Creating Assets in BLENDER - PHOTOMODELING

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  • Опубликовано: 29 окт 2024

Комментарии • 34

  • @jairmedinart
    @jairmedinart  Год назад +4

    Yo guys, here is the packed blend file for those that would like to Support the channel: artstn.co/m/krveR

    • @fightingwords3540
      @fightingwords3540 Год назад

      What are the usage rights?

    • @jairmedinart
      @jairmedinart  Год назад

      it is a Extended Commercial License, you can see the details at the side of the price clicking the "?" mark@@fightingwords3540

  • @GREGP1998
    @GREGP1998 Год назад +1

    Every now and then I stumble on a tutorial thats literaly a goldmine... this was one of thoes times! Thank you!

  • @Chap-CG
    @Chap-CG 6 месяцев назад

    Really interesting approach for the master texture, blending the real life images with a painterly textured background for low frequency details. A bunch of great tips overall, thanks for sharing!

  • @Namelessboyfromnowhere
    @Namelessboyfromnowhere 5 месяцев назад

    Its looks like half life combine urban style, i like it, thanks man

  • @AlexHuneycutt
    @AlexHuneycutt 5 месяцев назад

    Thank you for sharing this, looks like a really powerful workflow

  • @mobinkhaledi
    @mobinkhaledi 10 месяцев назад

    A very cool trick that i found is to use JSplacement textures as masks for different random small images/textures of metal or machines. and since JSplacement gives you some unique sci-fi sprites by default the Master texture will look 10 times better.

  • @gr1mmy304
    @gr1mmy304 9 месяцев назад

    Thank you so much for the tutorial man, really learned a lot! Pls also do a vid about your character design workflow, your characters on artstation are really awesome!!

  • @jeffnunemaker7284
    @jeffnunemaker7284 Год назад +3

    Awesome tutorial, thank you! This has been one of the most helpful tutorial I’ve seen on creating a master texture.

  • @yasunakaikumi
    @yasunakaikumi Год назад +1

    yo i just stumbled upon your vid, i just subscribed, this are rare to see artist are actually showing some nice workflow on texturing city, thanks lodz!

  • @alixsaffari
    @alixsaffari Год назад

    The king is back!

  • @minitw09
    @minitw09 Год назад +1

    Volvió el maestro

  • @chrissilver76
    @chrissilver76 Год назад

    ha vuelto ha vuelto!!!

  • @bilal-c6x
    @bilal-c6x Год назад

    It's Awesome

  •  Год назад

    this is really nice! I keep overwhelming my pc with a lots of materials

  • @borakian
    @borakian Год назад

    Purchased the files to support you. New sub. Great work.

  • @mobamenace3591
    @mobamenace3591 Год назад +1

    I really loved this video ❤️, just one request can you pls explain the photoshop process more in another video 😊

  • @MinhNguyen-vl7jj
    @MinhNguyen-vl7jj Год назад

    cool technique!

  • @_TetKaneda
    @_TetKaneda Год назад

    Great contribution. Great tutorial. You have my like. Thank you so much. Greetings

  • @satwiksrivastava495
    @satwiksrivastava495 Год назад

    lets go!!

  • @stefan1977full
    @stefan1977full Год назад

    Such a great tutorial!

  • @aliciazzz8485
    @aliciazzz8485 Год назад

    Te extrañamos Jair u w u

  • @hectorcastrillon01
    @hectorcastrillon01 Год назад +1

    parcero excelente tecnica

  • @thegreathowdini
    @thegreathowdini Год назад

    You are so good! I’m glad I found your channel. Did you mind if I ask about textures? Are they all duplicates and just adjust the color ramp to have different roughness?

    • @jairmedinart
      @jairmedinart  Год назад

      Hi, well I duplicate the material and yes, adjust roughness with the color ramp and values with hue saturation node on the diffuse.

  • @roadtoenviromentartist
    @roadtoenviromentartist Год назад

    Ian Hubert Style.. Old School.

  • @Leomerya12
    @Leomerya12 3 месяца назад

    The only issue I have with this is that these assets are not meant to be seen up close. I was surprised when I saw that they were all 2D textures (I hadn't watched the videos).
    Also, the textures are warped near the vertices. I understand why, but again, I'm sad I cannot use them for close-up shots.

  • @MT-cf3yq
    @MT-cf3yq Год назад

    can someone help to explain the part of how to mirror the texture only without mirror a duplicate object? I used mirror modifier but a duplicated object was created.

    • @robertbitay1683
      @robertbitay1683 Год назад

      right click and set origin to center of volume

  • @minitw09
    @minitw09 Год назад

    Por fin

  • @richikbhattacharjee6976
    @richikbhattacharjee6976 10 месяцев назад

    has anyone told you that you sound like carlos sainz

  • @redpillblupill
    @redpillblupill 7 месяцев назад

    Who else is here from @scenefiller ?