MOD ANY MELEE WEAPON! | Melee Modding Guide YOU NEED!
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- Опубликовано: 27 май 2024
- MOD ANY MELEE WEAPON! | Melee Modding Guide YOU NEED!
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What's good folks?!
I'm here with an INSANELY useful guide to help you mod ANY MELEE without any issues!
Enjoy!
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00:00 - Introduction
01:48 - Types Of Melee Builds
02:58 - Looking at Stats to Build
04:10 - Multiplying Base Values
04:39 - Base Damage
08:03 - Stance
08:44 - Crit Chance
10:26 - Crit Damage
11:00 - Status Chance
13:06 - Attack Speed
14:58 - Range
15:47 - Elements
19:01 - Improving Damage
19:48 - Tennokai
20:29 - Things to take note
20:53 - Melee Arcane
21:37 - Animosity
22:29 - Vortex + Priming
23:25 - Combo Maintenance
23:55 - Priming + Arcane Synergy
25:10 - Melee Influence
30:23 - Heavy Attacks
31:19 - Heavy Attack Bleed Weapons
32:27 - Building for Heavy Attacks
32:58 - Windup Speed
34:35 - Direct Contact Heavy Build
34:48 - Initial Combo
35:46 - Damage Increase
36:24 - Arcane Options
37:16 - Exilus [Heavy Attack]
37:34 - Combo Heavy
38:11 - Heavy Attack Efficiency
39:08 - Melee Crescendo + Efficiency
41:07 - Glaives Heavy
42:12 - Quassas Heavy
42:35 - Slam Attacks
43:47 - Building for Slam
44:56 - Slam Radius
45:27 - More Slam Info
46:02 - Conclusion
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Recording Software: NVIDIA Share [Shadowplay] + OBS
Editing: Davinci Resolve 18 Studio
Thumbnail: www.photopea.com/ - Игры
This was super helpful! I was always modding for the big green shiny numbers and dealing no damage. Thanks the the lesson 👍
Like always love this hammering into head type of talk, explaining one thing 6 times to new/slower players to understand.
Dude. Thank you for putting in so much effort
I appreciate your guides very much! Thanks a lot man!
Great guide and explanations.
Clearly straight to the point 👍
Bros the best waframe content creator and it’s not even close
Me, at +3.5k hours LR1: NOTED
Gonna big changes soon. You got an updated solo eidolon hunt in the works? I havnt done it in 3 years and I like the way you break everything down so clean with commentary.
None of the changes affect melee modding
it ahs not changed besides eidos being less useful to do for arcanes
Best melee mod Kullervo ur welcome
True I'm actually farming him Right now
I don't notice the status chance can show the effect type's weight until now😂
Its new after all. Post dante unbound
Have you ever done a Pathocyst build? If not I would love to see what you got in mind for the weapon
He made this video so people would stop asking for builds 😂
@753Sharks
People are never ever Going to Stop Asking for Builds. 👀
Am I only one who hates Nikana heavy attacks?
No
The unnecessary spinning and windups which makes the attack missed?
Me too
I’d prefer Syam heavy attack animation than any other nikana
El no sabe -> Overframe
anyways, good stuff ! thanks bud
tbh fk tenokai also primed surefooted is a must have for melee cause (insert famous quote here)
According to the wiki and what I've seen, Blood Rush and Weeping don't offer a true 12x the percent. At 2x combo, you only get a 40% increase, and so on. So at a 12x combo, you really only get 11x the percent.
Correct
He said that in the video
LOL. This again. Im surprised you didn't wait till next month when they change enemies hp and shield
O yes and status effects apparently
i mean the game would jsut become easier which honestly doesnt need to happen
Because nothing will change for modding after the rework. Enemies will just die faster to the same builds.
For content you know
If you wouldn't be a smart ass and give it a second thought, you would notice that nothing/barely anything is going to change when it comes to melee modding.
I have a melee-related question: How do you block on M&K? The tool tip says right click, which works in Duviri but not in the regular game. Outside of Duviri I can't use any stance combo except "spam melee" because I can't block. Everything I've looked up is either people complaining about the same thing (for years, btw) or changing a setting to something I already had it set to anyway.
to block damage you just point your aim to the enemy(ies) in front of you. It will automatically move your melee to block projectiles. If that is what you mean.
Right mouse button
Hold F to switch to your melee weapon then hold M2 to block. If you just enter your melee by pressing the attack, pressing M2 will just make you aim
@@Theshocker0045 Oh my God... I am an idiot and you are a saint. Thank you!
@@N0strapapas don't trash yourself about not knowing a mechanic, it's not your fault the game poorly explains it
sooo i did some stuff with tatsu souls and well their targeting are weird like they go right through walls but sometimes jsut go past enemys even tho it should auto aim towards them
but honestly it was fun lanuching radioactive skulls
also new sim can bug fashion
also none prime silva aegis looks better then prime and i wish we could use base skins on prime
I'm still confused on modding for heavy when playing Kullervo, he doesn't need any crit chance mods and putting statuses is redundant, you are oneshotting everything anyway, I don't know what I should put in the remaining slots
more dmg crit dmg attack speed wind up range
i havent continued the story (im at "prelude to War")... Is the Melee Exilus slot something we unlock with a quest ? because none of my weapons even show the slot.
It's unlocked after Whispers in the Walls
@@Arassar ahhhh ok, Thank you!
Nothing new for me but great advise for the new players. big ups
Yeah I knew all of this working on getting the Primed mods and condition Overload honestly might just buy Primed pressure so tired of farming prime junk lol
kf, do you have a video about priming and which weapon to use?
not a video but several of his vids show diffrent weapons and if u see their similarities u can guess which ones are good primers
most secondaries are good primers because of secondary cucumber
high fire rate status chance multishot ones are also good bubonico is good torid
@@noahedenborg4221 alright, thanks, but can you at least give two? Just wanted to grind those
@@findmi2708 epitaph and hystrix prime and kompressa
@@findmi2708 epitaph and kuva nukor, about 2 of the most used primer, beside that occucor too and some other I don't know of
do these calculations also apply in building primary and secondary?
Yes.
I'm coming back to Warframe after some years. Do gunblades aren't viable anymore?
As a poor witle melee main i did this with the dex nikana and it works extremely well with valks war cry and my friend who was tethering me with nidus i hit 85mil red crit and 1 shot a sp stalker i forgot what they are called
Acolytes
@@noahedenborg4221 ty lol
How do you get your damage numbers to move out to the left and right?
This is a Property of the *Enhanced Damage* Numbers setting.... Specifically it only Applies To Melee Damage Numbers.... I don't Think I've ever Seen My Gun Damage Move to the Side. 🤔
Hey Knightmare is it ok to have my viral dmg above my slash dmg with the Venka Prime weapon
like he said if u are going for a slash build and u are using viral on ur melee make it be lower then slash
But thats for the Nikana Im asking if the Venka would do the same
@@rodolforamirez1646 my guy
nikana was A FUCKING EXAMPLE
its high in slash which both are
@@rodolforamirez1646 As Knightmare himself said, this guide counts for all melees where Slash is their main damage type. Stance doesnt matter, weapon type doesnt matter. As long as Slash is high, the build works.
I want a guide that features non-slash light melee
yeah its called going to the elemental section and LISTENING
@@noahedenborg4221 You must have heard the voices in your head
Anything non slash or non elemental sucks butt
So what damage would you like? He mentioned every damage type. Impact and Puncture are weaker. The rest is elements.
impact open finisher on nmy
correction
they increase the threshold on mercy enemys
reaper incarnon?? M confused 4 a sec LOL
Deep archimedia boss guide when?
Put xata on one of the frames, leave out the vosfor last option on reward roasters, and take a high fire rate weapon.
Or just use baruuk and punch everything around you including boss.
I had Dante this week and gave my team overshields. Problem solved
@@Marco-gd3jsoverguard* :) and yeah dante is sooooo good you nuke all the trash and overguard your mate
Boss guide? Lol... What boss?
And for non Slash weapons?
for Example Stropha
I really think this video needs a part 2
for NON slash builds (combo/heavy etc)
In those Cases you can build for Up Front Damage Based on what the Faction your Fighting Is Weak To.
This will Require some Sacrifices because Elemental Combos Requires to Slots.... Luckily the *Stropha* Specifically doesn't need Range.
@@lookalike4805 What about Duviri enemies? What faction mod do you use against those?
@@Uthandol none of them
or roar
@@noahedenborg4221 So grinner bane wont work the ginner duviri mobs?
5:30 we learning Maths with this one 🗣️🗣️🗣️🗣️🗣️✖️➗➕➖🟰🧮♾️
U should do a nidus prime or oberon prime build
he has done nidus
oberon tho eeeeeh once oberon gets some love cus that goat aint got much going for em
All i want is the song on the background
COWBARFF mod set up 😂
Pog
This opened my eyes to gas damage
Has a Gas Electric build video too. It's wonderful to see.
Kullervo is enough
You're the best when you want to explain something to your viewers. Your voice is clear, you have the knowledge of what wanna talk about and you go direct to the point. On this, there's no other Warframe creator that comes close to you.
And again, as usual I watch your videos because soon I know which mods players will want to buy in game so I can make so money. Everytime you post a build, etc. certain mods gets sold pretty fast for a nice amount of money. 😅
Wait really? The only mod I don't have is the range mod from Tusk Thumper Doma and it's 20p.
@@raiveresterok just check the market people either want to buy the Warframes oh the build or mods. Crazy but true. Specially those augment mods.
1.65+1 why did you add the one?
Say you have +100% damage. If you multiply that to your basedamage you didnt change anything. 1.65 x basedmg is the increase but you still need to add what you already had
1.65 x base damage is just an increase of 65%. To get your base damage plus the 165% increase, you have to add the 1 to the multiplier. It's the same as doing it the long way: (1.65 x 198) + 198 = 524.7.
Because u can't destroy energy.. 100% has always been there, so 100%+165%..
@@klutz8019ok I understand that now imma watch the full video and ask some more questions
Yeah that's a Good idea. 👀
What melee build should i use for Inaros Sandstorm ?
check his sandstorm inaros vid
And slide attacks....
Make a Yareli build *now*
Day 3 of asking for a new limbo build
Yuck Limbo 🤮
he didnt mention u can use shocktrooper on anyone since its helminth or is that just me?
yo bro what was the purpose of that zoom when you say that word 🤔
Ok Thanks mr KMF, But.. Why now? stuff is gonna get reworked pretty soon?
Because nothing will change for modding after the rework. Enemies will just die faster to the same builds.
Hopefully the Game can go back to the old mantra of "Just Use Corrosive" .... Its not best (there is no best) but it was Idiot Proof.
@@lookalike4805 It's almost already like this right now, Corr/slash or viralslash for grineer, Toxin for corpus, i hope they make the elements more situational
@KnightmareFrame Could you please make a video on Survival for lvl cap 😄
Take the dante build for lvl 9999 and play on survival 😅
I need the best mod setup for my reaper prime with my (cd - cc - dmg) riven mod, pleaseeee
Replace one of your flex mods with the riven. Probably replace Gladiator Might if its on there.
Raise Your Hand if Watched The Whole Video from Start To Finish 👀
✋
🤚
✋🏾
I still wonder how people can deplete profit taker shield in couple seconds
How about Primary and Secondary Weapons
Mod Every Weapon for Whatever Faction your Fighting. Simple 😉
Ah yes. When a new melee *CUMS* I will know what to do. Hell yea!
🤨
They needed to get that out
Bro????
you completely bypassed 2 different weapon types and how to mod them, puncture and impact weapons. you even showcased the fragor prime. I'm assuming the build kind of ends up being the same but instead of building around slash dps you build around elemental and raw damage? or changing the ips weighting on specific weapons with status chance/slash mods like that deimos mod/ rivens
Impact and puncture melees are built either for raw damage or melee influence if they have good enough status chance. For raw damage are replacing weeping wounds and gladiator might for corrosive or whatever combo is needed, or gladiator might in most cases for shocking touch in the case of melee influence.
It's not something that needs an explanation. On a raw damage build don't need status. If want to boost condition overload have primers for that. Gladiator might is almost always the flex slot. That's why it's dropped for the 2nd element on the raw damage build, or the electricity for the influence one.
If you paid attention, even if he didn't direct talk about impact or puncture, he said that builds that aren't focused on slash, or that you won't proc slash as often, you wanna have a weapon to prime, a warframe to spread status, as he mentioned lavos and garuda, or other sources. He is literally talking about it when he is talking about slam damage and using melee exposure to increase damage. I have a heavy attack weapon that I use often, and it has at least 3-4 elemental damage when I play with certain warframes builds.
if you paid attention, the whole elemental section with certain arcanes are going to be the main focus for those types of weapons. please pay attention before random comment.
@@KnightmareFrame ah shit my bad, rewatched that segment of the video. thanks for the guide!
Don't use em impact and puncture is trash right now
first
Who cares?
@@user-zo9we3ui2t I care
@user-zo9we3ui2t
Me
@@user-zo9we3ui2tyour mother’s step cousin’s step cousin’s child
@@ArtemisWasTakenWasTaken at least try to make sense 🥱
xyz
dispatch overdrive doesn't give tennokai
The Fock u even mean by that
Dejavu, iFlynn's idea
Naw stop being a meat rider
He isn't wrong.n
Iflynn will make 1 hour video to explain the same thing with a lot mistakes.
@@brunoseyzo2110 iFlynn already done such vid couple weeks ago. Clearly idea of this vid does not look fresh. Its not about who is wrong or right in game mechanics.
Not 2 mins in and already incorrect. What about, critical, status and hybrid builds?
because that would depend on the melee stats
he talking overall builds
plus by melee mods alone u cant make cassowar into a crit build
So, this is my first time in this comment section and i don't really have a feeling for this community, but im just gonna put it out there:
Your glaive build really isn't good. Its bad even.
Put in an element for volatile rebound as that mod only increases your damage when you trigger the explosion together with the automatic explosion, significantly reducing the strenght of the secon explosion.
On top of that, please switch out gladiator might for (i believe) power throw. (I don't play the game in english, so sorry for potentialy wrong names.)
It increases the damage with consecutive throws (the bonus can be stored through switching weapons before catching it while still pressing meele, kinda hard to explain in a quick sentence)
Anyway, that mod alone triples your damage.
I see you have a power throw build there, would have loved to see that one and why you decided against that mod in this build.
Edit: Although i really could have phrased this better, i am still suprised by the relative nice answers i got from this community, thanks guys. Next time im gonna write my comments more carefully here :D
ok first off
no
exposures already there plus more range more death
second
power throw is annyoing to use because u need to constantly throw the glaive and because its glaive prime u wont need that much mroe dmg
3rd
the build he showed was the most standard glaive build ever
No, you dont want power throw because you want to do 1 throw and killed them all, you don't throw the second time
when you throw your glaive and it has 100% guarantee bleed, they will die, if not instantly, in a few seconds after the explosion due to bleed, so it doesn't really need to be throwing multiple times, but these builds are for to you to learn how to mod a melee weapon, if you already know how to mod and you can improve the modding to your gameplay, you can just do it. Others who doesn't know, they learn how to mod a certain kind of weapon from this video.
You know what's Funny about this Comment ?
It actually makes some Decent Points (Except the one about the Radius...that one is just Wrong). But because of the Way he went about it... It Completely Buried any Hope of Anyone Taking him Seriously. 🤣
@@joshuaSand3rs good point. Maybe i should have phrased that differently as i thought he would show some high end build and the possibility of this just beeing a beginners build didn't cross my mind. Thank you.
Why cant we just post the screenshot of the build?
Well because some people don’t know why we mod things we do
And second this is a guide
Why melee duplicate is useless it seems good on paper 😅
You said it yourself. On paper.
@@DalanorTheLlama double strike seems insane imagine doing like slash proc at 60K it will do 120K slash proc right ?
*enter melee exposure hitting for 40mill on light attack
@@GNF_cao well multipe melee already have multi hit combos
and using an arcane slot for that that only happens on yellow crits which very few weapons can take advantage of btw
@@noahedenborg4221 yeah that make sense only yellow crit is instantly meh
Imagine stealing from Hunkpain...Get creative 🤦♂
Most big name tubers do it. Some of them copy exactly and some of them change a few things around.
Imagine acting like effective melee moding is diverse enough to do completely different builds videos
@@joshpoole3364 imagine if it was only melee he stole...🤦♂️
So did hunkpain steal the content that he's done that other creators have already done or you finally gonna be mature enough to admit that the most effective moding isn't diverse at all or you just going to say moot points because you prefer hunkpain over KF
Makes a basic modding guide, makes the math as roundabout, unclear, and over complicated as humanly possible
Indeed... DE is Weird like That... 😐
Sounds like a skill issue.
@@lookalike4805 No its the language he decided to use in the video. The rest of us arent reptiles speak like a normal human.
It sounds like you just don’t have the brain capacity to understand simple math and concepts 😭😭
Its ok man, if got only 2 brain cells, we understand.
yikes ignoring base damage mods the only way to boost slash procs
what kind of stupid did you just comment?
1 Condition Overload is enough. Stacking too much base damage will give u some ' Diminishing Return'.
@@KnightmareFrame the truth, mic drop
LMAO 🤣🤣🤣
You can Lead a Noob to Knowledge but you can't Make'em Think.
Bleed damage is boosted by base damage, crit damage and faction damage multipliers.
Condition Overload is base damage.
Organ Shatter, Glad Might and Blood Rush is crit damage.
Smite is faction damage.
What was he missing here? If he were to put Primed Pressure Point, he would miss out on range, attack speed or some more productive bonus. He didnt miss anything lol.
Nobody gives a fu*k, dead game , repeatable bs
Ok nobody asked for your opinions
kid
no one asked you and why are you too scared to type "fuck"? are u 9 or what
Why are you here then?
that is why we play multiple games. You don't have to live in a game, play other games. You can play this, you can play fall out that was a free a few times ago, bdo that was free as well, other games that you can pay or play for free. You don't have to be stuck in a single game. But this game is more alive than many games I've seen around lately.
@@mahmoudelgazzar2783 to advice people to stop giving content to a game that the devs themselves dont give a fuc-* about anymore