Cinema 4D Tutorial - Displacer Deformer And Sub Poly Displacement

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  • Опубликовано: 21 ноя 2024

Комментарии • 51

  • @WDShorty
    @WDShorty 7 лет назад +5

    If you put the displacer as a child to the subdivision surface under the the object(not a child to the object) you can set the render subdivisions extra high and keep the previews low and it'll work as a way to get exactly what you have as the displacer texture on the object

  • @UNLKYHNTR
    @UNLKYHNTR 4 года назад

    i am watching your stuff for so many years now. you really helped me learn cinema 4D. thanks man ♥

  • @opla457
    @opla457 7 лет назад

    As always !! You're the better teacher to help us progress all the time ! THX Nick

  • @simo2555
    @simo2555 7 лет назад +20

    I left my gf on the dinner table as soon as I saw the notification.
    Awesome man I love you!!!

    • @Greyscalegorilla
      @Greyscalegorilla  7 лет назад +11

      Love it, thank you! Now go eat!

    • @sicfxmusic
      @sicfxmusic 7 лет назад +8

      Same but I was in process of masturbating

    • @adnan0343
      @adnan0343 7 лет назад

      that's some commitment you got there ... and im not talking about your gf :P

  • @Goondoable
    @Goondoable 7 лет назад

    Was using Displacement for my project just now! knowing about this was pretty cool , thanks Greyscale!

  • @Enzwurm
    @Enzwurm 2 года назад

    Just wanted to add that hierarchy makes a huge difference here. What the guy here is doing is SDS->Mesh->Displacer ("->" means parent of). But this smoothes out a displaced lowpoly geometry, rather than displacing a subdivided highpoly geometry, what he actually intends to do. To get this you could put the SDS->Mesh and the displacer both under a null object ON THE SAME LEVEL. A displacer doesnt have to be a child of a mesh to work. Has way more detail. Just try it out.

  • @Greyscalegorilla
    @Greyscalegorilla  7 лет назад +3

    Quick correction: You CAN view sub poly displacements in R18 by turning on the following settings: dl.dropboxusercontent.com/u/20657326/CINEMA%204D_2017-02-14_11-10-43.jpg

    • @ze_kel
      @ze_kel 7 лет назад +1

      You can do it even in lower vesions by adding displacer as a child and enabling "emulation" in "object" tab.

    • @fl0w525
      @fl0w525 7 лет назад

      Кирилл Клейменов рил? Спс чувак

  • @LokeshJb7
    @LokeshJb7 7 лет назад

    Great! Waiting for the next tutorial!

  • @hirenjani13
    @hirenjani13 7 лет назад

    Short but cool tips thanks...

  • @ovr.lighting
    @ovr.lighting 7 лет назад

    Do you have a tutorial for making the glowing orange sphere's material treatment?

  • @AAmar-zm3er
    @AAmar-zm3er 7 лет назад

    Thanks Nick

  • @olgapichugina62
    @olgapichugina62 7 лет назад

    Thank you my dear Nick!

  • @Samir-wp4ek
    @Samir-wp4ek 7 лет назад

    man! you're the best!!!! thank you sooo much for this tutorial 👍👍👍

  • @benntame-nunchaku345
    @benntame-nunchaku345 7 лет назад

    hello I'm currently looking at buying your complete set of plug-ins the 750 dollar set but unsure as I'm only running r14 right now will all the plug-ins work correctly?
    kind regards benn tame

  • @caruchiis91
    @caruchiis91 7 лет назад

    I`ve been trying to suscribe to the Cinema 4D Series but they won`t send me a verification mail. What can I do to get access to these tutorials?

  • @myospiziobernina
    @myospiziobernina 7 лет назад

    Hi nick
    Is it possible to get your C4D File in the R17 Version. I would like to see the details you did?
    Thank you for answering.
    Marcus

  • @NeelamSingh-vb9wb
    @NeelamSingh-vb9wb 7 лет назад

    hi Nick you are always awesome pls make a tutorial on farcry 4 logo pls!

  • @mrdeev9202
    @mrdeev9202 7 лет назад

    please can you quck explain how did you make the dark backgrund ?

  • @skatestyle1930
    @skatestyle1930 7 лет назад

    great tutorial, as always :D
    Tutorial idea: "How to improve performance in c4d viewport"

  • @gulshansingh2533
    @gulshansingh2533 7 лет назад

    yayayayyaya !! another vid....

  • @aviban69
    @aviban69 6 лет назад

    I want to know how to make tools in CINEMA 4D please do tutorial on this

  • @billshalex
    @billshalex 6 лет назад

    Hi, using only the displacement in the material to achieve the displacement on your plane to satisfaction (that is you're okay with how the plane looks at 3:00 into the tutorial), how do you convert the displaced plane into polygon(editable mesh), for instance you want to export and 3D print.

    • @elliot2500
      @elliot2500 5 лет назад

      You know how to now ? I need the same answer

  • @hansvats6463
    @hansvats6463 6 лет назад

    Is there like a fully processed guide or tutorial
    because I really stuck with the lighting and all the stuff

    • @Greyscalegorilla
      @Greyscalegorilla  6 лет назад

      Yes. Most of our tutorials show how we composite it in the end in after effects.

    • @hansvats6463
      @hansvats6463 6 лет назад

      Greyscalegorilla thank you so much. I will look into it more deeply

  • @Mockupcatalogblog
    @Mockupcatalogblog 7 лет назад +1

    What brand speakers are those on your desk. the ones in the intro

    • @Fr0zone662
      @Fr0zone662 6 лет назад

      They're KRK's Rokit series studio monitors

  • @minglang8012
    @minglang8012 7 лет назад

    nice!!!!

  • @FyyMyy
    @FyyMyy 6 лет назад

    How to archive this with cubes or pipes? I always end up with open surfaces :(

    • @Greyscalegorilla
      @Greyscalegorilla  6 лет назад

      Try using a connect object in between the object and the displacer.

  • @LeKoArtsDE
    @LeKoArtsDE 7 лет назад

    afaik your new method (displacement deformer) is less efficient in rendering. I read that the displacement in the material is rendered faster.

  • @olgapichugina62
    @olgapichugina62 7 лет назад

    Hi Nick! How are you?

    • @Greyscalegorilla
      @Greyscalegorilla  7 лет назад +1

      Good! You??

    • @olgapichugina62
      @olgapichugina62 7 лет назад

      Greyscalegorilla great!
      Thanks Nick! I have a question: "what folder are sequences of view and as a manager with these layers to make the animation here is open the program?" After its closure-they destroyed? Best regards, Olga !

  • @zhiwei50
    @zhiwei50 7 лет назад

    really really cool! First!

  • @alflud
    @alflud 7 лет назад

    You can activate viewport tesselation in R18 to view material displacements in the viewport .....
    Maxon Tip 129 - How To Activate Viewport Tesselation: ruclips.net/video/zGC1HjMI3ik/видео.html

  • @rayanwave8923
    @rayanwave8923 7 лет назад

    i wonder why you still have subs less than 100k

    • @Greyscalegorilla
      @Greyscalegorilla  7 лет назад +1

      +Rayan Wave we just recently moved to RUclips from Vimeo. Thanks for being a subscriber!!

    • @rayanwave8923
      @rayanwave8923 7 лет назад

      good luck

    • @rayanwave8923
      @rayanwave8923 7 лет назад

      And bro my physical renderer of c4d doesnt utilise my graphics card. so is there any way to set it default to GPU
      ?? thx

    • @Greyscalegorilla
      @Greyscalegorilla  7 лет назад

      The physical renderer is not a GPU renderer. Sorry.