Sleep Journal Entry 116: Getting MOUNTAINS of Ingredients

Поделиться
HTML-код
  • Опубликовано: 2 фев 2025

Комментарии • 9

  • @JorimPalmer
    @JorimPalmer 11 дней назад

    "I need something to give me some more sleep points" *1000 sleep points from 1.5 year anniversary gift arrives shorty thereafter* 😂

  • @pedrova70
    @pedrova70 12 дней назад

    My Swalot has been putting extra work so far, I'm really liking to use him. He is carrying this mini candy boost. Of course after the event ends I won't use it for a while

    • @VelocityRaptor22PS
      @VelocityRaptor22PS  12 дней назад +1

      Yea--DSM mons really are like any other skills mons, not at ALL worth it unless you can get their skill up there either through event boosts or skill seeds, which is a HEFTY investment for most players.

  • @ryansantander4111
    @ryansantander4111 12 дней назад

    Hey raptor, I had your dedenne video playing in the background so sorry if I shoulda payed better attention😂 but Howcome swapping dedenne out after his skill triggers is optimal? Wouldn’t you want as many luck increases as possible to try and get more critical meals??

    • @VelocityRaptor22PS
      @VelocityRaptor22PS  12 дней назад +1

      I'd recommend rewatching it if you really want to understand a bit better, but if I was to explain it with some real quick and dirty math, 1 dedenne proc increases the odds of critting from 10% to 20%, doubling the number of crits, so if the expected number of crits in 10 meals is 1, it then becomes 2 with a single dedenne proc between crit meals. If we let dedenne proc 2 times between crits, the expected number of crits in that 10 meal duration becomes 3, but because every time the meal crits requires us to run dedenne again to get that crit chance up, the value per dedenne proc is lower the more you get between meals because you need to proc it more in order to sustain that higher crit chance.
      The math goes as follows for 10 meals:
      10% yields 1 crit with 0 procs=UNDEFINED value
      20% yields 2 crits with 2 procs=1 additional crit for 2 procs=each proc is worth 50% of a meal
      30% yields 3 crits with 6 procs=2 additional crits for 6 procs=each proc is worth 33.33% of a meal
      40% yields 4 crits with 12 procs=3 additional crits for 12 procs=each proc is worth 25% of a meal
      50% yields 5 crits with 20 procs=4 additional crits for 20 procs=each proc is worth 20% of a meal
      60% yields 6 crits with 30 procs=5 additional crits for 30 procs=each proc is worth 16.67% of a meal
      70% yields 7 crits with 42 procs=6 additional crits for 42 procs=each proc is worth 14.29% of a meal
      Similar to E4E, Tasty Chance S has drastic diminishing returns with every additional proc between crits because of this effect.
      Additionally, since each proc is making the previous proc weaker with it, their value goes down even more than the above chart would lead you to believe. The first proc dedenne gives between crits is worth 50% of a meal; the 2nd one brings the total gained from all procs to 66.67%, so the difference from the first proc is only 16.67%. So that first proc is 3x the value of the 2nd, and it only gets worse from there. For most players, it is rarely worth it to proc dedenne more than twice between crits considering the opportunity cost of running something like an ampharos who has a fixed value for every proc, even though that first and maybe 2nd procs are 100% worth it.

    • @ryansantander4111
      @ryansantander4111 12 дней назад

      Okay I understand preciate you friend

  • @VelocityRaptor22PS
    @VelocityRaptor22PS  12 дней назад

    Realized later that I subconsciously stole the name "Amphy" the ampharos from gold/silver because it was in there from my playthrough of HeartGold--which still, to this day is the ONLY Pokemon base game that I have played and I never even finished it.

    • @JorimPalmer
      @JorimPalmer 10 дней назад

      @@VelocityRaptor22PS For shame!