I absolutely love this game, and have nothing but the best of memories with this world. I'll be back to the regular as soon as I can, but in the meantime, I hope you enjoy this little passion project of mine. Also, if you didn't watch to the end, the game is still up and available on steam now, this is just the death of the first real world I put time into, and my happy little corner of it.
@@rathgames i had the most glorious time last world where i reached heights unseen to me personally beforehand, as essentially a hermit played it intensely for 3-4 months since start till a very embarrassing self caused death, it was a glorious time and put so much heart into it only to go in less than two days, only to rise up this year with 3 friends to build together, hopefully better... though with alot less personal time
this g ame could be abasolutely good and populat if it wouldnt have dumb mechanics and progression curve too slow in the start... i mean just get to rob anyone who is offlinee is a game killer... should add mechanics like eve online, if u attack something.... 24h protection popups with timer, so the player has chance to pvp defend themselves... and ui have to come back to attack twice... or mechanics ,where you can train animals to defend ur territory.. eg for example dogs , wolves or hire npc guards to atleast make it somewhat a hassle to break into someones house....
I've related so much to Ainz over the years. Out of my friend group who have all known each other since primary school days, I have consistently been the steward of my friends and my content, holding onto world saves / being the last active member not wanting the effort or memories to be forgotten. I have a Minecraft world save over 10 years old that has all their hard work still left as the day the last logged on. I maned the guild halls of ESO, RIFT, GW2, SW Galaxies, Archage, so many mmo's... I care about the memories had, and the creative effort put in, and like people saving old abandon ware, I too try to save all this. Digital or not the times shared and feelings felt were real, and I have no regrets taking up this role. It just can be saddening at times walking through the empty halls. If I was ever in Ainz positions, I'd do the same, preserve the memories of my friends at all cost
@@Von_Langstein It must be an honor to have a friend like you. Don't forget to also enjoy the present and create new memories of good times. Have a good life man, u are a real one.
What a strange and melancholic feeling seeing you walk into me and my friends old village. Now named poop by someone. Thank you for your kind words. Billy Bullseye got killed by ambush in his own dock, betrayed by those he once called kin for political reasons :') All the best. //Bullseye
Oh man, that heavy heart feeling of knowing you're not gonna be able to explore and enjoy the world anymore soon. I remember that feeling strongly from Worlds Adrift as it was closing down, too
MMOs dying has a very weird melancholic sadness that even when I have no investment in it - I mourn for them. Reminds me of the speech at the ending of Bladerunner. "...All those moments will disappear in time - like, tears in rain..." 😔 It's also why I hold FF14 so close to my heart. A game that died but rose from the ashes. Not more than a year ago I saw a reddit post, a memorial to a person who played both FF11 and 14. Their friend whom seemed to have the demeanor of one of those friendly older sort of gamers made the post - in earnest reverence to their lost friend, reaching out to any who knew them. People who shared more of their lives, laughter and loves cannot be taken for granted. Jack Elvaan from the Cerberus server. Every time I'm in Mor Dhona I visit his characters deity stone. I didn't know this person. But that story reached me so deeply. I never wish to forget them, I talk about what has happened in the game recently, or about my own friends. Anyways. That was all. MMOs and the memories from them and bonds are such a precious thing. These virtual worlds hold more than quests or pixelated scenery; they’re filled with the echoes of voices, countless adventures, and, most touchingly, memories of people who may no longer be there but whose presence lingers in every familiar place.
man, my very first MMO was this korean POS grinder called FlyFF. a friend linked me to the beta test (didnt know what that was at the time) and i was addicted. played for days and hours. wasted an entire summer. only to find out that the servers were being wiped at the end of beta before the actual launch... It was a traumatic experience. the game actually lived on, and i played it in 1.0 after the launch. but this was WAY before the time of discord, it even predated steam messenger. so I didnt think to try to get any contact info from any of the friends i had made in the game up till the wipe. and to this day, almost 20 years later, i still regret losing those human connections. its a strange thing.
@@I-ONLY-BUILD-MECHS-AND-DUSTERS not really, while maybe excessively cruel older MMOs weren't too different. Everquest you lose a lot on death and given the game's dungeon design was placing ridiculous monsters at dead-ends retrieval was near impossible. The reason it is niche is because nobody has actually heard of it, this video is my introduction to the game and I will play it when I get more time. Older MMOs (and this one) were brutal because it forced you to actually interact with other people, meanwhile the "best" MMO games today are those that are effectively solo games where they are simple enough you can beat without communicating with random players and the main story of said MMOs can be done without ANY interaction with other players.
I think these old "alternative" MMOs are really interesting to watch. A good chunk of if not most of them have died off over the years but it's so fascinating to see more simpler games like runescape to an extent where not everything had a very player driven story like wow and 14. I would have never thought a semi-realistic game about making and keeping up a little plot of land would still be around all these years later.
I feel nostalgia and sentimentality seeing all these creations, left to fade away. Its like when you find abandoned homes and bases in survival builders. Or play old games with the markers of old players. History digitally. It is wonderful. I wish we could preserve these worlds, these creations like we do with physical things in a museum! Thank you for the video! Subscribed.
man I love watching videos like these, especially from folks that have enjoyed dead/dying mmo’s like this. its a walk through memory lane that i can feel despite never having walked it myself. thanks for the cool video funny solo man
I've never heard of Haven and Hearth, but it was really cool seeing what the players put together. Player builds decaying when abandoned is a really interesting concept, and I appreciate your little stories about it. Having the context that even a basic wall takes several days to even start...that kingdom at the end was insane.
@@xSephironx some worlds, like world 7, have been around for a very long time. at the time of world 8 coming, world 7 had been running for a few years. You can still play world 7, if you have a verified account. But, that game and this version are completely different. There are shared mechanics, but, the original haven & hearth had such a unique feel to it, I don't think any game will ever duplicate it.
Damn, this is a crazy hard video for me to watch. The idea that this is all gonna be gone is...rough. My wife is still a hardcore Rift player, so knowing it'll inevitably end up the same some day long down the road is hard to stomach. Thanks for the dread! Love it!
This exploration of a world I've never seen of before reminds me of the sense of exploration, the vast ruins found, and ingenuity of players on really old Minecraft anarchy servers like 2B2T.
This game reminds me of the old MMO Wurm Online, check it out if you haven't already. The same worlds have been around for over 10 years, and exploring the old dead settlements feels just the same, even down to the floor tiles being the last remains of a once mighty estate. Back in the day I would scrounge any loot I could find from long forgotten houses and mineshafts, often finding them repurposed by different players after each moved on
This is amazing. The combination of the game having decay mechanics and so much time having passed makes for a pretty authentic ruins exploring experience.
I ADORED this presentation. I think if we all learned to look at the world through the lens of wonder you've crafted for us here, we could all take some time to reflect and enjoy the sentiment it holds. Great video dude.
Oh wow, it's been ages since I heard of Haven & Hearth. I think it was an old ProJared video that I saw. Crazy how time flies. Also, there's something sombre about exploring a dying world to the tune of RuneScape music. Absolutely on-point music selection as usual Rath.
Ah, Haven and Hearth. The game where the only people chatting are bots following commands. The game where supposedly there are large factions going at each other ruthlessly with bots and alt accounts, viciously guarding world resources and taking down siege machines, yet you've never seen any of it because you're a hermit living on your own. The game where it takes tens of hours and hours to be able to kill a bat without being knocked out. What a game. I think I did actually end up joining a village once after somebody came across my little hermit camp, but I didn't play for long after that. It's absolutely wild that a video about this game has 70 thousand views.
haven and hearth being in 3d now will never stop being fucking weird to me. i haven't played it in years (understatement, apparently 3d haven and hearth was a thing about a decade ago now,) but i have a lot of fond memories of this game from the ye olden times. i'm surprised and happy to see the game still has a dedicated player base all this time later. i'll certainly have to give it another look when the next worlds start up.
What the hell, I might as well jump back in and give this new world a try. The first hours of a new world are always a pain, people will make dozens of naked characters just to wander around and bash random claim posts and since you haven't even unlocked fighting yet the only defence is half a dozen naked characters of your own standing in a circle around it to body-block while it sets.
I loved this video! I had never heard of Haven & Hearth but this looks so adorable and cool! Bit sorry I never got to play it. 😅 Thank you for sharing this chapter of gaming history! 👍
Just found out about this game a few hours ago and I'd be interested until you mentioned loosing all XP on death and having the possibility of being griefed out of recovering possibly hundreds of hours of leveling is just a level of pain I don't want to inflict on myself even if the "Cozy fantasy project zomboid" vibes do seem appealing.
There are other ways. You can pray to your ancestors to gradually retrieve your progress, or have your realm give you a state funeral, which is a bit costly, but acts as a burial without a body. At most you can only retrieve 45% of your progress. Doing nothing, will always get you 15%. Personally, I have played for years and never been attacked, or even died. If you do want to try, now is the best time.
I played H&H way, say, way back in the day. Probably World 2, though i couldn't say for sure. Before they changed the game engine, for sure. I'm shocked it's still going.
Very cool look at the final days of an mmo world to see it turn into another, at first I thought it died because of the 30+ hours to do anything fun. But it seems like it has a niche community which is neat. I couldn't imagine spending that long crafting 1 wall let alone 100s of walls haha thats crazy dedication. Edit: Looking at it something I noticed is you can play it many different ways I kind of want to try it now as it seems you can be a vagabond explorer mostly using your unarmed fighting skills, wits, and maybe a little theft to simply survive w/o spending forever crafting stuff :D!
Oh thank god, I looked up 8720 hours in days and realized you were conveying how long this year of haven and hearth has existed before wipe day. I thought it was your play time for the year and it was gonna be like 100 pure days worth of game time in haven and hearth or something
wow this took me back to my time in world 2, 3, and 4. back to when i went from a solo swamp camp to a main hunter of the biggest trader center of world 4 emerald city
@@eratus67 ayy played there on "this is my swamp". I made a village with a sign saying "this is my swamp ~shrek probably", logged off for 2-3 months and realized they named realm like that haha. Maybe coincidence maybe not
Very cool. I played H&H many worlds ago. I made a niche for myself exploring and mapping the outer wilderness known as "Mordor" at that time. Unfortunately, player made auto mapping tools and a world reset which eliminated the wilderness concept made my role obsolete. The new world was just instant murder and grief to anyone trying to start off solo. Still, was fun for that brief time. Had these same thoughts when my H&H world ended so long ago.
Since W7 constant hermit lifestyle with bucket in one hand and ax in other, oh and don't forget that pipe :D PS : I was living under This is my swamp :D Thanks for showing them of.
I saw the thumbnail and couldn't believe it. Haven and Hearth. I played hundreds of hours of that back in the day, the amount of times I'd start up a base only to have it wiped out by a swarm of Russian players. Good times.
When I went fishing with my friend we would stumble upon some russian bases near the side of the water. I remember we were sooo scared because the game had a system that if you broke into a house and steal something, people could literally sniff your trail all the way back to your camp. We had this trick that when you parked your boat next to a fence that when you got out of the boat, you would end up in that base. We stole soooo much high quality weed from russians back then.
the best mmorpg ever , i been playing it for years . Always people come back for every world reset , the game keepts getting amazing with every new update
This certainly looks interesting. Reminds me of Wurm, but a bit toned down... just a bit. The video felt surreal in ways. Like the last man alive wandering the earth moments before its end. What made it even more surreal was the moments when you came across those sleeping players. So close to being able to interact with someone else, anyone else, so close to sharing the final moments of the world, to being able to share the memories of its history, but instead they simply stayed sleeping. Makes you wonder for a moment about just what could they be dreaming of?
Holy moly, I remember playing this game in some sort of early alpha or something. Haven't seen it since. That must have been... 13 or 14 years ago? I played for about a week, but it stuck with me. Weird that i'm seeing this video. I remember pretending to be sick so I could stay home from school and just explore this game all day.
Haven and hearth looked way way different back when I played it. I think it was kind of 2D isometric? Solid cozy grind game though. The worlds would be reset every 1-2 years or so - so a dying world was never the end.
Oh wow, I played so much of this game over 10 years ago. I think it was world 6? Roommate and I got at least to metalcrafting though I can hardly remember much of our achievements. This video reminded me about the game & seeing there was just a reset, I've been playing the last several days. With any luck, I should have my palisade walls up tomorrow & can finally relax a little. ^^'
I remember playing Salem when it was in beta! It was made by the same guys that made HnH. Didn't end up sticking around very long on Salem, had fun while I played but it was alot to keep up with.
It really looks like some post-apo when you just get out of ruble that was your home and start exploring to find familiar places to just see them crumbled like your own home Sad...
Damn.... I know the feeling you had. There was this game i used to play. Endless online. I used to play it all the time. It was jank, it was rough and it was fun.... I miss it still.
the official endless is back up and revamped, it's fun for the nostalgia, hundreds of online players. I spent a lot of time in that game when I was younger haha
I remember back when you needed a computer engineering degree to get this game to play. EDIT: I mean you still kinda do need one. But it is BOUNDS better than the bootstrap version I used to play YEARS ago.
I played this game longtime ago and it didn't look even like this graphically. It was just isometric. I remember you had to catch male & female moths and put them in a closet to make em mate to eventually produce silk i think. The whole process was very intricate but seriously fun somehow as well.
IMHO "Locking away" someone's Remains to keep them from coming back at ALL, should be 100% Ban worthy. its an absolutely Criminal thing to do to someone, especially as an exploit.
Wow, H&H looks _sooo_ much better than when I originally played it. Back then it was just 2D art (a lot like what you see on the website; probably has some old screenshots somewhere). Crafting was amazing in it due to *resource qualities varying.* Makes me wonder if they ever fully delivered on the potential of that system, where different towns could specialize in different resources (the 1-2 that are high quality near where they settled) and trade those with other towns to get the other types of resources (at high quality) that the first town didn't have access to. As a game designer, I've always wanted to do a system like this in one of my games, but it never fit with any of the games I worked on. That said, _playing_ H&H back then was hot garbage. The interactions were terrible and the lag was awful (I think it had like 50-80 simultaneous users back then?) I also wasn't a big fan of the PVP/theft elements. I do like the idea they had early on where crimes cause scents which cops could "sniff out" to gradually track down the perpetrator, but even that was half-baked (in part because they just got the earliest version of it in back when I was playing, so it was still super new). *Space Station 13* ended up having a much better criminal system, with a super detailed forensic system. Just ridiculously detailed (but not in a way that's unfair to criminals; especially _careful_ criminals who keep things clean).
I remember getting into this game back in the day 'Just' as the dev transitioned to pay to play and I was broke, fresh out of school and had no job, fond memories from what little I got to play tho. God Speed.
@@rathgames ah, I must have gotten my wires crossed, it's been years so I must have lost some of the finer details, thanks for the clearification, I'll have to set aside some time to dip back into this gem and thank you for all the effort you put into your videos and your comunity 🫡
I met a traveller from an antique land, who said: Two vast and trunkless legs of stone stand in the desert. Near them, on the sand, half sunk, a shattered visage lies whose frown, and wrinkled lip, and sneer of cold command tell that it sculptor well those passions read which yet survive, stamped on these lifeless things; the hand that mocked them, and the heart that fed. And on the pedestal, these words did appear: "My name is Ozymandias, King of Kings!" "Look on my works, ye mighty, and despair!" Nothing beside remains round the decay of that colossal wreck, boundless and bare. The lone and level sands stretch far away...
Wait haven and hearth had graphics update? i played this game like 10 years ago and it was way different, though gameplay were absolutely excellent and beat 70% of games nowadays it was so immersiv and every little fight every little thing you found(hunting boar, rabbit) were feeling like huge victory. Truly masterpiece of survival and when you finally build home by yourself(small cottage barely to fit 1 bed and 1 wardrobe) it was amazing. Im not sure about dead since most i saw online were like 150 people and it was still a lot i think that days
I remember that game. Not that fondly though. I made some white clay bricks and this one clan used them to finish some aperature science themed pixel art in the trading area of their base, that was pretty cool. And it was kinda funny watching a dead bear go stiff as a board when you picked it up. But otherwise it felt like a social experiment more than a game. The dev team were weirdly tolerant of scams, slurs, griefing, exploits and other junk which made the culture of the game suck. The real life time required for upkeep was punishing, which was distributed if you were in a clan, but then you had to deal with the awful culture even more. Also, the resources you got experience points from would only spawn if no player had been around recently, so the mechanics strongly encouraged making life miserable for other people until they would leave in frustration and thus mess up your optimal xp gain less often. Walling people into their own compound so they couldn't leave was not uncommon. My experience of pvp was being ganged up on and having racial things yelled at me. If I remember correctly, there was a story on the forums at the time of this guy who was griefed and bullied into "joining" a clan as a servant, seemingly because nobody wanted to spend time growing their own crops anymore. Yeah, honestly kinda wish I could get back the hours I put into that one.
I am getting a melancholic feeling, thought I never played this game. It's sorta the feeling when you finish a good book or a good series. Like its the end, these characters you enjoyed watching, their struggles and all that... It is over. They will never be relevant again. Its a sort of... Empty feeling in your gut, right?
I remember this game from back in the day seeing it posted on 4chan and whatnot, never tried it though as it seemed too annoying to play solo and I didn't have a group willing to try it out.
Interesting video, crazy how much time people dedicate to games like this even knowing it's all going to disappear... Reminds me a lot of Rust, but on a much bigger scale. I don't think it's my cup of tea, but maybe it's the kind of game where I'd wander a good bit and just look at what is around
Man I used to love this game, but I wouldn't dare playing it nowadays even if I wanted to. It's so time consuming. I used to spend all of my free time playing this game and yet I was still nothing compared to the bigger guys in game. I'd love to play casually but that probably means playing solo and that's pretty depressing.
These poor people in the comments. and you're just hearting some and the ones you respond to you go along with the people who legit think the game is dead now. The game wasn't shut down, they reset it every year, which quite a few people here seem to not notice. It's also disappointing you don't mention that in the beginning of the video. Now people who are too lazy to look now clicked off and didn't bother to look more into it. Great!
I absolutely love this game, and have nothing but the best of memories with this world. I'll be back to the regular as soon as I can, but in the meantime, I hope you enjoy this little passion project of mine. Also, if you didn't watch to the end, the game is still up and available on steam now, this is just the death of the first real world I put time into, and my happy little corner of it.
@@rathgames i had the most glorious time last world where i reached heights unseen to me personally beforehand, as essentially a hermit played it intensely for 3-4 months since start till a very embarrassing self caused death, it was a glorious time and put so much heart into it only to go in less than two days, only to rise up this year with 3 friends to build together, hopefully better... though with alot less personal time
this g ame could be abasolutely good and populat if it wouldnt have dumb mechanics and progression curve too slow in the start...
i mean just get to rob anyone who is offlinee is a game killer...
should add mechanics like eve online, if u attack something.... 24h protection popups with timer, so the player has chance to pvp defend themselves... and ui have to come back to attack twice... or mechanics ,where you can train animals to defend ur territory.. eg for example dogs , wolves or hire npc guards to atleast make it somewhat a hassle to break into someones house....
The trees in this game look amazing, I might have to check it out just to stare at these low poly trees.
It's on steam now? Do you still need to DL 3rd party UI mods to play it in a functional state?
@ezzardeyethief Im not sure I havent played yet since steam release :'^)
Trust me on this but if you play on the very last instant of a mmo game you get reincarnated into another world as a lich overlord.
Omg eruna pfp pog
was literally just reading Overlord before I saw this comment 😭
I've related so much to Ainz over the years. Out of my friend group who have all known each other since primary school days, I have consistently been the steward of my friends and my content, holding onto world saves / being the last active member not wanting the effort or memories to be forgotten. I have a Minecraft world save over 10 years old that has all their hard work still left as the day the last logged on. I maned the guild halls of ESO, RIFT, GW2, SW Galaxies, Archage, so many mmo's...
I care about the memories had, and the creative effort put in, and like people saving old abandon ware, I too try to save all this. Digital or not the times shared and feelings felt were real, and I have no regrets taking up this role. It just can be saddening at times walking through the empty halls. If I was ever in Ainz positions, I'd do the same, preserve the memories of my friends at all cost
@@Von_Langstein 😭
@@Von_Langstein It must be an honor to have a friend like you. Don't forget to also enjoy the present and create new memories of good times. Have a good life man, u are a real one.
Guys guys guys. The Game still exists. They wipe the world every year, it has ~2000 players right now and just released on steam lmao
Thank you. I thought i was going crazy for a moment.
I was really scared for a moment, like I could believe it dying with such a niche and hardcore art/gameplay style. I never even played it that long.
Have they always done that? I remember in older days hearing about bases older than that
@@masako8980 even when it was just 2d did they wipe yearly. The ingame time goes to 3 years
@MrEmiosk oh, fair, I guess that's what threw me off. It's been a while, haha
it’s really nice to see the player count spike to 1500+ only two hours after this video dropped :]
We do love a big party :'^)
As much as I love Solo, I'm so excited to see you expanding your content. Hyped to watch :3
Oh thank you :^)
What a strange and melancholic feeling seeing you walk into me and my friends old village. Now named poop by someone. Thank you for your kind words. Billy Bullseye got killed by ambush in his own dock, betrayed by those he once called kin for political reasons :') All the best. //Bullseye
Oh my god what a tragic story. Poop shall forever be in my memories.
Now I'm curious. What was your village called before it got renamed?
@@Som_RandomGuy Seconded, I must know
Oh man, that heavy heart feeling of knowing you're not gonna be able to explore and enjoy the world anymore soon. I remember that feeling strongly from Worlds Adrift as it was closing down, too
It's definitely an odd sensation, somewhere between sadness and nostalgia
I felt this too with Deepworld, such a good game...
It's on Steam; it isn't gone!
MMOs dying has a very weird melancholic sadness that even when I have no investment in it - I mourn for them.
Reminds me of the speech at the ending of Bladerunner. "...All those moments will disappear in time - like, tears in rain..." 😔
It's also why I hold FF14 so close to my heart. A game that died but rose from the ashes.
Not more than a year ago I saw a reddit post, a memorial to a person who played both FF11 and 14. Their friend whom seemed to have the demeanor of one of those friendly older sort of gamers made the post - in earnest reverence to their lost friend, reaching out to any who knew them. People who shared more of their lives, laughter and loves cannot be taken for granted.
Jack Elvaan from the Cerberus server. Every time I'm in Mor Dhona I visit his characters deity stone. I didn't know this person. But that story reached me so deeply.
I never wish to forget them, I talk about what has happened in the game recently, or about my own friends. Anyways. That was all.
MMOs and the memories from them and bonds are such a precious thing. These virtual worlds hold more than quests or pixelated scenery; they’re filled with the echoes of voices, countless adventures, and, most touchingly, memories of people who may no longer be there but whose presence lingers in every familiar place.
man, my very first MMO was this korean POS grinder called FlyFF. a friend linked me to the beta test (didnt know what that was at the time) and i was addicted. played for days and hours. wasted an entire summer. only to find out that the servers were being wiped at the end of beta before the actual launch... It was a traumatic experience. the game actually lived on, and i played it in 1.0 after the launch. but this was WAY before the time of discord, it even predated steam messenger. so I didnt think to try to get any contact info from any of the friends i had made in the game up till the wipe. and to this day, almost 20 years later, i still regret losing those human connections. its a strange thing.
The explanation of death at 4:40 describes a system which sounds really neat, but it's such a hard blocker for who can play the game.
Is it any wonder this game is so niche with systems like that?
@@I-ONLY-BUILD-MECHS-AND-DUSTERS not really, while maybe excessively cruel older MMOs weren't too different. Everquest you lose a lot on death and given the game's dungeon design was placing ridiculous monsters at dead-ends retrieval was near impossible. The reason it is niche is because nobody has actually heard of it, this video is my introduction to the game and I will play it when I get more time.
Older MMOs (and this one) were brutal because it forced you to actually interact with other people, meanwhile the "best" MMO games today are those that are effectively solo games where they are simple enough you can beat without communicating with random players and the main story of said MMOs can be done without ANY interaction with other players.
I think these old "alternative" MMOs are really interesting to watch. A good chunk of if not most of them have died off over the years but it's so fascinating to see more simpler games like runescape to an extent where not everything had a very player driven story like wow and 14. I would have never thought a semi-realistic game about making and keeping up a little plot of land would still be around all these years later.
I feel nostalgia and sentimentality seeing all these creations, left to fade away. Its like when you find abandoned homes and bases in survival builders. Or play old games with the markers of old players. History digitally. It is wonderful. I wish we could preserve these worlds, these creations like we do with physical things in a museum! Thank you for the video! Subscribed.
man I love watching videos like these, especially from folks that have enjoyed dead/dying mmo’s like this. its a walk through memory lane that i can feel despite never having walked it myself.
thanks for the cool video funny solo man
I've never heard of Haven and Hearth, but it was really cool seeing what the players put together. Player builds decaying when abandoned is a really interesting concept, and I appreciate your little stories about it. Having the context that even a basic wall takes several days to even start...that kingdom at the end was insane.
They wipe the world every year. World 16 currently has around 2000 players and the Gane just released on steam
@@xSephironx some worlds, like world 7, have been around for a very long time. at the time of world 8 coming, world 7 had been running for a few years. You can still play world 7, if you have a verified account. But, that game and this version are completely different. There are shared mechanics, but, the original haven & hearth had such a unique feel to it, I don't think any game will ever duplicate it.
Damn, this is a crazy hard video for me to watch. The idea that this is all gonna be gone is...rough. My wife is still a hardcore Rift player, so knowing it'll inevitably end up the same some day long down the road is hard to stomach.
Thanks for the dread! Love it!
10, 15, 20 years from now you will still think of this game just as I still think of my time playing EverQuest from 1999-2004.
Thanks for letting us discover that game you love so much, it's seems so cool (too grindy for me but still cool) and that kingdom was beautiful
I'm glad you enjoyed :'^)
Excellent video, milord! It is really cool to see the end of an MMO as it actually ends and not just looking back at it.
It is a pretty cool one yeah.
This exploration of a world I've never seen of before reminds me of the sense of exploration, the vast ruins found, and ingenuity of players on really old Minecraft anarchy servers like 2B2T.
It's definitely close to the same feeling yeah :'^)
This game reminds me of the old MMO Wurm Online, check it out if you haven't already. The same worlds have been around for over 10 years, and exploring the old dead settlements feels just the same, even down to the floor tiles being the last remains of a once mighty estate.
Back in the day I would scrounge any loot I could find from long forgotten houses and mineshafts, often finding them repurposed by different players after each moved on
This is amazing. The combination of the game having decay mechanics and so much time having passed makes for a pretty authentic ruins exploring experience.
Im not sure why the algorithm brought me here. But I thoroughly enjoyed the experience. I could have watched this for a full hour.
Oh thank you :'^)
I ADORED this presentation.
I think if we all learned to look at the world through the lens of wonder you've crafted for us here, we could all take some time to reflect and enjoy the sentiment it holds.
Great video dude.
Oh thank you :'^)
Oh wow, it's been ages since I heard of Haven & Hearth. I think it was an old ProJared video that I saw. Crazy how time flies.
Also, there's something sombre about exploring a dying world to the tune of RuneScape music. Absolutely on-point music selection as usual Rath.
Thank you:'^}
Pro Jared is how I found the game. Really need to play it some more
Lol, projared, everytime I heard the name I can't unsee him in that sailor moon outfit, disgusting.
I'm a huge mmorpg fan and haven't heard of this game until now. The art style looks appealing.
Bitter sweet. I still remember when Earth & Beyond shut down so many years ago. It was my first sunset experience.
Damn bro this a great video you snapped with this one
Oh thank you
Wow it's crazy to see someone talk about Haven & Hearth nowadays. Love the FF14 but it's awesome to branch out, keep up the awesome content!
I gotta have some guilty pleasure, and Haven & Hearth is definitely it.
What an amazing genre for content exploring dead mmo's especially ones like this where you can see the players effects on the game.
Ah, Haven and Hearth. The game where the only people chatting are bots following commands. The game where supposedly there are large factions going at each other ruthlessly with bots and alt accounts, viciously guarding world resources and taking down siege machines, yet you've never seen any of it because you're a hermit living on your own. The game where it takes tens of hours and hours to be able to kill a bat without being knocked out. What a game.
I think I did actually end up joining a village once after somebody came across my little hermit camp, but I didn't play for long after that.
It's absolutely wild that a video about this game has 70 thousand views.
You jumped on that Unpragmatic Covers version of the Pirates song fast! Not even been out a day when this was released.
It was perfectly timed, and the perfect song
Such an amazing artstyle I love this. I wonder why I have never heard of this
haven and hearth being in 3d now will never stop being fucking weird to me. i haven't played it in years (understatement, apparently 3d haven and hearth was a thing about a decade ago now,) but i have a lot of fond memories of this game from the ye olden times. i'm surprised and happy to see the game still has a dedicated player base all this time later. i'll certainly have to give it another look when the next worlds start up.
This is right up my alley, I played a ton of Wurm online back in the day and this JUST might scratch that itch!
I hope it does :'^)
"Entering Poop"
lol beautiful.
Haven and Hearth is a unique gem. Lots of good memories
What the hell, I might as well jump back in and give this new world a try. The first hours of a new world are always a pain, people will make dozens of naked characters just to wander around and bash random claim posts and since you haven't even unlocked fighting yet the only defence is half a dozen naked characters of your own standing in a circle around it to body-block while it sets.
That's one of the reasons why I wait til later in the world's life to join in.
Love the osrs background music ahah Great video!
I loved this video! I had never heard of Haven & Hearth but this looks so adorable and cool! Bit sorry I never got to play it. 😅 Thank you for sharing this chapter of gaming history! 👍
Just found out about this game a few hours ago and I'd be interested until you mentioned loosing all XP on death and having the possibility of being griefed out of recovering possibly hundreds of hours of leveling is just a level of pain I don't want to inflict on myself even if the "Cozy fantasy project zomboid" vibes do seem appealing.
There are other ways. You can pray to your ancestors to gradually retrieve your progress, or have your realm give you a state funeral, which is a bit costly, but acts as a burial without a body. At most you can only retrieve 45% of your progress. Doing nothing, will always get you 15%.
Personally, I have played for years and never been attacked, or even died.
If you do want to try, now is the best time.
I played H&H way, say, way back in the day. Probably World 2, though i couldn't say for sure. Before they changed the game engine, for sure. I'm shocked it's still going.
Love the Haven & Hearth videos! Keep it up.
Wth....how have I never heard of this?! This art style is awesome
I wasn't expecting MMO archaeology, but I'm pleasantly surprised!
Very cool look at the final days of an mmo world to see it turn into another, at first I thought it died because of the 30+ hours to do anything fun. But it seems like it has a niche community which is neat. I couldn't imagine spending that long crafting 1 wall let alone 100s of walls haha thats crazy dedication.
Edit: Looking at it something I noticed is you can play it many different ways I kind of want to try it now as it seems you can be a vagabond explorer mostly using your unarmed fighting skills, wits, and maybe a little theft to simply survive w/o spending forever crafting stuff :D!
that 's sad, ive seen the ends of many worlds now, and they are always a bummer :(
Oh thank god, I looked up 8720 hours in days and realized you were conveying how long this year of haven and hearth has existed before wipe day. I thought it was your play time for the year and it was gonna be like 100 pure days worth of game time in haven and hearth or something
The atmosphere of that looks totally awesome
Never heard of the game for some reason, but glad to have seen it even if close to death!
It was just that world that died off, there's a fresh new world now if you want to check it out yourself on steam!
I am completely ignorant of this game, but listening to this narrator talk about this world was incredibly wholesome.
wow this took me back to my time in world 2, 3, and 4. back to when i went from a solo swamp camp to a main hunter of the biggest trader center of world 4 emerald city
Me too I have started in the world 15, this is my swamp chat and all, this game and the people in it are so nice truly an amazing journey
@@eratus67 ayy played there on "this is my swamp". I made a village with a sign saying "this is my swamp ~shrek probably", logged off for 2-3 months and realized they named realm like that haha. Maybe coincidence maybe not
@bartekstejk9088 Haha what a coincidence maybe it is who knows hahaha
WE SHALL ENTER A NEW ERA AND CREATE HISTORY LETS GO BOY U KNOW WHAT TO DO!!
I love the music choice in this video. Reminds me of the good ol days :D
Very cool. I played H&H many worlds ago. I made a niche for myself exploring and mapping the outer wilderness known as "Mordor" at that time. Unfortunately, player made auto mapping tools and a world reset which eliminated the wilderness concept made my role obsolete. The new world was just instant murder and grief to anyone trying to start off solo. Still, was fun for that brief time. Had these same thoughts when my H&H world ended so long ago.
Since W7 constant hermit lifestyle with bucket in one hand and ax in other, oh and don't forget that pipe :D
PS : I was living under This is my swamp :D
Thanks for showing them of.
I saw the thumbnail and couldn't believe it. Haven and Hearth. I played hundreds of hours of that back in the day, the amount of times I'd start up a base only to have it wiped out by a swarm of Russian players. Good times.
Hell when I started playing the game it wasn't even 3D.
When I went fishing with my friend we would stumble upon some russian bases near the side of the water. I remember we were sooo scared because the game had a system that if you broke into a house and steal something, people could literally sniff your trail all the way back to your camp.
We had this trick that when you parked your boat next to a fence that when you got out of the boat, you would end up in that base. We stole soooo much high quality weed from russians back then.
the best mmorpg ever , i been playing it for years . Always people come back for every world reset , the game keepts getting amazing with every new update
This certainly looks interesting. Reminds me of Wurm, but a bit toned down... just a bit.
The video felt surreal in ways. Like the last man alive wandering the earth moments before its end. What made it even more surreal was the moments when you came across those sleeping players. So close to being able to interact with someone else, anyone else, so close to sharing the final moments of the world, to being able to share the memories of its history, but instead they simply stayed sleeping. Makes you wonder for a moment about just what could they be dreaming of?
It was definitely surreal, especially getting to see Twix Factory, one of the pinnacles of the entire world
its so cool and haunting to explore a soon to die mmo (or in this case a soon to be reset mmo). i'm going to have to check this out.
It's like an MMO version of _No Players Online_ right down to the sheer emptiness and the occasional glitch.
My first thoughts:
Rath had to go back to his Dad's house to get the secret to The Titans!
How did you know
I went to steam and downloaded immediately. Thanks for sharing! Rath
I thought i was in lumbridge in another tab.., but then i realized it's the music of your video lol
Holy moly, I remember playing this game in some sort of early alpha or something. Haven't seen it since. That must have been... 13 or 14 years ago?
I played for about a week, but it stuck with me. Weird that i'm seeing this video.
I remember pretending to be sick so I could stay home from school and just explore this game all day.
@@TheWarburner its up on steam now if you want that nostalgia
Osrs tunes fits perfectly over this
The art style is amazing
My dude, I happen to have encountered those same people with the map art ingame in the current world and know exactly where they are.
Shout out from Borgenholm, or was it Borgenburg? To anyone who found it. Sadly I just don't have the time to play atm, maybe W17.
Haven and hearth looked way way different back when I played it. I think it was kind of 2D isometric? Solid cozy grind game though. The worlds would be reset every 1-2 years or so - so a dying world was never the end.
Oh wow, I played so much of this game over 10 years ago. I think it was world 6? Roommate and I got at least to metalcrafting though I can hardly remember much of our achievements.
This video reminded me about the game & seeing there was just a reset, I've been playing the last several days. With any luck, I should have my palisade walls up tomorrow & can finally relax a little. ^^'
I remember playing Salem when it was in beta! It was made by the same guys that made HnH. Didn't end up sticking around very long on Salem, had fun while I played but it was alot to keep up with.
I love the nostalgic RuneScape music
You have seen only what is above the ground... there are more below :) A lot of people being creative is what is awesome about this game!
This is a really good looking game!
It really looks like some post-apo when you just get out of ruble that was your home and start exploring to find familiar places to just see them crumbled like your own home
Sad...
Damn.... I know the feeling you had. There was this game i used to play. Endless online. I used to play it all the time. It was jank, it was rough and it was fun.... I miss it still.
the official endless is back up and revamped, it's fun for the nostalgia, hundreds of online players. I spent a lot of time in that game when I was younger haha
@d1ssolv3r it is? Oh hell yeah!!
I remember back when you needed a computer engineering degree to get this game to play.
EDIT: I mean you still kinda do need one. But it is BOUNDS better than the bootstrap version I used to play YEARS ago.
I played this game longtime ago and it didn't look even like this graphically. It was just isometric.
I remember you had to catch male & female moths and put them in a closet to make em mate to eventually produce silk i think. The whole process was very intricate but seriously fun somehow as well.
That process is still around and one of the most important for progression!
IMHO "Locking away" someone's Remains to keep them from coming back at ALL, should be 100% Ban worthy. its an absolutely Criminal thing to do to someone, especially as an exploit.
Wow, H&H looks _sooo_ much better than when I originally played it. Back then it was just 2D art (a lot like what you see on the website; probably has some old screenshots somewhere).
Crafting was amazing in it due to *resource qualities varying.* Makes me wonder if they ever fully delivered on the potential of that system, where different towns could specialize in different resources (the 1-2 that are high quality near where they settled) and trade those with other towns to get the other types of resources (at high quality) that the first town didn't have access to. As a game designer, I've always wanted to do a system like this in one of my games, but it never fit with any of the games I worked on.
That said, _playing_ H&H back then was hot garbage. The interactions were terrible and the lag was awful (I think it had like 50-80 simultaneous users back then?)
I also wasn't a big fan of the PVP/theft elements. I do like the idea they had early on where crimes cause scents which cops could "sniff out" to gradually track down the perpetrator, but even that was half-baked (in part because they just got the earliest version of it in back when I was playing, so it was still super new).
*Space Station 13* ended up having a much better criminal system, with a super detailed forensic system. Just ridiculously detailed (but not in a way that's unfair to criminals; especially _careful_ criminals who keep things clean).
I remember getting into this game back in the day 'Just' as the dev transitioned to pay to play and I was broke, fresh out of school and had no job, fond memories from what little I got to play tho. God Speed.
@@noobminatorTBNK it never went pay to play, except for the legacy version. The current version is free and on steam now too :0
@@rathgames ah, I must have gotten my wires crossed, it's been years so I must have lost some of the finer details, thanks for the clearification, I'll have to set aside some time to dip back into this gem and thank you for all the effort you put into your videos and your comunity 🫡
this truly puts the "games" (plural) in RathGames
I met a traveller from an antique land,
who said: Two vast and trunkless legs of stone
stand in the desert. Near them, on the sand,
half sunk, a shattered visage lies whose frown,
and wrinkled lip, and sneer of cold command
tell that it sculptor well those passions read
which yet survive, stamped on these lifeless things;
the hand that mocked them, and the heart that fed.
And on the pedestal, these words did appear:
"My name is Ozymandias, King of Kings!"
"Look on my works, ye mighty, and despair!"
Nothing beside remains round the decay
of that colossal wreck, boundless and bare.
The lone and level sands stretch far away...
Wait haven and hearth had graphics update? i played this game like 10 years ago and it was way different, though gameplay were absolutely excellent and beat 70% of games nowadays it was so immersiv and every little fight every little thing you found(hunting boar, rabbit) were feeling like huge victory. Truly masterpiece of survival and when you finally build home by yourself(small cottage barely to fit 1 bed and 1 wardrobe) it was amazing. Im not sure about dead since most i saw online were like 150 people and it was still a lot i think that days
i really enjoyed this video
@@StorybookDreaming oh thank you
oooooooooooooooh i fucking love ghosts like this, things of what once was, wondering what it was like back then...
I like the random FFXIV noises you build in with the leather there. xD
I remember that game. Not that fondly though. I made some white clay bricks and this one clan used them to finish some aperature science themed pixel art in the trading area of their base, that was pretty cool. And it was kinda funny watching a dead bear go stiff as a board when you picked it up. But otherwise it felt like a social experiment more than a game. The dev team were weirdly tolerant of scams, slurs, griefing, exploits and other junk which made the culture of the game suck. The real life time required for upkeep was punishing, which was distributed if you were in a clan, but then you had to deal with the awful culture even more. Also, the resources you got experience points from would only spawn if no player had been around recently, so the mechanics strongly encouraged making life miserable for other people until they would leave in frustration and thus mess up your optimal xp gain less often.
Walling people into their own compound so they couldn't leave was not uncommon. My experience of pvp was being ganged up on and having racial things yelled at me. If I remember correctly, there was a story on the forums at the time of this guy who was griefed and bullied into "joining" a clan as a servant, seemingly because nobody wanted to spend time growing their own crops anymore. Yeah, honestly kinda wish I could get back the hours I put into that one.
I'm gonna give this game a shot it looks very chill and neat
The RuneScape music 😅
I am getting a melancholic feeling, thought I never played this game. It's sorta the feeling when you finish a good book or a good series. Like its the end, these characters you enjoyed watching, their struggles and all that... It is over. They will never be relevant again. Its a sort of... Empty feeling in your gut, right?
I remember this game from back in the day seeing it posted on 4chan and whatnot, never tried it though as it seemed too annoying to play solo and I didn't have a group willing to try it out.
Old school runescape background music🎉🎉
Interesting video, crazy how much time people dedicate to games like this even knowing it's all going to disappear...
Reminds me a lot of Rust, but on a much bigger scale. I don't think it's my cup of tea, but maybe it's the kind of game where I'd wander a good bit and just look at what is around
Man I used to love this game, but I wouldn't dare playing it nowadays even if I wanted to. It's so time consuming. I used to spend all of my free time playing this game and yet I was still nothing compared to the bigger guys in game. I'd love to play casually but that probably means playing solo and that's pretty depressing.
"These are the final days of this MMO."
> Ross of Accursed Farm screaming in the distance. Boss life meter appears.
@@Cajaquarius no no just final days of that old world :°)
We make such complex mandalas....
hahaha no way, I lived on an island not too far from the twix factory. such an impressive build
my biggest problem with this game was how long everything took, I don't mind slow progression but this game felt sooo god dam slowl
These poor people in the comments. and you're just hearting some and the ones you respond to you go along with the people who legit think the game is dead now. The game wasn't shut down, they reset it every year, which quite a few people here seem to not notice. It's also disappointing you don't mention that in the beginning of the video. Now people who are too lazy to look now clicked off and didn't bother to look more into it. Great!
@@Gutigwolfe great :^)