Wait a second, how do we know that he's not this world's version of Link? I'm pretty sure he confirmed that he was in a video where he said he was a "young Link". I think this retirement might be because Ganon is back again/someone opened a hell gate so he's needed elsewhere.
No mention of Destiny? It's not a traditional grappling hook per say, but Strand essentially functions as a grappling hook-lite. And the Destiny franchise held on for nearly 10 years before introducing it lol
Assassin's Creed gained rope-darts (and basic rope-swings) as early as AC4 but didn't get a grappling hook-like weapon until the rope launcher in AC: Syndicate - 8 games (and about 8 years) after the first AC.
Indeed, 8 games in is a lot more impressive when it's a franchise that doesn't come out with a game every year. But in Assassins Creed years 8 is equivalent to like 18 years for a normal games franchise.
If a game can only be improved with the addition of a grappling hook then it should be an inevitability for any worth its salt. Therefore it is not a niche subject but rather an exploration of the video game equivalent of Carcinization.
@@Bronzescorpion just cause you didn’t initially intend it doesn’t mean you want to avoid it so much now that it exists that you would change your excellent verbiage. You just need people to know you did not invest time or effort into making a pun.
@@VeronicaWarlock While it is true that they didn't initially intended it, it is rather odd to specify that it wasn't intended, because you are then deliberately drawing focus towards it and thus are intentionally pointing it out. It makes sense to say it, when you realize that you made a point, that you wish you didn't, but can't take back. It doesn't make sense when you can change it, because if you don't care enough to avoid it, why care enough to point it outr?
I once called out WhatCulture for talking about the Doomguy/Link theory without crediting Luke. I probably wouldn't have if they hadn't ALSO incorrectly accredited another theory to Game Theory (whom merely talked about said theory a lot).
Here's a weird one but, King's Quest. The series started proper in 1984, and finally got a grappling hook in the more action-oriented Mask of Eternity, released 14 years later.
Speaking of Bungie, they did finally add grappling to Destiny last year. It was initially supposed to be just for one class, but the testers had so much fun with it that they gave everyone a grapple and just gave hunters a special one.
So am I going to cry at all of these last Luke videos, even if it’s whilst he is talking about how Toad’s limbs would be pulled from their sockets if they used a grappling hook? You bet I am.
Now that Luke is gone, I gotta say I’m gonna miss the bloke this new guy is not so bad though; that joke about giving Mario a magic gun that kills Bowser or just a non magic gun works just as well that was actually hilarious. Mario with a gun just blasting Bowser
"Capcom finally gave in completely to the sensual thrill of grappling" was not a sentence I thought I'd hear. Not sure who wrote that in to the script, but kudos.
@@GideonGrimmGaming Yep. Literally the first boss(es) of the game, the hydra, had QTEs that had you yeeting them into its eyes and yanking its head(s) around like a rag doll.
Minecraft added a grappling hook to this year’s April 1st update. Some are theorizing that it was a test to see if they’ll eventually add it to the main game updates.
Just Cause games have long been game that have grappling hook with it being one most flexible utility (I literally play Just Cause 2 and amount different grapple achievements is straight up insane from hanging enemies to melee them like piñata to straight up dragging wreck ball like items to kill enemies with) in entire genre. You probably could make entire list of different uses of grappling hook and all them could found in Just Cause series.
"Does Toad really have the upper arm strength to do this?" Considering he was the fastest, and therefore the strongest, one in SMB2 to dig or uproot vegetables, yes, yes he does.
Another worthy example: Team Fortress 2. The Grappling Hook was added in 2015 with the Mannpower update, 8 years after the game was released, and a whole 16 years after Team Fortress first came out. Some developers might see an eight year old game and think: time for a remake. Not so Valve! They looked at the aging behemoth and thought: "you know what this needs? For scout to zoom around even faster!" I take my hat off to you Valve, Nay, I take my whole Towering Pillar of Hats off to you!
@@america2793 To be perfectly honest, I had completely forgotten about it until I recently played a round of pl_downward. Which, as the name suggests, is pl_upward but flipped upside down. The grappling hook is pretty much the only way to get around that map, clinging onto the floor (ceiling?) for dear life while you're trying to push the cart.
I'm surprised Assassin's Creed Syndicate wasn't featured on this list. About 10 years of that franchise, and one game finally added it. Technically AC3 has DLC that has a similar mechanic, but Syndicate actually has a real grapple hook.
Team Fortress 2 managed to resist the call for seven years before adding the Mannpower game mode, which included not only a grapple but also various powerups.
LoZ, probably one of the first to do it, has had them on and off and in different ways. OoT and MM had Hookshot and Longshot, WW had both hookshot and grappling hook used for different methods of traversal, and TP introduced the idea of two Hookshots one for each hand so you could web-zip around like Spiderman. And speaking of Spiderman, well, he's a living grappling hook.
So sad to hear kirby is no longer considered a video game. As everyone of course knows this was Hal labs reaction to being asked for one: we already give you the whip wasn't that close enough. It will never be close enough
The Lego games finally ended up adding a freestyle grappling hook in The Lego Movie 2 The Video game. It had been in the Lego series for a long time with the lego Batman and lego Star Wars games but in the Lego Movie 2 video game you can use it as any character anywhere and yes it is incredibly fun.
Some good memories in 007 agent under fire multiplayer. We turned on grappling hooks and moon gravity with seeking rocket launchers for an invigorating game of tag
Am still shocked how that thing is underused over the course of the show. Still hoping for a sequel series to compensate, even if it means replacing the totes old and rickety one with an, I don't know, replacement implement that could be enhanced with reverse engineered tech from the Frog-Vasion.
Just Cause's grapple was great because you could grapple to a helicopter, shoot the pilot, jump off into a free fall, and then grapple onto the ground right before you were about to hit and and die and somehow that slowed you down (????) so you avoid falling damage.
To be entirely fair, grappling hooks are cool if done correctly. Best one I've used so far is the Just Cause series, also Spider-man if you count webs.
I really enjoyed the grapple that got added to Destiny 2 with Lightfall, the 2023 expansion... about 6 years after the game launched, and 9 years after Destiny 1 launched haha
I think an honorable mention for this sort of list could go to Mortal Kombat. Sure, one can argue they've had grappling hooks since the first game, with Scorpion, but his isn't called a grappling hook (kunai and spear are the terms that have been used for it). Smoke had a variant in MK3, but it was called a trident. So, it's how long the franchise took to have something *called* a grappling hook, and that didn't happen until Deadly Alliance, with Red Dragon member Mavado. He has double grappling hooks as part of his moveset, and his appearance as a kameo in MK1 has him only using them. But it's an honorable mention for obvious reasons.
One of the skills you get in Final Fantasy 16 is the Deadly Embrace from taking Garuda's power. It's basically a deadly wind magic grappling hook that brings enemies to you or vice versa. It's one of my favorite feats in the game.
Sonic Forces added one in that franchise's 26th year, 2017. Not for Sonic, but for the customizable player avatar of that game, to emulate Sonic's homing attack or for the occasional set piece.
No destiny 2? Strand let’s you grapple on to anything including air, your team mates on sparrows ,any surface and if you grapple to a grapple point or a tangle your grapple is refunded letting you grapple again free of charge. And I didn’t even mention the stylish melee attack you can do during or shortly after a grapple to deal massive damage or just change direction mid flight.
I'm very much a fan of the yeet-hook so happy to see that get a shout out! I'd add Final Fantasy to the list since the FFVII Remake added a Grappling Gun to scale the Sector 6 wall, when the original just had you... well, climb the debris! Tbh, it's very possible that this was in earlier entries in the series, but I'm pretty sure it's not in any of the mainline non-MMO entries up to FF13.
The monster hunter rise grappling mechanic is purely bliss. My dual blade build mixed with the mid air grappling action and traversal made hunting monsters a work of art. 10/10
I'm happy to be corrected (I haven't played some of the smaller/obscure games/re-makes) but I'm fairly sure the Metal Gear Solid series came and went entirely without grappling hooks.
Serious Sam, I think, still hasn't added a grappling hook to the roster of his standard equipment, though in Serious Sam 4 he did use one to beat the boss.
Not to mention yoshi's rongue functioned EXACTLY like the grapple vine. (both for being only able to grapple straight horivontally and then clinging onto said surface)
The first thing I could think of was Atelier Ryza 2 and 3 with the Emerald Band. But I got into the franchise through the Ryza Trilogy. I don't know enough about the other games to know if any of them had a grappling hook in any way.
The Dragon Age series added grappling hooks for warriors and rogues in the third game, Dragon Age: Inquisition. They're not used for climbing, but rather to drag enemies closer, like Scorpion in the Mortal Kombat franchise. I think that still counts.
I'd say it counts! Although I think only the Warriors Grappling Hook drags enemies closer. The Rogue Grappling Hook sends you flying into the enemy instead! :)
I’ve been slowly making my way through Final Fantasy VII Rebirth. And can you guess what they’ve added to said game for (as far as I know) the first time? I’ll give you a clue. Like Luke says in the 4th entry, it also rhymes with “happling cook”.
To be honest, the only game I play which has grappling hooks is Star Trek Online, and that's only on certain levels. They didn't have them until they included the Delta quadrant, which was well into the lifetime of the game, so maybe they could go on your list, too.
When Luke was talking about Monster Hunter I was expecting a joke about Resident Evil having one, completely forgetting about the hookshot in RE0. Imagine my surprise when the next entry came up.
Technically Mario got a grappling hook a little earlier than Wonder... Yoshi in Odyssey effectively uses it's tongue as a grappling hook in the same manner as the grappling vine.
“I swear I can still hear him”
Luke: “I’m not dead”
“He’s still here in my heart”
"It's almost like he is still alive with us again"
He's in my heart too.
we miss you luke, it's like we can still hear you and you're still here
Luke: "Stop telling people I'm dead!"
His funeral was so sad
@@GeneCash "Give me a minute alone with the body. I just need some marrow..."
@@Baronnaxstop the disrespect
Here lies Luke. I remember when he caught that stringfish.
While Luke is retiring, he can take with him the knowledge that he was the start of a popular fan theory of Link is the Doom Slayer
Its a fact I say
Wait a second, how do we know that he's not this world's version of Link? I'm pretty sure he confirmed that he was in a video where he said he was a "young Link". I think this retirement might be because Ganon is back again/someone opened a hell gate so he's needed elsewhere.
@@eddythefool Can confirm, UK is hell gate.
@@sacrificiallamb4568 the gate has opened and it's surrounding us on all sides.
@@sacrificiallamb4568the gate was opened a while ago and we are all wading up to our knees in hell on all sides.
So glad Luke’s ghost is still here. also please continue to edit old footage of Luke into all the videos. It’s like he never left. 😂
That fr sounds dystopian and wrong.
He is around still for now if you paid attention to his announcement that he’s going there’s going to be a live stream on his last day for Oxtra
12:57 "Come back to me."
You got some nerve saying that right about now, Luke! 😂
I will treasure all these last videos with Luke. Good luck out there my friend, We'll be watching what you do in the future!
But not in a creepy stalker way
@@valiroime Yep!
Speak for yourself...
We’ll miss you and your objectively correct Link-theories, Luke. Best of luck going forwards. And best of luck to the Westawayless team.
"Get back to me" he says, knowing full well we can't now that he's gone...
He's...not gone, though. He's just on his own channel.
No mention of Destiny? It's not a traditional grappling hook per say, but Strand essentially functions as a grappling hook-lite. And the Destiny franchise held on for nearly 10 years before introducing it lol
Assassin's Creed gained rope-darts (and basic rope-swings) as early as AC4 but didn't get a grappling hook-like weapon until the rope launcher in AC: Syndicate - 8 games (and about 8 years) after the first AC.
I was hoping that would be shown here but I guess it didn't count cus it wasn't the latest entry
Indeed, 8 games in is a lot more impressive when it's a franchise that doesn't come out with a game every year. But in Assassins Creed years 8 is equivalent to like 18 years for a normal games franchise.
Test run of Jane's 43rd Luke clone is a success. It didn't melt this time!
Here's hoping its battery lasts longer than number 36! 🤩🫣
I'm more worried that none of them spontaneously combust like number 25. Or turn evil like number 11.
This is an oddly specific subject and I’m absolutely here for it 🤣
There's a finite amount of seven gaming related things lists.
If a game can only be improved with the addition of a grappling hook then it should be an inevitability for any worth its salt. Therefore it is not a niche subject but rather an exploration of the video game equivalent of Carcinization.
I want to know which game specifically sparked this idea
"no pun intended" YOU WROTE THE SCRIPT WHAT DO YOU MEAN??!!?!?
I always think the same whenever people state that in a place where they could have changed it if they wanted to.
@@Bronzescorpion just cause you didn’t initially intend it doesn’t mean you want to avoid it so much now that it exists that you would change your excellent verbiage. You just need people to know you did not invest time or effort into making a pun.
“I want attention for the thing I did because I think it’s great and I want you to think it’s great, too.”
@@VeronicaWarlock While it is true that they didn't initially intended it, it is rather odd to specify that it wasn't intended, because you are then deliberately drawing focus towards it and thus are intentionally pointing it out.
It makes sense to say it, when you realize that you made a point, that you wish you didn't, but can't take back. It doesn't make sense when you can change it, because if you don't care enough to avoid it, why care enough to point it outr?
as a writer i assure you sometimes it just be like that
I was not prepared for the "meat cute" pun. Very well executed.
Are you trying to say a "meat cube"? Like a little cube of meat?
Because... that's a good idea actually.
That demon was also very well executed o_O
Wait a second,,,, executed,,,,,, meat hook shotgun blast,,,,, normally phrased as "well played",,,, DID YOU JUST?!
lol, 👏👏👏 bravo.
I grappled with whether that pun was funny, but Ellen has me hooked.
Yeah, it slayed me
I once called out WhatCulture for talking about the Doomguy/Link theory without crediting Luke. I probably wouldn't have if they hadn't ALSO incorrectly accredited another theory to Game Theory (whom merely talked about said theory a lot).
your problem there is engaging with WhatCulture
I remember when WhatCulture used to be entertaining. That was a while ago.
Whatculture stealing material from other channels? Surely not....
WhatCulture is a content mill, their writers rarely research things properly. I've stopped watching pretty much all of their channels at this point.
Did they ever stop zombie-ing Ash's old videos on the horror channel to trick her simps into thinking she was still around?
I'm loving this farewell tour where Luke just does list videos that are entirely fan service. But he is the fan
7 Times Video Games Referenced Les Miserables
Ellen: games are supposed to be fun.
Outlast: nightmares ARE fun.
Here's a weird one but, King's Quest. The series started proper in 1984, and finally got a grappling hook in the more action-oriented Mask of Eternity, released 14 years later.
Speaking of Bungie, they did finally add grappling to Destiny last year. It was initially supposed to be just for one class, but the testers had so much fun with it that they gave everyone a grapple and just gave hunters a special one.
The Strand Darkness subclass is fun as hell to play with, no matter which class you're using it on.
Sadly it's in Destiny 2, which is a dying cancer cell.
So am I going to cry at all of these last Luke videos, even if it’s whilst he is talking about how Toad’s limbs would be pulled from their sockets if they used a grappling hook? You bet I am.
The ghost of Luke still lingers!
Is this “Luke” in the room with us right now?
He must have unfinished business.
I'd argue the best grappling hook in games is actually the web-sling mechanic in the Spiderman games.
Or the whip mechanics in lego Indiana jones
@@monke7919 You raise a good point, also a good mechanic.
@@TriXJester LEGO grappling hooks, Star Wars.
Not a grappling hook
@@moritakaishida7963 Same concept in the mechanical sense
And then there's the Legend of Zelda franchise which added a grappling hook pretty early on but has now completely abandoned it.
And that’s why we stop talking about those games two months after launch. It’s all about the grapple.
Yes instead of grapple-hooks, we've telekinetic arms instead. :P
Was going to say the same thing. Bring back the hookshot!
I imagine it will be back.
I have fond memories of using the hookshot in Zelda games.
Now that Luke is gone, I gotta say I’m gonna miss the bloke this new guy is not so bad though; that joke about giving Mario a magic gun that kills Bowser or just a non magic gun works just as well that was actually hilarious. Mario with a gun just blasting Bowser
mario shoots bowser in the kneecap: where's-a the fucking princess?
"Capcom finally gave in completely to the sensual thrill of grappling" was not a sentence I thought I'd hear. Not sure who wrote that in to the script, but kudos.
I don't know if you can accurately call the blades of chaos "grappling hooks", but kratos did start using them as grappling hooks in Ragnarok.
But he didn’t start doing that in Ragnarok?? You could grapple in the first or second game I’m pretty sure.
@@GideonGrimmGamingbut not with such a regularity, I think?
It was LONG before Ragnarok buddy. Like in the first game I'm pretty sure.
@@mandoschMUhNo he still did it in the first few games.
@@GideonGrimmGaming Yep. Literally the first boss(es) of the game, the hydra, had QTEs that had you yeeting them into its eyes and yanking its head(s) around like a rag doll.
I just found this channel. They're very funny, especially that Luke guy. Hope he sticks around.
Minecraft added a grappling hook to this year’s April 1st update. Some are theorizing that it was a test to see if they’ll eventually add it to the main game updates.
Luke 😢
you’re the best.
(and Ellen too ❤)
Just Cause games have long been game that have grappling hook with it being one most flexible utility (I literally play Just Cause 2 and amount different grapple achievements is straight up insane from hanging enemies to melee them like piñata to straight up dragging wreck ball like items to kill enemies with) in entire genre. You probably could make entire list of different uses of grappling hook and all them could found in Just Cause series.
Including "Oh no, I'm falling to the ground! I know, I'll grapple into the ground *even faster*, and then just walk it off!".
"Does Toad really have the upper arm strength to do this?"
Considering he was the fastest, and therefore the strongest, one in SMB2 to dig or uproot vegetables, yes, yes he does.
That bungie cord / grappling hook joke really strung us along.😎
We were all able to bounce back though
Ellen never leaves us hangin' when it comes to puns!
Boo. Boo to max velocity specifically.
I almost recoiled from that pun.
At 14:17 I heard "puppy play time" and was very concerned my vet hadn't issued me a grappling hook last time I took my puppers in for a checkup...
The fact they didn’t mention The Meat Hook in Doom Eternal can be lit on fire is criminal
Another worthy example: Team Fortress 2.
The Grappling Hook was added in 2015 with the Mannpower update, 8 years after the game was released, and a whole 16 years after Team Fortress first came out. Some developers might see an eight year old game and think: time for a remake. Not so Valve! They looked at the aging behemoth and thought: "you know what this needs? For scout to zoom around even faster!"
I take my hat off to you Valve, Nay, I take my whole Towering Pillar of Hats off to you!
I genuinely never seen it before XD
@@america2793 To be perfectly honest, I had completely forgotten about it until I recently played a round of pl_downward.
Which, as the name suggests, is pl_upward but flipped upside down. The grappling hook is pretty much the only way to get around that map, clinging onto the floor (ceiling?) for dear life while you're trying to push the cart.
The best grappling hook was in 007 Agent Under Fire. Multiplayer with grappling hooks that can attach to any part of a wall is tons of fun.
My favorite thing about this list is that they talk about how awesome and fun the addition of these grapple hooks were in their respective games.
I'm surprised Assassin's Creed Syndicate wasn't featured on this list. About 10 years of that franchise, and one game finally added it. Technically AC3 has DLC that has a similar mechanic, but Syndicate actually has a real grapple hook.
Remember when the Civilization series added Grappling Hooks?
For shame...
PS. Do Luke's arms count as Grappling Hooks?
Nah luke arms count as weapons thats how strong he is
Nathan's BFF Tenzin had a grappling hook in Uncharted 2, but he doesn't let you use it.
Team Fortress 2 managed to resist the call for seven years before adding the Mannpower game mode, which included not only a grapple but also various powerups.
Sad to see luke go. I wish him luck on what he’s doing in the future
Imagine if they added a grappling hook to a spider-man game. Wouldn’t that be fun?
LoZ, probably one of the first to do it, has had them on and off and in different ways. OoT and MM had Hookshot and Longshot, WW had both hookshot and grappling hook used for different methods of traversal, and TP introduced the idea of two Hookshots one for each hand so you could web-zip around like Spiderman.
And speaking of Spiderman, well, he's a living grappling hook.
I, for one, welcome our new Grappling Hook overlords
So sad to hear kirby is no longer considered a video game.
As everyone of course knows this was Hal labs reaction to being asked for one: we already give you the whip wasn't that close enough.
It will never be close enough
The Lego games finally ended up adding a freestyle grappling hook in The Lego Movie 2 The Video game. It had been in the Lego series for a long time with the lego Batman and lego Star Wars games but in the Lego Movie 2 video game you can use it as any character anywhere and yes it is incredibly fun.
10:18 Got to respect that they went for “upwards traversal” instead of “verticality”
12:56
The fact that titanfall 2 was not in that list upsets me
spiderman is the progenitor of grappling
In gaming, I would think it would be Pitfall!.
@@sleepytime999998 Those were vines, right?
Nah, Bionic Commando?
Batman
In one game spider-man can web swing to the sky
Shoutout to the Lost Planet team for making a shooter with grappling hooks years ago. What a wild experience it was back then.
Now I'm remembering all those times I fell to my doom from a high ledge in the first three Uncharted games... where was your grappling hook, Nathan?!
Some good memories in 007 agent under fire multiplayer. We turned on grappling hooks and moon gravity with seeking rocket launchers for an invigorating game of tag
(Best Mabel Pines voice) GRAPPLING HOOK!
(They even made it the whole first series without using it)
Am still shocked how that thing is underused over the course of the show.
Still hoping for a sequel series to compensate, even if it means replacing the totes old and rickety one with an, I don't know, replacement implement that could be enhanced with reverse engineered tech from the Frog-Vasion.
Just Cause's grapple was great because you could grapple to a helicopter, shoot the pilot, jump off into a free fall, and then grapple onto the ground right before you were about to hit and and die and somehow that slowed you down (????) so you avoid falling damage.
follow-up vid idea: 7 games that used the grappling hook best and/or most uniquely
Would Postal: Brain Damaged count?
I’m surprised Tomb Raider wasn’t an actual entry. TR didn’t have a grapple until it’s 6th mainline game.
The ghost of Luke appears so healthful and full of energy!
Sea of Theives recently announced they'll be adding one in a few seasons, thought that be nice to note
Every video merely grows my excitement for when my games are back shirt arrives
To be entirely fair, grappling hooks are cool if done correctly. Best one I've used so far is the Just Cause series, also Spider-man if you count webs.
Batman.
I really enjoyed the grapple that got added to Destiny 2 with Lightfall, the 2023 expansion... about 6 years after the game launched, and 9 years after Destiny 1 launched haha
I loved grapple mechanics clean back to the NES's Bionic Commando. I'm glad other games are finally getting it.
I think an honorable mention for this sort of list could go to Mortal Kombat. Sure, one can argue they've had grappling hooks since the first game, with Scorpion, but his isn't called a grappling hook (kunai and spear are the terms that have been used for it). Smoke had a variant in MK3, but it was called a trident. So, it's how long the franchise took to have something *called* a grappling hook, and that didn't happen until Deadly Alliance, with Red Dragon member Mavado. He has double grappling hooks as part of his moveset, and his appearance as a kameo in MK1 has him only using them. But it's an honorable mention for obvious reasons.
One of the skills you get in Final Fantasy 16 is the Deadly Embrace from taking Garuda's power. It's basically a deadly wind magic grappling hook that brings enemies to you or vice versa. It's one of my favorite feats in the game.
"Yeet hook" lmfao! 🤣
Sonic Forces added one in that franchise's 26th year, 2017. Not for Sonic, but for the customizable player avatar of that game, to emulate Sonic's homing attack or for the occasional set piece.
The Grapple Shot from HALO Infinite is heck of fun to use even on custom games.
And I can just imagine Vergil from DMC rolling his eyes and saying, "Amateurs" to all of these characters
No destiny 2? Strand let’s you grapple on to anything including air, your team mates on sparrows ,any surface and if you grapple to a grapple point or a tangle your grapple is refunded letting you grapple again free of charge. And I didn’t even mention the stylish melee attack you can do during or shortly after a grapple to deal massive damage or just change direction mid flight.
We won’t be able to comeback to you Luke, you will be miss! But for all those Just Cause grappling Hook is the best!
have fun in you Project!
I'm very much a fan of the yeet-hook so happy to see that get a shout out! I'd add Final Fantasy to the list since the FFVII Remake added a Grappling Gun to scale the Sector 6 wall, when the original just had you... well, climb the debris! Tbh, it's very possible that this was in earlier entries in the series, but I'm pretty sure it's not in any of the mainline non-MMO entries up to FF13.
The monster hunter rise grappling mechanic is purely bliss. My dual blade build mixed with the mid air grappling action and traversal made hunting monsters a work of art. 10/10
I'm happy to be corrected (I haven't played some of the smaller/obscure games/re-makes) but I'm fairly sure the Metal Gear Solid series came and went entirely without grappling hooks.
my favorite is the one in ultrakill. its so good
Serious Sam, I think, still hasn't added a grappling hook to the roster of his standard equipment, though in Serious Sam 4 he did use one to beat the boss.
It's a small one but get Andy in the room to hear about the grapple-gun added to Like a Dragon: The Man Who Erased His Name
Mario had a grapple long before the example you gave: Yoshi's tongue. A further disturbing thought: What if that vine.... wasn't a vine. 😈
Not to mention yoshi's rongue functioned EXACTLY like the grapple vine. (both for being only able to grapple straight horivontally and then clinging onto said surface)
@@sinteleon EXACTLY!! (well plus it drew enemies in so he could swallow them, maybe that's why it's green? Too many greed shelled enemies? 🤔 )
As Mabel would say:
GRAPPLING HOOK!!!
6:59 "There's nothing cute about that", uh, the way Ellen delivered that pun line was cute, :) And her reaction to this response, LOL!
The first thing I could think of was Atelier Ryza 2 and 3 with the Emerald Band.
But I got into the franchise through the Ryza Trilogy. I don't know enough about the other games to know if any of them had a grappling hook in any way.
Anyone else feel like they can hear Luke??? This may be my sign that I've been adding too much bourbon to my morning coffee
The Sonic the Hedgehog franchise went from 1991 until 2014 before it added a grappling hook in the much maligned Sonic Boom: Rise of Lyric
The grappling hook is the one mechanic that has never ever made a game worse for its inclusion.
"Chief Whip". Damn. That's good
Master Whip would have been more... evocative
The Dragon Age series added grappling hooks for warriors and rogues in the third game, Dragon Age: Inquisition. They're not used for climbing, but rather to drag enemies closer, like Scorpion in the Mortal Kombat franchise. I think that still counts.
I'd say it counts! Although I think only the Warriors Grappling Hook drags enemies closer. The Rogue Grappling Hook sends you flying into the enemy instead! :)
Everything thing becomes crab and every game must grab
8:37 is incorrect. Joker's grapplinghook first came on the scene in the original persona 5 Menu Animations.
I somehow knew Monster Hunter would be included while Luke was still here
I’ve been slowly making my way through Final Fantasy VII Rebirth. And can you guess what they’ve added to said game for (as far as I know) the first time? I’ll give you a clue. Like Luke says in the 4th entry, it also rhymes with “happling cook”.
To be honest, the only game I play which has grappling hooks is Star Trek Online, and that's only on certain levels. They didn't have them until they included the Delta quadrant, which was well into the lifetime of the game, so maybe they could go on your list, too.
Assassin’s Creed lasted ten years before finally adding a grappling hook to the 8th game.
Tetris. Tetris has taken so long to get a grappling hook that it still doesn't f-ing have one.
"I left herbs for this bullshit" is basically the entire Resident Evil experience, grappling hook or not.
When Luke was talking about Monster Hunter I was expecting a joke about Resident Evil having one, completely forgetting about the hookshot in RE0. Imagine my surprise when the next entry came up.
Technically Mario got a grappling hook a little earlier than Wonder... Yoshi in Odyssey effectively uses it's tongue as a grappling hook in the same manner as the grappling vine.
"Does Toad have the upper arm strength to do this?" Clearly, Luke has never played SMB2 on the NES, in which Toad was the team strongman...
Destiny 2 waited intell 2022 to even think about adding a grapple hook in their space cowboy simulator
Crash 4: It's About Time let you play as Tawna, who had a grappling hook at her disposal.
They had the chance to do something brilliant and make, "Come back to me" Luke's final words on the channel.