Necramech Demolisher / Tornado Slam setup

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  • Опубликовано: 26 мар 2024
  • the mech DR is kinda like archon
    the DR scales after you starts damaging it
    so the first big hit always do almost full damage
    i dont know how many level it can go, because armor is a huge issue, but this should one of the top raw damage
    also these necramech dont have nully pulses so its no need for recasting tornado is kinda comfy
    use 3rd for survivability, use roar or xata subsume, nourish also ok
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Комментарии • 55

  • @crazychristyler714
    @crazychristyler714 2 месяца назад +24

    Okay, the background objects exploding when you did your slam attack was kind've hilarious due to how loud it suddenly got and of course, the demolisher getting nuked in the process.

  • @HeshO-yi3hh
    @HeshO-yi3hh 2 месяца назад +5

    I love Dystopia cause the builds are always fun to watch and deadly af

  • @Aegirknight
    @Aegirknight Месяц назад +3

    For anyone wondering about that fragor riven: seems to be +heat, +cc%, +cd, -some stat (couldn't parse it out)

    • @S20TBL
      @S20TBL Месяц назад

      +heat, +cc, +cd, -damage to corpus

  • @joeybobbson2622
    @joeybobbson2622 2 месяца назад +13

    I wish I had been drinking milk when you hit the slam

  • @ArcaneFiasta
    @ArcaneFiasta Месяц назад +1

    What are some other great slam attack weapons youve tried that can level cap except trition?

  • @nev546
    @nev546 2 месяца назад +3

    if you use coaction drift you can get a little bit more initial combo, if you have initial combo on your riv then it's enough to get 6x

  • @dxm7279
    @dxm7279 Месяц назад

    is there a way to get this to work on normal disruption missions scaling up to high levels (like a way to armor strip or something without unairu) i miss the contation zephyr settup :( (can;t get it to work well since eclipse and heavy air attack changes)

  • @Palayedeuhm
    @Palayedeuhm Месяц назад

    I’m curious why is the fragor modded for gas?

  • @Hejirah
    @Hejirah 2 месяца назад +1

    fragor build?

  • @xslite300
    @xslite300 Месяц назад

    why gas? im new just question

  • @Lucas-zw2mj
    @Lucas-zw2mj 2 месяца назад +1

    Damn 4 different fragor rivs

  • @Prettykooltbh
    @Prettykooltbh 2 месяца назад +4

    are the new demos actually murmur faction or no faction?

    • @agnisstrauja
      @agnisstrauja 2 месяца назад +3

      Yes murmur

    • @Prettykooltbh
      @Prettykooltbh 2 месяца назад +1

      Thx

    • @AzizTheSavage
      @AzizTheSavage Месяц назад +2

      Be aware normal or rogue necramechs are corrupted faction

    • @AutistiCat2406
      @AutistiCat2406 Месяц назад +4

      ​@@AzizTheSavage this is only true for the cambion drift ones, the ones in the lab tileset count as murmur

  • @Noirshock
    @Noirshock 2 месяца назад +5

    Hey Ferb I know what we're gonna do today!

  • @ciestermr1848
    @ciestermr1848 2 месяца назад +6

    so all of the tornadoes count as 1 hit?!

    • @ttrobin96
      @ttrobin96 2 месяца назад +9

      Tornadoes have alot of inheriting properties, such as this one.
      This demonstration doesnt show it, but on top of each tornado absorbing the slam wave and recycling the same damage thru itself.... u can also use the slam to build up combo meter.
      So when using funnel clouds (11 tornadoes plus ur initial slam), u can get 12 hits of combo per enemy (24 if using true punishment).
      Meaning u can max out combo meter with a few slams, then cash out a x12 multiplier on a heavy slam

  • @sylokthedefiled3936
    @sylokthedefiled3936 2 месяца назад +2

    Sampotes would be comical with this shit

  • @Palayedeuhm
    @Palayedeuhm Месяц назад

    The thumbnail coupled with watching zephyr just slam the fuck out of him made me laugh out loud

  • @thesun4490
    @thesun4490 2 месяца назад +1

    Try with Ruvox

  • @karinkazido6276
    @karinkazido6276 2 месяца назад +1

    What's on the riven?

    • @FiveN9ne
      @FiveN9ne Месяц назад +1

      Acri - prefix for crit damage
      Crita - core for crit chance
      Pha - suffix for heat

  • @ciestermr1848
    @ciestermr1848 2 месяца назад +1

    i assume arca titron is overkill?

    • @HeatInherit
      @HeatInherit  2 месяца назад +2

      Main issue is stacking those passives, but yeah it would be pretty overkill

  • @chililion
    @chililion 2 месяца назад +1

    why roar over xata's?

    • @morbidsoy
      @morbidsoy 2 месяца назад +1

      Cause xata bubble doesnt work on these guys

    • @chililion
      @chililion 2 месяца назад +1

      @@morbidsoy I just remember an earlier dystopia vid where they use xatas to double each tornado slam hit

  • @SomethingEls
    @SomethingEls 2 месяца назад +2

    You get a like

  • @Xenogame2
    @Xenogame2 2 месяца назад +1

    just work with zepyhyr

  • @GreenEggAndSAM2
    @GreenEggAndSAM2 2 месяца назад +1

    Why is everyone using tysis?

    • @NiceGameInc
      @NiceGameInc 2 месяца назад +2

      It's cooler than the mainstream epitaph.

    • @LA_MALA_ORDINA
      @LA_MALA_ORDINA Месяц назад +1

      @@NiceGameInc twin grakatas is cooler than both

    • @jonahbrown5669
      @jonahbrown5669 Месяц назад +2

      ​@@LA_MALA_ORDINATwin grakata are also dogshit for applying status

    • @LA_MALA_ORDINA
      @LA_MALA_ORDINA Месяц назад +2

      @@jonahbrown5669 not if you believe hard enough

    • @FiveN9ne
      @FiveN9ne Месяц назад +2

      Kompressa for applying status and Tysis for heat inherit coz of dispo

  • @Pepecigar
    @Pepecigar 2 месяца назад +1

    Pepecigar

  • @dontdoitdan7965
    @dontdoitdan7965 2 месяца назад +1

    Stupid question, but do we know if corrosive shards increase the stack cap on these demolysts? If not, does hydroid's passive?

  • @neoace7933
    @neoace7933 Месяц назад +1

    Wait did they change it so slam attacks now benefit from other damage mods? I remember hearing about DE saying they'd change it so it would, but wasn't sure it was out yet

    • @Warfoki
      @Warfoki Месяц назад

      DE removed the direct slam hit entirely, buffed the radius damage, improved the dispersion (previously at teh edge of the radius, the slam did 0% damage, so it scaled from 100% to 0%. Now it scales from 100% to 50%) and made it so that mods fully affect the radial slam.

  • @dyspnoe586
    @dyspnoe586 2 месяца назад +3

    Aren't Necramechs actually susceptible to Corrupted Faction mods ?

    • @toblerone1729
      @toblerone1729 2 месяца назад +2

      Murmur

    • @leandervandegriend2347
      @leandervandegriend2347 2 месяца назад +2

      deimos necramechs are orokin because they functuon as is, rogue necramechs in labs are supposedly corrupted by the murmur and have joined them in some way

    • @dyspnoe586
      @dyspnoe586 2 месяца назад +1

      @leandervandegriend2347 from my understanding "murmur"-faction is basically just "parts/limbs" of the man in the wall, so I'd assume that should be possible? Guess Necramechs gettin' corrupted left and right

  • @duskdeadman4333
    @duskdeadman4333 2 месяца назад +5

    I thought that was my discord ;-;

    • @bezovrinho
      @bezovrinho 2 месяца назад +1

      Saame

    • @Hejirah
      @Hejirah 2 месяца назад +1

      sameage :((((

    • @mistypixxie
      @mistypixxie 2 месяца назад +1

      he got a dislike for that one

  • @offigjuimce
    @offigjuimce Месяц назад +1

    Nechramechs are actually affected by Corrupted Bane mods, not Murmur bane (not like it mattered though haha)

    • @Warfoki
      @Warfoki Месяц назад +3

      Actually, only the necramechs in the combion drift count as corrupted. The necramechs in the sanctum anatomica related tilesets count as murmur.

    • @xslite300
      @xslite300 Месяц назад +1

      not true

  • @haidalradi1665
    @haidalradi1665 2 месяца назад +1

    Try to lvl cap