Necramech Demolisher / Tornado Slam setup
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- Опубликовано: 26 мар 2024
- the mech DR is kinda like archon
the DR scales after you starts damaging it
so the first big hit always do almost full damage
i dont know how many level it can go, because armor is a huge issue, but this should one of the top raw damage
also these necramech dont have nully pulses so its no need for recasting tornado is kinda comfy
use 3rd for survivability, use roar or xata subsume, nourish also ok - Игры
Okay, the background objects exploding when you did your slam attack was kind've hilarious due to how loud it suddenly got and of course, the demolisher getting nuked in the process.
I love Dystopia cause the builds are always fun to watch and deadly af
For anyone wondering about that fragor riven: seems to be +heat, +cc%, +cd, -some stat (couldn't parse it out)
+heat, +cc, +cd, -damage to corpus
I wish I had been drinking milk when you hit the slam
What are some other great slam attack weapons youve tried that can level cap except trition?
if you use coaction drift you can get a little bit more initial combo, if you have initial combo on your riv then it's enough to get 6x
is there a way to get this to work on normal disruption missions scaling up to high levels (like a way to armor strip or something without unairu) i miss the contation zephyr settup :( (can;t get it to work well since eclipse and heavy air attack changes)
I’m curious why is the fragor modded for gas?
fragor build?
why gas? im new just question
Damn 4 different fragor rivs
are the new demos actually murmur faction or no faction?
Yes murmur
Thx
Be aware normal or rogue necramechs are corrupted faction
@@AzizTheSavage this is only true for the cambion drift ones, the ones in the lab tileset count as murmur
Hey Ferb I know what we're gonna do today!
Deadahh 😂😂
so all of the tornadoes count as 1 hit?!
Tornadoes have alot of inheriting properties, such as this one.
This demonstration doesnt show it, but on top of each tornado absorbing the slam wave and recycling the same damage thru itself.... u can also use the slam to build up combo meter.
So when using funnel clouds (11 tornadoes plus ur initial slam), u can get 12 hits of combo per enemy (24 if using true punishment).
Meaning u can max out combo meter with a few slams, then cash out a x12 multiplier on a heavy slam
Sampotes would be comical with this shit
The thumbnail coupled with watching zephyr just slam the fuck out of him made me laugh out loud
Try with Ruvox
What's on the riven?
Acri - prefix for crit damage
Crita - core for crit chance
Pha - suffix for heat
i assume arca titron is overkill?
Main issue is stacking those passives, but yeah it would be pretty overkill
why roar over xata's?
Cause xata bubble doesnt work on these guys
@@morbidsoy I just remember an earlier dystopia vid where they use xatas to double each tornado slam hit
You get a like
just work with zepyhyr
Why is everyone using tysis?
It's cooler than the mainstream epitaph.
@@NiceGameInc twin grakatas is cooler than both
@@LA_MALA_ORDINATwin grakata are also dogshit for applying status
@@jonahbrown5669 not if you believe hard enough
Kompressa for applying status and Tysis for heat inherit coz of dispo
Pepecigar
Stupid question, but do we know if corrosive shards increase the stack cap on these demolysts? If not, does hydroid's passive?
Wait did they change it so slam attacks now benefit from other damage mods? I remember hearing about DE saying they'd change it so it would, but wasn't sure it was out yet
DE removed the direct slam hit entirely, buffed the radius damage, improved the dispersion (previously at teh edge of the radius, the slam did 0% damage, so it scaled from 100% to 0%. Now it scales from 100% to 50%) and made it so that mods fully affect the radial slam.
Aren't Necramechs actually susceptible to Corrupted Faction mods ?
Murmur
deimos necramechs are orokin because they functuon as is, rogue necramechs in labs are supposedly corrupted by the murmur and have joined them in some way
@leandervandegriend2347 from my understanding "murmur"-faction is basically just "parts/limbs" of the man in the wall, so I'd assume that should be possible? Guess Necramechs gettin' corrupted left and right
I thought that was my discord ;-;
Saame
sameage :((((
he got a dislike for that one
Nechramechs are actually affected by Corrupted Bane mods, not Murmur bane (not like it mattered though haha)
Actually, only the necramechs in the combion drift count as corrupted. The necramechs in the sanctum anatomica related tilesets count as murmur.
not true
Try to lvl cap