I know the power crystal had a purpose (questioning whether it was needed was me making a funny, don't take it seriously). It's implied it's from Glimmer, which is where the original superportal that Spyro came through was located. What I was referring to was the Professor's implication that the Winter Tundra portal was not working at all, which is of course not true.
Wait, if Ripto was going to go back into the portal to get his luggage, then why didn't they just let him do it and then shut off the portal before he came back?
I was thinking about it recently, and I realized the same thing. By not allowing Ripto to return to wherever it was he came from and shutting down the portal afterwards, they effectively let him take over Avalar. Also, it seems to me that Zoe seemed to know about Ripto prior to his arrival, as she's the one (I'm pretty sure) that informs Elora when Hunter enters the coordinates that lead to his arrival
Now that you mention it, I'm surprised that in this game as well as the Original, Elora didn't go into detail about the orbs when she first mentions them.
Just like with Spyro 3, I feel like the orbs should have just been the only collectible in Spyro 2 seeing as the Talismans don't do anything except in so far as opening doors. In terms of storytelling, Ripto does not impact the plot unlike Gnasty Gnorc and The Sorceress do because he's never once mentioned outside the hub worlds causing trouble. And as far as we know, Avalar was tearing itself to pieces without him even being there.
My theory on that is a bit of both Avalar being somewhat hostile towards each other and Ripto making a mess before Spyro came to town. Remember he has the scepter up until Spyro came to Glimmer when Zoe attacked him. Based on how he acts, its safe to say he can't do magic without a sceptor. My guess is that maybe some areas where not too hostile but after Ripto came along things got worse and overall became a mess, which is why when Spyro comes around there's shit going on
@@MelancholyJoker19 Very true in cases like Idol Springs and Colossus, in the manual for Spyro 2 it says Ripto was using magic to bring Tikis to life and summon evil spirits among other things. The evil spirit from the orb challenge has to be the same one mentioned in the manual, it's evil causing all the goats and yaks to become hostile and the Yeti to terrorize the monks. The Tikis only came to life recently, the cutscene shows when they first came to life. Ripto must've brought them to life before heading to Glimmer where he would lose his scepter. Aside from those two instances, a lot of the problems in Avalar seem to be from locals taking advantage of all the heat being put on Ripto to do there own plans. The Gear Grinders were always trouble for the Electrolls for example, only thing different now is that they're using smarter tactics like electric gates. Whether that was just them figuring it out or Ripto allying with them to get lightning stones for Gulp's cannons and informing them of those tactics is up in the air. The Sunny Beach/Aquatic Towers situation with the Water Workers and Duck Chef is a similar issue. Are they kidnapping/cooking baby turtles and draining Aquatic Towers for their own plans or did Ripto hire them to build a resort for him out of the locals' homes and serve the aquatic citizens as a meal for when he conquers Avalar? But then there are coincidences like in Mystic Marsh with Snoozle or Robotica Farms/Metropolis. Avalar is the most chaotic world in the trilogy.
I always figured while Ripto didn't cause the unrest in Avalar, but his being there caused the existing unrest to get alot worse. Like in any time of crisis it often causes existing issues to become magnified because suddenly you're adding struggle on top of more struggle. As for the Talismans, since the means to get to the Smmer Forest Autumn Castles required them, I guess what Elora meant was they'd be needed to make sure Ripto had nowhere to run to and become inaccessible. So in that way they were needed to defeat Ripto since without them Spyro couldn't reach Ripto. As for the Orbs...Yeah, I could totally buy Elora didn't mention they were used for the Super Portal BECAUSE Spyro was the only means to defeat Ripto. And he hadn't planned on coming to Avalar and wanted to go to the Dragon Shores. Shady, sure, but I can see why she would hide the Orbs use from Spyro, it was do or die basically. But yeah I am willing to agree with you development time constraints are why the plot has these issues.
I knew that stream from yesterday would lead to this. But yeah it's true how the game lack of impact with the objects to collect. What is the meaning of collect talismans if they're NOT to defeat Ripto/send Spyro home. It's like both talismans and orbs were swapped in function. I start to question Elora's leadership skills. Nice video! Like always! 💜
For the orbs, my theory is that initially they had much more of those than after Gulp's defeat, and that the few they recovered weren't enough, hence needing the power crystal. That being said, though, they could have at least shown the difference, having the flashbacked portal equipped with much more orbs. Plus there are still glaring questions about Ripto. What world did he come from? How did he get his initial sceptre? How did he get Crush and Gulp? Why does he hate dragons?
I can answer one of those. The manual states he stole that initial scepter, from who or what we don't know, but that's at least something. Many people believe he hates dragons because they picked on him in school, but the manual doesn't say it was dragons who bullied him specifically.
The running theory I hear the most is his jealous of their natural magical talents. Ripto needs a scepter in order perform his feats whereas dragons naturally give off magic and because of this, they can do many things with magic as shown in both Spyro 1 and Year of the Dragon (more so in Reignited for Spyro 1)
Great video! That thing about the Talismans doesn't make any sense, but they did need the power crystal and here's why. Until the end of the game, the superportal was never used to access the dragon world, only Ripto's world. The Professor said that they'd be better off using the Glimmer portal to catch a dragon. Once they used the power crystal on the superportal however, it got the extra boost in power it needed to access the dragon world.
Elora is much more shady in the Reignited version, but then again the original tone was removed in the Reignited version. Like Bianca in Reignited being a nice girl trying to be evil, where in the original she was evil but over time became good. That's why I'm still not a fan of Reignited Elora, she's too nice. People only act that nice when they have skeletons in their closet. Which is why Queen of Mean Elora would be cool to see, since they're so adamant on making her sweet sally peaches.
Good points.... I also recently started questioning why there are dragon eggs but no female dragons...in fact most levels are a single gender species as far as we can see at least that all sound the same... Not always but often and the only children we see are when all of them in a level are children...im sure it's implied that there are more inhabitants than who you meet and it's conservation of detail but it still makes little sense... Video game logic I guess
Plot in the original trilogy was more like an excuse to develop solid games than something we should focus on, like in most of the games in the Platform genres, especially in the '90s. We just ask ourselves way too many questions about the story. By the way, the Talismans are not more important than orbs, but they were considered as "the essential"; Elora looked quite convinced that was all they needed in order for Spyro to defeat Ripto and then they could have brought enough orbs by themselves, since they had the fairies and most of the people around Avalar on their side, but then they were proven wrong; Ripto showed up, took that Crystal and therefore they needed orbs too and Spyro had to go through more trouble. Yay.
@@kaiqueoak8519 I think the big thing that makes the comedy of Spyro 2 more memorable is the cutscenes before and after each map. Those were hilarious and I'm really disappointed they didn't do the same with 3.
I will give 2 that, but 3 does a much better job in making me care about cleaning up all of this mess in a bunch of realms. That and some attempts at comedy in 2 are kind of awkward.
Ripto was no powerhouse, he was a schemer. He knew Dragons>Rhynocs and his plan was to delay Spyro from reaching him by convincing the citizens to turn on each other. Which is why you see Birds vs. Blubbers, Wizards vs. Cavemen, and Earthshapers vs. everyone. After Gulp ate his scepter, Ripto needed a magic artifact strong enough to fight a dragon. That’s because Dragons have natural (amazing) magic ability and Rhynocs rely on other (outer?) sources for magic.
I've said it before, but even though Ripto's Rage is my favorite game in the trilogy, Year Of The Dragon definitely has the best story. By a wide margin.
Also, Year of the Dragon doesn't waste the player's time, it has more enjoyable minigames, and the gameplay isn't mostly just side-attractions after another.
I did always question after beating the game for the first time why the Talisman's were more important than the orbs. And yes Avalar's problems had nothing to do with Ripto as none of the creatures of any of the world's ever even mention him. That's one thing I'll give Spyro 3, at least the problems in the Forgotten World's were due to the Sorceress and the creatures of the world's mention her.
Are we still considering Season of Fire and Enter the Dragonfly to be canon? Cuz the lava definitely seemed to finish Ripto off for good. Well, except for Sorceress.
Well the game kinda hints at she like spyro. So maybe she wanted to keep spyro there so she can, at one point admit her feelings to spyro. But she was too shy about it. And at the end. ( wean spyro was leaving to dragon shores) elora knew this was her last chance. But she kinda had to discided what to do at the last moment. She kiss spyro on the head out of panic. But wean she realize what she did. She try to take spyro mind off the kiss by forcing money bags to give all spyro gems back. ( that how i think what happened. But i still agree with your opinion)
I still do think Ripto is Spyro's best villain and considering he pretty much became Spyro's Bowser in a sense I do see where Ripto would be good in that sense. Since he's really the only villain who has any sort of beef with Spyro. My problem is that it doesn't get established all that well. Not to mention how distant the narrative tends to be. One thing that I always question was how Elora explained the player's objectives. She states you need all 14 Talismen to defeat Ripto and then brushes off Orbs as if its suppose to be a side collectable later. For a first timer you wouldn't know Orbs are important until you get to Winter Tundra when Elora decides to say "Now you need Orbs to encounter Ripto".. That's really poor structure on the sight of the developers. Its also contradicted by flashbacks where you obviously see Elora, Hunter, The Professor and Zoe working the super portal generated by the orbs. So the story gives them more importance the moment you enter Crush's dungeon explaining how Ripto even got to Avalar. Then what is really the point of Tailsmen? They literally play no impact whatsoever. Even Orbs impact the final battle. Speaking of how he got there why didn't they just wait until Ripto went back into the portal to pack his stuff then shut down the portal? Also the moment Ripto falls off the edge after your battle with Gulp he's instantly declared as "dead" just a split second after he falls off Elora just says "there's no sign of Ripto" only then to cut to the next scene and he attacks all of them with Bombs right when they all begin preparing the super portal. If you know what you're doing you can pretty much collect all orbs in advance, but for a first timer you'd instantly have to collect orbs the moment the game tells you their importance, which isn't until the final hub world. You don't even need all of them to encounter Ripto. As far as story goes Ripto only harasses the main characters, but holds no power over Avalar at all. None of the world's inhabitants are connected to him in anyway. In fact all of their problems are self contained. Its honestly sad how Enter the Dragonfly he actually impacts the story and that game is really bad. lol I still do like Ripto and Spyro 2, as I do think it has the best final battle in the trilogy, but I wouldn't lie and say it was my least favorite other than Spyro 1 original.
Ripto brought the Tikis to life in Idol Springs and summoned the evil spirit in Colossus that made the animals hostile and the Yeti terrorize the monks. That was all shown in the manual for Spyro 2, the other zones are pretty much self contained though, I'll give you that. I find it more interesting that we have a world like Avalar in Spyro. Usually everything is normal until a villain messes everything up like Gnasty Gnorc or a villain is terrorizing a normally peaceful place and we have to stop them like the Sorceress. Avalar is that grey area where Ripto is not the main cause of everything wrong in the world. Avalar had bad elements before Ripto showed up and all the heat being focused on him allowed those bad elements to do their own plans. If we had dialogue from the npcs on seeing Ripto talking with the enemies or maybe him involved with the cutscenes, we could've had Ripto confirmed best antagonist by allying himself with the local bad elements to take over Avalar.
Well, what it boils down to is classic cartoon logic. Villains gonna villain, and their motives and methods don't really have to make sense in the big picture because your average child player (and even adult players who don't think too hard about it) are focused on the action in the moment. This guy is bad, this is how to beat him, let's go. Rinse and repeat.
@@DJCosmicLatte Fair enough, though it's nice when they add little touches that expand the world or the story. I didn't think too much on the Zephyr/Breeze Harbor war when I first played Spyro 2, but as I got older I appreciated the fact that there was a civil war in the game that Spyro gets involved in. Probably why I like Avalar better then the Dragon Realms or the Forgotten Realms, out of all of them it seems the most like a real society, with all the good and bad that comes with it.
At this point Miharu should make a collab video with Lore of the Dragon on the Avalar situation. They could go into canon, headcanon and remake the story of Spyro 2 into something more cohesive. I'd be down for that, I still think Ripto gets so little credit on his villainy. Yes he didn't actively cause chaos in Avalar that much aside from Idol Springs, Colossus and destroying the bridge, but whose to say he didn't ally with the local bad elements of Avalar to help his conquest? How did Gulp get that Lightning Cannon aside from being fueled by Lightning Stones that the Gear Grinders were stealing and made by those same Gear Grinders? That's multiple videos at the least.
You think Elora would have let Crush go back through the portal to get back his luggage, then after he left the fairies could've taken the orbs out in turn making there one less "problem"
My honest guess was that after Gulp ate the Sceptor, Elora thought once Spyro defeat Crush and Gulp, Ripto would be gone for good, or at least useless without it. Makes sense with how the preemptively celebrate Ritpo's demise after Gulp is defeated. So with that in mind the Talismans were used to defeat Ripto, but not directly as she made it seem... Only issue is that Elora was predicting this by what happened and not by thinking of a backup idea. This also ties why Ripto doesn't seem to do anything in Spyro 2 until the end. He doesn't have his source of power. Even though the orbs were for getting Spyro home, she wanted Spyro to focus on Ripto and defeating him rather than trying to get home. Makes sense, even if its misleading on her end. As for the Power Crystal, remember how they went to Glimmer to get Spyro? The Professor said something along the lines of it being a better zone to warp a dragon. The crystal was use to make it possible for Spyro to go back home from Winter Tundra rather than Glimmer. I know your video is in all good fun, but just wanted to give my thoughts on your points
I remember that video! I think I had brought up EPG and TGX's opinions on the game's story being the same as what you said in that video, and I honestly wouldn't be surprised if EPG will bring these points up when he gets to his remake or rebreak episode of Ripto's Rage. 😂👍
1:15 Oh my god...theyre just KNICK KNACKS!!! Hell the citizens seemed more than eager to give them away! More often than not they remark “you can have this. I don’t need it.” F**K!! ONE OF THEM WAS A TRADE FOR HOCKEY TICKETS!! *HOCKEY TICKETS?!?*
It’s weird that Ripto is seen as Spyro’s nemesis in Spyro 2 but we never see them interact in a cutscene. It was something that the post OT-games did. I also noticed that Ripto’s defeat in RT Spyro 2 is slightly altered where we don’t see him fall into the lava like in the original. I assume it’s done on purpose to leave the door open for a return and it would make more sense than how he managed to survive it in ETDF.
"We never see them interact in a cutscene" Um... were we playing the same game? Because they did interact. Three times. - After Crush's fight - Before Gulp's fight - Before Ripto's fight
Here's probably the biggest thing that doesn't make sense about Spyro 2. Dragon Shores. 1st it's run by Gnorcs who were supposed to be the dragons arch-enemy at the time. 2nd the ommision fee not only asks for an absurd amount of Gems (That kind of which would make Money Bags flush in jealously) it asks for a mass collection of orbs which means if Spyro never went to Avalar his adventure would've stopped right than and there. Also that means the Gnorcs know about Avalar! This is probably because of it's current connection to Avalar but I find it mighty strange that Dragon Shores despite being in the Dragon Realms nearly has zero elements from the previous Spyro game. Than the coaster! The Coaster an monsterous legal nightmare! Not only are the carts equipped with cannons later, and the other carts go in the direct opposing side to Spyro, but they chose to leave the Turtle Baby's out on the tracks to be run over! There's also the question of how the creepy scary french chef who's in the dunking station is somehow also in the Tunnel of Love of which Spyro can Somehow end up in the same cart as. (Sure ERSB. Censor the Buddist statues but leave Dragon-Pedo-Chef in!) Lastly I know this is petty but I find it unuasly cruel and evil that the last target's in that shooting mini-game are Baby Lizards. So we're okay with saving other Baby Reptiles but Lizards just deserve to die for some reason? The place was so amoral I"m shocked it wasn't all a trap set up by Gnasty Gnorc himself.
I'm still wondering, what was the super portal supposed to do in the first place? Was it supposed to lead somewhere special or bring someone to Avalar that wasn't Ripto?
@@MiharuTheFox huh, would've been nice to get some clarification on the remakes. The talismans, from what i could gather, are used to open the door that Ripto is hiding behind in each world, which could've been more easily implied by having indentations on said door shaped like the talismans in the remake. There are a lot of story beats that could've been improved in the remake if they wanted to do them better, it's one of the faults of staying faithful to the original.
I made a fan theory and I'm going to be making a game about it on dreams. Something a thousand years ago when the sorcerer's took over the forgotten world. The dragons had to migrate to a new land. A new land called talara, riptos homeworkd. A dragon named azmaron took a small militia to conquer the land. He did but a few dragons would take gnasty homeworld and named it the dragon kingdoms. They then took azmaron and sealed him in a statue with special relics. Gnasty gnirc would use this technology later on. So after spyro 3 you and friends are at dragon shore, agent zero tells spyro since he's a secret agent he is to be sent on a new mission. This begins the next chapter. In the epilogue you see gnasty and ripto conspiring a new plan. So they kidnap the professor to undo the statue and free azmaron. Azmaron notices ripto due to him being from a level called riptoc village. So he kicks him out. Gnasty would be used as the fourth homeworld boss. So your mission in like every game collect the relics to find the professor and seal azmaron once and for all.
........Because Crush never actually went through the portal. If you re-watch the cutscene, you can clearly see Ripto berating Crush for NOT going through the portal, calling him an idiot when he doesn't.
That's what always confused me about this game is that she always says there's 14 talismans but actually there's 22 but none of which where used to beat ripto, always confused me
Well technically the talismans were the most important thing Spyro needed at the beginning of the adventure. Without them he couldn't even get to the point where they would need orbs. Plus orbs were basically useless story-wise until the final battle. Orb requirements to proceed through the game were insanely low. That kinda shows they didnt really have much of an affect on the world unlike eggs in Spyro 3. No one expected Ripto to be such a coward that he locked himself in the castle. So orbs were only needed to send Spyro home which they werent concerned over until he defeated Ripto.
I still wish we got more story tho. Like why were worlds fighting with each other and what was Riptos plan besides being a house squatter? Like the majority of enemies Ripto had no part of making they just already existed in Avalar. Which did he create besides tikis? They didnt seem to join Ripto either. It seems like the only worlds Ripto really caused havoc in were the homeworlds.
See, even though I still think Reignited Spyro 2 is better than the original, there were definitely some missed opportunities to alter and fix the story a little. I mean yeah its a remaster but if they can get away with redesigning pretty much 80 of the dragons in the first one, a little story update wouldn't really be that drastic. I guess my theory is, Elora wanted Ripto out of the picture first before getting to the orbs to help Spyro get back or something but eh. Great vid Miharu!
I do think there's perhaps a bit of purpose to gathering the talismans. Since the talismans are basically symbols for their worlds, having them in one place represents Avalar becoming harmonious again, and maybe that's the only way to defeat the Big Bad. With Spyro 2, I think most of the effort went into the conflicts of the portal worlds themselves. The main narrative was always just cheesy set dressing, mostly, even if the characters are fun. Funnily enough, Spyro 3 took the opposite approach, with a more developed main story and less important subplots in the portal worlds. I kinda prefer Spyro 2's worldbuilding to be honest, but both have their advantages and disadvantages.
It’s so strange cuz Ripto is iconic yet this game’s plot is beyond jarring. I probably still love Spyro 2 the most out of the trilogy due to all the oozing charm and fun level design, but it sure has its glaring flaws especially when pitted against the design of Spyro 1, even if it were more simplistic then!
Surprising there's no comment about Elora's sly comment right before you fight Ripto. She blatantly questions Spyro's loyalty as to whether or not Spyro is willing to fight Ripto, sounding like you have the choice of betraying them and abandoning them all to slavery in Riptonia. I mean, I know Spyro is kinda fussy about not having a vacation, but he seemed more than willing to tussle with Ripto. So why the question of loyalty right there at the gate to the final boss? It just feels... like a missed opportunity.
That never sounded like a question of loyalty to me, it sounds more like she's nervous that Spyro might not make it out alive. And her saying "Right? Right?" was most likely just a joke based on how Spyro can't respond to in-game dialogue. It's not like she asked "Are you sure you wanna do this?"
This right here shows more examples why Spyro needs New Games With Effort and New terms of Quality Again They should add in Spyro’s Free Flight Ability anytime any level without Limitations and in New Upgrade able qualities In Spyro’s New game Yeah yeah flying isn’t platforming But Hello Spyro is a Dragon he has Wings he should actually use them Toys For Bob have Creative Developers They could Research and Invent a purpose for Spyro to keep his Unlimited Fly Time I’m simply speaking on behalf of Spyro Fans that prefers keeps Jis Free Flight Ability Though still taking time to convince Toys For Bob’s Developers ? And how they contact them ?
I can kinda see why PAL regions named this game “Gateway to Glimmer” instead of “Ripto’s Rage!”, being that Ripto is barely even a presence in the actual story lol.
I feel like the story kinda had to suck in this game, because it's a ps1 game remake, and tbh, I've never seen a ps1 game have amazing story, it was more just...WOW I can play a cool game in my house! It was more about the gameplay and graphics back then, I feel. The stories were always kinda lazy back then. But it's a remake of a really old game so, eh. What can ya do.
The Spyro series is about the gameplay, not the stories. If you try to rational its stories, you will get a headache from the numerous plot holes and plot contrivies. It is just fun to play.
When do Spyro games ever make sense? They're 3D Platformers about a dragon saving different worlds from gnorcs, rhynocs, magic crafters, beast makers, evil sorcerers and so many other evil doers. I never take 3d Platformers very seriously due to them mostly being targeted for a younger audience and the fact that their designed more about gameplay and fun rather than a complex story like Red dead redemption 2 which is a fun game too. Let's just enjoy Spyro for his platforming fun and not his story.
@@MiharuTheFox You think like a true gamer, not everyone thinks gameplay makes a videogame better and they just rage about stupid nonsense. I respect you Miharu, (fist bump)👊
I always thought that Magic Crafters, Beast Makers and the others homeworlds from the 1st game were the names of the "tribes" of the Dragons that lived there, nothing to do with the enemies...
Now that I think about it, why do so many of the inhabitants of these worlds want to kill Spyro? Gnasty Gnorc only controls the Gnorcs but what's wrong with everybody else?
@@SinisterServal In my opinion, both storytelling and gameplay are important, but the latter still needs to be front and center if they want it to do well. Having said that, it's always been the main reason why I liked the game so much; it's just plain fun! There's also a lot that makes me crack up, so that's a bonus, too.
I know the power crystal had a purpose (questioning whether it was needed was me making a funny, don't take it seriously). It's implied it's from Glimmer, which is where the original superportal that Spyro came through was located. What I was referring to was the Professor's implication that the Winter Tundra portal was not working at all, which is of course not true.
Your profile image looks like a Purrloin
Miharu: here's a video that no one asked for
Me: still very well appreciated
Wait, if Ripto was going to go back into the portal to get his luggage, then why didn't they just let him do it and then shut off the portal before he came back?
I was thinking about it recently, and I realized the same thing. By not allowing Ripto to return to wherever it was he came from and shutting down the portal afterwards, they effectively let him take over Avalar. Also, it seems to me that Zoe seemed to know about Ripto prior to his arrival, as she's the one (I'm pretty sure) that informs Elora when Hunter enters the coordinates that lead to his arrival
Now that you mention it, I'm surprised that in this game as well as the Original, Elora didn't go into detail about the orbs when she first mentions them.
toys for bob was told to reuse every line but they did add their changes
She probably just wanted spyro to stay there longer
Just like with Spyro 3, I feel like the orbs should have just been the only collectible in Spyro 2 seeing as the Talismans don't do anything except in so far as opening doors.
In terms of storytelling, Ripto does not impact the plot unlike Gnasty Gnorc and The Sorceress do because he's never once mentioned outside the hub worlds causing trouble. And as far as we know, Avalar was tearing itself to pieces without him even being there.
My theory on that is a bit of both Avalar being somewhat hostile towards each other and Ripto making a mess before Spyro came to town.
Remember he has the scepter up until Spyro came to Glimmer when Zoe attacked him. Based on how he acts, its safe to say he can't do magic without a sceptor. My guess is that maybe some areas where not too hostile but after Ripto came along things got worse and overall became a mess, which is why when Spyro comes around there's shit going on
@@MelancholyJoker19 Very true in cases like Idol Springs and Colossus, in the manual for Spyro 2 it says Ripto was using magic to bring Tikis to life and summon evil spirits among other things. The evil spirit from the orb challenge has to be the same one mentioned in the manual, it's evil causing all the goats and yaks to become hostile and the Yeti to terrorize the monks. The Tikis only came to life recently, the cutscene shows when they first came to life. Ripto must've brought them to life before heading to Glimmer where he would lose his scepter.
Aside from those two instances, a lot of the problems in Avalar seem to be from locals taking advantage of all the heat being put on Ripto to do there own plans. The Gear Grinders were always trouble for the Electrolls for example, only thing different now is that they're using smarter tactics like electric gates. Whether that was just them figuring it out or Ripto allying with them to get lightning stones for Gulp's cannons and informing them of those tactics is up in the air. The Sunny Beach/Aquatic Towers situation with the Water Workers and Duck Chef is a similar issue. Are they kidnapping/cooking baby turtles and draining Aquatic Towers for their own plans or did Ripto hire them to build a resort for him out of the locals' homes and serve the aquatic citizens as a meal for when he conquers Avalar? But then there are coincidences like in Mystic Marsh with Snoozle or Robotica Farms/Metropolis. Avalar is the most chaotic world in the trilogy.
@@heartless2147 Oh, and don't forget the *actual fucking war* between Zephyr and Breeze Harbor. Ripto had nothing to do with that lol
I like Spyro 2: Ripto's Rage. It's not that bad. Well, Gulp is a hardest boss, but I beat him. And especially Ripto. And I love this game. 🙂
Spyro 2 is my favorite game of all time
Mine is Spyro The Dragon.
But because that's the only one from the og trilogy I ever played.-
Same
I always figured while Ripto didn't cause the unrest in Avalar, but his being there caused the existing unrest to get alot worse. Like in any time of crisis it often causes existing issues to become magnified because suddenly you're adding struggle on top of more struggle.
As for the Talismans, since the means to get to the Smmer Forest Autumn Castles required them, I guess what Elora meant was they'd be needed to make sure Ripto had nowhere to run to and become inaccessible. So in that way they were needed to defeat Ripto since without them Spyro couldn't reach Ripto.
As for the Orbs...Yeah, I could totally buy Elora didn't mention they were used for the Super Portal BECAUSE Spyro was the only means to defeat Ripto. And he hadn't planned on coming to Avalar and wanted to go to the Dragon Shores. Shady, sure, but I can see why she would hide the Orbs use from Spyro, it was do or die basically.
But yeah I am willing to agree with you development time constraints are why the plot has these issues.
I knew that stream from yesterday would lead to this.
But yeah it's true how the game lack of impact with the objects to collect.
What is the meaning of collect talismans if they're NOT to defeat Ripto/send Spyro home.
It's like both talismans and orbs were swapped in function.
I start to question Elora's leadership skills.
Nice video! Like always! 💜
She actually talked about this on Twitter a few days ago which was fun
For the orbs, my theory is that initially they had much more of those than after Gulp's defeat, and that the few they recovered weren't enough, hence needing the power crystal.
That being said, though, they could have at least shown the difference, having the flashbacked portal equipped with much more orbs. Plus there are still glaring questions about Ripto. What world did he come from? How did he get his initial sceptre? How did he get Crush and Gulp? Why does he hate dragons?
I can answer one of those. The manual states he stole that initial scepter, from who or what we don't know, but that's at least something. Many people believe he hates dragons because they picked on him in school, but the manual doesn't say it was dragons who bullied him specifically.
@@MiharuTheFox All the more reason for a flashback of him with Cynder
The running theory I hear the most is his jealous of their natural magical talents. Ripto needs a scepter in order perform his feats whereas dragons naturally give off magic and because of this, they can do many things with magic as shown in both Spyro 1 and Year of the Dragon (more so in Reignited for Spyro 1)
@@MelancholyJoker19 Makes sense when thinking about it, especially if there's a plan on implementing Ripto in TLOS
Great video! That thing about the Talismans doesn't make any sense, but they did need the power crystal and here's why. Until the end of the game, the superportal was never used to access the dragon world, only Ripto's world. The Professor said that they'd be better off using the Glimmer portal to catch a dragon. Once they used the power crystal on the superportal however, it got the extra boost in power it needed to access the dragon world.
I was thinking about that too, and I can buy it, however him implying the portal wasn't working at all was what I was focusing on.
@@MiharuTheFox Oh, gotcha. Yeah, that part makes no sense either.
Elora is much more shady in the Reignited version, but then again the original tone was removed in the Reignited version. Like Bianca in Reignited being a nice girl trying to be evil, where in the original she was evil but over time became good. That's why I'm still not a fan of Reignited Elora, she's too nice. People only act that nice when they have skeletons in their closet. Which is why Queen of Mean Elora would be cool to see, since they're so adamant on making her sweet sally peaches.
Good points.... I also recently started questioning why there are dragon eggs but no female dragons...in fact most levels are a single gender species as far as we can see at least that all sound the same... Not always but often and the only children we see are when all of them in a level are children...im sure it's implied that there are more inhabitants than who you meet and it's conservation of detail but it still makes little sense... Video game logic I guess
Unexpected but very welcome all the same XD also dang I did NOT notice how criminally understated the importance of the orbs was lmao
Spyro 1 was my favourite worlds
Spyro 2 had my favourite mechanics
Spyro 3 had my favourite story
....wow, I never realized how much Elora was manipulating Spyro lmao
Plot in the original trilogy was more like an excuse to develop solid games than something we should focus on, like in most of the games in the Platform genres, especially in the '90s. We just ask ourselves way too many questions about the story.
By the way, the Talismans are not more important than orbs, but they were considered as "the essential"; Elora looked quite convinced that was all they needed in order for Spyro to defeat Ripto and then they could have brought enough orbs by themselves, since they had the fairies and most of the people around Avalar on their side, but then they were proven wrong; Ripto showed up, took that Crystal and therefore they needed orbs too and Spyro had to go through more trouble. Yay.
In my opinion, Spyro 2 is the most funny game of the trilogy. And this is my favorite.
3 is funnier. Sgt. Byrd and Bentley especially have a good sense of humour.
@@ultrairrelevantnobody1862 // Spyro 3 is cool, but... something is missing
@@kaiqueoak8519 I think the big thing that makes the comedy of Spyro 2 more memorable is the cutscenes before and after each map. Those were hilarious and I'm really disappointed they didn't do the same with 3.
I will give 2 that, but 3 does a much better job in making me care about cleaning up all of this mess in a bunch of realms. That and some attempts at comedy in 2 are kind of awkward.
Ripto was no powerhouse, he was a schemer. He knew Dragons>Rhynocs and his plan was to delay Spyro from reaching him by convincing the citizens to turn on each other. Which is why you see Birds vs. Blubbers, Wizards vs. Cavemen, and Earthshapers vs. everyone.
After Gulp ate his scepter, Ripto needed a magic artifact strong enough to fight a dragon. That’s because Dragons have natural (amazing) magic ability and Rhynocs rely on other (outer?) sources for magic.
I've said it before, but even though Ripto's Rage is my favorite game in the trilogy, Year Of The Dragon definitely has the best story. By a wide margin.
Also, Year of the Dragon doesn't waste the player's time, it has more enjoyable minigames, and the gameplay isn't mostly just side-attractions after another.
I did always question after beating the game for the first time why the Talisman's were more important than the orbs. And yes Avalar's problems had nothing to do with Ripto as none of the creatures of any of the world's ever even mention him. That's one thing I'll give Spyro 3, at least the problems in the Forgotten World's were due to the Sorceress and the creatures of the world's mention her.
How ripto survived is the question.
Are we still considering Season of Fire and Enter the Dragonfly to be canon? Cuz the lava definitely seemed to finish Ripto off for good. Well, except for Sorceress.
I loved this game as a kid (10+ years ago) and I just played it recently, it was way easier then I remember but I still loved it.
Well the game kinda hints at she like spyro. So maybe she wanted to keep spyro there so she can, at one point admit her feelings to spyro. But she was too shy about it. And at the end. ( wean spyro was leaving to dragon shores) elora knew this was her last chance. But she kinda had to discided what to do at the last moment. She kiss spyro on the head out of panic. But wean she realize what she did. She try to take spyro mind off the kiss by forcing money bags to give all spyro gems back. ( that how i think what happened. But i still agree with your opinion)
I still do think Ripto is Spyro's best villain and considering he pretty much became Spyro's Bowser in a sense I do see where Ripto would be good in that sense. Since he's really the only villain who has any sort of beef with Spyro. My problem is that it doesn't get established all that well. Not to mention how distant the narrative tends to be. One thing that I always question was how Elora explained the player's objectives.
She states you need all 14 Talismen to defeat Ripto and then brushes off Orbs as if its suppose to be a side collectable later. For a first timer you wouldn't know Orbs are important until you get to Winter Tundra when Elora decides to say "Now you need Orbs to encounter Ripto".. That's really poor structure on the sight of the developers. Its also contradicted by flashbacks where you obviously see Elora, Hunter, The Professor and Zoe working the super portal generated by the orbs. So the story gives them more importance the moment you enter Crush's dungeon explaining how Ripto even got to Avalar. Then what is really the point of Tailsmen? They literally play no impact whatsoever. Even Orbs impact the final battle. Speaking of how he got there why didn't they just wait until Ripto went back into the portal to pack his stuff then shut down the portal?
Also the moment Ripto falls off the edge after your battle with Gulp he's instantly declared as "dead" just a split second after he falls off Elora just says "there's no sign of Ripto" only then to cut to the next scene and he attacks all of them with Bombs right when they all begin preparing the super portal. If you know what you're doing you can pretty much collect all orbs in advance, but for a first timer you'd instantly have to collect orbs the moment the game tells you their importance, which isn't until the final hub world. You don't even need all of them to encounter Ripto.
As far as story goes Ripto only harasses the main characters, but holds no power over Avalar at all. None of the world's inhabitants are connected to him in anyway. In fact all of their problems are self contained. Its honestly sad how Enter the Dragonfly he actually impacts the story and that game is really bad. lol I still do like Ripto and Spyro 2, as I do think it has the best final battle in the trilogy, but I wouldn't lie and say it was my least favorite other than Spyro 1 original.
Ripto brought the Tikis to life in Idol Springs and summoned the evil spirit in Colossus that made the animals hostile and the Yeti terrorize the monks. That was all shown in the manual for Spyro 2, the other zones are pretty much self contained though, I'll give you that. I find it more interesting that we have a world like Avalar in Spyro. Usually everything is normal until a villain messes everything up like Gnasty Gnorc or a villain is terrorizing a normally peaceful place and we have to stop them like the Sorceress. Avalar is that grey area where Ripto is not the main cause of everything wrong in the world. Avalar had bad elements before Ripto showed up and all the heat being focused on him allowed those bad elements to do their own plans. If we had dialogue from the npcs on seeing Ripto talking with the enemies or maybe him involved with the cutscenes, we could've had Ripto confirmed best antagonist by allying himself with the local bad elements to take over Avalar.
Well, what it boils down to is classic cartoon logic. Villains gonna villain, and their motives and methods don't really have to make sense in the big picture because your average child player (and even adult players who don't think too hard about it) are focused on the action in the moment. This guy is bad, this is how to beat him, let's go. Rinse and repeat.
@@DJCosmicLatte Fair enough, though it's nice when they add little touches that expand the world or the story. I didn't think too much on the Zephyr/Breeze Harbor war when I first played Spyro 2, but as I got older I appreciated the fact that there was a civil war in the game that Spyro gets involved in. Probably why I like Avalar better then the Dragon Realms or the Forgotten Realms, out of all of them it seems the most like a real society, with all the good and bad that comes with it.
At this point Miharu should make a collab video with Lore of the Dragon on the Avalar situation. They could go into canon, headcanon and remake the story of Spyro 2 into something more cohesive. I'd be down for that, I still think Ripto gets so little credit on his villainy. Yes he didn't actively cause chaos in Avalar that much aside from Idol Springs, Colossus and destroying the bridge, but whose to say he didn't ally with the local bad elements of Avalar to help his conquest? How did Gulp get that Lightning Cannon aside from being fueled by Lightning Stones that the Gear Grinders were stealing and made by those same Gear Grinders? That's multiple videos at the least.
I'll run this idea by him!
@@MiharuTheFox Awesome, it'll be cool to see two people so passionate about Spyro do a project like that.
You think Elora would have let Crush go back through the portal to get back his luggage, then after he left the fairies could've taken the orbs out in turn making there one less "problem"
I have always said that! XD
My honest guess was that after Gulp ate the Sceptor, Elora thought once Spyro defeat Crush and Gulp, Ripto would be gone for good, or at least useless without it.
Makes sense with how the preemptively celebrate Ritpo's demise after Gulp is defeated. So with that in mind the Talismans were used to defeat Ripto, but not directly as she made it seem... Only issue is that Elora was predicting this by what happened and not by thinking of a backup idea. This also ties why Ripto doesn't seem to do anything in Spyro 2 until the end. He doesn't have his source of power.
Even though the orbs were for getting Spyro home, she wanted Spyro to focus on Ripto and defeating him rather than trying to get home. Makes sense, even if its misleading on her end. As for the Power Crystal, remember how they went to Glimmer to get Spyro? The Professor said something along the lines of it being a better zone to warp a dragon. The crystal was use to make it possible for Spyro to go back home from Winter Tundra rather than Glimmer.
I know your video is in all good fun, but just wanted to give my thoughts on your points
I know the crystal had a purpose, I was more referring to him implying the portal wouldn't work at all without it.
I remember that video! I think I had brought up EPG and TGX's opinions on the game's story being the same as what you said in that video, and I honestly wouldn't be surprised if EPG will bring these points up when he gets to his remake or rebreak episode of Ripto's Rage. 😂👍
Looking forward to Exo's video. Hopefully it's a lot better than Liam's video (didn't like that one).
1:15
Oh my god...theyre just KNICK KNACKS!!! Hell the citizens seemed more than eager to give them away! More often than not they remark “you can have this. I don’t need it.”
F**K!!
ONE OF THEM WAS A TRADE FOR HOCKEY TICKETS!!
*HOCKEY TICKETS?!?*
It’s weird that Ripto is seen as Spyro’s nemesis in Spyro 2 but we never see them interact in a cutscene. It was something that the post OT-games did.
I also noticed that Ripto’s defeat in RT Spyro 2 is slightly altered where we don’t see him fall into the lava like in the original. I assume it’s done on purpose to leave the door open for a return and it would make more sense than how he managed to survive it in ETDF.
"We never see them interact in a cutscene"
Um... were we playing the same game? Because they did interact. Three times.
- After Crush's fight
- Before Gulp's fight
- Before Ripto's fight
Miharu The Fox Huh. Must have been a while since I last played Spyro 2.
Here's probably the biggest thing that doesn't make sense about Spyro 2. Dragon Shores. 1st it's run by Gnorcs who were supposed to be the
dragons arch-enemy at the time. 2nd the ommision fee not only asks for an absurd amount of Gems (That kind of which would make
Money Bags flush in jealously) it asks for a mass collection of orbs which means if Spyro never went to Avalar his adventure
would've stopped right than and there. Also that means the Gnorcs know about Avalar!
This is probably because of it's current connection to Avalar but I find it mighty strange that Dragon Shores despite being
in the Dragon Realms nearly has zero elements from the previous Spyro game.
Than the coaster! The Coaster an monsterous legal nightmare! Not only are the carts equipped with cannons later, and the
other carts go in the direct opposing side to Spyro, but they chose to leave the Turtle Baby's out on the tracks
to be run over! There's also the question of how the creepy scary french chef who's in the dunking station is somehow
also in the Tunnel of Love of which Spyro can Somehow end up in the same cart as.
(Sure ERSB. Censor the Buddist statues but leave Dragon-Pedo-Chef in!)
Lastly I know this is petty but I find it unuasly cruel and evil that the last target's in that shooting mini-game are Baby
Lizards. So we're okay with saving other Baby Reptiles but Lizards just deserve to die for some reason?
The place was so amoral I"m shocked it wasn't all a trap set up by Gnasty Gnorc himself.
"She was dead set on keeping Spyro there as long as she could to fix all of Avalar's problems for her."
Uh-huh... That's why ;)
I always assumed the Talismans were what gave the orbs their power in the final fight with Ripto.
I'm still wondering, what was the super portal supposed to do in the first place? Was it supposed to lead somewhere special or bring someone to Avalar that wasn't Ripto?
Now there's a question. Elora just states the Professor was "working on some new superportal technology", so maybe they were testing it for travel.
@@MiharuTheFox huh, would've been nice to get some clarification on the remakes. The talismans, from what i could gather, are used to open the door that Ripto is hiding behind in each world, which could've been more easily implied by having indentations on said door shaped like the talismans in the remake. There are a lot of story beats that could've been improved in the remake if they wanted to do them better, it's one of the faults of staying faithful to the original.
I made a fan theory and I'm going to be making a game about it on dreams. Something a thousand years ago when the sorcerer's took over the forgotten world. The dragons had to migrate to a new land. A new land called talara, riptos homeworkd. A dragon named azmaron took a small militia to conquer the land. He did but a few dragons would take gnasty homeworld and named it the dragon kingdoms. They then took azmaron and sealed him in a statue with special relics. Gnasty gnirc would use this technology later on. So after spyro 3 you and friends are at dragon shore, agent zero tells spyro since he's a secret agent he is to be sent on a new mission. This begins the next chapter. In the epilogue you see gnasty and ripto conspiring a new plan. So they kidnap the professor to undo the statue and free azmaron. Azmaron notices ripto due to him being from a level called riptoc village. So he kicks him out. Gnasty would be used as the fourth homeworld boss. So your mission in like every game collect the relics to find the professor and seal azmaron once and for all.
Speaking of not going to get his luggage, why didn't they turn off portal once Ripto sent Crush through the portal?
........Because Crush never actually went through the portal. If you re-watch the cutscene, you can clearly see Ripto berating Crush for NOT going through the portal, calling him an idiot when he doesn't.
That's what always confused me about this game is that she always says there's 14 talismans but actually there's 22 but none of which where used to beat ripto, always confused me
Well technically the talismans were the most important thing Spyro needed at the beginning of the adventure. Without them he couldn't even get to the point where they would need orbs. Plus orbs were basically useless story-wise until the final battle. Orb requirements to proceed through the game were insanely low. That kinda shows they didnt really have much of an affect on the world unlike eggs in Spyro 3.
No one expected Ripto to be such a coward that he locked himself in the castle. So orbs were only needed to send Spyro home which they werent concerned over until he defeated Ripto.
I still wish we got more story tho. Like why were worlds fighting with each other and what was Riptos plan besides being a house squatter? Like the majority of enemies Ripto had no part of making they just already existed in Avalar. Which did he create besides tikis? They didnt seem to join Ripto either. It seems like the only worlds Ripto really caused havoc in were the homeworlds.
Now with the cut Elora dialogue, we can indeed say spyro 2 makes a little sense
See, even though I still think Reignited Spyro 2 is better than the original, there were definitely some missed opportunities to alter and fix the story a little. I mean yeah its a remaster but if they can get away with redesigning pretty much 80 of the dragons in the first one, a little story update wouldn't really be that drastic. I guess my theory is, Elora wanted Ripto out of the picture first before getting to the orbs to help Spyro get back or something but eh. Great vid Miharu!
Gateway to Glimmer? More like Gateway to Side-attractions.
I do think there's perhaps a bit of purpose to gathering the talismans. Since the talismans are basically symbols for their worlds, having them in one place represents Avalar becoming harmonious again, and maybe that's the only way to defeat the Big Bad.
With Spyro 2, I think most of the effort went into the conflicts of the portal worlds themselves. The main narrative was always just cheesy set dressing, mostly, even if the characters are fun. Funnily enough, Spyro 3 took the opposite approach, with a more developed main story and less important subplots in the portal worlds. I kinda prefer Spyro 2's worldbuilding to be honest, but both have their advantages and disadvantages.
Spyro 3 made me care and orbs are boring compared to dragon eggs.
It’s so strange cuz Ripto is iconic yet this game’s plot is beyond jarring. I probably still love Spyro 2 the most out of the trilogy due to all the oozing charm and fun level design, but it sure has its glaring flaws especially when pitted against the design of Spyro 1, even if it were more simplistic then!
Aside from a few great levels, Spyro 2's level design is honestly pretty weak.
Surprising there's no comment about Elora's sly comment right before you fight Ripto. She blatantly questions Spyro's loyalty as to whether or not Spyro is willing to fight Ripto, sounding like you have the choice of betraying them and abandoning them all to slavery in Riptonia.
I mean, I know Spyro is kinda fussy about not having a vacation, but he seemed more than willing to tussle with Ripto. So why the question of loyalty right there at the gate to the final boss? It just feels... like a missed opportunity.
That never sounded like a question of loyalty to me, it sounds more like she's nervous that Spyro might not make it out alive. And her saying "Right? Right?" was most likely just a joke based on how Spyro can't respond to in-game dialogue. It's not like she asked "Are you sure you wanna do this?"
This right here shows more examples why
Spyro needs New Games With Effort and New terms of Quality
Again They should add in Spyro’s Free Flight Ability anytime any level without Limitations and in New Upgrade able qualities
In Spyro’s New game
Yeah yeah flying isn’t platforming
But Hello Spyro is a Dragon he has Wings he should actually use them
Toys For Bob have Creative Developers
They could Research and Invent a purpose for Spyro to keep his Unlimited Fly Time
I’m simply speaking on behalf of Spyro Fans that prefers keeps Jis Free Flight Ability
Though still taking time to convince Toys For Bob’s Developers ? And how they contact them ?
I still have to agree with you miharu. Spyro 2 is still my favourite in the original trilogy. Hahaha!
I can kinda see why PAL regions named this game “Gateway to Glimmer” instead of “Ripto’s Rage!”, being that Ripto is barely even a presence in the actual story lol.
Not really fair to compare it based on that when Glimmer is just the first level.
Awesome video miharu
Amazing theory u did on spyro 2 miharu
I feel like the story kinda had to suck in this game, because it's a ps1 game remake, and tbh, I've never seen a ps1 game have amazing story, it was more just...WOW I can play a cool game in my house! It was more about the gameplay and graphics back then, I feel. The stories were always kinda lazy back then. But it's a remake of a really old game so, eh. What can ya do.
Video game logic I guess. Lol
Now that u mentioned it, that actually makes a lot of sense.😐
Yeah I agree some of the game is so ridiculous and silly but if you play the game it is still cool
nah not taking the nostalgia goggles off sorry
They ruined Elora and Hunter :(
Hunter is definitely useless can't even grab ripto I mean common
Omg I agree with you this doesn't make no sense
Spyro 2 was a great game and the boss battles were annoying
Crush and Ripto are good boss fights. I can't stand Gulp though.
Reboot Classic Ripto,not exactly Lazy as anyone noticed.
Eh. I prefer the orginal games to the reignited trilogy...
The Spyro series is about the gameplay, not the stories. If you try to rational its stories, you will get a headache from the numerous plot holes and plot contrivies. It is just fun to play.
That's pretty much what I said.
@@MiharuTheFox K.
Story is still important, especially in a genre that's mainly collecting a laundry list of useless crap because the game tells you to.
When do Spyro games ever make sense? They're 3D Platformers about a dragon saving different worlds from gnorcs, rhynocs, magic crafters, beast makers, evil sorcerers and so many other evil doers. I never take 3d Platformers very seriously due to them mostly being targeted for a younger audience and the fact that their designed more about gameplay and fun rather than a complex story like Red dead redemption 2 which is a fun game too. Let's just enjoy Spyro for his platforming fun and not his story.
Obviously. As I said, these are made in good fun.
@@MiharuTheFox You think like a true gamer, not everyone thinks gameplay makes a videogame better and they just rage about stupid nonsense.
I respect you Miharu, (fist bump)👊
I always thought that Magic Crafters, Beast Makers and the others homeworlds from the 1st game were the names of the "tribes" of the Dragons that lived there, nothing to do with the enemies...
Now that I think about it, why do so many of the inhabitants of these worlds want to kill Spyro? Gnasty Gnorc only controls the Gnorcs but what's wrong with everybody else?
@@SinisterServal In my opinion, both storytelling and gameplay are important, but the latter still needs to be front and center if they want it to do well. Having said that, it's always been the main reason why I liked the game so much; it's just plain fun! There's also a lot that makes me crack up, so that's a bonus, too.