You're making very high quality videos, the algorithm should favor you more. It would be awesome if you could explain the why (as in, why it works) in addition to the how, so that people can understand why this suspension is better than a single suspension part.
The double wishbone suspension allows the wheel to travel more than the suspension, this makes it easier to tune in terms of dampening and stiffness. And the wheelbase becomes wider when the suspension is being compressed so on landings after a jump, this opts for more driving stability compared to straight suspension. Although in this game things like to break a lot and the wheels dont have 100% collision so in reality for most double wishbone designs it will still break on big jumps.
So ive rewatched the vid like 7 times now. Ive done it exactly as you have yet it wont turn without leaning/ bugging towards the ground in the directional corner? Any ideas?
Thankyou for this tutorial, but with this double wishbone suspension I managed to add redundant both rock climber and an axle (on both the front and back) to my build, and even implemented power couplers, how? I have no clue… but it works
i feel like once you understand the principles of DWS, its surprisingly easy to nake it from game to game, as long as these games have the proper tools to do so.
You're making very high quality videos, the algorithm should favor you more. It would be awesome if you could explain the why (as in, why it works) in addition to the how, so that people can understand why this suspension is better than a single suspension part.
Ill do my best!
The double wishbone suspension allows the wheel to travel more than the suspension, this makes it easier to tune in terms of dampening and stiffness. And the wheelbase becomes wider when the suspension is being compressed so on landings after a jump, this opts for more driving stability compared to straight suspension.
Although in this game things like to break a lot and the wheels dont have 100% collision so in reality for most double wishbone designs it will still break on big jumps.
That is so much more compact than what I came up with. Very interesting how you combine the last bit at the bottom.
Glad you like it!
Super nice!
Thanks!
Goated devs
I got a buggy with trailing arm suspension along with double wishbone and one that bunny hops
So ive rewatched the vid like 7 times now. Ive done it exactly as you have yet it wont turn without leaning/ bugging towards the ground in the directional corner? Any ideas?
Thankyou for this tutorial, but with this double wishbone suspension I managed to add redundant both rock climber and an axle (on both the front and back) to my build, and even implemented power couplers, how? I have no clue… but it works
Fantastic!
i feel like once you understand the principles of DWS, its surprisingly easy to nake it from game to game, as long as these games have the proper tools to do so.
Cool
I’m not criticizing I have a genuine question, why did you use the large steering hinge and not the normal one?
to connect one of the arms to the center suspension piece
@@wtswins oh okay thanks
It's funny that your spring is not attached to anything
It is attached?
I did exactly what you said, strength is set to zero and it’s all floppy and my vehicle looks stanced
Obviously you did something wrong 🙃
“Where’d my complexity go?
The hindges
May you make the your tutorials a bit slower I can’t follow them easily
I’ll try!
What's the benefit of this?
Looks cool
Omg, it's you!
yoooo
that was fast
super fast