[CVPR'24 Highlight] Gaussian Splatting SLAM
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- Опубликовано: 10 дек 2023
- IEEE/CVF Conference on Computer Vision and Pattern Recognition 2024 (Highlight)
Project Page: rmurai.co.uk/projects/Gaussia...
Paper Link: www.imperial.ac.uk/media/impe...
Code: github.com/muskie82/MonoGS
Authors: Hidenobu Matsuki*, Riku Murai*, Paul H.J. Kelly, Andrew J. Davison (*equal contribution)
Organisation: Dyson Robotics Laboratory and Software Performance Optimisation Group, Imperial College London Наука
great work!
Incredible!
Cool
crazy!!!
Nice!
the cool stuff never has a demo link
Time to render the entire planet
When in the future everyone has vr glasses with this technique built in. Slowly rendering the entire world.
So splats in real time? Wow
Nice. How well does it work with reflections?
Is the code planed to be release soon?
cant watch this right after waking up. saw a face in the thumbnail
How better the method works with binocular vision (camera glasses)?
so... where's the code?
Thank you for your interest in our work. Now finalising the code, it will come in next few days.
For now you get pringles
You should talk to some SAR people you have very similar challenges and methods. ;)
神中神