Finally realized I was uploading in 720p from a viewer in a previous video 11. Should be 1080p from here on out. Also good idea on the UI, I like to keep it small to see most of the screen but I'll make it a bit bigger for the build order videos :)
Nice one.. Really liked your Malay build.. Sadly their advance time is bugged atm. However this build is really common and expected and can be found everywhere . Would love to see more of civ specific builds like Mongol mangudais or longbows or something like that. Great work anyway. Don't really care about overlay so much
3:08 you put 4th villager on wood but you didn't mention anything about it verbally. Was this intentional and part of the build to have 4 on wood this early or accidental?
Ah for sure you want to have 4 on wood in this type of build. I think earlier at 2:21 I put instructions at the top for 8-11. My UI on these earlier videos is pretty poor for displaying villager counts. 8-11 should be inclusive with villagers 8, 9, 10 and 11. Let me know if anything else pops out at you though!
Really liked the vid. Made this slide for it (with red text for stuff I usually forget). Using villager no instead of pop as I'm used to it docs.google.com/presentation/d/1OB22aHnqe8Tp63CvKN6beJ_R6LNmSmeg37-S-1D9VHg/edit#slide=id.g939ab153d5_1_0 I usually just leave it on a screen on the side. I guess one could print it out as well.
So the justification here is that goths at no point should be going for stables, except to fight off some immediate aggression. Goths are always trying to go into barracks unit spam and get the huskarls producing. Byzantines on the other hand have terrible knights yes, but they need a stable at some point if they want to go into cataphracts. The stable also allows Byzantines to switch into some cheap camels if necessary, so it has multiple uses whereas the Goths have nearly no uses
"Don't delete your barracks" 11 good advice subscribed
Nice, 1080p now! Also, changing the UI to be a bit larger in the settings would be help to see villager count on resources.
Finally realized I was uploading in 720p from a viewer in a previous video 11. Should be 1080p from here on out. Also good idea on the UI, I like to keep it small to see most of the screen but I'll make it a bit bigger for the build order videos :)
Great videos man! You even have a smooth voice. like an American Spirit of the Law.
Spirit is Canadian?
@@looming_ yes
Nice one.. Really liked your Malay build.. Sadly their advance time is bugged atm. However this build is really common and expected and can be found everywhere . Would love to see more of civ specific builds like Mongol mangudais or longbows or something like that. Great work anyway. Don't really care about overlay so much
these discord notifications are freaking me out
Really great video thanks
HumzaCrumza: this map is awful, it's so open...
New Arabia: May I introduce myself?
well done bro
3:08 you put 4th villager on wood but you didn't mention anything about it verbally. Was this intentional and part of the build to have 4 on wood this early or accidental?
Ah for sure you want to have 4 on wood in this type of build. I think earlier at 2:21 I put instructions at the top for 8-11. My UI on these earlier videos is pretty poor for displaying villager counts. 8-11 should be inclusive with villagers 8, 9, 10 and 11. Let me know if anything else pops out at you though!
Why are the towers spilling fire around 0:50?
Just a random unit I found in the scenario editor called a "fire tower"
Really liked the vid. Made this slide for it (with red text for stuff I usually forget). Using villager no instead of pop as I'm used to it
docs.google.com/presentation/d/1OB22aHnqe8Tp63CvKN6beJ_R6LNmSmeg37-S-1D9VHg/edit#slide=id.g939ab153d5_1_0
I usually just leave it on a screen on the side. I guess one could print it out as well.
Why are Byz B tier while Goths D tier?
So the justification here is that goths at no point should be going for stables, except to fight off some immediate aggression. Goths are always trying to go into barracks unit spam and get the huskarls producing. Byzantines on the other hand have terrible knights yes, but they need a stable at some point if they want to go into cataphracts. The stable also allows Byzantines to switch into some cheap camels if necessary, so it has multiple uses whereas the Goths have nearly no uses
It's too fast for me tbh