more sad to me was that last platoon of troopers. Even if they survive their assault against the covenant defenses, they stay behind and take up defensive positions to guard your back while you link up with the Marines on the other side of the building.
At least they wouldnt get infected by the flood on halo, a lot of the autumn crew arguably had it even worse than the guys left behind on reach rip
@@kman1893 yeah, but nobody could’ve predicted that happening. In those troopers minds they had just passed up their last chance at survival to make sure Six completes his mission
Halo reach is the most realistic depiction of war I’ve ever seen, 14 yo me losing Jorge went thru similar pain as 24 yo me losing friends in Kabul…
Replaying reach as an adult makes me honestly very scared for what would happen if we had hostile aliens show up to earth
slipspace rupture detected followed by the planetary communication panick with gamma station and others was just spine chilling even thinking about it gives me chicken skin
Probably my favorite sequence in any game, ever. Amazingly well done in the perfect place for the story
It really sells the hopelessness of those fighting to hold Reach as well as sells the Covenant as an overwhelming force against humanity
In Halo 3 odst On the highway, you can hear buck. Say damn it's like reach all over again.
What makes Jorge’s death worse is that he could have possibly survived. Since it was a temporary slipspace portal just like what happened to chief at the end of halo 3. Jorge could have been just floating inside the destroyed corvette somewhere in space.
I like how it is explained that Jun is actually training the Spartan 4s.
I find it funny how not many people know that noble six took out thousands and thousands of covenant before he was killed.
If only he'd kept his helmet on 😢
@@tombprospectorvulcan6440 true, very true
OR Jorge got teleported to the Thor:Ragnarok planet and lived out his days in the arena before Hulk arrived. Nobody really knows
Mjolnr on its own isnt sturdy enough to withstand slipspace travel.
Chief managed because he was inside the Forward Unto Dawn
@@SavageSalad69 Honestly? Awesome fanfiction idea.
2 words: Diegetic Cameras it does wonders for gritty military sci fi vibe.
23:56
“I’ve got the mass. You’re on your NOBLE, Cater out!”
What I admire and inspire about this scene and line is how calm and resolute, Carter-A259 sounded. He didn’t sound sad, erratic, or angry. Making sure that his team remains calm and focused on the mission. Carter-A259 was one of the best of the best and a damn good leader 🫡
😔😔😢😭😭😭
I love that you can hear the pain in Emile’s voice when he says “Solid copy. Hit em hard, boss”
@@garnetcobragamingYeah, he even tries convincing him not to do it because Emile knows that's his only option. "We can get past it, sir." "Commander, you don't have the firepower."
@@nagger8216 True
Note: Carter always felt guilty that he was denied to participate on operation torpedo (an operation which all spartans 3 die except for 2) because he was an important asset for ONI. In this he is finally at peace knowing he is sacrifice wont be in vain and join his brothers in arms from operation torpedo
I love the detail that because kat didn't have her helmet on she was blinded and you see her miss the button on the elevator and have to hit it a second time which made her elevator come down slower and that put her in the wrong place at the wrong time
Also the emp from the glassing is the reason why her shields didn’t recharge and the reason the needle was able to pierce her helmet. I definitely missed that the first 5 times I played reach.
Don’t you also think the covenant only knew to set up there because they were tapped on noble teams coms that Kat Warned carter about
Thought she had to hit the button twice cuz it was broken
I think it could be more of an example of how internally shaken up by their situation she was. She even expresses it a little with that comment about it being the first time she'd been near to and experiencing glassing.
kat's death scene would have been improved tenfold had they used the "shields down" particle effects on all the spartans. i always thought it was bullshit she died to 1 hit when they seemingly had shields up. I never occured to me that they had shields down.
I remember someone telling me this was our generations “We Were Soldiers” and tbh I couldn’t agree more
Another movie I gotta watch someday
I didn’t like that movie tbqh. But I appreciated how it had a japanese dude from hawaii and humanized the vietnamese soldiers. Who, btw, were fighting a war for independence against a colonial power before the US intervened
@@Magnesium-BasedLifeform-i9e US intervened because North Vietnam was attacking South Vietnam, another independent country, that was US ally.
North could have just left the south alone and the war wouldn’t happen.
@@Magnesium-BasedLifeform-i9e vietnam was already independent at that point. the country had been partitioned in 1954 and were fighting what was effectively a civil war that gradually became less so as the United States became more involved. The French were no longer a colonial power at the time.
I'd ask you to get your facts straight before attempting to spread misinformation about historical events, but you're probably going to ignore this part so i won't waste my energy.
Playing reach on release was insane. The game exploded and the multiplayer is something I haven’t seen repeated.
The multiplayer has still been the best online experience I’ve ever had in a game
this game reminds you a very important thing about war: sometimes sacrifice is meaningful, but oftentimes there is just futility in throwing so many lives away
Except that it WASN'T futile. As Doctor Halsey said, Noble team died for Cortana, and Cortana went on to end both the Covenant AND the Flood. Well, Chief did, but he couldn't have done it without her.
EDIT: actually, Cortana DID end the Flood. She tricked the Gravemind, not Chief. Chief just dealt the final blow, Cortana is the one that beat him.
The last Halo game...
"Beautiful ain't it!? Someone should take a picture!" George perfectly exemplifies Reach as a game, event and planet. R.I.P Halo...from the beginning, you know the end.
Yup the Heroic and below ending of 3 is canon, Chief goes down with the ship as a hero
The worst part about it is that none of us knew it'd be the last real Halo game. We should've known 343 couldn't do what it needed to with H4.
@@PootisPenserPow They really should have let Master Chief rest and expanded the Universe without him. Should have left him a mystical, divine legend that saved humanity.
@@RememberTheDuckNah Halo 4 had a great story. Halo 5 was the downfall of the series
@@NavyBluePersonGuy Halo 4 was an excellent story, sure. The rest of the campaign was trash tho. Art style? Bad. Music? Not terrible, but not Halo. Weapon sandbox? Bad. Vehicle sandbox? Bad. Large vehicle combat missions? Few and small in scope. Unnecessary changes? Plenty, and unexplained. Easter eggs? Conan O'Brien. C'mon, the jungle would have been an excellent place for the primitive ape easter egg! We only get Conan? That's it? Really?
Still the 2nd best Halo game to me, the campaign stays seared into my memories. I MISS YOU OLD BUNGIE.
Reach's campaign is so nostalgic and depressing I love it
What's your number 1? Halo 3? Finish the fight was pretty special but reach was built different
It's hard to find a favorite. I mean, halo reach had a fantastic forge and the story hits different. But halo 3 was the epic finale with one of the best gameplay loops and most balanced gameplay.
The world building of Halo 2 is amazing and huge. In general halo is superior in world building, but Halo 3 topped all of them.
And halo ce.... Its not only nostalgia, it's also the fact that it seems to be a generic Sci fi shooter. Especially nowadays, but with the twist of the flood which turns the whole gameplay upside down and makes everything you learned about combat so far worthless.
So, every title has something special about it. To me... It's Halo Reach and Halo 3. Both are so different I am not able to compare them, so I love them both the most.
@@guilliman1990 Yessir you already know what it is Halo 3 is my GOAT
@@SilverViper1000 You are very much a man of culture. It’s always been Halo 3 and Reach for me as well, but Halo 2 is also awesome. Love the story of the Arbiter rejecting the Covenant.
that truly was a halo: reach
My favorite quote was when Halsey said: "Halo: Reach will fall, and when it does... our annihilation is all but certain"
This was my first ever game I played as a kid I have 100% reach and even did an essay on it for my English class in high school, this game had more than a hell of an impact on me. For ever my favorite game. remember reach
Hope you got an A on that essay
MY 1ST GAME AS WELL
I gotta know at least a little bit about the essay
With new lore info, it turns out Jorge's sacrifice was not in vain, at least, not in the long term. Super Carriers like Long Night Of Solace are rare and expensive, and were basically militarized city-fortresses able to supply fleets. Had it not been destroyed when the Fleet Of Particular Justice arrived, Reach could have been even worse, perhaps even having no survivors.
Yeah I dont think it matters, one carrier down... Between another 100
@@dps_em4213 Once again, the LNoS was not a simple carrier.
@@Wylyth-nr3hq Once again, its a ginormous proportion of the Covenant fleet. They surely had another bunch of those.
@@dps_em4213it’s also an expensive ship, it’s the halo version of an aircraft carrier. Even if they have more ships like it it is still a significant material loss especially since they supply covenant invasions, remember they’re at war with humanity their resources are spread out, having more of them is useless if they can’t support their ops.
So, they downed the supplier, but not the receivers of it. I guess it's a win, but at what cost?
what helped with the grounded gritty vibes were the cutscene cinematography. like the shots could happen with a real camera, when you’re on the ground with noble the camera shakes and bobs like someone’s actually holding and navigating the terrain
The perfect sendoff for the Halo franchise from Bungie. A game will stand the test of time.
Bungie probably couldn't have had a better sendoff!
@@Nikos. With hindsight, the better sendoff would've been for Bungie to not have sent it off. Then again, modern Bungie isn't early 2000s Bungie.
Played this recently after years, at first it was excitement and nostalgia and then sadness……
Recently got a copy for the 360, it was £1 and i was so happy to finally play it again only to realise that my 360 controllers were broke 😭
That's a tragedy worse than Reach itself
Those lonely piano strings taken from One Final Effort at 22:07, straight from Halo 3, playing right as Cortana is revealed- cutting through the dark, gritty ambiance and heavy percussion background tracks alike- Its like a fucking gut punch, man.
Despite everything, despite the sheer and utter exhaustion of the entire noble team, we get to hear those piano notes, right at the end- reminding us that maybe, just maybe, hope isnt lost. That everyone here didnt die for nothing.
Its absolutely brutal, and is one of the few things that chokes me up in the series.
I love the army trooper pilots in the long night of solace
I grew up playing many games - spending my lunch money at the local arcade playing Defender, Dragon's Lair, Galaga, Centipede and many more in the mid-80s. Next playing Mech Assault, Myth2, MOH, COD, etc. Of all the games - THIS game, was/is by far one of the best I played...and to play this game with my young sons was something special and cherished. Great video, thank you for this trip down an incredible memory lane...especially today, Father's Day.
o7
I remember I never had xbox live for a long while so I'd just play the campaign and forge over and over again, never got tired of it. Reach for me is one of the most legendary games of all time with one of the best campaigns and customization
I was at this exact point when Halo: Reach came out.
I first downloaded the free demo on the Xbox store and played it over and over for hours…. Days… weeks. Then when I finally got the chance (and the money) I bought the game one day when we were in the city.
I played the campaign through without stopping the first time and I was totally hooked! I played it every spare moment I had and eventually maxed out the amount of credits that they would give you for playing campaign… which was a bit saddening because I was trying to acquire all of the in game armour and accessories.
Good times back then. Video games that were perfect when they launched and more free time than you could handle.
I think I’ll go play through all of the campaigns again just for some great memories.
Best games ever made..
@stuffingf I still play the campaign time to time on mcc on the pc, the level designs and setpieces are simply unmatched.
I grew up playing Reach with my best friend and pseudo-adoptive brother. I'm signed up to commission in the US Navy as soon as I finish my degree. Reach has helped shape my life by showing me at a very young age what dying with purpose was. "We should hope to be so lucky."
I still wish we got the cut scarab mission and the boat mission from reach. It was so close to happening. after years of wanting a boat for halo. That cut boat mission they talked about was what inspired me to make Desolate December the halo 3 mod with the boats, megalodons and CE covenant.
Also new Alexandria was based off of the cut halo 3 level guardian forest and its also what replaced the boat level.
Nah there was a planned boat mission? What about the scarab mission?
@@Nikos. Yeah. Halo almost had a boat many times before. The one in reach, the water was gonna be shallow. it was described as a seal team like mission to take down a boat. There were also prototypes of watercraft I think before reach that showed wave systems. For the scarab, It was a mission set on the glassed part of reach where you and marines had to traverse on it using a scarab. it was scrapped due to the scarabs being broken by reaches new animation system. This isn't the first time bungie planned on drivable scarabs.
The scarabs got turned into scenery pieces instead of real giants because of this.
@@jurassicarkjordanisgreat1778 I think there was also another cut mission with taking out a large war machine that was different then a scarab.
Slipspace rupture detected.
Slipspace rupture detected.
Slipspace rupture detected.
Slipspace rupture detected.
Slipspace rupture detected.
😢
"Theyre everywhere!"
“Must be the whole damn covenant fleet”
Sadly… only the Fleet of Particular Justice.
Crazy but I realized reach was the first video game I played. The will to fight till last breath,fighting for my values and loved ones,being a noble..reach built me as a man from the moment my dad handed me that controller. 6
This was my first foray into the halo universe. And it was one of the best introductions for a franchise that I have ever had, the storytelling was absolutely incredible and the weight behind every cutscene was superb. This game has always been a fan favorite of mine since I was 9 and continues to constantly be an absolute blast when I boot it up to play with friends
Yeah. I played it first too. Then Halo 1. Then I went awhile without a new Halo game, during which time I saw an internet post about the Covenant finding Earth in Halo 2. That news *freaked me out* lmao.
Two points that hit me the most in reach was jorge's sacrifice and the ending cutscene, shaped the young man i was into who I am today, thank you reach
You know how every once in a while someone posts in one of the Facebook gaming groups about people's favourite/most memorable lines in gaming? There are so many options, from "Would you kindly?" from Bioshock, to "Nothing is true, everything is permitted" from Assassin's Creed. From "War, war never changes" in Fallout and "Endure and survive" in The Last of Us.
"Wake me when you need me" and "Finish the fight" have always been strong contenders for Halo, just because of how memorable the lines are. They're certainly great taglines. But I would argue that the most impactful line from all of Halo, and one of my favourites in all of gaming simply for the instant emotions and visuals that come with it...
"SLIPSPACE RUPTURE DETECTED."
Going from feeling like your squadmate and friend has made a noble sacrifice, there's a momentary confusion when you hear those words. Seeing one, two, dozens of Covenant cruisers appearing all within a few seconds, all the while "SLIPSPACE RUPTURE DETECTED" repeated over and over as more ships arrived, hearing the UNSC crew in the background turning frantic as they realised their one chance of stealing a small victory was about to be overshadowed by a monumental loss. The sheer hopelessness of the situation. And the genius of the scene was in showing it through the camera, we felt the exact same emotions that the UNSC would have been feeling: victory, confusion, dread, panic, resignation. Three words and just about any gamer will feel those emotions, and the bittersweet knowledge that Jorge died thinking that his sacrifice won the Battle for Reach, over his home planet that he died promising to defend.
Halo Reach is such an incredible case of storytelling and character development, that moments like these really stick with you for years. It's been far too long since I last played the Reach campaign, but this video has reminded me I need to get back into it
Could not have said it better myself. Up until this point, you are the underdog, but still have something to fight for, another plan to try and turn the tide.
That hope is gone now.
You take down one ship, they bring in 30 more. You evacuate a building, they turn the city to glass. And all the while your team gets smaller and smaller.
Probably my favorite sequence in any game, ever. Remember Reach
when i finished Reach for the first time. i stepped away. lay on my bed and just wept. i had no idea how much joy a game such as Reach had brought me. Even when Jorge died a just sat there and cried.
You and me both. It was amazing. When the final objective popped up on screen it was intense but when my visor cracked and the knowledge that I was going to die washed over me my whole body reacted. Still gives me goosebumps.
shit now I cryin
I wish I had played this game at an age where I was able to comprehend the story that was happening around me. At ten years old, I clicked through cutscenes like it was my job, and I never got to experience a play through like this.
24:27 "Crust is made with yeast"
"The words, please."
“Then how did I lose all my fingers”
Crumbs to the east
These cutscenes are some of my only reminders that I'm still human.
I wish we had more Halo spin offs. The Flood horror spin off. More ODST stories following different squads and characters. My brothers and I have always dreamt of a Battlefront reskinned as Halo, where Master Chief and The Arbiter would be heroes. There's just so many possibilities and so much to explore. Like where's my space rts game with ship to ship combat? Combined with the cutscenes from Halo Wars!? It would be amazing and they've wasted every opportunity to make a worthy title.
What summed up the whole game for me was when Kat said "I know we're losing. I want to know if we've lost." It reminds me a lot of the Seven Hour War from Half Life. Seeing to game progress from Noble doing a simple recon mission outright suicide missions was such an experience. This whole idea that they know the battle is lost, but they're fighting tooth and nail just to get one more transport, one more civilian off world. Seeing the chain of command and logisitics break down too, starting off in constant communications with command culminating in the final objective being survival. All the more depressing is Six's likely final thoughts. He doesn't know what Cortana is. He doesn't know who Master Chief is. He sure as hell doesn't know the Covenant is close to fracturing, and the war is in its closing months. Noble Six dies thinking humanity is finished, that Earth is next, and he has failed. His only hope is some tech he smuggled onto the Pillar of Autumn, and that's a Hail Mary at best. So what's he do with his final hours? He makes the Covenant pay in blood for every fucking inch they take.
What a game.
17:02 ive been heavy invested in both the halo games and lore for almost 10 years. HOW DID I NOT KNOW THAT. On top of that, ODST is my second favorite game right behind Reach.
Heh. Bungie ended off their strongest for you, huh?
@@KRIEG117 ya, but reach is the only halo I grew up with. I remember my dad hosting halo 3 Lan parties, although I was far to young to participate.
This level is why Buck says "This can't be happening, it's Reach all over again!" When the covenant ships starts glassing New Mombasa. He already witnessed what a glassing beam could do to a city first hand.
Another fun fact related to 6 and chief working together is that Linda 058 is also on the autumn but her pod was shot out of the ship randomly and floated above the ring during the entire game. When chief leaves in the short sword he finds Linda’s pod and saves her.
That secret ending would have been amazing, something akin to johnson hugging the elite at the end of CE,
Noble 6 fighting his way to an airbase and riding off in a longsword if you survive the epilogue long enough...
It is a game and story I could endlessly play all the time. I’d read magazines about the game coming out and I couldn’t help but get hyped every time I saw something new. And then it came out and it was everything I wanted. I love this game and story. Truly a great time to be a halo player and fan.
This video was very well done. I view halo reach as a work of art. The atmosphere, the way it makes you feel through all the different missions. Progressing towards that feeling of defeat and death, yet hope for humanity. I really enjoyed your video!
Thanks!
26:47 we all saw the helmet, but there was no body. ;)
Hard to believe it’s almost 14 years old
I’m about to finish restoring my 2006 360. I’m so god damn excited to have my halo reach saves from my childhood back.
The whole "from the beginning you know the end" promo was haunting
28:14 was cold 🥶, that was a great video man that hit the spot
What’s the song that starts then?
I have the halo reach vidocs memorized. I watched them so many times. If i wasnt playing i was watching halo reach vidocs or gameplay. This was truly a special time.
The elites in this game, especially the ones in the cutscenes had a whole new vibe to them that I really enjoyed, it was like being hunted by predator or something
Reach was my first experience with halo. I was 6 yrs old. I remember watching my cousin playing and him going to eat dinner so i played in his room for a bit. (Yes i was the cousin in your room when family is over lol)
I was playing multiplayer and getting my ass kicked naturally so i decided to play the campaign. I fell in love soon after,i then went on to go home and play halo 3,reach,odst,halo wars and eventually 1 and 2 after some time. Even though halo is dead(it is) i still love the universe and it holds a special place in my childhood. Sometimes i wish i couls come back but it just isnt the same anymore,ill go on halo mcc from time to time and its a blast back to my childhood.
Remember Reach.
Just did play through recently, the music made the moments hit harder than they would of without.
23:15 Funnily enough, Halo Reach is the first game that started the "Vehicles have their own health separate from the player's" that the games after it took from. The games before Halo Reach, vehicles basically work like extra armor for your own healthbar.
such an amazing video bro, this game/era was a huge part of mine & many others childhood. This was a much needed blast to the past 🤍
Thanks, I revisited it lately and had to make a video for it!
22:35 Damn, 6 even had his own VATS in the cutscene...good detail
Aaah shit, I guess I'm playing through Reach again
Did you know while Escorting Buck in New Alexandria, It plays NMPD HQ From ODST.
Now that I’m older, I’m just now understanding how sad this story was, like I feel like as a kid I was moved by the visuals, music, gun play, vibes and stuff but I feel like I can hear the words that the characters are saying now. Like I never payed much attention but I feel like I feel the words so much more and the impact of the different story beats throughout the story while I’m watching this. It’s very very moving. I don’t think I fully understood the impact of Jorge dying and a whole fleet of the covenant arriving, like that’s two back to back punches in the gut. I don’t think I realized how much their backs were against the wall until now. Lol like Jorge’s final lines, I feel like all I heard was “yada yada yada, tell them to make it count😼” but now I can actually hear what he’s saying and hear how much reach means to him and how he wants to repay his home back, i never picked up on that😂 that’s so jarring. It’s really crazy how new meanings reveal itself as you grow
Reach was the best game, it felt personal in a way the others didn’t match. With every step forward the covenant punches you 3 steps back. From noble 6s pov at the end all there is is hope. We know the hope is well placed, but they don’t. The game kept making me sad, but in a good way. Side note one of the the timestamps in game says it takes place on my birthday. Happy birthday I guess.
Oh btw at 10:35 you could see Six tense up slighly when she started talking about the Sabre program launch site XD. That's why i fucking love reach
The first contact at harvest might be a good prequel game, playing as a marine/ODST/spartan and attempting to save harvest would be cool
One of the things i absolutely love the most is the irony of every character and their fate:
George grew up on reach, and died on reach, or atleast, above reach.
Kat, the brains and the techie of the group died to a headshot.
June, the sniper hiding in the shadows, escaped alive.
Carter, the captain died while going down with the ship
Emile, the close quarter combat beserker died to a sword
And last but not least, Six, the lone wolf, dying alone on a battlefield littered with the bodies of other spartans.
Emile was the embodiment of "live by the sword, die by the sword"
One of my favorite aspects: The story being told majorly through cameras. Implying no human can tell the story. The planet is gone, and only the grid could watch. Humanity made a grid, then watched as its maker was destroyed so easily.
My favorite mission in Halo Reach was when we got control of the Saber Orbital Defense Fighters. I at one point while playing perfected breaking the camera for the fighter to leave me appearing like I was flying upside down. It messed with my oldest brother when I had performed such a thing a second time when me and him set our sites on the game to beat it on Legendary. To summarize how that playthrough, we started as the prey of the covenant and ended as the hunters of the covenant. Incredible video.
This was my first halo game, I played a original Halo Reach disc on my first Xbox one, I will never forget my awakening to true art
I will never forget another youtuber’s analysis of Kat’s death scene. From the communication lock on open channels that allowed the elite hunters to locate them, the glassing taking down her shields, to subtle details such as her nervous about her first glassing and missing the elevator button putting them at the back of the pack. Not to mention wondering if she was picked of as the brain of the team. It all ends with stunning subtle animations of Carter taken aback as the bunker door closes as he is allowed to let his guard down and take in that he suddenly lost his #2. The details in this scene are just incredible.
Man this game really benefits from that trooper mod, playing as a trooper for reach, it makes it so much harder and everything is amazing
Had this on in the background as I was doing other things and barely heard “you don’t have the fire power” and out loud, without thinking said, “I’ve got the mass” and realized again how much this game meant to me after so many years. First game I ever played on Xbox at 9-10 years old. Basically grew up on this game, made my very first best friend and played all through middle school with them. This game IS my childhood.
I don't know he we went from a more gritty militaristic game like this to having an Avengers style intro in Halo 5 with Spartans hust haphazardly jumping into fully loaded phantoms doing a bunch of ninja stuff as they make wisecracks. The Spartans are usually a little more tactical than that.
Bro the intro music literally gave me chills, this game was my childhood and the first game I did everything to just play more, first game I felt true sadness and shed a tear when a character died, first game that the ending shook me for weeks, first game I met and made friends online with, this game will always be legendary and hold a special place in my heart
"You're on your own noble.. Carter out." And "I'M READY! HOW 'BOUT YOU?!" has haunted me since i was 11 so much so i still play the original Halo Reach on my old Xbox 360 13 years later.
I started playing this game 7 years ago on a Reach 360 (I still have it too) it was my first ever console game, and my first FPS ever. It will always be my favorite Halo game .
"You want to know if we're losing?"
"I know we're _losing._ I want to know if we _lost."_
Halo reach was my very first video game. I got it for Christmas with an Xbox 360 when I was like 10. I didn't really understand the nuances of the story at the time, but I adored it. To this day reach is one of the best told stories I've ever heard. I can't sing it's praises enough
This was a wonderful video and it's always nice to see how beloved it is by other people (especially folks who have played the other Halo games lmao) keep up the great work!!
Halo Reach was my first and favorite online game as a kid, and before that my favorite single player game. To say I was addicted to it would be an understatement. I would wake up at 5AM to play a few games before my mom drove me to school, then came back and would rush to finish my homework so I could get a few more games in before bed. I also met countless friends on there, spent hours in Forge and custom games.
2007-2012 was truly the golden age of video games. I remember having sleepovers where we'd play Halo Reach, Black Ops 1, Assassin's Creed 2 online, and Dead Space when it got late. Woke up and played Wii Sports before heading out. I'm sad it's over but I'm glad it happened.
This was my first game I ever played. I loved it and played it for many years till I got an xbox one in 2015. When MCC came to PC I got to relive my childhood all over again. It isn't as good as I remember it being, but it will forever hold a special place in ny heart ❤ Thank you for making this incredible video!
I still remember the loud silence in my room in 2010 when kat got shot and that music played out. This game did something to us.
This is why i loved reach and why it's my favorite halo. It was grim and dark and showed how absolutely one-sided the war was for humanity
I will say that customizing Noble 6 was cool. But that’s because he was a blank slate. He had no character or backstory. So he was whoever you wanted him to be. It made sense to be able to customize him. Same with the Rookie. I hope we get another spin off centered around contact harvest
“From the beginning, you know the end.”
I think the only thing that could have made Kat's death hit even harder would have been a quiet voice in the background saying "I thought they never die..." Which weirdly enough is a line that some troopers will say when you the player die, then respawn making it not real. Using it on Kat's death sounds fitting to me, since she's the only spartan we ever see die in front of not only other spartans, but other UNSC personnel, potentially even civilians, so someone saying that in despair makes so much sense to me.
I truly think Halo Reach is one of the best video games of all time. It encompasses everything that made the original trilogy so good, and I don’t think any games story has made me feel the way Reach’s does. Truly a special game, thanks for an awesome video showing it the love it deserves
The Ghosts and Glass piano always hits me hard. I'm tearing up while listening
Invasion was the best game mode that wasn't actually that new. It's modified big team battle but it was truly amazing. So many memories.
this my fave halo reach is my saddest deaths of noble team in this game give goosbumps to me when the cutscenes play
my saddest noble team death kat and noble 6 kats got me goosebumps and i can feel my throat in pain and my tears falling from my eyes about kats death its my saddest death of noble team noble 6s death is my sad death ending i feel he same way as kats death i cant replaying the camping thinking about the past in this game the sad memories in the games camping and thats why halo reach is my fave game its sad and so good still🥲
I was 4-5 when my dad brought this game out, haven’t stopped playing since. It’s my favorite game ever
it's such a great game fr
Don't forget the AMAZING Machinimas and storytelling the community created with Reach. We haven't seen community creativity in that form ever since.
Reach perfectly captured that feeling of utter hopelessness and desperation all the way to the bitter end. A perfect story.
My first halo game was Halo 3 which I didn't understand much because but Reach was the game that made me fall in love with the franchise as a young adult with its single player and its multiplayer. Seeing what happened to modern Halo hurts my heart.
Remember Reach ❤
Small but powerful detail, if you listen closely when Kat is shot you hear her like..not gasp but you hear AS she bites her words the moment the needle pierced her helmet
A survival type game set on halo infinites ring would be pretty sick
THAT VIDOC WAS EVERYTHING AS A CHILD PATIENTLY WAITING FOR THE GLORY YOU KNEW WOULD BE HALO REACH!!!!
I bought the freaking gaming magazine just to get news for it. Every youtube video and speculation channel like Datto was for EARLY DESTINY!
Seriously guys..... I miss it. It pains me in our modern gaming hellscape to remember how immensely good those days were.
Custom games for literal untold hours with PURE STRANGERS just having genuine immense fun.
Campaign with my IRL friends over and over again.
Firefight matches after firefight matches.
The multiplayer unmatched.
I still have my first assassination saved in file share. A time capsule about how incredibly satisfying those assassinations were.
The easter egg room..... a pure love letter to us all. Hidden behind a true fight only the lucky, crafty, or badass could win. A sorrowful, but hopeful send off to us spartans.
Remember Reach.
Reach has some of the best art design/direction I've ever seen
Reach is one of those games that could bring even the toughest man to tears